So I'm making a deck with [[ Myrel, Shield of Argive ]] and was mainly wondering about
A. How to keep Myrel alive, if she etb I have a turn to protect her, but I'm not sure how to get around counters or what cards I should run later
B. The wincon, I'm not sure if I'll be able to get up to 30+ soldier tokens. I have a halo fountain which maybe I could win off of but the majority of the time I think I'll be winning off swinging
C. Good cards to run, I think I have a lot of the soldiers, but I'm not sure about non soldiers worth running
Bracket 3 mono white is the aim
: Add
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, where X is this creature's power.
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: Remove target attacking creature you control from combat and untap it. (If you activate during end of combat, the creature will untap after it deals combat damage.)
(You may pay an additional