#ARISE ENCHANTMENTS

1 messages · Page 1 of 1 (latest)

proven gust
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I am trying so hard to figure out how to put this, should I do more creatures than enchantments? enchantments than creatures? overall i want this deck to be solid, I am just indecisive and I have ever truly made a tride and true enchantress deck. Anything helps, thanks yall!

https://archidekt.com/decks/15117671/anikthea_cut_down

Archidekt

Anikthea, Hand of Erebos - Commander deck

(1) Commander • (2) Anthem • (2) Blink • (3) Copy • (1) Creature • (1) Drain • (7) Draw • (1) Evasion • (2) Finisher • (32) Land • (1) Landfall • (3) Mill • (11) Protection • (5) Pump • (18) Ramp • (7) Recursion • (13) Removal • (1) Stax • (11) Tokens • (3) Tutor

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also theres stuff in the maybeboard as well, if anything is worth taking a look at please any help is appreciated! 🙂

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ARISE ENCHANTMENTS

whole meadow
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I’d take out [[Helix pinnacle]] unless you have a way to ramp that quickly

opal ospreyBOT
proven gust
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It’s what I figured, it’s why I kept it in the maybeboard and if it is in the deck, I just put it in as options, but I can take it out

whole meadow
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I put it in [[Gluntch]] thinking it would be useful, it was not

opal ospreyBOT