#Thrasios/Kodama

16 messages · Page 1 of 1 (latest)

lusty hedge
vapid ibex
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Honestly, from what I'm seeing, you'd be best off leaning more into the Landfall theme, and forgoing the flashier spells like Part the Waterveil.

Scute Swarm is a great addition to Landfall decks, and would work well with Thrasios here. Training Grounds might also be a good addition.

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[[Scute Swarm]] [[Training Grounds]]

pale prawnBOT
orchid sky
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If you wanna keep some extra turn spells I’d recommend using [[Nexus of fate]] and/or [[beacon of tomorrows]] instead

pale prawnBOT
orchid sky
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Reusable >>>

bleak lake
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If Ramunap Excavator is a good include, you could consider cutting another card for [[Crucible of Worlds]]. Notably those effects both combo with [[Walk the Aeons]] and [[Azusa, Lost but Seeking]] to let you play three islands, cast Walk the Aeons, and buy it back, before replaying the same three islands from the yard to loop infinite turns.

pale prawnBOT
bleak lake
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In terms of just improving consistency, you could also look at picking up the Fetch lands, replacing some basic lands for [[Misty Rainforest]] at least, but also the off-color fetches that can find Forests or Islands

pale prawnBOT
bleak lake
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They work extra well with landfall type effects as well, since you'll get two land ETB's. Two Kodama triggers for a 0 CMC permanent