#Building autobuyer buying too many buildings after 1e15 buildings
3 messages · Page 1 of 1 (latest)
so, here's what happens:
- getCostInternal doesn't have the 1/8 DR implemented inside it at all from what i can tell
instead it uses the scaling from this screenshot which is a lot harsher than the 1/8 DR in this section of the game(it makes the cost go from <e17 to >e25 basically instantly)
when the producer cost delay becomes >4e9, this scaling doesn't apply to the cost calculated for 1e15 buildings, so the cost of 1e15 buildings becomes very low