#Teval Brew part 2 lets go
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Simple you just grab blue and green lands each time
Or have yavimaya out
So you go crack Cephalid, grab blue green green lands
You’re also dredging 18 each time
So you have even more options
Just always grab ggb
You essentially mill your entire deck
You just need 3 loops of it
3 lands per 18 is rly easy
You’d need 3 extra blue mana or kheru out
None of that makes sense. You have to draw 3. So you have to have 3 dredge creatures in thr gy. Or spend the mana with floral 3 times while the draws are on the stack. And then the lands etb
Thenyou have to get ceohalid again. And spend 1 mana to do it again
So you can hold the stack between draws
You dredge instead of drawing
The land comes back
Untapped
Tap the land
Discard
Dredge
It's a finite loop right. You don't get infinite mana here
Yeah
You don’t
But you mill 52 cards
For 6 mana
You’d need another piece
Which you’ll probably mill
Correction / you’d need to have two dredge cards
But still functions the same
Anyways even if it’s not a loop it’s a lot of value
A better example would be horizon of progress with blossoming tortoise out
That one is infinite
Culling ritual is the promo for ff expac here's hoping I actually get my hands on one
I hope I can get any ff
I’m rly happy with my brew ^~^ ppl have been complimenting it
I think it’s rly funny to just be able to win with lands
I want this too
https://moxfield.com/decks/nDI4_TbeW0SkusA9lJpEFg
current updated list, cut out possibilities of t4-5 hermit Druid wins and a few sources of fast mana for more incremental value, I think it plays better in b3 now, still on the high b3 side because of the redundant combo lines
But often wins aren’t until t6-7 at the earliest versus 4-5
Which is more fitting with the bracket philosophy
Decklist looks very solid, but the card arts give me a headache 
I'm not sure if I can win 6 7 or 8. Mine takes longer
I'll start tracking
Why
:3
Also hedge shredder feels super underwhelming
I just don't like alt arts and stylized cards in general
I hope the Miku swan song causes u extra suffering
I love saying get miku song’d
I almost want the SpongeBob counterspells
Over mana drain
I feel like I never cast hedge shredder tbh
I like the miku ones actually. At least that looks like a magic card.
And yeah, I totally agree with you about hedge shredder. I tried running it for a while, but it was just totally underwhelming
It’s a do nothing for 4 mana
Teval at least can get you zombies if you have a trigger
Though in my case, that had more to do with the fact that my deck needs the right land at the right time, rather than just a critical mass of them
I have a lot of ways of getting lands out the yard too
I guess this will be my cut for spelunking lol
Also floral feels rly bad if you’re not in straight reanimator/have a dredge in hand
The synergy is nice but 80% of the time when I played it I’d rather it just be a crucible of worlds
Tireless provisioner should have been in the deck
Insane
Yeah I also don't run floral. Which seems weird, because "go tall" is the whole strategy of my deck, so +1/+1 counters on landfall should be a perfect fit. But when I ran it, it was just very underwhelming. The 2nd effect is just "ok" and it has no built in evasion, so its hard to make use of it becoming big
Moss born insanely better. Kills someone if there is no answer
I might run Tifa for the same reason
I can bring in 5 lands a turn
Mossborn and Ob Nixilis, yeah.
I don't run ob he's expensive but I can always slot back in
I mean 5 lands a turn is 15 life. That makes a difference
Ob Nix getting big is nice enough on its own, but the pings are a really big deal, yeah. Having him on the field when you resolve something like Will of the Sultai or Lumra is just incredible
Surprised you guys don’t run squandered and aftermath
I own squandered I don't run it there. I don't have worldshaper but could add. Aftermath isn't Impressive to me
I tried aftermath for a while, but ended up cutting it. It goes back to what I said before, that for my deck, it matters way more to get the right land at the right time, as apposed to just getting a mass of lands. Lumra and Will are worthwhile in my deck because aside from just giving a mass of lands, they also synergize with my primary strategy of going tall.
Squandered Resources is an interesting card that might be worth running in my deck, but it’s pretty expensive. I do proxy when needed, but I’m still trying to keep my deck within a certain price limit, just as a deckbuilding restriction
I would run squandered if I had multiple ways to get lands back en masse. Reclamation. Aftermath. Lumra. World shaper
Hmm good point. I don’t think I considered the synergy between those
I think this is my final (for now) version
Went drafting today and got insiduous fungus I think I'll put it into the deck
Got a verge land too but unfortunately it's da wrong color
(Cheapest one too)
[[Insidious fungus]]
[[Elvish reclaimer]] probably better off
I like this list. It'll play fine as a 2 probably be ok in 3s
Yeah but that's a 4 buck card from ages ago and also it's not artifact enchantment removal
The role is kinda different w
I had my own land searcher too in wight of the reliquary
Been trying my damnest to get a bojuka bog though no luck
If anything the ff precon I am buying have demolition field so I can have some better land hate
Insidious fungus is a near mandatory card for the deck imo. Because you run it as a removal card, that just so happens to also be able to put a land into play if there is nothing to remove. Land dropping is not its primary role
[[Haywire mite]] better imo
Haywire Mite has a better removal effect, sure. But there is value in flexibility. There’s also no reason you can’t run both if you want to
[[Caustic caterpillar]] old school style
There's been a bunch of other similar since
Insidious Fungus and [[Cankerbloom]] are the two that I consider staples
I do like having removals that are like on guys because I am always fearful of my colossal grave reaver just milling jack shit
or more value from rez effect
Yea I still play like 20 instants even though they mostly get milled. It's always nice to have a counter in hand or something
Glen elandra is a powerhouse
would you play live or die in a teval rez or is it too expensive
I get that I'd be better off with something like reanimate or stitch together but I don't have them
not rn
[[Live or die]]
Better off with stuff.
[[Necromancy]] for example can be played at instant speed
Enchantment
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it.
[[Wake the dead]]
You also can use squandered as early game ramp to get to lumra/will/and with shifting woodland you can squandered /aftermath loop for infinite mana
Insidious fungus is super good
Now that's interesting tech
I remember looping world shaper with chainer dementia master. And zuran orb. And squandered and a sac outlet. Infinite life. Etb and death triggers. And Infinite mana
That's like a 6 card combo though
Squandered resources + aftermath + shifting woodland is a one card combo
All you need is both in gy and shifting on field with 8 open mana
You activate shifting twice, targeting squandered and aftermath
Holding priority you sac all your lands, then use the 7 mana to trigger aftermath, netting you 3 and returning every land
So you can do the loop indefinitely
You just can’t do it more than once a turn unless you have like I think 12 mana ?
Or spelunking/tiller engine out
Yeah if you have 17 lands you can do it indefinitely
Or 8 with squandered out
8 is easy with squandered out
[[Lazav thr multifarious]]
Legendary Creature — Shapeshifter
When Lazav enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Lazav becomes a copy of target creature card in your graveyard with mana value X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability.
1/3
[[Likeness looter]]
Lazav can do at instant speed and doesn't care about having itself and another legendary out
Looter has flying. Always good
Likeness looter is cool but theirs better options
Went to a new LGS last night. Played 1 game with Teval. It dragged on super long, because there was a mono white blink deck. Their Elish Norn shut down my landfall triggers, so Ob Nixilis couldn’t get any bigger. Norn eventually got removed, so I pumped Ob Nix up to like a 30/30 then flung it with Jarad for the win
I wish I could flung my 40 40 teval to the board for the win, had a situation like that once,
But Jarad mana cost is a bit annoying for it
Finally won a game off titans nest.
Exiled 20 cards to swing at a guy for 56
Looking into building Teval with the idea of Aristocrats and Tokens. I Also slotted Squirrels into the deck in an attempt to do funny things
Just wondering if anyone had any recommendations
Perferably based around the strategies mentioned
You could lean into the zombie synergies and focus on that
I think it would be stronger too than just randomly adding squirrels
You can do generic landfall field of the dead+ teval support and then throw in, aristocrat effects and zombie effects
ppl hate combos and infinite in bracket 3 so i made two lists for my deck https://moxfield.com/decks/nDI4_TbeW0SkusA9lJpEFg
New one plays more ‘fair’ and is just lands matter zombie swarm
Still strong just slower and less consistent
Bad rates for surveil and comes in tapped worse case
It’s not a bad budget option tho
Id run the surveil duals over it
Do you mean the tapped surveil
Also realizing so much of the card I'd like for a resurrect build are in the death toll precon and nobody have spares of those
They are fine. I don't like dying before I play my 5th land. It's happened
I just bought one to use as a base for the other commander. What cards? I might be able to send to you
it's like bojuka bog, poluted cistern, reanimate, haywire mite, viridescent bog etc
there IS a death toll precon near me I can buy but I'm mild on the idea of buying a precon purely to rip it apart for cards
I'm not against it but it's also just not that good value wise'
Yea for 5 cards just buy singles
that's what I am trying to do!
I got my spelunking cut mycrotyrant for it I never got to test him but thats fine
I'll update tonight and share again
[[extract from darkness]] just dug this out of the bulks how do we feel about it
Pretty mid imo. It’s really overcosted if you’re just trying to get something out of your GY. This would be better if you were specifically trying to steal from opponents, but that doesn’t really fit with this deck’s theme or strategy
Did you ever lol
No I played till 2 am with the worst show of teval ive had yet
Can I see the list if you don’t mind
Incarnation technique much better
Or rise of the witch king
It's the first post of this thread. Let me relink
Might be 5 card difference
God I hate archidekt
I hear so many people say this, and I just do not get it.
It exports like trash the layout sucks and the tools are convoluted and theirs so much bloat
That you have to navigate
Like I’ll have to individually add each card to mox
What are you talking about? Moxfield and Arcidekt use exactly the same export format
I exported your deck list and my deck list. They're exactly the same format
To put an archidekt list onto Moxfield you have to edit the default settings, because arcidket likes to use Redunant tags and formatting
Which I didn’t realize
So you have to edit it then paste the list
The download option is just broken
It doesn’t import from arch-mox
https://moxfield.com/decks/q1Kx77blW0msjCTfPgsgFA
so I tried to keep your general themes, you had landfall, aristocrat drain, big creatures, and reanimation. I cleaned up the numbers and made it more landfall heavy to balance out the large amount of late game threats
I didn’t touch the landbase but I can optimize it for you if you like the list
You can swap exanginate for rise of the dark realms or crater or whatever finisher you want
I enjoy it a lot
This was just a quick put together tho so it’s not super thought out but it’s still strong since the core of the landfall package is just broken
I kept out multiple tutors since I wasn’t sure if you liked them
Thank you for taking the time to do this. I would probably cut lots of the high cmc stuff to slot interaction back in. Although I do mill a bunch of it, when I draw it its very impactful. My original list has like 17 to 20 pieces. This one has 8. I enjoy having interaction options
Yeah I can change that for sure
You just gotta cut the upper end
But that would mean adding future
It was one bad showing of the deck. The worst in fact. Because I kept a garbage hand that didn't give me all 3 colors until like turn 5
Tutors
Typically I have a really good time piloting it
I added multiple late game threats bc of the lack of tutors
But if you don’t mind I can condense the package a lot
With heavy interaction you need a lot of draw to balance it
Would you want to make it a mill control deck?
Like I think the issue you’re facing is not having a strong direction
You’re trying to be aristocrats and landfall and self mill and reanimate while also being a control deck and having heavy interaction and some of the themes don’t support each other or have a lot of inherent synergies,
I'm not trying to reanimate stuff at all. I have living death. Dread return and Victimize
Buying a copy of this precon for my wife
What are the must have upgrades?
Without like, rebuilding the whole deck
Spelunking
Wight of Reliquary
Mossborn hydra
[[Gilt leaf druid]]
Definitely not. This is mass land denial, so you can only play it in bracket 4, and it’s honestly not very good in that bracket
I saw it in another one
Over rated card lmao
Kheru, muldrotha, cithonian nightmare , titans nest, blossoming tortoise, spelunking, aftermath analyst, tireless provisioner, ripples of undeath, insidious roots, golgari grave troll, stinkweed imp, buried alive, tortured existence, lotus light dancers, the gitrog monster probably for a really solid 15 cards. You can throw in Warren soultrader and Ayara/zulaport for a infinite combo
Just adding more self mill/recursion basically
Psychic frog if you can afford it too combos really well with gitrog
This is what I would change
I have a tireless and need to slot that in for more mana
Came across a tabletop shop near me that had like entire modern horizon 3 precons opened and then chucked into bulk box I'm taking suggestion any cool teval cards to look for
Those are all OK if not good for the deck lol
I hear about the funny combo that let u make 2020s for free might ad well get it now that I have an easy chance to
And ramunap is just good
There were some filter land too I got some that I missed getting last time
And I also got some cheaper removal
Beast within, two cost black removal, ect
If you’re adding Dark Depths to the deck you should also add [[Mutated Cultist]] and [[Shifting Woodlands]] if you don’t already have them. They are alternative ways to trigger the effect of dark depths. Honestly, they are probably better than thespian stage, because if you use either of them you only have to sacrifice 1 land instead of 2
Creature — Eldrazi Horror
Devoid (This card has no color.)
When you cast this spell, remove all counters from up to one target permanent or opponent. The next spell you cast this turn costs
less to cast for each counter removed this way.
Deathtouch
It tirelessly gurgles Emrakul's blessings from inhuman mouths.
1/3
I can come by again and check if they have mutated cultist, there might be one I skipped out on. shifting woodland is kinda hard though w
I'm kinda mad at myself lol we talked about tireless Provisioner and u forgot about it. Easy add on
https://archidekt.com/decks/12379209/teval_2025
@wraith loom updated list. now that i look at it i'm not sure tireless provisoner is even a thing i'd want. cut kishla skimmer maybe? or tevals judgement. judgement gives me both of their abilities.
i think i add cephalid collesium back into deck though
cut a forest
[[Gemstone mine]] need one of these in deck
I think I'll cut phyrexian tower for it. I don't use it to sac things often
I don't think this is worth running tbh. The depletion lands are worth it because they tap for 2 mana. Color fixing is not a problem for this deck, so tapping for 1 mana of any color isn't that much of an up side. The fact that it sacrificies itself is still a down side, even though its one teval can play around very easily
If you really want a color fixing land, something like [[City of Brass]] or [[Mana Confluence]] would be better
Not bad choices. Thought about it because I can use it a few turns then bring it back but there are better options to bring back
https://moxfield.com/decks/njjhFOTOeEOH3TarC6b6WA
kept the same amount of mana, swapped card draw engines and removal for synergistic pieces but kept the same quantity, you had 0 ramp so I added a ramp package too for a bit of removal for a smoother curve
It should play fundamentally the same with better pieces and mill options
You should put a hedron crab in it
@unique path
A lot of the cards I swapped were one for one upgrades
Cut three removal for ramp
You should add in a walk-in closet for late game
But I just wanted to do 1 for 1 swaps
Thank you I'll take a look in a few hours. Very thoughtful
would you run molt tender in teval
came across one after digging a whole pile of bulk again
Yes I have one and you can eat sorcery and instants in the gy to get mana. Probably should run a few mana dorks
In practice it exiles your cards for mana early and sometimes it’s key pieces/lands
I’d rather just run bop
Or delighted or llanowar
Bird of paradise and deathrite are the goats
I can add one to your list
I didn’t know if you liked it
I tested the upgraded list and it runs a lot smoother
I put a few 4-5 card combos in there too
I'll definitely look and see soon
I mean llanowar is fine but it's just green
and bop/delighted are expensive
if I have the money for those I'd rather get a ripples of undeath first
If you’re looking for budget use skull prophet
yeah skull is still in
Molt is good for using the non permanents in your gy to get mana and teval triggers
Why dies everyone love psychic frog
Was debating on worldshaper. But after math probably better
Combos with dredge
Attack with psychic frog, discard a card, draw a card when it hits dredge back card
Can exile 3 at instant speed to give it flying
Also triggers teval
Instant speed exile+ discard is rly good
Plus with gitrog and dakmor you have an infinite loop
I updated your list
I made it zombie themed because you had a lot of zombie payoffs
Swapped syr konrad for dreadhound bc syr konrad doesn’t see triggers when theirs a board wipe
Of course he does
If you wipe and konrad is out and 20 creatures die they all take 20
They don’t
He says when another
So he doesn’t see any of them
Since they’re simultaneously dying
He sees them all just not himself
Yeah I saw
Also found the ruling
I was playing online and just believed a random
Also your list is rly funny
Have you seen the card tombstone stairwell before
That + konrad is just game lol
Yeah
It’s just a brick without him tho
Did you check out the list?
I’m done editing it
I checked it 2 hours ago but not since
I tried to keep as much interaction as I could
I'll check again when I have a moment
It’s still heavy interaction + emergence zone lets you play any sorcery at instant speed too
I fixed the mana base and put in a lot more ways to tutor your best lands
So you can consistently get fotd
Put in a zombie theme and made thematic swaps/general utility swaps
(Lumra is will of the sultai + multani in one card)
You didn’t have a lot of mill or ramp
Or payoffs for tortured existence
So I added some
I swapped the non zombie token producers to zombie token producers
I kept avenger bc he’s just fun
I kept colossal bc I think u like it too
But you can swap avenger for Mirkwood/scute and colossal for sidisi
And the deck would run better
Wow tombstone with ayara or konrad or mirkwood is like insane. Even though the upkeep sucks I mean 4 full rounds of zombies entering and leaving is real good.
I will update my list but I need to add [[crypt breaker]] for the draws.
I cut avenger, gitrog, and added tatyova and titania. I Sac lots of lands.
I'll find a spot for aftermath analyst
You can also just not pay it
My favorite card in the deck lol
If you have six+ life from the loam you can just recast it for free
Or not free but for the mana cost
At that point paying it once and letting it die is good
But with this version you have access to a shit ton of mana
Yeah so just cut sidisi for it
That's a really good drain piece holy moly
Man scute and mirkwood has won me so many many games.
Also mossborn hydra is freaking insane
Yeah it is
They’re also bricks
I feel like I'm never upset to see those cards lol
You don’t rly want to see scute or Mirkwood early
Last night a guy pongified teval so I wouldn't get an attack trigger. So I cast Mossborn and he immediately was like I should have saved that pongify lol
lol
They are good removal magnets. My thing is if you blow removal that's fine I have more threats
The version I made for you cares more about filling the grave early
Than deploying threats
Then you just overwhelm them with 200 flying zombies
Or many other ways
I made synergistic cuts
For the zombie theme
I haven't seen [[curse of Restless dead]] pay off yet
You didn’t have land payoffs
The payoff is the land entering
Aftermath or lumra on a 40 card gy
Will just swarm you in zombies
You can cut it for scute for sure
Like I said it’s thematic
I can throw them back in if you don’t care about the zombie stuff
It’s just kinda boring imo
If you go heavy landfall the decks just better
But boring
Boring is subjective. I get to play 1 or 2x a week maybe.
Working and boring is better than it not working
Here’s everything you wanted
Heavy interaction with fixed ramp and draw
I tried to find room for the hydra but I couldn’t
@unique path
It's beautiful. I'd cut muldrotha for mossborn and never think twice
Muldrotha is such an engine in this deck
You get 3 teval triggers just for playing a land creature and enchantment
It’s a big way to recover your creatures / permanents
Specifically lands
If six gets exiled then you literally have very little way of recovering permanents
Versus one big stomp dude lol
I would cut lost monarch
Or curse of the restless dead
Probably both with crypt breaker
And get a different draw engine
Yeah - lost monarch - mossborn- curse
- mossborn + balemurk + kelpie
I'm with you on this one. It does trigger teval and give my zombies afflict but I could do better things with that slot.
I'll cut that and throw in muldrotha back probably.
Got a new shopping list to grab
Auroral procession and the monarch was one way. E wit another way.
The reanimate cards. Victimize. Dread return. The split rooms that reanimate
Non creature permanents specifically
But yeah
Overlord is just better
my first game of testing hydra i made it 400/400 lmao
Ha it's cool last night I was gonna make it 124 power and sac it to altar of dementia to mill out the stax player but I eon through drain unexpectedly
Many people have died to hydra
You only need 6 lands to hit 64 power. Easy to do
always check your gy
also a lot of the draw engine in the list i made u is in the manabase
you have 3 cycle lands and 3 sac lands
teval can get them back if u have a amulet/spelunking out so u can get 2 draws a turn
i usually just fetch both the surveil duels if i have no t1-t3 play
[[Spark double]]
Any opinions? 4 zombies a turn if you get to attack with both. And 3 lands a turn ramp minimum
i mean you don't rly need it
its not bad
besides the zombies blossoming is basically our commander
and with fotd out you get zombies too
I would run a vesuva or more reanimation spells before spark double but that’s me
Had a fun game with Teval at my LGS tonight. I put up a pretty big board early, so one of my opponents cast a board wipe. I Had [[Greater Good]] and [[The Gitrog Monster]] in play. I would use Greater good to sac a zombie token, which draws 2 then discards 3, but if any of the discarded cards were lands I could draw that many as well. So I dug through my deck a bit to find the counterspell, and eventually got it, so I was able to save my board and win the game
Legendary Creature — Frog Horror
Deathtouch
At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.
You may play an additional land on each of your turns.
Whenever one or more land cards are put into your graveyard from anywhere, draw a card.
6/6
If you run dakmor salvage you can essentially do this at your cleanup step with 8 cards in hand to mill basically your entire deck
Well you’d need enough creatures to do it over and over, but yeah
Sick
I'm surprised no one trying to run hulk piles
what does "hulk piles" mean?
[[Protean hulk]]
its in a couple of the decks on mox that run Teval
He dies and brings out stuff to value real hard or just end the game
Can't get gravereaver but sure can get other things
I think that running this card makes sense if your deck has a lot of self-sacrifice effects, but IDK if its just generically good
7 mana for a 6/6 with no keywords sounds kinda rough if you're relying on your opponent to trigger its effect
True story
Honestly now that I think of it, aside from the fact that Protean Hulk can grab multiple creatures, this just seems strictly worse than something like [[Finale of Devistation]] or [[Green Sun's Zenith]]
And that it's instant speed if you have the sac outlet
[[Chord of Calling]] is also instant speed
Now that's a good one. I took out [[fiend artisan]] this weekend
I wonder if great henge is worth
It's kinda ehh depending on how the deck is built
If you're creature focused? Fantastic
If you're not? It's just a mana rock that gives you some life gain, not terrible but you can do better
[[Herd Heirloom]] would be better generally
That's a good one for teval. Guaranteed card draw
What zombie stuff for teval has been explored?
Lost monarch of ifnir. Crypt breaker. Scarab god
Did you like the list I made so far?
You can do a pretty fun zombie sub theme but ultimately theirs better commanders for it, if you play into the lands stuff it’s just stronger
Yes
Planning some buys including a crypt breaker and maybe a psychic frog
Crypt Breaker is GOATED
Last night I played and cast sol ring turn 1 into
[[Tireless Provisioner]] turn 2 then land.
Gravereaver turn 5. Won turn 7. A mix of non games for some and a wild one for me. Really good card
It's such a good card. I like playing it with i believe its Academy Manufacturer which says if you would make a treasure clue or food you instead make one of each
Yea I don't need those kinds of tokens in this deck so I skipped it
Academy Manufactor is one of my favorite cards of all time, but I agree, it doesn’t really fit in this deck
Thats valid, I went more for the Aristocrat route since i had more support for it than tte otter varients
Mine is also about death triggers but also etb triggers with ayara and mirkwood
That sounds like fun. Using some cards from the Squirreled away structure to increase token output. Its not super crazy good but its good enough to keep games enjoyable enough for my pod to get excited when i play the deck
had a mossborn out with 8 counters. played will of the sultai. brought back 8 lands. murked a dude with 2000 power before teval trigger to kill the guy for 4000 damage and put 17 counters on teval to take another guy out at the same time. insane together. mossborn hydra is a menace
and i didn't get to attack with teval until literally the end of the game. the first attack was the 21 damage. i was getting targeted so hard. and i kept putting teval in GY to recast with SIX. and funeral room brought everything back
out here playing yugioh
That tracks
Ahh thats great. I was making a crap ton of tokens between landfall triggers and the likes made hazel and cast exanguate for 70 to murk the pod
Ripples of undeath was 12 buck last month but it's down to 6 now
Maybe I should consider picking one up soon
I didn't even know it got that high
It's pretty good for a 2 drop. Early game if you get it turn 2 It's ok turn 3 if you can't cast teval.
Let's you get back anything including lands which is good
Ripples is cool
I almost have my teval deck fully in paper
Deck list
Super grindy midrange landy valuetown
Has layered combos
It was about 4-6 bucks when it first released in MH3. It only spiked in price because of the popularity of the teval precon. If its going back down to its original price, I expect it will stay there.
You aren't using all these same printings IRL, are you?
I finished my Decklist too (everything in paper already) 🙂
Wondered if I can get some feedback. This is more a Casual Deck and just going for value and some reanimation here and there. Win con is def. combat no Land abusing or infinites here 🙂
i am
Wow. That is some impressive investment in the deck 
Crypt breaker and frog delivered today. I'll make some swaps
updated it
a lot of the super expensive stuff i don't have
Ah ok
most of the secret lairs i do tho
Had a guy tell me teval was a gy deck.
I disagreed but it's just not reanimator. It is a gy deck u thought landfall focused
If its anysort of reanimator its land reanimator lol
A buddy got his hand on FF early. Im throwing this in for whats Essentially a second chatterfang
I cut insidious roots. Added birds of paradise.
Psychic frog. Crypt breaker.
Need to update list
Game from yesterday
Oh yeah I use talon gates to save something from a wipe or targeted removal all the time
The fact that crop rotation can save my mossborn hydra from doomblade effects will always be funny to me
I can't get myself to cut cradle or chasm for crop
Honestly, I think using GCs for tutors is better than using it for power cards. I'd rather have a consistent deck than one with inconsistent higher peaks. My 3 GCs are crop rotation, worldly tutor, and mystical tutor
You don't miss field?
I've never played it. I don't enjoy go-wide token, period
Teval is gy for sure
Cradle is a crutch
Chasm is a crutch
Play without it and free yourself
Crop rotation glacial fotd
Even just fotd crop rotation and gifts ungiven
Demonic isn’t as good as gifts
Honestly, I think tutoring to top is better than tutoring to hand in this deck. I will that gifts gets bonus points for also tutoring to GY, but I like cards that tutor to top because those tutor cards are almost all instant speed, which means you have the flexibility to do it either right before you draw or right before you mill
Only tutor i run to hand is diabolic intent bc it’s also a sac outlet
And I run some things that like to be in gy
(Dredge cards + world)
I'm free to do as I please
Entomb + realms uncharted + buried alive + diabolic intent + lotus light dancers are so good
I'll keep the shackles lmao
You are
I just think it’s boring
I like working a bit for my big mana
You should run crop to tutor for gaia tho
Or at least sylvan scrying + realms
I could just slot entomb and put any land into the gy to get back with teval. And then wouldn't need crop but I'd lose the ability to do it at instant speed. That's what I bought thr elvish reclaimer for
Chasm to me is just a 1 or 2 turn prevent damage thing. Everytime I've used it its been to just stall for one round. Works good. I guess I could slot in a fog spell for it
You can just run it as a fog
That’s what I do
I run urza’s cave, reclaimer, insidious fungus, horizon of progress, and crop rotation to have instant speed ways to play it
You mean change the slot to a fog spell?
You have so many ways to make a ton of mana
Coffers and urborg. Not sure how else. I cut insidious
Insidious roots, squandered resources, tireless provisioner, exploration/extra land drops/ mass land recursion (lumra/shaper/aftermath/splended/will of the sultai)
Then Warren soul trader/altar/ even stuff like pitiless if you want
Oh right theirs Kheru too
It’s like
You’re picking the most boring option
That’s all
Not to mention landy stuff if you get fetch lands like lotus/nissa
If you even wanted to you can just go super hard on landfall and play all the bouncelands and lotus fields and stuff
And run stuff like tiller engine, amulet of vigor, the turtle that untaps everything when it comes in , land that untaps other land etc
And then kill your own lands with stuff and then replay them untapped
It nets you way more mana than a single gaia but you gotta work for it
I have a squandered.
I have a provisoner slotted in
Will need to get aftermath analysst
Squandered + shifting + aftermath analyst gets you infinite mana+ infinite landfalls
If you wanna reference the list I made when we were talking about it
Hell yea I have that favorited
This is sexy. I'll add this one
also works with anything that keeps lands untapped when entering spelunking/amulet of vigor + Zuran Orb for infinite health..its an extra card, but does work
zuran is a trap
just run dredger's insight
if u realllly want lifegain
zuran orb is a land sac outlet...not just life gain, it has the positive of being life gain as well, and zero cost
Honestly, you don’t need a land sac outlet unless the effect it procs is strong in and of itself. Sacing for the sake of sacing is a trap
i tend to sac a handful of lands and then cast something that causes the lands to come back in triggering landfall
In this case we were talking about a way to loop analyst + shifting, i just mentioned something else you can do with it
i mean..sure it migght be, but its anecdotal. I havent had a time where it wasnt useful
I guess the counterpoint you are trying to state that in a vacuum you would rather have one of those other two, instead of zuran orb, if thats the only card you have
At some point it's to have an outlet for land to die. Just gotta decide which
I have will of the sultai as the only all land back from gy.
I can put in worldshaper?
I just bought aftermath.
Is it worth running splendid reclamation?
[[Inspiration from beyond]] thoughts?
[[Soldevi excavation]] and the other colors to match
Chat what do you think....
Non deterministic Teval triggers, as they're all separate triggers
And it's not 7 mana 7/7 do nothing cause she does it on ETB too
Thats not bad I saw it yea.. high cmc. But pretty good for ramp too
Land etp untapped
threw the chocobo into my teval deck I am gonna do landfall crimes
We're also a land recursion that usually ends up ramping us kinda deck
And we have plenty of ways to cheat it into play if it's milled or discarded
True. I'm sure it won't be expensive either
I was thinking of doing tifa landfall stuff like mossborn hydra
[[$Sin Spara's Punishment]]
$0.64 • €0.02
$2.04
$5.97
Two dabloons
wait [[summon: titan]]
Enchantment Creature — Saga Giant
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Mill five cards.
II — Return all land cards from your graveyard to the battlefield tapped.
III — Until end of turn, another target creature you control gains trample and gets +X/+X, where X is the number of lands you control.
Reach, trample
7/7
🤔 do we care for a 2nd will of the sultai
Its a fun deck that can be built many ways
Thats my guess anyways
I mean if youre worried about milling one its not a bad idea
Its also just silly to resolve as well
I personally play several Dredge and group mill cards so I'd probably play it myself
Yes
[[Life from the loam]] does so much work it my list
Sorcery
Return up to three target land cards from your graveyard to your hand.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
"On a good day, I am not Fangkeeper, war hero, or sibsig, but a farmer again." —Kotis, the Fangkeeper
Combine it with Crypt Breaker and I can do it so many times a turn
Even more mana cheap if I don't wanna cast it, just discard it to [[Psychic Frog]]
I just pulled one lol
Can't wait to use that
It's so a good rate for card draw
I'm gonna slot that in easily
Just run aftermath analyst + lumra + world shaper
Titan is too slow imo
Will of the sultai is too
im almost inclined to agree on WotS....every game ive gotten it i basically dont use it for the land recursion part, and 5 drop to put counters, while nice isnt exactly what we are doing
in fact im not playing squandered and i think im going to drop WotS for it now
( i know its a different effect but i dont have anythign else i would swap right now )
You get both effects instantly here. What's too slow about that?
Every time I've cast it its won me games.
21 commander damage. 4000 mossborn hydra damage.
Multiple triggers of ob nixilis
There are a dozen cards with the same effect as Will of the Sultai. I don’t want to spend 5 mana on something I need to wait 3 turns for it to actually be good
Well the whole point of Squandered Resources is that you’re supposed to play it with Will of the Sultai (or anything else with the same effect). You sac all your lands for extra mana, then bring them back out of the GY
well yeah, it was mostly I was stating I wasnt dropping one for a similar effect (and stating that I understood they werent the same effect)
Oh gotcha. I must have misunderstood. I thought you were saying you cut Will to add Squandered
yeah I defintiely misread your message
my b
nah i think i wrote it confusingly
7/7 trample reach mill 5 then get all lands for 5 cmc is pretty ok
The last part of the saga is forgettable
It does nothing in your opening hand or if you have no cards/lands in your gy, and the counter thing is just a worse lumra that you can’t recur. I prefer permanents for land recursion because it’s easier to recur
I’d rather splendid rec over will
So, I know individual anecdotes don't really mean that much, but I won another game at the LGS tonight by resolving Will. I pumped Merit Lage up to 35 to swing for lethal at one player, then cast [[Rite of Consumption]] to fling it at the other
That's exactly what I do with Zuran orb if WotS has no responses
Gain a shit load of life, draw a shit ton of cards if Gitrog is out, it's great
wait, who gives a damn about gaining life? LMAO. I do it to burn someone for 35
I do cause my entire deck is based around [[Glacial Chasm]] and looping it when I need to
Land
Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When this land enters, sacrifice a land.
Creatures you control can't attack.
Prevent all damage that would be dealt to you.
I also use it to get even more [[Field of the dead]] triggers, and Zuran orb is just a 0 cost sac a land effect
My other one is [[Sylvan Protector]]
Criatura — Hechicero humano
Sacrificar una tierra: La criatura objetivo que controlas gana la habilidad de velo hasta el final del turno. (No puede ser objetivo de hechizos o habilidades.)
"Ha estado en el corazón del bosque. ¿De verdad esperabas tener algún poder sobre él?". —Druida vainarroble
1/1
i was confused as heck too, and just figured it out..its because its [[Sylvan Safekeeper]] in english
Any thoughts on [[Nissa vital force]] to ult her asap and just draw on top of landfall
Legendary Planeswalker — Nissa
+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.
−3: Return target permanent card from your graveyard to your hand.
−6: You get an emblem with "Whenever a land you control enters, you may draw a card."
Loyalty: 5
cast [[incarnation technique]] tonight for first time and wow it's a wollup
Thoughts on [[Stinkweed Imp]]? Just found one in my bulk boxes
Super good but you need a few discard outlets to make it rly pop off
I run golgari grave troll+stinkweed+dakmoor+life from the loam with 3 discard outlets
I think you can get away with just psychic frog but it can get clumped in your hand + you need a lot of payoffs for having cards in your yard besides just getting lands back
Good card to mill and trigger teval
My deck is focused more on goofy shenanigans using the token generation and zombie support
Getting stuff into the grave to take out of the hrave worls perfectly
I made 256 scute swarm tokens and milled the table with altar of dementia.
Psychic frog is good for draw and exile to trigger teval.
Good stuff.
Constant mists I cast 3 times 1 time they tried to counter and I countered back
[[Scute swar.]]
I have acquired an after math analyst and slotted squandered into the deck.
Pulled out muldrotha. And teval judgment
not sure if anyone saw it....but this is the decklist from the cEDH Play to Win Tournament:
https://moxfield.com/decks/wgalT0X7aUu0AFmaafiRrg
Did the guy win?
unfortunately not, he was pretty far down the list. it was a cEDH tournament so its a little slow
I think I have to slot in roaming throne. Milling 6 and getting 2 lands back and making 4 zombies every attack seems really good
Ok I'm dropping cradle and slotting in rhystic. I need cards in hand. Too much shit in the gy and having a hard time getting it out
That's very valid, cradle is well, it's fuckin cradle, but unless you've got spells to spend that immense mana on? Not that great
Does anyone run [[the great henge]]
I thought about it, I don't really need it
I run a LOT of cast spells from graveyard effects
So I usually draw my whole fucking deck with either looping stuff like Season of Gathering, or doing a Lumra loop with Gitrog and Aesi out
It is a green staple card for a reason though
I still say everyone's Teval deck should be on Zuran Orb, Gitrog, and Lumra though
Zuran orb can also get subbed or redundant copied with Sylvan Safekeeper
Safekeeper is just fantastic protection for Teval herself or other key pieces as well since well, you're a land recursion deck so the cost doesn't matter to you
I run safekeeper
I tried squandered resources and I didn't like it at all
Personally, I’m against this idea. I don’t like cards that are only useful if the commander is out. Especially since this is a pretty non-commander focused deck
Just got tifa today, do we do enough silly land fetching stuff to pump her up to a cool degree
You are right. Spark double better. Can be teval. Or anything else
I cut Springbloom and elvish reclaimer. Added kotis and couple of others. Will edit decklist tonight to reflect new changes
I picked up a physical Syr Konrad at prerelease
It's his cool Golbez art too
[[Golbez Clad in night]]
No card found for “Golbez Clad in night”
[[Golbez clad in darkness]]
Legendary Creature — Human Knight
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent.

: Each player mills a card. (They each put the top card of their library into their graveyard.)
5/4
really pretty art. been debating on cutting him or funeral room. probably funeral room
Bro looks like Ainz from overlord
way better than original art XD
[[Funeral Room]]
Enchantment — Room
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Awakening Hall 


Enchantment — Room
When you unlock this door, return all creature cards from your graveyard to the battlefield.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Yeah I'm not running funeral room, but Muldrotha is just...god it's so good even without kitten
[[Herd heirloom]] and
[[Idol of Oblivion]]
Worth for card draw?
This seems like it would win-more. They would only help you draw more cards if you control Teval and are able to attack with it consistently
Well idol can trigger off any token generation
Oh that’s true, I forgot your deck was token focused
Yeah in that case it can work. I run idol in a few of my other decks that have a more token focus. The trick to it is that you need to be able to trigger it consistently from multiple possible sources
The other one can trigger off anything with power 4 or greater
Yea I have in iron man. Trynn and silvar and some others
Bow much did she set you back?
Also its like way more efficient to pump her before a land drop somehow. Start with her as a 4 with a cantrip. Fetch is 2 land drops. Teval is a 3rd. That's 32 trample. Will of sultai guarantees you kill someone if you put all counters on her first
I think she's OK but mossborn hydra is insane
No I just pulled her from prerelease kit
Is Anyone playing lightning greaves?
Also I'm thinking to cut konrad for [[mending of dominaria]]
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Mill two cards, then you may return a creature card from your graveyard to your hand.
III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.
Also [[Poison tip archer]] is am option for konrad. Doesn't trigger on mill but does on death's and has reach
Instead of konrad
Poison Tip archer is easier to remove as its only a 3 toughness and dies to so many 'deals 3 damage' spells
You also lose the mill effect, which, i dont use often but can be used to trigger Konrad and Grave-Reaver
Yea great point. I ended up keeping konrad.
I did slot in mending of dominaria because it mills and gives me back creatures.
The creature thing I've been missing in the deck
Also excited to see how chatterfang does
Also realized river kelpe and spark double is infinite draw and zombies with a sac outlet and teval out
the trigger is the land leaving the GY for teval. not sure if this works
i watched the video and i don't buy it. and i'm not gonna run it
i would run that for other things. like mossborn hydra. and field of the dead triggers would be doubled as well.
and scute swarm
pretty much any land ETB trigger i would run this for but not for teval lol
You'd be running it for double landfall and play land off the top of deck w
I actually think the ruling in the video is correct. The land leaving your GY and entering the battlefield is one singular event. It doesn't go GY->Stack->Field or anything like that. That singular event is a land leaving the gy AND entering the battlefield, so it Chocobo would double Teval's trigger.
But mtg ruling is known to be very exact in its wording, you have to interpret it for that to work. Everywhere else I see say teval wouldn't work
Legendary Creature — Human Advisor
If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Creature tokens you control have vigilance and lifelink.
While Kaya is guildmaster, Teysa waits patiently at the center of the Orzhov web of power.
2/4
2019-01-25
An ability that triggers on an event that causes a creature to die doesn't trigger twice. For example, an ability that triggers “whenever you sacrifice a creature” triggers only once.
Trigger doublers do not work if one game action is the result of another, even if they are the same event
As proven by this Teysa ruling
Yea it seemed fishy. But the rest of it is good
How did you know to look for this
I asked the rulings channel in the official magic server. Say what you want about that server, but they are VERY good with rulings
What else besides clones and roaming throne can double teval triggers?
Tormod
Because he makes zombies albeit tapped
Hate saying it but I think I need to lower the interaction package in my deck and get some more other stuff going. I'm milling a bunch of it.
Only way I can think of to sculpt my hand and library is [[scroll rack]]
Doesn't double Teval triggers itself, but [[Field of The Dead]]
We are a lands deck after all
That's in there
It wouldn't double the attack trigger, but token doublers like [[Parallel Lives]] would do essentially the same thing. I think they're a bit too "win-more" to be worth running, but if your whole deck is token themed then maybe it could work for you
Yea I have doubling
I'm fine with win more. I need to close out games
Ooooooookaaaay guys I need help from the Teval Gang here 🙂
This is currently my list and I'm not happy with it .. it feels kinda cluncky since I tried to go full reanimate but tbh I think I wanna switch into an Lands Matter / Reanimator build now BUT my current Landfall Deck with Necrobloom is just insane so I wonder which cuts and which adds you would suggest for this List:
https://archidekt.com/decks/12167171/sultai_graveyard
Glad for every help ❤️
Crypt of agadeem easy cut
@modern solar what's clunky? Too slow to get dangerous? Nothing to do mid game? Can't close-out? Early mid and late are 3 phases of the game. Where do you think you need to speed it up or make it cleaner
So, if you want to turn your teval deck into a "lands matter" strategy, the first thing you should add are lands that matter. the main difference between a landfall deck and a lands-matters deck is that landfall decks want as many lands as possible, but lands-matters decks want the right land at the right time. Play lands with effects other than just tapping for mana, so you can pull them out of the GY or tutor them from the deck whenever you want access to that effect. I'm referring to lands such as [[Talong Gates of Madara]] and [[Bojuka Bog]] and [[Shifting Woodlands]]
It really is intoxicating when you realize Crop Rotation is protection, removal, ramp, card draw, recursion, evasion, grave hate, and so on. All in one card
I'm finally gonna cut chasm for this
And bring back reclaimer and insidious roots
Chasm hasn't been showing up
Nice. I bet you'll enjoy it
I think mostly early to mid game or either say my reanimation plan wasnt working as I accepted it to be .. I want big or best bombs for reanimation and maybe for mid game the landfall plan with good landfall triggers on creatures I guess?
Oh okay sorry I didnt knew that there is that difference between those too but I meant to build in a Landfall package into the deck 🙂
I'm still not sold on aftermath analyst but I'll keep trying it out.
Crypt keeper been great.
I haven't had to use sylvan safekeeping yet.
Cthonian does well
[[Funeral room]]
Wipe protection and recovery in 1
Enchantment — Room
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Awakening Hall 


Enchantment — Room
When you unlock this door, return all creature cards from your graveyard to the battlefield.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Mossborn hydra is a must have for landfall. I've gotten it as big as 4000 before. You need 6 land drops to murk someone with it. Not hard to do. Can do it in 2 turns or less
If I'm being entirely honest, I think [[Glarb, Calamity's Agur]] makes for a better landfall commander in these colors than Teval does. Not to say teval is bad at it by any stretch of the imagination. The main thing is landfall decks want to run cards that give you extra land drops per turn, like [[Dryad of the Ilysian Grove]]. Glarb is the card that makes the best possible use of these types of effects, because you can keep playing lands off the top of the deck over and over. Teval's lands mostly come from the GY, which means you need a "play lands from GY" effect like [[Conduit of Worlds]] to make the most use out of extra land drop effects
I've effectively had 1 game with chatterfang out and he made a shit ton of tokens. I think he stays
@modern solar turn 3 teval is usually a good way to get ahead. Can you get him out early?
while im not cutting Chasm, im having the same mental discussion today of how do i get Crop Rotation in. I might cut Cradle for it, as the times ive had cradle it hasnt been tapped for anything super useful
but arguable Crop Rotation for Cradle is good when i can actually use Cradle
The 3 game changers I run are Crop Rotation, Mystical Tutor, and Worldly Tutor. I don't really care to play the high power lands like cradle or chasm
i only played cradle because of the possibility of having so much mana, but im not running Finale or many X spells, so it essentially just is used for generic mana values
I cut chasm and cradle. I'm not ever cutting field
I added back [[diviner of mist]] it can cast all my instants and sorcerer except 3 cards
That's why I cut it. I didn't have an Infinite sink for it
the only benefit is mid to late game when you have a boardstate where you can cast from yard or decent hand, crop rotation getting cradle into play to get the extra mana, but even then its situational and im not sure i like it that much over a different mana source. Additionally, im not running crop rotation and i think that would be a better card there
I use chasm too often to build up a decent board state. Won a game in high bracket 4/low 5 with chasm because i was able to prevent damage as much as possible while i built up a boardstate
I think [[frantic search]] and [[snap]] and stuff is probably more Interesting for me to use to untap cradle or coffers to get more mana
I would cut field for cyc rift. That's about it
yeah cradle is kind of 'boring' per se
So I actually cut frantic for [[lunar insight]] to see how good the draw would be. Maybe windfall would be better but that gives everyone draw
If I have teval out and a zombie it's at least 2. I'm thinking I can get 3 plus cards off it
Going to pick up [[junk winder]]
[[Pile on]] and [[perplexing test]]
If I'm gonna make tokens I need to abuse them
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Destroy target creature or planeswalker. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Should I be using bounce lands instead of the [[peat bog]] style?
Using these currently guarantees me getting lands from the gy because I'm sacking them
Yes I can but also thinking about more ramp in my Deck 🙂
@floral sigil Yeah I agree in my Head I would like to have 70%ish Reanimation and 30% some Landfall payoff for the early game to get time to fill in my GY 🙂
Not sure if it works tho I could include Mossborn Hydra as well but was thinking about it to put her in Bumbleflower or my Necroblossom Deck 😄
But for my list @unique path & @floral sigil do you guys have general changes you would make like general adds for either of the strategies discussed earlier? 🙂
i would try to lower your average CMC. it's like 3.21 right now. so try to get it down to 2.5 or something
specific cuts - that land agadeem crypt
Maybe I'll cut protean too since I dont have enough self sacrifice effects and just put him in because i love him from my meren List 😄
Maybe also cut like Overlord of the floodpits?
yea
protean is just ok. you have to build around it and you can. you can really end the game with protean if you just slot in what 3 cards?
kheru gold eater. gravecrawler and a sac outlet like warren soul trader or something like that
and you need drain
Yeah true in this List i just wanted to Play him for value to grab some cheap other value stuff but i think he has to go and i need to lower the curve as you said.
Which 1-3 Mans Drops do you Guys think had the Most impact in your Games ?
Birds of paradise. But you can use molt tender or desthrite shaman.
Cryptbreaker real good for draw. 1cmc
Mossborn hydra my favorite thing to get. It's a threat immediately. 6 land fall triggers enough to get it to 64 power.
Heres my 1 to 3 drops
drained a table for 18 damage because i copied teval with spark double and ayara was out
spark double stays
Also worth noting [[realms uncharted]] probably my favorite form of "ramp" in teval
Got me Cabal, urborg field and command tower today
chat I'm starting to think colossal grave reaver is bad
which is so sad I wanna be able to mill creature and do flashy play but no I managed to slap it on field and even attack and also cast it again but it mills 9 lands/sorcery instead
at least I win because it mills living death but still
I think it's good but you need to cheat it in or build around it
It's great in a big creature reanimator build
I would say it's bad in that instance. But if you don't like how it's performing cut it. But for what
[[Sheoldred whispering one]] can be an alternative to gravereaver
Legendary Creature — Phyrexian Praetor
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.
6/6
Gonna try out [[the great henge]]
Had a chance to use it for 2 green because I had a mossborn at 16 counters. Not typical but it's 5 cmc with teval out
[[Awaken the woods]] just realized this might be real good especially with field of the dead out
sheoldred is cool but it's also 70 bucks I can literally buy the core of a whole ass standard deck with that price www (my pods will prob be fine with me proxying it anyway but still)
You are thinking of the wrong sheoldred
[[$sheoldred whispering one]]
$65.83
$499.99
$22.10
$15.92 • €13.75
$16.74 • €15.36
$17.84 • €14.52 • 0.44 TIX
0.03 TIX
$17.32 • €17.90 • 0.02 TIX
$15.00 • €11.33
oh I wasn't looking at the lower price lol
Been thinking about [[priest of forgotten gods]] for draw and board control
I cut spelunking and added lightning greaves
Turn 2 greaves into turn 3 teval or turn 4 teval with instant attack seems pretty worth
i gotta cut aftermath analyst for a worldshaper or something
Yes is thought the Same on yesterdays Game 😮
Yea he sucks in my opinion. Multiple games does nothing
He could have won me game but was one Mana Short 😦
Yea I resolved it once for the first time and it was irrelevant
i tend to keep an eye on mox/ark to see deck changes and saw [[wand of orcus]] pop up on a teval list. Not sure what everyone thinks of it. 6 mana to give deathtouch to all the tokens seems a little high, but attached to teval, you get (in theory) 4 more tokens on combat damage
i know this was a few days ago, but i agree, every time i have Grave-Reaver i seem to not want to play them because i have better other moves, cheating them out is one thing, drawing its almost dead in my hand because id rather play a couple cards for 8 instead
I can't remember last time I hard cast grave reaver
Last night I lost but I cast [[Incarnation technique]] like 5 times. Never hit grave reaver lol
i feel like i need more mill maybe
same same same does anyone has a list with the best sultai mill cards? 🙂
ive been thinking about [[Bramble Familiar]] ...Fetch Quest is a little expensive, but because it can be cycled with Bramble Familiar, to be replayed later, its decent
and obviously, Incarnation Technique that Kyoshi said just a bit ago in the comment above mine
So I use incarnation to make the player with what I think is the least powerful creatures mill when I copy it so I can get 2 copies
[[Mesmeric orb]] always the best mill piece honestly
It fucks with their game plans pretty hard
[[Winter cynical]]
Legendary Creature — Human Warlock
Deathtouch
Whenever Winter attacks, mill three cards.
Delirium — At the beginning of your end step, you may exile any number of cards from your graveyard with four or more card types among them. If you do, put a permanent card from among them onto the battlefield with a finality counter on it.
2/5
Triggers teval 2x in a turn. Not meren but also works for permanents
What triggers Teval 2x?
Winter does. First.time exile cards. Second bring a card back to play
If you being back lands you get 2 lands per turn. 1 from teval. One from winter. If you do a normal land drop that's 3 lands a turn
Why would bringing it back trigger Teval?
I misread the card lmao
Still pretty good to get some stuff back
[[Eden, Seat of the sanctum]] 5, mill 2, sac Return card from yard to hand. Seems okay
i guess its not as good as some of the two drops, but being a land, it has recursion
[[Memorial to folly]]
yeah but theres no mill
[[Mortuary mire]]
There's better options
theres only a few mill-lands
[[Port of karfell]]
yeah, the mana value is a little hard there
not saying the eden card is good, just interesting
It's really high.
[[Journey to eternity]] better
Legendary Enchantment — Aura
Enchant creature you control
When enchanted creature dies, return it to the battlefield under your control, then return this card to the battlefield transformed under your control.
Every journey has its inevitable end . . .
Atzal, Cave of Eternity
Legendary Land
(Transforms from Journey to Eternity.)
: Add one mana of any color.


,
: Return target creature card from your graveyard to the battlefield.
. . . but every end is a new beginning.
yeah, but we were talking about mill, so i was looking at mill cards
and then narrowed it down to mill-lands
I think there's so many mill options not in lands that some lands can just reanimate.
[[Shifting woodland]] is amazing
i finally broke down and bought a [[lumra]] and cut aftermath analyst
So [[junk winder]]
Won me the game last night
I had scute swarm and chatterfang and tapped down everyone's stuff for a few turns to take the win.
Attacked with teval 2x the whole game
[[Scuteswarm]]
yeah having one copy would be real nice
Nutty
What the fuck this is so crept
This is a leak
Artifact — Spacecraft
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.)
STATION 3+
You may play an additional land on each of your turns.
STATION 8+
Flying
Once during each of your turns, you may cast a permanent spell from your graveyard by sacrificing a land in addition to paying its other costs.
Seems like a decent card, but I'm just not sure if this is the right deck to use it in. It seems like it would be more at home in a pure landfall deck
it doesnt do landfall itself, except the extra land each turn.
The station at 8+ was what was interesting to me. Sac Land, Cast Perm, Teval Zombie Token, Attack Teval, Return that land
it is definitely good in a landfall deck as well though, dont get me wrong (especially because its from the landsac/fall deck)
So, the main reason I think this is better in Landfall than Teval is because landfall decks typically run cards like [[Conduit of Worlds]]. They get multiple lands out of their gy per turn, simply by virtue of having multiple land drops. Teval getting a land out of the GY is meant to be ramp. If you sack a land on the same turn, then you're going neutral instead of positive. They payoff for that downside better be really big. Casting a card from your GY is a pretty nice payoff, but we have LOTS of ways to do that. IDK if its worth sacrificing a land for it.
Sure thats fair enough, and ill give it a shot in my deck anyway, because i like trying new things, and it may not be great, I can just see myself using it to cast stuff from yard. I already do a bit of land recursion for teval, sac bring back. I know I like effectively having retrace, its not the same because i lose the land instead of being able to ramp it with teval later in the turn but sure.
I think getting station 8 is easy. Turn 1 this. Cast teval go to 4 immediately. Get a zombie get to 6 or more by then if you have any other creatures
There's a gaeas cradle for station 12. Not sure how easy that would be but I think doable within 3 turns
Sometimes I have 12 zombies on the field. That's 24 power. Notbhard to get to the max
Remember, you don't have to do it in a single turn. They're counters.
Being able to play 2 Landa for a 1 cmc card seems very very good
Exactly. I can cast teval and tap him same turn for 4
If I turn 3 teval and have this out then it's really good
Cast him tap him play second land immediately
As long as you have Lands in hand and in gyyou are ramping faster than even teval does on his own
I mean, at that point you’re just talking about the benefits of any extra land drop card, which are a dime a dozen
yeah i was going to try that one out too
that's true. there's only 2 or 3 that are 1 cmc though. this one. bergeoning. and a few others i can't remember
the fact this is 1MV is what is intriguing to me, because of being able to tap zombies for it, its almost a no brainer
but there are some good points to be had about it not being perfect in our deck
Sure, the low MV is nice, but there are plenty that are on curve for this deck. Like you could cast [[Dryad of the Elysian Grove]] on turn 3 then teval on turn 4, or whatever. The point I'm trying to make is that there were plenty of opportunities to run these types of cards beforehand, and we didn't because it wasn't the best fit for the deck or the strategy. I don't think this one does anything new or novel enough to change that
do you have examples of these other cards? (this isnt me being argumentantive, im truly interested)
[[Druid Class]], [[Azusa, Lost but Seeking]], [[Loot, Exuberant explorer]], [[Exploration]], [[Wayward Swordtooth]]
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
Landfall — Whenever a land you control enters, you gain 1 life.

: Level 2
You may play an additional land on each of your turns.

: Level 3
When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Legendary Creature — Beast Noble
You may play an additional land on each of your turns.


,
: Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.
1/4
i mean..but those arent similar..maybe im confused on what the statement was. Plenty of the variants of teval run Azusa, or Exploration, and I thought about it as well.
no worries though. I dont think it matters in the end here
I suppose so. If you folks want to try it out, then by all means, do so. Part of it may also be the difference in our deck styles.
yeah i was going to mention that earlier, but i lost the train of thought about how i wanted to state it. To that point though, i might actually have difficulty fitting it in, so there's also that problem
Finally showed up
This is my current updating of my Zombie Focus Teval [[intended to stay precon level]]
Need to cut 4 cards now though
No card found for “intended to stay precon level”
If I'm being entirely honest with you, I think this deck is a bit too strong to play at bracket 2
You have a couple of pseudo infinites and synergy pieces that just accelerate the deck too fast for an average bracket 2 deck to keep up with
What pseudo infinite? Genuinely asking. The only thing I can think of is the goal of recurring gempalm; but its hardly an easy engine and mostly once per turn
It definitely hasnt felt "accelerated" at all.
[[Hedron Crab]] + [[Hedge Shredder]]
Artifact — Vehicle
Whenever this Vehicle attacks, you may mill two cards.
Whenever one or more land cards are put into your graveyard from your library, put them onto the battlefield tapped.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
5/5
Thanks! Ill pull one of those then. I need to make 4 cuts anyways
Goodbye Hedroncrab.
The other card I'm specifically worried about is [[Tiller Engine]]. Having your lands enter untapped is already a super strong effect, but in a deck like this you can combine it with cards like [[Will of the Sultai]] to get massive burst of mana immediately
Sorcery
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Target player mills three cards. Return all land cards from your graveyard to the battlefield tapped.
• Put X +1/+1 counters on target creature, where X is the number of lands you control. It gains trample until end of turn.
I can see that. I could remove tiller engine. I had spelunking initially, but replaced it for tiller so it was a creature instead
(Wouldn't re-replace spelunking)
Yeah I just think that synergy is too strong for bracket 2
The issue with trying to make Teval into a bracket 2 commander is that its already such a strong effect and synergizes so well with so many things. You really have to purposely hold yourself back quite a lot for it to feel fair
Yeah - thats definitely why I went for a zombie tribal type strat instead of generic sultai good stuff upgrade
I wanted to give it some personality and direction - but keep it as a precon level. So its end game stuff is either weird; or big mana and requires an already big board presence. So it cant just "win suddenly at all". Its a big lumbering zombie horde coming toward you
And in bracket 2; board wipes are common
I appreciate those insights. I need one more cut. Pulled than vigil - realized it was kind of bleh - doesnt, itself, help mill and its payoff doesnt really fit the zombie horde strat
So, I found another infinite combo in your deck. [[Kheru Goldkeeper]] + [[Tortured Existence]]
Creature — Dragon
Flying
Whenever one or more cards leave your graveyard during your turn, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Renew — 


, Exile this card from your graveyard: Put two +1/+1 counters and a flying counter on target creature. Activate only as a sorcery.
3/3
You could do tortured existence's effect an infinite number of times since kheru makes a treasure every time you do it. Which means if Teval is on the field you would make infinite Zombie Druid tokens
I would say you should cut tortured existence. Its just one of those cards that has a very high likelihood to become a problem, since its an activated effect with a low mana cost and no other restrictions
Yeah, even without infinite it basically becomes for one Black make a zombie (and trigger other teval-like effects)
Done
I do appreciate those notes - I dont really think "infinites" (Im a battlecruiser stompy at heart) so can miss those synergies
I'm not much of a combo player either, but I've been on the other side of combos enough time to know what the warning signs are and what to look out for.
there's so many new great cards for teval in EOE i cant wait!
Can „we“ or a geek maybe create a list ? 🤗
How many of those are in the insect precon, I might hover the idea of buying one
the land guy i was talking about
https://scryfall.com/card/eoe/192/splendid-reclaimer
he's in scryfall so i think it's been released now
This card is so busted
yep
Ramunap Excavator meets Exploration
Between this and Traveling Chocobo, landfall decks are eating well
landfall is a fun strategy. some people don't think so but there's so much space for land matters and landfall to be unique and interesting
This guy is insane 😮
I would like or love to get some advice on my Teval Deck 😮
I'm currently changing the decklist and since I learned the difference between lands matters strategy and landfall I would like to build this Deck more into Landfall although I already have Necrobloom as a Landfall Commander 🙂
necrobloom is a much better landfall commander since it has both landy benefits (landfall and dredge) but you can definitely do some landfally shenanigans with Teval
Yeah I will finish my list soon and try to make a Maybeboard List which cards I would consider but probably need help sorting the cuts and add out 🙂 ❤️
My Deck started as a reanimator list but now playing Celes Mardu for Reanimator which seems way better 🙂
they are different styles. I think teval is fine for landfall in a different way
teval can absolutely support landfall, mine, just like yours is geared that way as one of the win cons
necrobloom is just a better pure landfall commander
i played [[disorienting choice]] and all 3 players gave me a land. I got field of the dead. cabal coffers, and urborg on turn 5. Turn 6 i won the game. because they gave me the lands of course
Sorcery
For each opponent, choose up to one target artifact or enchantment that player controls. For each permanent chosen this way, its controller may exile it. Then if one or more of the chosen permanents are still on the battlefield, you search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.
thats objectively true
oh thats decent
i don't have necrobloom experience as the pilot. so i'll say that first.
scute swarm, mossborn hydra, field of the dead. those are all pretty good landfall payoffs especially if you have ayara or konrad or mirkwood bats out
Uuuuuh this Card is neat but I don't think I have broken enough lands to run it 😄
my experience playing against necrobloom is this - they ramp their ass off to get to 7 lands ASAP
did you not play FotD with necro?
FOTD is a duplicate of necro and a bit of teval for sure. good card in both decks. and yea probably should run it even though it's a game changer
I do play that land yes but no urborg or cabal coffers 🙂
Here is my Necro List:
https://archidekt.com/decks/6354617/the_necroblossom_plants_vs_zombies
i dont play coffers as well, but urborg is pretty nutty
urborg and cabal would do you wonders. and they are not GC's because they depend on each other. urborg you should run at least since it's color fixing for all your lands
i run urborg and yavimaya where i can
yeah i was goign to say, you also want yavimaya
I just run all my fectches I really need and never had problems with being color screwed 😄
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