#MonoG Stompy
64 messages · Page 1 of 1 (latest)
[[season of gathering]] is simply better than soul's majesty
Sorcery
Choose up to five
worth of modes. You may choose the same mode more than once.
— Put a +1/+1 counter on a creature you control. It gains vigilance and trample until end of turn.

— Choose artifact or enchantment. Destroy all permanents of the chosen type.


— Draw cards equal to the greatest power among creatures you control.
you dont need like half of these colorless lands
you dont need a bird of paradise, u are mono green
try a elf package instead
like [[priest of titania]]
[[marwynn the nurturer]]
consider [[Incubation Druid]]
i feel like if we double down on the elf package, it might help
[[circle of dream druid]]
[[arbor elf]]
[[boreal druid]]
if you're willing to do a 12/12 split on snow/nonsnow Forests [[Blizzard Brawl]] is great
Snow Sorcery
Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)
well with the great henge and like beast whisperer you should have consistant card draw
guardian project is also a good addition imo for card draw
imo i think you have way too much single target protection
also, no [[Command Beacon]]?
i also like [[pick your poison]] over nature's claim
it hits every enchantment for the same cmc
its just better value unless u want force of vigor
imo all you prob need is heroic intervention and a veil of summer should be more than enough
and he should also prob have anthems to make all his smaller dorks do big damage too like an overwhelming stampede
also, I always recommend [[Kogla, the Titan Ape]] in every monogreen list
No card found for “galta”
[[ghalta, primal hunger]]
[[vaultborn tyrant]]
[[primeval bounty]]
[[ghalta, stampede tyrant]]
[[surak and goreclaw]] for haste
also [[concordant crossroad]]
[[Asceticism]] for more hexproof protection
[[selva, heart of the wilds]]
[[zopandrel, hunger dominus]]
[[god eternal rhonas]]
Legendary Creature — Zombie God
Deathtouch
When God-Eternal Rhonas enters, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn.
When God-Eternal Rhonas dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
5/5
Instant
Spree (Choose one or more additional costs.)
— Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand.
— You may put up to two creature cards from your hand onto the battlefield.
— Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.
The problem with the lorekeeper is it only works to cast the commander
[[Intrepid paleontologist]] might be worth using instead
Creature — Human Druid
: Add one mana of any color.
: Exile target card from a graveyard.
You may cast Dinosaur creature spells from among cards you own exiled with this creature. If you cast a spell this way, that creature enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
2/2

.
less to cast, where X is the total power of creatures you control.
