#Help with elsha
25 messages · Page 1 of 1 (latest)
And get rid of what
The more expensive spells like [[focus the mind]] [[divination]] [[contact other plane]] [[inventive iteration]]
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
I — Return up to one target creature or planeswalker to its owner's hand.
II — Return an artifact card from your graveyard to your hand. If you can't, draw a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Living Breakthrough
Enchantment Creature — Moonfolk
Flying
Whenever you cast a spell, your opponents can't cast spells with the same mana value as that spell until your next turn.
"While they squabble below, let us rise above." —Emire, director of the Saiba Futurists
3/3
But you can make focus the mind cost less
But it’s still 3 mana
Instead of playing 1 cantrip plus focus, you could play 3 cantrips
And crash through is important cos it gives trample
Well the precon gives you faithless looting and ponder so that's good for me
And due to that fact inventive interaction isn't that good cause your casting all lower casting spells
So that also means I shouldn't add ultimecia temporal threat

(You may cast this card from your graveyard for its flashback cost. Then exile it.)