Hey, looking to make some upgrades to my Chatterfang deck and have this tentative decklist https://moxfield.com/decks/SmSHxA0xDUSYWOz2XYkTTQ. Trying to keep changes pretty cheap, I feel like I've done a good job of balancing removal/interaction with token gen, card draw, and win cons if anyone could take a look. Aiming for a mid-high powered casual deck, if that makes sense. Thanks!
#Chatterfang Revamp
17 messages · Page 1 of 1 (latest)
Okay I apparently forgot to add valley rotcaller and I want to put hazel back in. I’m gonna fix that tomorrow once I think of 2 cards to remove
I‘m running [[Nadier agent]] and [[Emrakul‘s evangel]]
Evangel is its own sac outlet, which gives you double the tokens, while nadier gets boosted to the max.
Also when Nadier leaves, you‘ll get 2x nadiers power in tokens.
Creature — Human Horror
, Sacrifice this creature and any number of other non-Eldrazi creatures: Create a 3/2 colorless Eldrazi Horror creature token for each creature sacrificed this way.
"In times like these, be particularly wary of those who claim they can save your soul." —Alena, trapper of Kessig
3/2
For spot removal I got [[Fatal Push]] and [[malicious affliction]]
Nice, thanks. Emrakul’s Evangel seems really good, Nadier feels too expensive for a worse nested shambler effect. Spot removal seems super nice too
[[metallic mi]] and [[adaptive auto]] for some anthem
[[creakwood liege]] is a no brainer in this deck
[[black market]] for massive ramp
nice, idk how i didnt come across black market before lol. solid suggestions, thank you
for each charge counter on this enchantment.