#Storm's Brewing Projects and Archive

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golden parrot
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there is only 1 turn between these

sharp flax
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I'm just saying that know it's a craterhoof for trigger stacking

golden parrot
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and i dont see these 5 drops being finisher

sharp flax
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Also fair

golden parrot
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like if you put all your overruns at 5 mana and then you go an put a 7 mana payoff in there then i think its fair

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like yeah you should probably top out at 5 then

sharp flax
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Also I'm not much of a green player. My husband is the one of us who plays that color more.

golden parrot
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Its not to late, you can still save your husband

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and invervention can do wonders

sharp flax
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More often than not though, people will put mavren/ghalta with this idea that you're attacking more than once

golden parrot
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gonna be honest if the idea is to finish around turn 5-6 i dont understand the heavy ramp inclusion even more

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cause like what are you ramping into then?

quasi magnet
golden parrot
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all green players need saving

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you can recover from being a ramp addict

sharp flax
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In terms of overlap with husband and most played IDs it's because of Azorius.

golden parrot
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Azorius is cool

quasi magnet
golden parrot
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I am obviously joking with the whole "green players need saving" but the point before that is real, i dont get that kinda logic, i often do the "cmc>4 is unplayable" as a joke and people do push back on that a lot (i am often unsure if they do or dont get that its a joke) but then you see the same kinda point being made just 2 cmc higher

sharp flax
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Also I wasn't saying it was unplayable. I was saying that people underestimate how fast she goes.

golden parrot
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No i get that

sharp flax
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[[Maja|khm]] is one I often see in Bess

sturdy galeBOT
quasi magnet
quasi magnet
golden parrot
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the thing i feel like you are actually missing is trample

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outside of Garruk's Stampede there isnt really much

sharp flax
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Bess decks that run Maja highly emphasize landfall

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I've also seen bess decks that are about doubling her counters as much as possible

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[[court of garenbrig]] [[bristly bill]] those

sturdy galeBOT
quasi magnet
sharp flax
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And uses like [[mirror entity]] to set p/t to 1/1

sturdy galeBOT
golden parrot
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Mirror Entity is evil

quasi magnet
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Because Garruk’s uprising cares about big power and it’s a 1/1 deck

golden parrot
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I use it in Frodo/Sam

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I set all my creatures to 1/1 to be able to use Delney to have them unblockable and then i turn them into like 7/7s after blockers havent been declared

sharp flax
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[[urdnan, dromoka]] is interesting for Bess...

sturdy galeBOT
quasi magnet
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Finding evasion for the deck has been pretty tricky

golden parrot
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Is it?

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I feel there are great options

quasi magnet
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There are, but I’m tossing up which ones

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Not too much flying in WG

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Trample is pretty common but it feels like the effects are just trample givers and not much else

sharp flax
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There aren't a lot of 1/1 creatures that give it anyway. They're 2/3s etc

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But it really isn't hard to get that for Bess at least

quasi magnet
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Yeah

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I was thinking about [[surreal and goreclaw]]

sturdy galeBOT
sharp flax
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Because Bess is a voltron

quasi magnet
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Fucking autocarrot

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Anyways, I might add surrak and goreclaw

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I’m not super into stuff that does like doubling season stuff (other than the 2 effects in there already because they do other stuff)

golden parrot
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Honestly I would go with:
Akroma's Will
Galadriel's Dismissal
Eldrazi Monument

in addition to your:
Champion of Lambholt
Garruk's Uprising

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Mirri, Weatherlight Duelist also works perfectly fine as an Overrun

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[[Mirri, Weatherlight Duel]]

sturdy galeBOT
quasi magnet
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okay, suggestions have been added. Deck is now at 104

quasi magnet
golden parrot
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the one relevant line

quasi magnet
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lol yeah

quasi magnet
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So the conclusions of the deck so far: this deck is fast enough that I'm not getting to cast the big expensive stuff by the time it feels relevant. Idk if I keep Ghalta and Mavren in the deck

golden parrot
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Give in, let the low cmc flow through you, only play stuff 4 cmc and below

quasi magnet
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Idk if I’ll go to 4 or less, but 5 yeah, maybe

sharp flax
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I think 5 makes sense.

quasi magnet
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Some of the creatures work great in this like cultivator

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Also tendershoot dryad is very good here too

sharp flax
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But yeah, I don't normally think about commanders as having a very specific tempo that makes cards too slow for them but Selesnya commanders that cost 3 and have stuff related to their power are different

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Bess, [[Sergeant John Benton]]

sturdy galeBOT
sharp flax
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It's like they're so "shock and awe" aggro oriented that they probably need to be attacking on t3.

golden parrot
sharp flax
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I just feel like that view is anathema to commander

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Whether or not I like playing them I can't view that as true

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We can go to #format-philosophy for this though

quasi magnet
sharp flax
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Mana values can be wrong for a deck or a meta but not for the format.

quasi magnet
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yeah

sharp flax
quasi magnet
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I also have a somewhat unhealthy obsession with philosophy and understanding social dynamics and games, so it's very much my jam

sharp flax
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These are the curves of the decks I brought to play tonight.

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Jinnie's (the first one) is funny with how hard it falls off.

quasi magnet
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lol

sharp flax
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I understand where the "over 4 is unplayable" comes from, but I see it as the wrong way to view it.

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The bottom left chart is lying because those 8 drops aren't that

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[[Avatar of woe]] always costs 2

sturdy galeBOT
sharp flax
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So, it's funny with the overlap of your Bess deck and my Jinnie

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Partially because you definitely tried to avoid combos in it.

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Or else you could have easily done scurry oak/rosie.

sharp flax
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Amped raptor seems like a good way to exile your deck

quasi magnet
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Since it only does the exile when cast from hand

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It’s no longer in the deck

sharp flax
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I missed that line. But the number of things it can stick in exile is a lot

quasi magnet
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If it could exile off etb it stays in the deck especially since it keeps giving energy

sharp flax
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nod

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I can tell there's a certain amount of combo avoidance in your Delina

quasi magnet
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lol

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Yeah

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Conscripts but no Kiki

sharp flax
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I was more pointing out you weren't running Wyll or Brazen dwarf

quasi magnet
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True

sharp flax
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Because Delina copying Wyll is a lot

quasi magnet
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Yeah. I don’t tend to brew combo decks much. I like hitting people in the face

sharp flax
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It's still hitting people in the face, just a lot more all at once.

quasi magnet
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lol fair enough

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Though if I do get sun titan in play the game would probably go a lot faster

sharp flax
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?

quasi magnet
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Not sun titan

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Inferno titan

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That or terror of the peaks, or both

sharp flax
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I worked out you can also do it with koth animating a mountain and valakut

quasi magnet
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I did have Valakut in the list originally but idk if I want it for this one necessarily

quasi magnet
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also so I can add one more removal spell/interaction effect

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which idk if it would be Flare of Duplication because of how few nontoken creatures this deck has at any given moment

sharp flax
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That list doesn't have any tags and has 30 DA

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Oh, it's in your considering

quasi magnet
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I adjusted it a bit to reflect where the deck will be

sharp flax
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[[carnelian orb of dragonkind]] feels like it should be in this

sturdy galeBOT
sharp flax
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instead of fire diamond. I know it's a 2 drop

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But

quasi magnet
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I am often not casting the dragons

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very often not

sharp flax
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OK, fair

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no [[ganax]] though?

sturdy galeBOT
quasi magnet
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part of why I wanted to add 5 DAs back is so I could hit the dragons I almost always pull out with them more often, and thus get rid of some of the dragons I don't usually find

quasi magnet
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mostly not in for similar reasons as to the ones I'm cutting: not likely I go get them

sharp flax
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nod

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I'd look at a copy that will do a trigger

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Instead of flare though it's free

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Like a [[return the favor]]

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You're right that I don't think you have enough nontoken red creatures to copy flare

quasi magnet
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no

quasi magnet
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The remainder of my Ygra deck is enroute!

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So once I get that built, I can start to work on my Kiora deck

quasi magnet
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putting that to paper is gonna be fun, and then it's gonna be Anafenza and Gix, and after that Samut and whatever else

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Only worry I have is that since I've been messing with so many brews that I might not be as into ygra lol, but I do wanna get that deck done

sharp flax
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I have bad news over the getting skullclamp given game changer status motion you're trying for.

quasi magnet
# sharp flax

Tbf, Seedborn muse is in a couple precons and they’ve mentioned changing what it means for a deck to be Core beyond just “the average modern precon” so I do expect it to change

sharp flax
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Skullclamp may be in the most precons for artifacts behind only like boots and sol ring at this point

quasi magnet
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Also there were quite a few people in format philosophy talking about skullclamp as a good GC.

That all said, I don’t think you’re wrong

sharp flax
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They put ballista in the bant precon

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We're in new territory here.

quasi magnet
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Jesus

sharp flax
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The bant one has ballista and farewell

quasi magnet
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Farewell getting more reprints is fine because I think that’s one people oversell on its power and annoyance level

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Also people just choose all modes even when it hurts them

sharp flax
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They at least didn't give Yuna an untapper

quasi magnet
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lol

golden parrot
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This is a mistake we can rectify

sharp flax
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I'm not saying we can't give her one, I'm saying that at least WotC didn't

quasi magnet
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“This just in, Yuna has been given a reprinting of Kiora’s Follower”

golden parrot
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Follower wouldnt have been a problem

quasi magnet
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lol

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I was looking at it (because I have only seen it once before) and was like “is it in red? Imagine if it was red and they reprinted FOMO in it…”

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Tho that one does more combat in taps

golden parrot
#

the real evil reprint would have been [[Freed from the Real]]

sturdy galeBOT
golden parrot
#

Cause you could have reprinted that in flavour no problem

golden parrot
# sharp flax

Taking a closer look now this is maybe my new favourite art for it, it looks so good

sharp flax
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It's very good. I still like the SL with Yoji Shinkawa art

golden parrot
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That one is amazing too

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I do like how they try new things with Skullclamp every now and then

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a lot of good shit there

quasi magnet
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This is the Canlander deck I’m getting for Vegas

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Any final recs of course because I’m gonna order the deck

quasi magnet
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already tagged 3 pieces of ramp I intend to swap out, but 17 still feels like a lot especially when the removal count is at 10, and is currently only set to go up to around 13...

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Feels like its gonna be the Trailtracker as one

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@sharp flax

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idk if you have any ideas for it; notably the considering board has a mess of stuff in it, and I tagged a lot of the stuff I plan on maybe adding.

sharp flax
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I sort of recommend muerra over the badger

quasi magnet
#

[[muerra]]

sturdy galeBOT
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Legendary Creature — Raccoon Warrior
At the beginning of your first main phase, add manar or manag for each Raccoon you control.
Whenever you expend 4, you gain 3 life. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)
Whenever you expend 8, exile the top two cards of your library. Until the end of your next turn, you may play those cards.
2/4

quasi magnet
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tbf, this is not a racoons deck, and almost all the other ones have come out of there

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Like, Trailtracker is the last one left other than Bello since it ramps on 2

sharp flax
#

[[Bramble familiar]]

sturdy galeBOT
quasi magnet
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oh

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lol

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I love this card lol

sharp flax
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She's good just making 1 mana from herself

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I know the ceiling of the other is higher

quasi magnet
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I feel like Bramble is in there because its either ramp on 2 or a spell that gets me a big thing back

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but its probably fair that it's a bit less helpful

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I did get a couple of the raccoons from bloomburrow so maybe I should make that kind of deck lol

sharp flax
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Her other expend triggers are great

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You really don't need many to make her worthwhile.

quasi magnet
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I actually think the deck does well enough with card advantage

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I think mostly what I'm looking at is improving my interaction

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since rn I'm at 10 pieces, and half of that is sorcery speed

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I do kinda like [[invasion of shandalar]] and maybe [[invasion of kaldheim]] in this deck since they're both enchantments on their backs that get animated by Bello

sturdy galeBOT
#

Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, return up to three target permanent cards from your graveyard to your hand.
Defense: 4

Leyline Surge
Enchantment
At the beginning of your upkeep, you may put a permanent card from your hand onto the battlefield.
Shandalar's wild magic stripped away the unnatural Phyrexian carapaces, reclaiming the true forms hidden underneath.

#

Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, exile all cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way.
Defense: 4

Pyre of the World Tree
Enchantment
Discard a land card: This enchantment deals 2 damage to any target.
Whenever you discard a land card, exile the top card of your library. You may play that card this turn.
The warriors of Kaldheim burned the soul of their world to keep it out of Phyrexia's hands.

sharp flax
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Mine is too

quasi magnet
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They're probably more pet additions that happen to work lol

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but I kinda like the idea of adding them

sharp flax
quasi magnet
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lol I could put slicer in mine, I do have one of them

sharp flax
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I have 7 pieces of instant interaction

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Including graveyard stuff

quasi magnet
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my removal is 3 instant speed, 7 sorcery (1 board wipe)

sharp flax
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I apparently have 10 additional at sorcery

quasi magnet
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yeah

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im on 10 total

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and only 3 is instant lol

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I feel like that's a bit on the lower end, and even going up to like 15 would be much better

sharp flax
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I don't know what it means that I feel bello is a lighter interaction deck

quasi magnet
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I mean, its a deck that just goes faster

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Like, you probably want more interaction in the form of keeping your commander alive

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[[collective resistance]] seems nice for that too

sturdy galeBOT
quasi magnet
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one thing I notice with [[bolt bend]] is its not super likely to be online when its not your turn

sturdy galeBOT
sharp flax
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Yeah, there are 7 unbuffed creaturea

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Most removal I see is on my turn to keep me from attacking though

quasi magnet
#

I think that's when its best: stopping someone killing bello before damage

sharp flax
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I didn't buy any cards specifically for the deck.

quasi magnet
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Storm's Brewing Thread (Commander and Canlander, mainly)

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and I wanna figure out how to make it work lol

quasi magnet
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So I have a mess of cards in here now, but I think I've got something going, and now we just gotta smooth out the deck

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still happy for any suggestions

wheat horizon
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I think Marina’s Grimoire is a bit too risky for that Teval

quasi magnet
#

yeah

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that's what I was thinking

quasi magnet
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or my alarm

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I gotta see if I can do that

wheat horizon
quasi magnet
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of course lol

sharp flax
#

No [[pact weapon]]?

sturdy galeBOT
quasi magnet
sharp flax
#

It's just really good with Teval's lifelink

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And for getting things into GY

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Because of the discard to equip

quasi magnet
#

It also has the lich effect I want lol

jade parcel
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pact weapon is nuts with lifelink, can confirm

quasi magnet
#

Okay, I still have 11 cuts to make to this thing

sharp flax
#

Why tree of redemption?

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Ok you're running actual lich cards

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Lich's mirror feels like a cut.

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Yes, it keeps from losing the game one turn but you have nothing except a full grip of 7

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Hogaak is confusing here

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It's just a big beater.

quasi magnet
#

True

sharp flax
#

FWIW the Mirror is a card I've looked at including a lot

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The problem is one of two things happen. If you have 2 lich effects on the field if you lose to one of them it then prevents that and you die to the second. In the second option you're left with nothing in late game.

quasi magnet
#

True

sharp flax
#

I actually run [[trickbind]] effects in my lich deck 😅

sturdy galeBOT
sharp flax
#

To counter my own triggers.

quasi magnet
#

lol not a bad idea

sharp flax
#

I don't know that you need that but they're like safety valves for queza

sharp flax
#

Remember the Angel of Suffering only works with damage

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Not life loss

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So it works with [[llanowar wastes]] but not [[horizon of progress]]

sturdy galeBOT
sharp flax
#

So [[cephalid coliseum]] works

sturdy galeBOT
quasi magnet
#

Also they’re they’re because they all lower life total anyways

sharp flax
#

I love that angel.

quasi magnet
#

It’s fun

quasi magnet
sharp flax
#

That's a heavy mld theme

quasi magnet
#

mhmm

quasi magnet
#

This deck slaps

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Squandered resources is insane in this deck

quasi magnet
#

Any suggestions for cuts mainly, but additions too, are appreciated

quasi magnet
#

@trim minnow you alive?

trim minnow
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I think so

quasi magnet
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lol

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first off, good

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second off, I am down to two cuts for my beloved deck. Got any ideas?

trim minnow
#

The Yedora deck?

quasi magnet
#

mhmm

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I managed to bring the removal count up to 18, and I think its possible for one of them to go

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but idk

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actually, I think Autumn's Veil is one cut

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maybe, idk

trim minnow
#

Seems like a decent cut

quasi magnet
#

yeah

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so down to one

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damn, I think its just Krosan Grip

trim minnow
#

What's the idea with proteus machine?

quasi magnet
#

it can go infinite itself

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you dont need to animate a land

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if you have yedora, machine, and a sac outlet, you go infinite

trim minnow
#

Ah, since it's morph 0

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Yuck

quasi magnet
#

mhmmm

trim minnow
#

Maybe you just ditch krosan grip, yeah

quasi magnet
#

I have moved it to the consider board

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and that puts me to 100

trim minnow
quasi magnet
quasi magnet
#

Hmmm

wind bison
#

Hmmm

trim minnow
#

Hmmm

quasi magnet
#

Literally just sending a message here a couple days ago so I could find this thread

quasi magnet
#

now I have 11 cuts

sharp flax
#

What's your goal

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With this list

quasi magnet
#

its QB Voltron

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just smack face with it

sharp flax
#

Pro green swords seems bad here

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I know it's great but still

quasi magnet
#

yeah, hearth and home was there at first but got cut. Only reason Forge and Frontier has stuck around is the card advantage

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but yeah Feast and Famine can go for sure

sharp flax
#

Giving menace with like [[alpha authority]]

sturdy galeBOT
quasi magnet
#

I think forge and frontier can probably go too then

quasi magnet
sharp flax
#

Yeah I saw it

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That's why I brought up ways to get menace

quasi magnet
#

we do love Menacé

sharp flax
#

[[nazgul battlemace]] is nasty but too expensive

sturdy galeBOT
quasi magnet
#

yeah

#

Similarly, Eldrazi Conscription was a consideration but its so pricy

sharp flax
#

Yeah

quasi magnet
#

lol now I'm imagining Not of This World in the deck...

sharp flax
#

I hate that I keep wishing this was a selesnya list that could just be cleaner

sharp flax
#

So why green alone?

quasi magnet
#

Oh I wanted to brew QB

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all about the commander, not the deck type

sharp flax
#

OK

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[[mark of sakiko]] but I don't know it's price now

sturdy galeBOT
quasi magnet
#

hmmm

sharp flax
#

It's one of those cards that were cheap forever but I think people started paying attention to it

quasi magnet
#

[[$mark of sakiko]]

sturdy galeBOT
quasi magnet
#

oh not bad

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I just wonder if this deck needs it that much...

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"Green decks only ramp via lands"

well, look at this dumb list...

sharp flax
#

It was like 25 cents forever

quasi magnet
#

I can imagine

sharp flax
#

I think outside of an artifact deck the medallion isn't worth it in green

quasi magnet
#

hmmm

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Im interested in this idea

sharp flax
#

It's a flat reduction which works well

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But at the same time there are so many 2 or less mv things that provide additional ramp

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But it also doesn't tap?

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So it's a tradeoff

quasi magnet
#

I think the big downside that could come from this one is that a lot of the other artifacts dont get a reduction from this ramp

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and one of the ones that does has other ways to be cheaper

sharp flax
#

Yeah

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[[Meria, Scholar of Antiquity]] is an example of a green inclusive deck I'd use it in

sturdy galeBOT
quasi magnet
#

right

#

okay I have 3 cuts left, assuming nothing else joins the list

quasi magnet
#

okay this QB deck is so damn fun

trim minnow
#

Quarterback?

quasi magnet
#

lol

trim minnow
#

Oh yeah duh

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I forgot what we were talking about here

quasi magnet
#

pfft

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all good

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tbf, he is the quarterback... and the kicker, runner, etc... (I have no idea what positions are in football)

trim minnow
#

He's the setter

quasi magnet
#

also the pitcher

trim minnow
#

And the umpire

quasi magnet
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Also the driver

trim minnow
#

And the five iron?

quasi magnet
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and the pit crew? no that's the 8 other creatures in this... checks notes... MONO GREEN DECK

trim minnow
#

Lol

quasi magnet
formal mango
#

Rakdos gaming moment

quasi magnet
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yeah

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we going for massive life loss

formal mango
#

Sick, ill look when I get a moment

#

[[necropotence]]?

sturdy galeBOT
quasi magnet
#

I'm considering it lol

formal mango
#

pay 6 exile 6 and then everything costs 6 less lol

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id probably add something like [[twilight of prophet]] to help offset lifeloss

sturdy galeBOT
#

Creature — Vampire Cleric
Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
2/4

formal mango
#

also [[phyrexian arena]]

sturdy galeBOT
quasi magnet
#

I definitely looking at that stuff

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a little bit of lifegain

formal mango
#

[[torment of hailfire]]

sturdy galeBOT
formal mango
#

wincon card

quasi magnet
#

I am making an active choice not to put ToH in

formal mango
#

[[exsanguinate]]?

sturdy galeBOT
quasi magnet
formal mango
#

f

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[[fireball]]

sturdy galeBOT
quasi magnet
#

in

formal mango
#

im blind

quasi magnet
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lol

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its fine

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might need to refresh

formal mango
#

[[song of totenatz]]?

sturdy galeBOT
formal mango
#

[[jaya's immolation]]

sturdy galeBOT
#

No card found for “jaya's immolation”

formal mango
quasi magnet
formal mango
#

Starstorm and Black Sun's Zenith for board wipes, Damnable pact for draw or one shot

quasi magnet
formal mango
#

[[tempt with vengeance]] seems like a meme card

sturdy galeBOT
formal mango
#

[[killing wave]] is disgusting, i might add that to yshtola

sturdy galeBOT
sharp flax
#

Bob?

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Or has my phone not caught up yet

quasi magnet
quasi magnet
quasi magnet
#

I will note: you will get more help in #commander or in your own #1020353936592470147 thread; this one's more so for my own decks, but you can always make your own

dreamy path
#

Oops

#

My bad

quasi magnet
#

Nah it’s all good

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If I wasn’t settling in for bed after a work shift I’d take a look at the list myself

quasi magnet
#

@grim raft wanna help me make a cut before I leave in 2 hours?

grim raft
#

Let's see...

#

Probably creature removal or Scooze

quasi magnet
#

that's probably it; scooze

quasi magnet
quasi magnet
#

So I now have this to brew once I’m home. Once the con is done and I’m home I’ll start making a brew

grim raft
#

[[Midnight Clock]]

sturdy galeBOT
quasi magnet
#

Yeah

sharp flax
#

I know Pell had worked on a Rusko list

quasi magnet
#

will slowly make this list online

#

happy for any/all recommendations

quasi magnet
#

Okay, we’re pivoting this deck

formal mango
#

I love the name of the deck

quasi magnet
#

Thank you

quasi magnet
#

so with the ability to play vehicles as commanders now has me thinking of a brew...

wind bison
#

Lmao

quasi magnet
quasi magnet
#

its gone down a bit now

quasi magnet
golden parrot
#

Cmc>4 detected

quasi magnet
#

hey. hey...

quasi magnet
#

54 of the spells in the deck are MV 4 or less

#

13 are MV 5 or higher

tulip trail
#

Isn’t there a car that dia landfall

quasi magnet
#

hmmm, maybe?

#

well

#

if there is one, it either doesn't have landfall or isn't a vehicle

#

at least not in mono g

quasi magnet
sturdy galeBOT
quasi magnet
#

oh wait not that

#

lol

#

there's like two...

#

[[hedge shredder]] and [[lumbering worldwagon]]

sturdy galeBOT
tulip trail
quasi magnet
#

the thing is the Cat Car deck is less a lands matter deck and more a tokens deck

tulip trail
#

This is goated

quasi magnet
#

its pretty good

tulip trail
#

Ooo

#

Uhm

quasi magnet
#

the main theme is copying tokens using the chariot

sharp flax
#

There are a good number of vehicles now that can find lands

quasi magnet
#

true

sharp flax
#

I still play at a store where [[eyes of the wisent]] will trigger like, once in a year

sturdy galeBOT
quasi magnet
#

oh hell yeah

#

lol

#

yeah idk if I keep it in the list

#

it's probably a cut, but it does make a 4/4 that cat car can copy

tulip trail
#

There’s [[stridehanger automaton]]

sturdy galeBOT
quasi magnet
#

hmmm

#

I'm already in the cutting stage but I should see how many artifact token makers I have

tulip trail
#

It’s ok

#

I’m in that stage too

#

I have my Esper vehicle commander

#

And the dexk is 90 percent azorious

quasi magnet
#

Im currently wondering about [[arboreal alliance]] for similar reasons: do I actually make enough elves?

sturdy galeBOT
sharp flax
#

Yeah, you might be light on them

quasi magnet
#

I do like the idea of copying role tokens w/ the cat car

quasi magnet
quasi magnet
acoustic plover
quasi magnet
#

oh lol

acoustic plover
#

Was this the wrong thread?

quasi magnet
#

I suppose here is fine

#

technically

acoustic plover
#

Oh

#

My bad

quasi magnet
#

this is my brewing thread

#

no its fine

acoustic plover
#

I can move it to the proper place if it’s in the wrong one

quasi magnet
#

if you want to

#

I'm looking at the list now

#

we can move to #commander or you could make your own thread for deck brewing shenanigans

acoustic plover
#

We can move this to #commander

quasi magnet
quasi magnet
trim minnow
#

Get out of my head

#

I was just thinking of Hearthhull

quasi magnet
#

lol

#

made that thread for people to start messing with

trim minnow
#

[[iridescent vinelasher]] and [[ob nixilis the fallen]] might be good

sturdy galeBOT
trim minnow
#

I think I'm going to upgrade my gitrog deck to be Jund

quasi magnet
#

okay @trim minnow convince me not to put skullclamp in this precon upgrade?

trim minnow
#

Hmmm seems decent

#

With scute swarm and the other thing on gy

quasi magnet
#

yeah

trim minnow
#

And nantuko

quasi magnet
#

I think I'm cutting the kindred sorcery

trim minnow
#

fair

quasi magnet
#

but now I have 9 other cards I am considering to add, and need to find cuts for

quasi magnet
#

on top of all the other cuts I've made

wind bison
#

Word

quasi magnet
#

oh shit

#

you

wind bison
#

I go to bed at like 10:30cst normally

#

I mean it’s effectively just a slightly better shorikai

#

I’m ngl

quasi magnet
#

lol

wind bison
#

Better colors, harder to get started and can put you down lands if you’re not careful

quasi magnet
#

yeah, but also we can go real fast with this stuff

#

I wonder if Rampaging Baloths is a good cut...

wind bison
#

Yeah, it’s kinda just fine nowadays

#

Good budget card

quasi magnet
#

I think it still is good here but idk if the tokens are the ones this deck wants/cares about

wind bison
#

I’m ngl I took one look at the deck and went “yup”

#

Leaning into the sac stuff with mazirek is a new direction

#

And juri

#

I appreciate the use of soul of windgrace

#

Card is cracked

quasi magnet
#

I was so happy to see that one

#

Gitrog was fun to see too

wind bison
#

No scapeshift is crazy

quasi magnet
#

I might cut Korvold, Rampaging Baloths, and Satyr Wayfinder

quasi magnet
#

I should consider/add a scapeshift

wind bison
#

Could even make this a valakut deck

quasi magnet
#

oh god

wind bison
#

3c valakut would be very funny

quasi magnet
#

Scapeshift is 50 bucks

wind bison
#

[[$scapeshift]]

sturdy galeBOT
trim minnow
#

I forgot valakut is mountain, not basic

wind bison
#

god damn what

quasi magnet
wind bison
#

They won’t print it

quasi magnet
#

oh for sure

wind bison
#

Unfortunately they’ve explicitly said those are a very low chance of happening

quasi magnet
#

would make scapeshift stuff too much

#

also this deck isn't on enough mountains

wind bison
quasi magnet
#

I think the next one they'd make is for Plains

#

so little problems to come from that likely

#

okay I might cut the new mono-b land from this one

quasi magnet
sturdy galeBOT
wind bison
#

Meh

quasi magnet
#

yeah that was my thoughts too

wind bison
#

Might as well run, like, Casualties of War

#

Or just run In Garruk’s Wake and Season of Gathering

#

Or Call Forth the Tempest

quasi magnet
#

lol I just looked up the Yund ultimatum...

#

this card sucks...

#

I do love Season of Gathering

quasi magnet
#

the current "I am wondering if I should add these and what do I swap out for them?" board

#

thinking more about it now, I don't think repast will ever make it, but maybe stump stomp and six and life from the loam?

#

idk about loam in this one

wind bison
#

Yes six + loam is a really strong combo

quasi magnet
#

it sure is

#

hmmmmm

quasi magnet
wind bison
#

In what way

quasi magnet
#

honestly, towards "do I bother upgrading this?"

trim minnow
#

I'm modifying my self mill deck, so I'm going to keep in a lot of self mill stuff

wind bison
#

You don’t have to

#

I like the idea of the space ship providing the win con

quasi magnet
#

yeah

#

its cool

#

also I like the key in this deck

#

to uptap the ship

wind bison
#

I’d probably build Tannuk myself because ETB>sac but that’s just me

wind bison
quasi magnet
#

I mean its not bad

sharp flax
#

Thoughts on [[Nahiri's Lithoforming]] in this list

sturdy galeBOT
quasi magnet
#

hmmmmm

sharp flax
#

With crucible effects even if you don't draw replacement you can replay what you sacrificed

trim minnow
#

[[orcish lumberjack]] anyone?

sturdy galeBOT
sharp flax
#

In 3c you really need cradle of growth

#

Or very heavy green

trim minnow
#

Or running yavimaya

#

[[smallpox]] is weird

sturdy galeBOT
trim minnow
#

[[greater gargadon]] is so weird too

sturdy galeBOT
trim minnow
#

Also lol, Yavimaya is cradle of growth obv

sharp flax
#

I was just trying to think of alternatives for scapeshift

quasi magnet
quasi magnet
trim minnow
#

[[destructive flow]]

sturdy galeBOT
sharp flax
#

[[Wight of the reliquary]]

sturdy galeBOT
quasi magnet
quasi magnet
golden parrot
#

reading is for nerds

quasi magnet
#

I wasn’t really taking advantage of the commander in my earlier goldfishes

#

And wasn’t leaning into it as much

tulip trail
#

Pin it bestie

quasi magnet
tulip trail
#

Nooooo

sharp flax
#

I can

#

Tell me if you want me to undo that

trim minnow
#

Undo that

quasi magnet
#

I am way over the deck cap and I still need to sneak in some more ramp, card advantage, and similar

#

so I need to make a lot of cuts to the creature board

sharp flax
#

The balance with Alela is she's both draw go and needs to attack to goad

quasi magnet
#

yeah

quasi magnet
#

Oooo

#

Maybe I’ll make a Sigarda Humans list with them; that or the other one that casts from the top

sharp flax
#

I'd do the one that casts from the top

#

My humans list is [[maja]]

sturdy galeBOT
quasi magnet
#

I just ordered the last 5 cards I need for Kiora!

#

so that's another new deck in my possession

#

now to solidify on the mono-b deck and start working on that eventually

sharp flax
#

What's your final list for her?

#

I'm not looking forward to doin the update on my list

quasi magnet
sharp flax
#

Right it's blue Kiora

quasi magnet
#

ye

#

I realized I didn't have Windfall in there lol

quasi magnet
unkempt jungle
#

I messed around a lot with Necrobloom to test it recently, mostly against 2020-2025 precons though

#

It's a fun commander with a fairly distinct take on landfall

#
  • I found that Squandered Resources simply wasn't as good as Zuran Orb; I cut it and Archaeological Dig.
  • Overrun's good in this kind of deck, as is Moonshaker Cavalry
  • Corpse Knight and Murkwood Bats are great, as usual.
  • Prosperous Innkeeper is very good ramp
  • Cryptolith Rite and/or On Wings of Gold do Insidious Roots better
  • Since you're slipping in Edge of Eternities cards, get Formless Genesis. Spectacular way to build-your-own-threat if you draw lands while the bloom's in the command zone.
  • Avacyn Angel of Hope is a nice top-end. Shalai, Voice of Plenty is also. Obviously they're not as good with Farewell running rampant.
  • Traveling Chocobo is very good and accelerates you if you have Emeria Angel + Corpse Knight or Mossborn Hydra out
  • Teval's Judgement goes hard with the dredge plan
  • Kodama of the East Tree is hilarious when you can sac, dredge, and draw lands
  • Gruesome Fate can convert your dozens of tokens directly into a table kill; better Torment of Hailfire
#
  • Talon Gates of Madara is exceptional removal, good pick in your deck
#

There's definitely some jank 'testing stuff' picks in my list, like Tithe and God-Eternal Bontu.
Worm Harvest is probably especially good in your list compared to mine for your mass land destruction?

Honourable mentions are Ripples of Undeath, Command Beacon (pricy and I probably won't get), Westvale Abbey, Diamond City, and Territory Culler. Worth a quick glance

quasi magnet
#

to a few notes: For Innkeeper, Shalai, Corpse Knight, and those kinds of cards might be worth visiting but I'm not sure rn. Mossborn Hydra is great for landfall but idk if its for this deck. This deck is not making too much use of dredge right now, tho that could change I suppose. Avacyn kind of goes against what I want from the deck which is to be able to let my lands die, rather than just strand my opponents

unkempt jungle
#

Oh yeah, that's a fair call. I'd honestly recommend Shalai alone then

quasi magnet
#

I do plan to refine the list so I'll probably throw in some of the other suggestions as alt win cons

unkempt jungle
#

Hedge Shredder makes the dredge very silly. I didn't see many great ways to convert the dredge into damage or tokens though

quasi magnet
#

that way I'm not leaning on Overrun too much

quasi magnet
#

Traveling Chocobo hits very similarly to Ancient Greenwarden in that it feels very win more

#

which is why both of those aren't in the list

unkempt jungle
#

For sure, even scute swarm feels quite a lot for this commander. Lands and tokens come easy

#

So I think utility lands and token protection are arguably bigger issues than making silly amounts of plants and zombies

quasi magnet
#

look

#

I love Plants vs Zombies...

#

oh holy shit

#

I'm renaming this deck

#

thank you

#

anyways

unkempt jungle
#

New theme discovered? Gempalm Incinerator swapping in?

quasi magnet
#

not a new theme but a better name

#

I think I cut bristly bill for the same reasons I'm not feeling Mossborn Hydra

unkempt jungle
#

For sure, they're very Timmy cards that just reward you without necessarily requiring any strategic play

quasi magnet
#

I mean they're much more "eggs in one basket"

#

which this deck isn't super about that

unkempt jungle
#

Not necessarily freebies, just yeah

#

All eggs in one place is a solid description

#

In my deck, I'll probably swap out Mossborn Hydra, Scute Swarm, Tithe, Lotus Cobra, Thalia and The Gitrog Monster, and Generous Gift (I've got Strip Mine for lands and abzan has no removal quality issues). The drain on ETB and on dredge is a very reliable package, and On Wings of Gold is lowkey redundancy for Field and Bloom

#

Westvale Abbey and Barad-Dur work very reliably 👍

#

Chocobo will probably go too, ngl. It's great, but overkill

quasi magnet
rose iris
#

Sorry my roommate came home and we got distracted talking for a while and then I passed out

rose iris
# quasi magnet https://moxfield.com/decks/IiUWarZUU0C3yAjp15s7Xw

some notes - I'm a huge fan of [[pitiless carnage]] as seen in it's standard legal combo with Aftermath Analyst. It may be worth looking into

The deck currently looks. A little. Unfocused? I don't know if that's intentional, or not; but it's reading as though it's split between

  • Land shenanigans
  • MLD loops
  • Aristocrat token shenanigans
    How has it been playing out in practice?
sturdy galeBOT
quasi magnet
rose iris
quasi magnet
#

Right

#

I’d lean into both lands side of things then because that was the game plan

#

The etb stuff for the creatures was almost entirely backup

quasi magnet
#

I’ll let ya know when I’m at my desk to work on the list lol

unkempt jungle
#

Yeah, your build is very land-loop focused. I cut Life from the Loam because mine's very aristocrats-like -- I'd recommend you keep it in.

So I think you'd get lots of mileage from redundancy for Overrun. And adding Worm Harvest and Formless Genesis so you can rebuild your board quickly. Gruesome Fate if you need a noncombat way to kill, but I'm not sure you go wide enough for that and your opponents probably stall and can't block efficiently under MLD conditions.

quasi magnet
#

@rose iris @unkempt jungle since I kow Animu you've been interested in my list rn; I guess any cuts that stick out?

#

just cut Living Death

unkempt jungle
#

Squandered Resources, unless you're getting value from it for a combo

quasi magnet
#

yeah

#

you get to feed a ton of mana into it to then wrath and get them back

#

its also just a land sac outlet

#

which this deck doesn't have much of

unkempt jungle
#

Ah, tapping out your lands to float, then sacrificing them?

quasi magnet
#

mhmm

#

then you can get them back in many ways

#

like this deck is on most of the splendid rec effects

unkempt jungle
#

I guess it's a mana doubler that way. Carry on.

#

Any alternatives to Desolation Angel and Toxic Deluge?

quasi magnet
#

Desolation Angel is in a bit of a weird spot

unkempt jungle
#

Yeah

quasi magnet
#

I dont think there's much like it

#

Deluge just being an efficient board wipe

unkempt jungle
#

Deluge is one that's probably hard to replace aside from maybe its conditional reprint [[Deluge of Doom]]

sturdy galeBOT
quasi magnet
#

there's exactly 5 "Destroy all Lands" effects in Abzan

#

and one is also a creature wrath

unkempt jungle
#

Trying to keep your creatures when you can turn your lands into elephants and make zombies on landfall?

sharp flax
#

So you're noton either [[pitiless carnage]] or [[reprocess]]?

sturdy galeBOT
quasi magnet
sharp flax
#

Both of them should let you sac lands and then just dredge for them

#

with replacing the draw

unkempt jungle
#

Yeah, I use [[God Eternal Bontu]] for this. They come back

sturdy galeBOT
quasi magnet
#

Im not sure about Bontu

#

but it's solid

#

Carnage def goes in because I can plot it so its free then I can float mana for a splendid rec

trim minnow
#

Which deck is this for?

unkempt jungle
#

Basically 3mv hand replenishment and a 2mv 5/6 that survives Farewell

quasi magnet
#

I'm doing MLD bullshit

trim minnow
#

Oh yeah, necrobloom, I see it

#

About time you joined the light side

quasi magnet
#

lol

unkempt jungle
#

It's kind of funny that Pitiless Carnage says "permanents you control"

quasi magnet
#

but yeah there's not a lot of symmetrical wrath effects

unkempt jungle
#

As if sacrificing ones you don't is an option on the others 😄

trim minnow
#

Icetill explorer is so crazy

quasi magnet
#

yeah

trim minnow
#

I guess printing 3 cards on one card is the new schtick

quasi magnet
#

the reason I returned to modify this list was because of that card

#

I like KotR in this deck, but I'm not so sure about WotR

trim minnow
#

I like wight, just in general but also because your tokens

quasi magnet
#

its true

#

okay now I'm up to 13 cuts

sharp flax
#

Tortoise

#

It's a card that reads better than it plays

quasi magnet
#

current ones I'm wary of:
the tortise
avenger
azusa
abolisher
wight
gruesome fate
insidious roots
glacial chasm

quasi magnet
sharp flax
#

If you're doing attacking at all you don't want chasm

#

If you're wanting to sit and dredge, then go for it

quasi magnet
#

ayy, another basic

#

yeah I'm not sure if I'm dredging much in this one

unkempt jungle
#

Worse splendid reclamation. Tortoise is much better in aristocrats decks like mine where recovering lands is kinda incidental because I'm draining with creatures and dredging

#

So tortoise is a good cut

quasi magnet
#

it's fun in my land animation deck, but even my Optimized bracket deck for Yedora couldn't hold it; I'll def find homes for it tho

sharp flax
#

Avenger should be fine, but it's probably going to be your 101st

quasi magnet
#

yeah its held longer

#

(partially because I do want to run it in a deck lol)

sharp flax
#

Wight is great though

quasi magnet
#

and I feel like it could hold

#

Wight is good but I was just unsure how the sac for land mode felt

unkempt jungle
#

Avenger's in a weird spot. Going off with the Necrobloom means its second ability is blank. And the first ability is a worse Worm Harvest. But while you're setting up, it's okay

sharp flax
#

Yeah

#

And I think necrobloom wants to be frontloaded

#

So 3cmc or less?

unkempt jungle
#

I'd replace Avenger with a redundant Overrun like Moonshaker or Storm Slayer

sharp flax
#

and otherwise higher than it for splendid rec effects

unkempt jungle
#

Or double down on your MLD strategy

quasi magnet
unkempt jungle
#

Necrobloom is a machine that turns lands into big board states, so I don't think cutting Overrun effects would ever be good until you've got 4+

quasi magnet
#

i like the ultimatum as a big top end thing

#

im cutting roots because I don't know how often I will have the ability to use it

unkempt jungle
#

Necrobloom wants even mana values 4, 6, and 8 available for recasting commander. So odd mana values in that range, or values 3- are most consistent.

#

Insidious Roots is only really there for ramping into Torment of Hailfire or Exsanguinate most of the time. Even with the dredge, you make like... two plants off Insidious Roots?

#

So I'd suggest On Wings of Gold instead

quasi magnet
#

it does help with the stuff from necrobloom but not enough

unkempt jungle
#

Cryptolith Rite is my pet card for creature ramp

#

Insidious needs you to frontload tokens which just doesn't work great with bloom's patterns

rose iris
unkempt jungle
#

On Wings of Gold though... plants turn into early flying blockers, and your dredge gives you flying zombies instead of buffing plants you don't have after the first wipe

quasi magnet
#

that's the point

#

im on 4 of the 5 land wrath effects

#

okay 10 cuts left

#

Azusa getting the axe

#

9 cuts

unkempt jungle
#

Do you need Grand Abolisher's lock?

quasi magnet
#

I dont think so

#

thats why that was in my list of ones Im wary of

unkempt jungle
#

Ah, I interpreted that as "wary to cut because they're relevant in my meta". I'd just pull them all to considering and call it a deck

#

Azusa has synergy with Life from the Loam tbh

quasi magnet
#

oh no

#

that list is very much a "Idk about these"

unkempt jungle
#

So if you're able to cut azusa, I might tentatively suggest cutting life from the loam

#

Because you've got splendid rec and most of its support package

quasi magnet
#

I think I swap Austere command for Final Showdown

#

true, actually

rose iris
quasi magnet
#

also, as I've been kind of hinting at, I haven't been dredging the lands that much

#

tho that migth change more

#

(just via necrobloom tho)

rose iris
sharp flax
#

A kutzil would be better than abolisher

#

But you aren't dredging, which feels like mistake (joking because always be dredging)

#

I have a bold statement

#

I don't think roots works here outside of as a [[cryptolith rites]]

sturdy galeBOT
sharp flax
#

Unless you're regularly keeping yourself at 6 or fewer lands

#

If you were doing Necrobloom/Yedora it would make more sense

unkempt jungle
sharp flax
#

But you're not using like [[stinkweed imp]]

sturdy galeBOT
sharp flax
#

or any of the dredge creatures

wind bison
sharp flax
#

so there's no way to reliably pull creatures out outside of eerie and it only triggers once per animation (one or more)

wind bison
#

Played the card many times to a very middling effect

sharp flax
#

I have it in Meren and it's great with her

#

But she always pulls a creature out of your graveyard

#

It just doesn't always go to the battlefield

wind bison
#

Some deck where you’re regularly pulling stuff out with individual effects, anyway

quasi magnet
#

(its already been cut)

sharp flax
#

I had I thought

#

Butapparently not

quasi magnet
#

lol yeah

sharp flax
#

Or did it right before you cut it?

quasi magnet
#

its all good

#

maybe

sharp flax
#

OK, so I had a stuff happen around then and would be why

quasi magnet
#

aight

#

7 cuts left

quasi magnet
sharp flax
#

Maybe

#

You haave both of them in there right now

quasi magnet
#

yep

sharp flax
#

I think mulching artifacts/enchantments are too good

quasi magnet
#

I was thinking of hour of reckoning

quasi magnet
#

I think the reason final showdown made the list currently is because I was thinking about it in tandem with hour of reckoning lol

sharp flax
#

Yeah

quasi magnet
#

okay I'm sticking with command I think

sharp flax
#

There's also the exile wipe from WHO

#

[[everything comes to dust]]

sturdy galeBOT
#

Sorcery
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for mana1 or one mana of that creature's color.)
Exile all creatures except those that share a creature type with a creature that convoked this spell, all artifacts, and all enchantments.
"I can see every single atom of your existence, and I divide them."

quasi magnet
#

maybe

#

okay currently 6 cuts

#

im currently on 6 ways to bring back lands on mass

#

actually, 7

#

I can probably cut World Shaper then

sharp flax
#

Yeah, I could see cutting it

#

But I think Mending of Dominaria might be better as [[summon:titan]]

sturdy galeBOT
#

Enchantment Creature — Saga Giant
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Mill five cards.
II — Return all land cards from your graveyard to the battlefield tapped.
III — Until end of turn, another target creature you control gains trample and gets +X/+X, where X is the number of lands you control.
Reach, trample
7/7

trim minnow
#

I'm excited to play titan sometime

quasi magnet
#

Might make that swap

#

Anyways I’m at 5 cuts left, so any ideas are welcome

trim minnow
#

5 basics go

quasi magnet
#

Bro I’m on a lands deck

#

I am at a higher basic count than I expected but I like the count

trim minnow
#

(I'm joking)

quasi magnet
#

I know frien

quasi magnet
#

okay what should I cut?

#

I truly have no idea...

#

kinda leaning towards tireless tracker?

sharp flax
#

Maybe

#

How useful are the clues?

quasi magnet
#

they just offer extr adraw

#

Im also kind of looking at Lumra because I remembered I also have meld Titania

#

and I now have like 4 Crucible effects I think, which means I can probably just cut Ramunap Excavator

#

so I guess I'm looking at:
Tireless Tracker, Lumra (or another splendid rec), ramunap excavator (or another one of the crucible effects, might just be the crucible itself)

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also probably Wrenn and Realmbreaker

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or even Six considering how little I'm dredging

sharp flax
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Lumra is demoralizing to opponents

quasi magnet
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mhmm

sharp flax
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And abzan always seems to want that

quasi magnet
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lol you don't say

sharp flax
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Like, playing against a good abzan deck, there will often be a moment where it's like when you realize you're dead to lantern control

quasi magnet
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yeah

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okay, so probably tracker, wrenn and realmbreaker, crucible of worlds(?), Six(?), and a reclamation effect(?)

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could cut Amulet of Vigor in favor for the other new "lands enter untapped" guy and also just make the deck that much more affordable

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im gonna do that swap rq

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put [[horizon explorer]] in instead of amulet

sturdy galeBOT
quasi magnet
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oh hi Umaru

wind bison
sharp flax
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I honestly wonder if Abzan stompy is just enchantress

quasi magnet
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certainly an option

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Anikthea is pretty stronk

sharp flax
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Rather than a land-ramp control package

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Anikthea, Yuna, etc.

wind bison
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Ehhhh, I’ll show you what I’ve got

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I… deleted the deck? I guess?

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Wth

sharp flax
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But what you said is related to what I meant. It's like Abzan has to chokehold you

quasi magnet
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definitely feels like that

sharp flax
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And then overwhelm

quasi magnet
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I know Abzan does some counters stuff

wind bison
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Abzan has hella counters support

quasi magnet
wind bison
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Especially human typal with a counters subtheme

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Like, I think abzan human typal //+1/+1 counters is the best example of a strong subtheme you can do

quasi magnet
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for sure

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not in this deck

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but yeah

sharp flax
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[[Felothar|TDM]], her ancestor [[Reyhan, last of the abzan]]

sturdy galeBOT
quasi magnet
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okay, one more cut...

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lol I have not been looking at the other card types

grim raft
quasi magnet
grim raft
quasi magnet
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for this deck

grim raft
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The other thought is whether you went overboard on crucible effects but you might be fine there.

quasi magnet
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yeah

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I already took out one

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here's the 5 cuts I made for my last ones

quasi magnet
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if anyone has any other ideas for it lemme know

quasi magnet
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time to sleeve this up

quasi magnet
trim minnow
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lol

quasi magnet
trim minnow
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I ahven't looked at it yet, just saw "Man rocks"

quasi magnet
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Lol

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Well, theyre not mana rocks

quasi magnet
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currently at 73 cards, happy to go over before I start making cuts

sharp flax
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So you've committed to focusing on instants/sorceries?

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You may want [[taigam ojutai master]] because any rebound counts for prowess

sturdy galeBOT
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Legendary Creature — Human Monk
Instant, sorcery, and Dragon spells you control can't be countered.
Whenever you cast an instant or sorcery spell from your hand, if Taigam attacked this turn, that spell gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)
3/4

sharp flax
#

Brushmaster just feels fine here

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I also highly recommend [[dragonfire blade]]

sturdy galeBOT
sharp flax
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[[Olórin's Searing Light]] as well

sturdy galeBOT
quasi magnet
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oh fun

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I'll try all 3

sharp flax
quasi magnet
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It was funny earlier realizing I only had 14 slots left and had a combined 14 instants and sorceries

acoustic plover
sturdy galeBOT
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Legendary Creature — Human Noble Hero
First strike
Survey the Realm — Whenever Black Panther or another creature you control enters, put a +1/+1 counter on target land you control.
Mine Vibraniummana3: Move all +1/+1 counters from target land you control onto target creature. If one or more +1/+1 counters are moved this way, you gain that much life and draw a card.
2/2

acoustic plover
sturdy galeBOT
sharp flax
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But my Narset wants to cast opponents' cards and my list is more about getting her big enough rather than a go-wide

quasi magnet
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okay I def need to get my spell count up for magecraft or whatever

wind bison
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@quasi magnet good stream last night btw 😉

quasi magnet
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were you there???

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also thank you lrrSHINE

wind bison
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Yeah, didn’t know you’d been playing lego star wars for so long

quasi magnet
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literally since I was like 3 or 4

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hang on let me check my steam locker rq

sharp flax
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I didn't know you were streaming

wind bison
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He posted it in #self-promotion yesterday

quasi magnet
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yeah

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im gonna do another tonight