#Enrage

10 messages · Page 1 of 1 (latest)

rancid horizon
rancid horizon
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On the fence if random groups will even like this list, mass amounts of board wide pings and Indoraptor's trigger can get fairly oppressive to certain lists
Would be interested in that perspective from others as well

rancid horizon
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Shifted some sillier higher cost cards to low CMC indestructible creatures and some fight spells

Overall the goal is to keep things like last laugh and pyrohemia on the board as long as possible

rancid horizon
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In goldfishing the deck accomplishes a basic idea of what it's going for around turn 8-10

Consistent problems are just not having enough steady draw. Looking into more options for that without taking away from the general idea of the deck.

young sandal
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I would say to just shove in something like a [[deadly dispute]]

inland sageBOT
young sandal
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and [[sign in blood]]

inland sageBOT
young sandal
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I think the trigger will always be damage until they get super low in health

rancid horizon
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Sign in blood I'm more in line with, deadly dispute clearly being powerful but I don't feel like I have a lot im comfortable sacrificing despite it being a Jund deck