Posted in here before, getting down to the real fine-tuning of this deck now. Need help optimizing this list with the ones in the maybeboard.
Definitely going for more of a mid game/grindy type deck with a lot of interaction and a lot of card draw since we don’t have it in the commander zone. [[K-9, Mark I]] is a 1 mana artifact that gets opal, amber, fiece, deflecting online so soon. It also is an easy Neoform target into dockside, drannith, or one of our 2-drop card draw engines. [[The Fourteenth Doctor]] is our main win-con. He’s a food chain outlet that lets us mill doctors and enter as a copy of them. The 2 doctors we run are [[The Third Doctor]], which lets us create infinite clue, treasure, and food. [[The Fifteenth Doctor]] allows us to infinite self mill, possibly return something like cloud stone curio to hand, and then use our artifacts (like K-9) to cast a Sevinne’s reclamation from grave and go with a breach line. Backup lines are obviously breach, Displacer Kitten/Teferi.
I recently removed cards like Jeska’s Will, Borne Upon a Winde, and Sylvan Library because they’re just not good in this deck. Cards I’m not too sure about keeping are Final Fortune, Counterbalance, and Ragavan.
Any advice helps! Birthing pod I’m iffy about, but easy way to get my creatures for combos on especially with K-9. I’ll be cutting Emiele for Temur Sabertooth as it allows me to infinitely cast the 14th Doctor once I’m at infinite mana, as opposed to blinking with Emiele. Thanks again!!
https://www.archidekt.com/decks/7827130/the_fourteenth_doctor_k9_mark_i
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: Target legendary creature can't be blocked this turn.