#Daedalus's Deckbuilding Domain -- Help Appreciated!
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We can dig until we hit one of several infinite mana combos, or until our reduction is for X>100, then cast Prosperity or whatever to kill everyone
Ok that's more like it
That's what I meant, sorry XD
It tends to go "Wheel into Wheel into Chromatic Orrery into Prosperity for 43 into..."
Plus there's some powerful mill effects stapled to X draw spells in there as well, like [[Drown in Dreams]]
Sometimes we can discard Kozilek, and sometimes we just die to our own Prosperity, but that's worth it.
Ending the game in a mutual draw is a victory in my books 😛
Specifically, here's what I listed in my primer for wincons, combos, and powerful synergies (beyond "Aetherflux and/or forcing everyone to draw dead"):
- [[Displacer Kitten]] helps us maintain our colored mana sources while also generating massive mana with [[Palinchron]] or [[Peregrine Drake]].
- [[Cyclonic Rift]] + a wheel to wipe away all opposing threats
- [[Palinchron]] can go infinite alone, if we have 7 lands (or with some help from [[High Tide]])
- [[Aetherflux Reservoir]] is often a zero-mana kill in this deck, once we get wheeling, since we can dump all our rocks
- [[Alms Collector]] seems to oppose our main game-plan at first glance, but reducing all following spells by 3 is still absurd every time we cast a wheel... and it helps keep interaction OUT of our opponents' hands.
- [[Hullbreaker Horror]] is strong as a removal piece, but even stronger as an infinite combo with any two mana rocks once cost reduction is applied.
- [[Standstill]] is absolute gas in this deck: either WE pop it (and reduce all our spells by nine) or we wait for someone else to pop it and get three cards plus a reduction by six. Since we play at flash speed, we can be patient and wait to go off in response to our opponents' first spell after it triggers.
- [[Teferi, Time Raveler]] plus [[Displacer Kitten]] goes infinite with any mana rock as well (though only on our turn).
- Of course, [[Isochron Scepter]] + [[Dramatic Reversal]] generates infinite mana and storm, but both halves are also useful on their own!
Oooh, I should include a mention of Smothering Tithe replacing our commander here
Do you have a thread yet?
not yet, no. Wasn't sure how to handle it since its an official spoiler thats not coming out in paper for some time so I'm playing it safe. But I guess since a mod has a thread goin for a new legend i can post up a thread for it
Alternatively we can use my thread #1055291026874568764
That way we have all the mistakes in one place for mods, if action is required
@balmy mantle so as long as is a official spoiler we are set
You should be fine, since it's officially spoiled, but if you make a thread for the new commander specifically, please put a spoiler in the title
gotcha, imma put a spoiler warning, and not purposefully include an image just to be safe
Also, this thread officially crossed 2000 replies today!
aight bet. made a thread
what have you WROUGHT
To be fair daedalus is a very avid brewer
I brew new things with every set, and I tend to spend many hours tinkering with all my existing decks whenever a new set comes out too 😂
I find it funny that this thread is longer than the "General Deckbuilding Q&A" one
Granted stagnation is one of the ways I justify deck is for parts xD
The result of another one-hour deckbuilding challenge!
Unctus vehicles, inspired by @zealous ferry and a local friend
Drake Haven is a nice inclusion. I keep forgetting about it
That name has made me nostalgic for Halo 3 and that alone is chef's kiss
Thinking about building this over heliod lmao
Looks fun
I'm glad I've inspired something other people are finding interesting 😅
Minor update; I tested Goblin Engineer in Avacyn but he ended up being a little too "telegraphed". He never survived until summoning sickness wore off, in any of the games I played. Thus, I cut him to temporarily test OG [[Rule of Law]].
The other potential options for that slot were [[Settle the Wreckage]] (GOD, I want to Sunforger into that), [[Underworld Breach]] (just for value, though stuff like ROL shuts it down alas), or putting [[Rune-Tail]] back in.
Or [[Mage's Attendant]], I suppose. Blinkable thing which can create a self-sacrificing token to flip Avacyn.
Conclusions from my Avacyn games yesterday:
- Terror of the Peaks is a VERY solid card, and probably earned his slot, but he's a little redundant when Avacyn + Basilisk Collar is both more tutorable and more powerful. We shall see if he stays or not with more testing.
- People should not cast [[Possibility Storm]] against Avacyn. They handed me the game when I cascaded into Eidolon 😛
Enchantment
Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with Possibility Storm on the bottom of their library in a random order.
...
This has happened three times now!
I cast creatures and/or enchantments until I hit a Rule of Law effect and then I beat people to death
I have somehow never seen a possibility storm cast.
Has it been the same person casting it?
Yep!
Hm. Should I run [[Warp World]] in my Wort deck?
Sorcery
Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library.
Or possibly [[Glimpse of Tomorrow]]?
I have an extra slot, since [[Rootpath Purifier]] isn't really pulling her weight.
isn't there a Warp World for self that came out in NEO?
nevermind, I remembered [[collision of realms]] wrong
Sorcery
Each player shuffles all creatures they own into their library. Each player who shuffled a nontoken creature into their library this way reveals cards from the top of their library until they reveal a creature card, then puts that card onto the battlefield and the rest on the bottom of their library in a random order.
The closest I can find is [[Collision of Realms]], and that's quite different.
Sorcery
Each player shuffles all creatures they own into their library. Each player who shuffled a nontoken creature into their library this way reveals cards from the top of their library until they reveal a creature card, then puts that card onto the battlefield and the rest on the bottom of their library in a random order.
Jinx.
Upsides to including Warp World:
- It's really funny.
- Since I often have 15+ lands and many tokens, I'm likely to flip into SOMETHING.
- I could re-trigger all my landfall effects if I hit them?
- It's not like I run any OTHER board wipes currently.
- I can do it twice with Wort.
- It shuffles Mountains back into my library for Valakut.
- It's really funny.
Downsides:
- If I have enough permanents to get value off this, I'm usually already winning.
- There's no guarantee I'll hit anything, and if I hit no landfall payoffs I tend to just lose off it?
go for it
Oh, and the other downside is that I'll probably need to run some more token-makers as well.
I mean, the other card which would probably take that slot is [[Underworld Breach]] 🤷♂️
2 Warp Worlds can be (are) time consuming to resolve as well
[[over the top]]
AHAHAHAHAHA
oh no
I didn't know that card existed
Thank you Carson, you've turned every game into Judge's Tower now
...but what if I cast that repeatedly with Underworld Breach, says the demon inside my soul, to turn it into [[Incoming]]
Okay, here's what I'm thinking.
Cut [[Retrieve]] add [[Underworld Breach]]. Cut [[Rootpath Purifier]], add [[Over the Top]]. Cut something, add [[Seed the Land]]. Cut a Forest, add [[Sheltered Thicket]] (to better fuel Valakut).
...also, cut something to add [[Thespian Stage]] (possibly followed by Vesuva)
Side note, what is the most “judge tower” deck you own?
All of them, to be honest, but Roalesk probably makes the most ridiculously complex boards, while Avacyn makes everyone ELSE have a headache due to many overlapping-but-not-identical stax effects.
In terms of which is the hardest for ME to play, definitely Araumi. That deck is a (fun) nightmare.
Sounds messy…I love it
I also cut [[Vivien's Stampede]] for [[Titania's Command]], since I want to tutor four nonbasic lands.
Sorcery
Each creature you control gains vigilance, trample, and melee until end of turn. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
At the beginning of the next main phase this turn, draw a card for each player who was dealt combat damage this turn.
Sorcery
Choose two —
• Exile target player's graveyard. You gain 1 life for each card exiled this way.
• Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
• Create two 2/2 green Bear creature tokens.
• Put two +1/+1 counters on each creature you control.
...thank you for that suggestion @rare mango
The first time I tested the new changes in an online game, I copied [[Over the Top]] with Wort.
I flipped my entire deck into play, and hit Valakut, Ashaya, Ancient Greenwarden, and Dryad of the Ilysian Grove
Did something like 300 damage instantly.
There ya go 🙂
Mortal Kombat announcer: Fatality
I made a BUNCH of changes to Wort over the last two days, which I’ll upload in detail tomorrow — but the most critical is the removal of SIX basics in favor of Vesuva, Thespian Stage, and FOUR additional Mountain-Forest dual-lands (even the terrible ones like [[highland forest]])
While the additional “ETB tapped” lands are a pain, this makes my Valakut lines MUCH more stable
And thus turns Valakut from a janky option to a lethal threat
I also added both [[Titania’s Command]] and [[Hour of Promise]] — the ability to tutor a Valakut or Field of the Dead with the first copy, then tutor Vesuva with the second, was too strong to ignore
Sorcery
Choose two —
• Exile target player's graveyard. You gain 1 life for each card exiled this way.
• Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
• Create two 2/2 green Bear creature tokens.
• Put two +1/+1 counters on each creature you control.
… every day I wish [[Primeval Titan]] were unbanned
Well, not really — I saw what that card did in Standard, and pre-ban in EDH with Cradle — but dear GOD it would slap here
Full set of changes --
ADD:
Highland Forest / Sheltered Thicket / Wooded Ridgeline (these stabilize my Valakut lines, at the cost of ETBing tapped)
Dockside Extortionist (Eldritch Evolution a token into Dockside and Cobra is a HECK of a line)
Elvish Reclaimer (more ways to get Valakut and Field, then consistently trigger them!)
Hour of Promise / Titania's Command (first copy gets Valakut or Field, second gets Vesuva)
Thespian's Stage / Vesuva (you know what's better than one Valakut or Field? THREE of them!)
Underworld Breach (better than Retrieve, has some funny lines with stuff like Scapeshift)
Tunneling Geopede (I realized I should reconsider this, now that Awaken the Woods exists)
REMOVE:
4x Forest (swapping for dual-typed lands, although those dual-typed lands come in tapped)
Rootpath Purifier (ended up being disappointing, which saddens me, because I don't have enough BASIC tutors)
Vivien's Stampede (I never end up using it, honestly, and it was kinda winmore even when I did)
Divergent Transformations (cute, but never ended up being high impact)
Urborg, Tomb of Yawgmoth (I love having the "black" land in a green-red deck, but Vesuva was worth more)
Beast Within (I just never end up USING it, honestly, since this is essentially a land-storm deck)
Retrieve (I didn't realize it couldn't bring back instants or sorceries, so it's much less good than I thought)
Defense of the Heart (it's just too "generic good" and doesn't really synergize with my commander)
10 changes total, which is a HUGE number for a pretty stabilized and optimized deck. The goal here was to stabilize my Valakut lines, and increase the resilience to board wipes via having things like multiple copies of Field that can generate an army EVERY turn.
Just about the only card I want to include and haven't is Gaea's Cradle, because I think that might be a BIT too much power, heh.
I'm doing the math and something doesn't check out
hm?
Yeah sorry, I hit "enter" too quickly 😅
Lol
Updated this change-log, since I made about 5 more changes today after I sent the original
Hmmmm. Should I run the meld Titania in Wort?
On one hand, both of her "front" sides kinda suck. And she's very obviously telegraphed since she flips on upkeep, so people really want to kill her before she can meld.
On the other hand, not only is the back side BONKERS, I did lose two very close games last night due to life loss and pinging from fliers (in circumstance where 6 or 8 more life would have won me the game), and while Titania's front sides both sorta suck, together they're a much more tutorable Splended Reclamation... 🤔
I don’t think she’s wort it tbh
You got a laugh out of me lol
Fr though, I think you’d have to work way too hard to force the backside
So, I run her in [[Soul of Windgrace]]
Legendary Creature — Cat Avatar
Whenever Soul of Windgrace enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.
, Discard a land card: You gain 3 life.

, Discard a land card: Draw a card.

, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.
5/4
I've gotten her to meld, but only because I was regularly discarding lands and sacrificing my own.
I'm not too concerned about having 4 lands in graveyard, that's pretty trivial in this deck (it happens almost every game already, thanks to fetches and Harrow and Scapeshift and Elvish Reclaimer and Crop Rotation and...).
My concern is a bit more that 1) low card quality from both front sides, and 2) her getting killed on upkeep in response to the flip.
Yeah, there are reasons I run more things that can give hexproof or indestructible.
Partially because of that
...honestly I've always wanted to meld something, and never managed it. It's one of those things on my "Commander Bucket List".
And I've seen Wort land decks that more are about doing a big Valakut turn, and she's harder to time there.
Wait, you have seen other landfall Wort decks? I've never seen another one, ever. Do you have a link?
I don't sadly. It's a person at my LGS
I will try, he's there at most about 1/3 of the time I go.
Speaking of Valakut
I played 3 games with Wort last night, won one
But I would have won those other two if very bad luck hadn't kneecapped me
I've been poking at goblins lands, but not with Wort. Mainly because I want to Goblin Guide with burgeoning.
What happened?
Meld is a very cool mechanic
Oh, both of those games I managed to get to 15 plus lands in play… then topdecked ten lands in a row. Worse, in one of those games I cast a copied Cathartic Reunion and discarded Moraug AND Ashaya… to draw into 6 lands. The whole table groaned.
C’est la vie!
The one game I DID win, though, I successfully got to Valakut everyone to death. So that was nice.
I am seriously considering running [[Reincarnation]] in there though. Get back my best creatures when they inevitable get shot.
That card is part of why I prefer exile...
Crossover with your question about good/bad luck in a game: played a Megatron game a month ago or so, t1 drew descent into avernus, then drew lands for the next 6 turns 😐
youch
Huh, this card specifically? Have you ever seen someone cast it? I haven't, and whenever I cast it, people go "wait WHAT??"
I go to a very weird store. [[Simulacrum]] gets played there
Returning to the discussion about Titania, though
Yes
I would love to have a second copy of [[Splendid Reclamation]]
But my only options are:
- Titania
- [[Mending of Dominaria]]
- [[World Shaper]]
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Mill two cards, then you may return a creature card from your graveyard to your hand.
III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.
Was going to ask about using those two
World Shaper is less telegraphed but possibly more dangerous.
If you can get her to flip and actually get her etb trigger she's highly worth it.
I managed to [[scapeshift]] into her once and it was beautiful.
Descent by itself did like 3/4 of the total damage in the game, but not having meaningful game actions to take was rough
Being mana flooded hurts
My concern with World Shaper is that I'm not certain I can kill him on command.
Which is why I say he's dangerous.
Like, people don't want to attack into him (for obvious reasons), and what sac outlets do I have?
I know one of my other cards was a vandalblast, which was funny
Primal Growth, Natural Order, or Eldritch Evolution are really my only three sac outlets.
Plus a few more if Ashaya is in play to make Shaper a land 😛
Or I could Valakut her, I suppose, but that's a somewhat narrow possibility
[[Perilous Forays]] but it can be too expensive
I'm not running that because 1) basic count too low, 2) it's a pseudo-infinite combo which I wanted to avoid, 3) 5 mana is a LOT for something which only searches basics
...huh!
I did not realize that, actually
Might be worth the reconsideration, I suppose
If it were a creature I'd run it for sure
But a lot of people don't know it's types when I play it in Maja, so it's not just you
With that "land with a basic type" in mind, I'll try Perilous Forays over Underworld Breach
My current "considering, but not QUITE earning a slot until I find a cut" list is:
Argoth, Sanctum of Nature + Titania, Voice of Gaea
Beast Within
Decimate
Life from the Loam
Seed the Land
The Mending of Dominaria
Underworld Breach
World Shaper
Wrenn and Six
Okay, because I DO want to try messing around with Titania (mostly for memes) I've tried Titania & Argoth over Tunneling Geopede & Shatterskull Smashing
Glhf
@proud fulcrum I'll just pull the discussion here
I run a Wort landfall deck, which I adore
But Cloudstone didn't end up making the cut
RG
(This is the channel where my rambling is quarantined)
This is my Wort build
I keep TRYING to shove Cloudstone in here
But I don't really have much which gives me additional land drops per se
I rely much more on instant/sorcery-based ramp spells
The main reason I've considered Cloudstone here is so that I can reuse mountains (or Taigas) for Valakut
I run 12 Mountains overall, so it's not THAT hard to get the ball rolling
This deck is basically "secret commander partners, Moraug plus Ashaya"
Since I can use any creature to-battlefield tutor to grab them both
I mean, the deck functions fine without either Moraug or Ashaya
But it's definitely fun going "Eldritch Evolution and copy it, grab those two, get an extra combat step, cast Skyshroud Claim and copy it, get four more extra combat steps..."
Obviously we went in super different directions, but I'd love to see your Wort build
There's some crossover and I'm always in the market for more draw spells
We both run Xenagos, so more than ZERO crossover at least
The current question for my list is whether I'm forcing Titania too hard
On one hand, she's sorta mid, but the win-loss margin of this deck often DOES hinge on 2-3 life oddly often, and I DO need more things which can block big fliers for at least a turn
I'm surprised to see Sokenzan in your list, since the tokens are colorless
(I'd also highly recommend Jeska's Will and Delayed Blast Fireball, both are GREAT when copied)
How has [[Change of Fortune]] treated you?
How does it usually play for you? Purely doubling your hand size?
(I've also been a BIG fan of [[Seasons Past]] or [[Reap the Past]] over Wildest Dreams)
I'm slightly surprised to see Abundant Harvest here, did you find it good?
I've personally preferred Return of the Wildspeaker slightly over Harmonize
1 mana more, but trading the mana for instant-speed, sometimes draws a LOT more, and possible use as a BIG pump spell for the sudden out-of-nowhere combat wins
It might with something like Stormkiln
Though I'll fully acknowledge that I use it to "cheat" with something like Ashaya
Even with just Wort, though, it's still 5 mana draw 6
Comparable to Harmonize in terms of depth
True, though the reduction in devotion can also be relevant (when considering that a lot of the best mana rituals only produce red)
well YEAH, Shamanic is AMAZING lol
I don't think anything will ever beat Shamanic, it's spectacular in every Wort deck lol
Either way, I gotta run, but it's nice to meet another Wort enjoyer
I might try Change of Fortune, it's an interesting idea especially with Regrowth effects
Change of Fortune, double my hand size, cast Regrowth, quadruple my original hand size
My last piece of commentary before I run
I know that obviously you're not a lands deck
BUT
[[Crop Rotation]] into Cradle (and another land) is spectacular
Depending if you want to get "cute", you could also run something like [[Scavenger Grounds]] as an instant-speed piece of graveyard hate fetchable off Rotation
We're in the wrong colors to Cradle into Bog alas (though that trick always makes me laugh when I see it)
I've got a Worldwake foil if you want to buy it off me lol
Anyway, cya! Welcome to the server, btw
Note to self
After this discussion, I need to find two more cuts to Wort
Added Summer Bloom, Change of Fortune, and Crucible of Worlds. Cut Dockside (to avoid easy loops with Cloudstone)
I can still do Cloudstone loops with, like, Provisioner AND Cobra AND Ashaya AND a 1-drop creature
But that's janky enough I wouldn't be frustrated about it
and life from the loam
Don't pay attention to the considering section, the "real" considering section is the sideboard
ah gotcha
I played @static spire's Vehicular Manslaughter deck yesterday, was pretty wild.
Oh? How’d it go for you?
That was one of my 1 hour deck builds so I’ve never actually piloted that one.
I could have drawn my deck in multiple turns lol.
But didn’t have a way to just win like that
The funniest part was I was playing in the commander party event and I had Jin Gitaxias, and he gives all my creatures vigilance which was weirdly a nonbo lol
Which Jin gives Vigilance?
The one from the commander event.
It's like a planechase deal
Weird
I’d be interested in seeing the rest of those commanders
Weird that blue is giving vigilance though 🤔
Vigi is now primary blue and white
Play design team wanted something extra for blue in limited for combat, and blue has been able to tap and untap itself forever and if you think about it that's basically what vigilance is.
Is that written somewhere? Cuz part of it makes sense but part of it does not 🤔🤔
Yeah check out maros most recent color pie update
Returning to Wort, I tested Titania and I don't think she's good enough.
I also might cut [[Nissa Vital Force]] -- shocking, since that emblem tends to immediately let me win, but I generally can't defend against flyers at ALL -- and possibly Sylvan Library?
Legendary Planeswalker — Nissa
+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.
−3: Return target permanent card from your graveyard to your hand.
−6: You get an emblem with "Whenever a land enters the battlefield under your control, you may draw a card."
Loyalty: 5
The emblem is ridiculous, but playing a walker for its ultimate is bad unless you have other ways to make that happen
In this case it's not THAT bad, since the emblem is guaranteed if I can defend her for one turn
I can generally defend her on the ground super easily
It's the flying attackers that cause problems
Huh, should I run [[Aerial Extortionist]] in Avacyn?
Draw, pseudo-blink for my own stuff, pseudo-taxing for opponents, another ETB to synergize with Elesh, and an effect which gets VERY good with Drannith or Rule of Law? That could actually be a very nice package overall.
Creature — Bird Soldier
Flying
Whenever Aerial Extortionist enters the battlefield or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it.
Whenever another player casts a spell from anywhere other than their hand, draw a card.
4/3
I could see it working. It's been really disruptive in my husband's Preston deck
@static spire am here even though I need to wake up in 4 hours
Oh suns champ got cut for lili of the veil.
Here’s what I’m thinking for the list atm, in case that helps any. I wanted to lean a bit heavier on the walkers originally but they slowly got chopped for other cards I wanted
Interesting!
This is my white-black superfriends list, which might toss out some ideas for good value walkers: https://www.moxfield.com/decks/3Vm_imDyY0ic0T-O14lbdw
I read that as monowhite for some reason and was immediately thrown off by kaya lmao
I've never found Lili of the Veil to be super good in 4-player commander, let me know how she behaves for you
I've considered swapping to Tevesh / Tymna as my commanders for superfriends
But that feels like it would just get boring, always having access to the same walker as commander
Will do! Im mostly running on the assumption that I can break parity on the discard thanks to Ixhel feeding me cards, with her minus occasionally sniping annoying creatures. but I’d have to see how it plays out. So far I think the theory might work from what I’ve played with a partial list, though the value is incredibly random
I kinda like Professor Onyx. The card selection + incidental life gain seems is pretty appealing
Professor Onyx is neat, and she kills the table with Plumb the Forbidden if you have enough tokens
And I really wish I had a way to break parity on Braids, I like that card a lot
Or with chain of smog, but that’s probably a bit much
Yeah, the card didn't synergize well enough with the rest of the deck.
I run a similar combo in my Kroxa list, though!
Has the flexibility of Damn done anything for you or has it mostly just been a wrath of god?
It's mostly been Wrath of God, though I have single-targeted it very rarely. But I can't cut it, because I have a gorgeous misprint of the card 😂
I like teysa a lot here, but yeah two “draw” commanders might get boring quickly
Teysa is fantastic, and she's one of my favorite characters in the lore as well, so that's a bonus.
Nice!
I was hoping the single target came up more, but its not like it has any downsides compared to just running straight WoG
I dont know much about the lore but I always loved the card. Only reason I never built her is because I like Savra more and the two decks feel really similar to me
She's a badass lady lawyer antihero, who walks with a cane and yet kicks ass.
I fell in love with her when I read the original Ravnica books.
She's one of the best-written protagonists in Magic, IMO -- self-interested and ruthless but still a hero most of the time
I’ll check it for sure when I get back into the lore. Orzhov has a really cool aesthetic so if thats paired with great characters that would be peak.
How has luminarch ascension run for you? Its currently in my list but hasn’t really come up. I remember a couple@of years back it drew a lot aggro
@heavy needle I'd love to hear more about your experiences with the new Kaya, actually -- or any other white-black walkers you've found to be great.
If it drops on turn 2, I win unless it's removed.
Given that the deck is 80% self-defense against attacking, I've found it to be very solid
(Plus I just love the card, and love the foil appearance)
Hmm I’ll keep it around for a while and get a feel for it then.
Alright, so Ill try to test an eternal wanderer and a Szat, keep an eye on maybe running Onyx (maybe over Apex? 7 is a lot but self protection with death touch, pinging other walkers, and lifegain on the creature kill feels like everything I could want)
Thanks! I really should pass out now though
Szat is best when you need bodies to sacrifice, for what it's worth
Or when you have creatures to easily sacrifice for consistent draw
Hm. Using him to feed his own minus isnt that good then? Thats mainly how itd play out here I think
Kaya is honestly a little too expensive to be worth it. 7 mana is a ton of mana and WWBB is a pretty hefty cost.
Her -3 is really powerful and you can do some silly things with it, but the +2 is mediocre at best and 0 is good but expensive for 7 mana.
But still the Kaya, Luxior + Chain Veil infinite is still a dream worth having, so it'll have a spot in my deck.
The Eternal Wanderer has been as good as I expected it to be, with the +1 being way stronger than I thought it would be.
Been wanting to try out ONE Vraska, since proliferating would help with multiple walkers in play, and she's pretty much a strict upgrade to Ob Nixilis Reignited, but she's real pricy right now and so is Mondrak :(.
He's good when doing that!
Especially since you have a chunky flying blocker
I'm just saying he's best when you have a way to immediately profit, so you don't wait a turn cycle for major value
I tested ONE Vraska and got pretty disappointed.
Aah gotcha
I think she's be great in a deck like Atraxa where you have consistent proliferation.
But I didn't think she was super great in a superfriends deck in my testing 😦
The problem I had is that her +1 is sorta just... meh, her -2 isn't particularly "hard" removal, and her ult doesn't DO anything unless you have some other card to synergize with it
Vraska is probably one of the reasons I even thought about building my list. Seems to do everything I want in it 🤭 but im also playing with poison counters
Yeah, she seems VERY good in any deck which manipulates poison counters
Lemme rephrase a little bit 😅
I didn't find her to be great in my deck
Where I can usually make any planeswalker good (or at least survive)
The -2 doesn't feel like it's supposed to only be removal though since it doesn't have to be an opponent's creature
But yeah, she's not something that's going to be great in all superfriends decks.
Yeah that makes sense. I'm already running the BFZ ob nixilis, so this is just an upgrade imo. The -2 also kills indestructible creatures / tricky death triggers, which is pretty neat.
It also makes it harder for someone to recurr the creature outside of spending additional resources.
How so?
Oh nvm, treasures self sacrifice lmao
Yeah, I view it as a layaway sac payment.
could hit them with a stony silence though and now they need a way to put in the grave or back in their hands, which is what I was thinking originally
Definitely good with Stony Silence or Karn the Great Creator
My aesthetic abhorrence of Universes Beyond aside, I might need to find a slot for The One Ring in Avacyn now
Because card draw?
Thats some cool design
Card draw and also the ability to exile and recast every turn with [[Aerial Extortionist]]
Creature — Bird Soldier
Flying
Whenever Aerial Extortionist enters the battlefield or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it.
Whenever another player casts a spell from anywhere other than their hand, draw a card.
4/3
Oh crud, I can proliferate Burden counters
Hm. Are there any other legendary artifacts I want to run in [[Kroxa Titan]]?
Legendary Creature — Elder Giant
When Kroxa enters the battlefield, sacrifice it unless it escaped.
Whenever Kroxa enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life.
Escape—


, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
6/6
In order to better leverage the board wipe on [[Mount Doom]]
I'll definitely be running [[The One Ring]] there (flavor win!) but I was also considering [[Mask of Griselbrand]], [[The Celestus]], [[Hazoret's Monument]], or [[Eye of Vecna]]
Legendary Artifact
Indestructible
When The One Ring enters the battlefield, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact
If it's neither day nor night, it becomes day as The Celestus enters the battlefield.
: Add one mana of any color.
,
: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery.
Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.
I'm currently on one, which is [[Bolas's Citadel]]
Could potentially screw around with [[Azor's Gateway]] as well, I suppose
Legendary Artifact
,
: Draw a card, then exile a card from your hand. If cards with five or more different mana values are exiled with Azor's Gateway, you gain 5 life, untap Azor's Gateway, and transform it.
Sanctum of the Sun
Legendary Land
(Transforms from Azor's Gateway.)
: Add X mana of any one color, where X is your life total.
As soon as Jace laid eyes on the great sphinx's chamber, the shards of memory began sliding into place.
Celestus and Monument seem like excellent picks
Fill the graveyard, ramp, and can be thrown away.
The difficulty with the ring and citadel is that throwing them away hurts real bad.
Sometimes you need a board wipe more I suppose
Mask of Griselbrand is fun, but you really want the creature to die instead of that just happening
Ulvenwald Hydra is such an underrated creature
[[Ulvenwald Hydra]]
Some minor swaps to Wort -- remove Underworld Breach, Shatterskull Smashing, and Nissa Vital Force; add Explore, Valakut Awakening, Summer Bloom.
I feel like I see Underworld Breach in every list of changes to that deck
It keeps going in and out
Nissa's ult is so ludicrously good, I'm loathe to cut her
But honestly I can't defend her in the air at ALL
[[Nissa, Vital Force]]
Legendary Planeswalker — Nissa
+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.
−3: Return target permanent card from your graveyard to your hand.
−6: You get an emblem with "Whenever a land enters the battlefield under your control, you may draw a card."
Loyalty: 5
all it takes is one flier, and she sits dead in my hand
Mmmm, interesting
I'm hoping that, with the addition of [[Summer Bloom]], I can someday play Amulet Bloom in EDH
Since I'm running Gruul Turf and all the variants of Amulet of Vigor (plus Cobra and Provisioner)
Or cast and copy it after drawing a bunch of cards and/or having Ramunap Excavator
Why don't you throw in Amulet Titan as well /s
Sylvan primordial would go great on an edh amulet titan build :p
God I wish
This convo has reminded me that I'm annoyed [[Tiller Engine]] is 2 mana
Why?
I have a keruga companion gates deck.
That would do it!
It's an issue for me specifically
Are you running [[Stone Seeder Hierophant]]?
I am not, but I should be
Poor man's Amulet of Vigor
Oooh, it can also repeatedly untap Baldur's gate when that pops off. Cool stuff.
Yeah, it's a funny card. Super fragile, though -- you'll get to storm off with it a few times, then opponents will go out of their way to pop that tiny 1/1 P/T
Fragile is good, honestly. I worry about making mazes end wins too fast/difficult to interact with
Yeah, it's a fair concern. My landfall deck is focused on Valakut and Field of the Dead, which don't directly win the game, and I still have that same concern
I really need to grab a Field. That deck is too one trick rn, I need another wincon.
@static spire You haven’t had too many issues with people removing [[Out of Time]]? I kinda like it for ixhel cause I can probably proliferate the time counters lmao
Enchantment
When Out of Time enters the battlefield, untap all creatures, then those creatures phase out until Out of Time leaves the battlefield. Put a time counter on Out of Time for each creature that phased out this way.
Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.)
I mean, it happens sometimes, but I find that enchantment removal is the least common type of permanent removal at present -- and even then, often one person was ahead on creatures so the others don't want to kill it and bring back the scariest board
(plus there's infinite combos with sacrificing and recurring Out of Time for the untap effect
Hmm okay. Ill deff try to get one and try it out. Im also thinking of running conduit of worlds so even if it dies as long as i dont die that round theres a couple of ways to replay it
Hello again, I'm back for more tuning.
I want to tweak my Teysa deck further, to incorporate some combination of the following:
Battle Angels of Tyr
Eldrazi Monument
Hanweir Militia Captain
Ministrant of Obligation
Nykthos, Shrine to Nyx
Orzhov Enforcer
Recruiter of the Guard
Seraph of the Scales
But cuts are super hard at this point. Help?
What are those each bringing?
(unrelated, I also built a less extreme version of daed's oily Heliod deck, will report back Friday)
Battle Angels of Tyr: Consistent damage output, cool combat triggers, plus two extra tokens to sac and exile something each turn (by sacrificing one additional thing).
Eldrazi Monument: It's honestly just one of my favorite cards ever, and the indestructibility lets my army build up even when chump-blocking.
Hanweir Militia Captain, Seraph of the Scales, Ministrant of Obligation, Orzhov Enforcer: Production of white-black tokens is the best kind of token production (since they're just fantastic with Teysa's ability and/or token doublers). Plus these are all 2-to-3-cmc human to be sacrificed to Pyre of Heroes, since I've got a LOT of super strong humans at 3 and particularly 4 mana.
Nykthos: Mana?
Recruiter of the Guard: Beyond being generally good, it fetches Arena Rector and I can then sacrifice Teysa-Recruiter-Rector to instantly grab a free planeswalker.
God Battle Angels of Tyr seems so dope
It has been for me
Also, Seraph of the Scales and Eldrazi Monument also have beautiful arts in foil.
Which makes me want to run them.
@zealous ferry forgot to tag you in response
I havent seen the rest yet, but eldrazi monument I think would run great
I mean I was reading 😅
[[Battle Angels of Tyr]], [[Eldrazi Monument]], [[Seraph of the Scales]], [[Nykthos, Shrine to Nyx]], [[Recruiter of the Guard]].
Creature — Angel Knight
Flying, myriad
Whenever Battle Angels of Tyr deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player.
4/4
Nykthos is probably fine, colorless at worst doesnt seem too bad
(I bounce between channels so I appreciate pings during discussion, otherwise I forget)
Seraph I don’t like as much, im not a huge fan of afterlife
but that aaaaaaaart
Oh the art is super sweet, no doubt
I don't like spirit sister's call here as much.
and since my commander is [[Teysa, Orzhov Scion]], I can sacrifice her and two things to exile a creature, get 2 white-black tokens and a white token, then sacrifice THOSE to exile another thing, and still get two white tokens out of the exchange. It's efficient to be sure.
Recruiter may make a good replacement?
Yeah but its four mana and the base effects aren’t really doing much imo :c
Huh, really? It's been pretty consistently fantastic for me, allowing me to swap a token for a creature or a nearly-dead walker for a full-health stronger one
I am up for being wrong
I feel like there has to be a way to do something similar for less mana
Or with a better face body
I could cut [[Kalitas, Traitor of Ghet]] and [[Attrition]] back out again, that machine-gun is pretty mean, but... dammit, I want to use my foil Attrition, the deck was at least half built to use it 😂
There's just REALLY not a lot of things that make black-white tokens 😭
[[Ministrant of Obligation]] does a similar trick for 1 mana less, but can't fly (and isn't black, so I lose out on one extra token from that)
(on the other hand, it's a 3-cost human for [[Pyre of Heroes]])
All the inklings at least are all w/b
yeah, and there's not many good Inkling makers 😦
Sadly
But MAN, if Inkshield protected my planeswalkers... 👀
[[Tzat's will]]?
No card found for “Tzat's will”
As a cut?
It just had been meh for some reason for me. And I know I spelled that wrong...
...you know, as a side question, I HAVE been needing better protection against flyers in Wort. Maybe Eldrazi Monument should live there.
I've found it to usually be a blow-out, honestly
Very often eat three commanders, then get 3-5 tokens too?
This is why the cuts are hard, pretty much every card has won me at least one game 😂
This may just be a side effect of my lgs
Maybe Professor Onyx might be the cut. She's consistently been the worst of my walkers.
I find it funny that she can kill all opponents via 20 tokens plus Plumb the Forbidden, but...
So Kalitas, Attrition, and Professor Onyx on the short-list for cuts. I'll think on it further.
Which of the additions seems best?
Angels of Tyr and recruiter feels like two
I was also — weirdly — thinking about cutting Bitterblossom
I know, I know… but it’s really slow in a four player format.
I can see that
If I don’t drop it T2, it’s not really worth dropping
But black flying tokens are very rare
Bitterblossom is just starting to feel like one of those cards I’m running because “everyone runs that, you gotta”
Have you ever tried [[Liesa|Mid]] in this deck?
Or no because Kalitas
Bitterblossom is starting to feel like Sad Robot, which low key raises my hackles during card evaluation. Why should I trust other people’s analysis over my own experiences, especially when that hype is based on historical dominance rather than card text?
Most Magic players are bad at deckbuilding, in full honesty.
I know that too well. 😅
I haven’t! But it seems sorta low impact since I don’t overly care about the stax half (the stronger half)
Kalitas is definitely a better copy of the stax effect for me
Also it's too bad [[Ria Ivor]] doesn't work here as well since she wants double strikers
Legendary Creature — Phyrexian Knight
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
At the beginning of combat on your turn, the next time target creature would deal combat damage to one or more players this combat, prevent that damage. If damage is prevented this way, create that many 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block."
3/4
And mites are colorless (bad thing). I'm just trying to think through angles.
Am i wrong or does [[Pyre of Heros]] just have 3 creatures it can sacrifice to find 3 others
Have you thought about [[edgar charmed groom]] instead of scales? Slower but w/b and turns into a bw bitter blossom
Legendary Creature — Vampire Noble
Other Vampires you control get +1/+1.
When Edgar, Charmed Groom dies, return it to the battlefield transformed under its owner's control.
"Our kind has taken my gift for granted. It is time to correct that folly."
4/4
Edgar Markov's Coffin
Legendary Artifact
At the beginning of your upkeep, create a 1/1 white and black Vampire creature token with lifelink and put a bloodline counter on Edgar Markov's Coffin. Then if there are three or more bloodline counters on it, remove those counters and transform it.
I forgot he made wb vampires
Made me think of daed
I love that card. I think people are finally catching on though.
The card is so good!
No idea how people don't recognize it.
It's fantastic tempo every turn, with card advantage.
The price is slowly going up, though, which implies that it's entering public awareness.
Speaking of Avacyn, I want to tentatively add [[Halvar God of Battle]] and/or [[Vanquish the Horse]] at some point.
Legendary Creature — God
Creatures you control that are enchanted or equipped have double strike.
At the beginning of each combat, you may attach target Aura or Equipment attached to a creature you control to target creature you control.
4/4
Sword of the Realms 

Legendary Artifact — Equipment
Equipped creature gets +2/+0 and has vigilance.
Whenever equipped creature dies, return it to its owner's hand.
Equip 

It cuts through the Cosmos itself, carving new Omenpaths between the realms.
...Vanquish the HORDE 😭
So that's 3 total cuts I want to make. Damn.
For now, testing Vanquish the Horde over Spectacular Showdown, maybe?
I like the bird, but grasp of fate seems better to me 🤔
Maybe I’ll grab one anyways jic
Every time you deal damage is a doozy
I once gave him double strike and it was hella gross.
Dont think ill be able to try them today but grabbed an out of time and aerial extortionist
Two incredible choices
I grabbed like 40 Out of Times for 50 cents each
I'm hoping it pays off lol
Ok nvm got them before the event started and already in the deck
I've done that while under a [[Rule of Law]] and lemme just say, it was absurd
I'm with you on this one! I have about 200 copies of the full-art foil.
You can exile any nonland permanent with it though. Your own are valid targets for example, it doesn't even have to be owned by the person you hit with it.
Yeah
Being able to re-buy ETBs or change X's in spells can be huge.
I believe currently the extortionist is my only ETB 😂
It could reset one of my walkers at worst, but I do think it might work fine in my list
I'm just saying the flexibility is nice. Especially since you can flicker it to save something, etc.
Ahahahahahahaha
I'll share more details tomorrow
but I got to kill the table on T3 with no attacking creatures except for Mother of Runes herself today
120 damage from my Avacyn deck, done by Mother of Runes and nobody else, on turn 3!
I'll leave y'all to puzzle out how that happened. I only cast 4 spells total
👀
I'm definitely mystified.
I beat everyone to death with Mother of Runes, carrying Sword of Hearth and Home, blinking Dockside and cheating out extra combat effects 😂
On another topics, for bookkeeping purposes --
-
I want to add Sword of Forge and Frontier and Cloudshift to Avacyn, so that'll need some cuts. Probably removing Lion Sash for the Sword, I'm never happy to draw it and I never tutor it. Could cut Brave the Elements, but I love that card... Clever Concealment is another potential add, but I'm leaning towards no, since I don't want to phase out my stax pieces.
-
Teysa is adding the new Archangel Elspeth and Recruiter of the Guard, and cutting Welcoming Vampire (low impact in practice) and Professor Onyx (just felt overcosted, and was anticlimactic winning with this and Plumb the Forbidden)
I forgot i was missing to look something up when I got home
The Elspeth fits your Teysa deck well
is [[archangel espeth]] in Scryfall yet?
Legendary Planeswalker — Elspeth
+1: Create a 1/1 white Soldier creature token with lifelink.
−2: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains flying.
−6: Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield.
Loyalty: 4
I'm gonna guess yes.
It's not on Moxfield yet, though, so I can't add it to the decklist yet 😦
Lol
😆
Updates continue as new cards get spoiled...
[[Wrenn and Realmbreaker]], [[Glasspool Mimic]], [[Change of Plans]] into Roalesk; removing [[Marwyn]], [[Silkwrap]], [[Vivien, Monster Advocate]].
This should open some new combo lines with Wren's emblem, particularly any counter-based mana generator plus a clone infinitely recast from GY via Wren's emblem 👀
Legendary Planeswalker — Wrenn
Lands you control have "
: Add one mana of any color."
+1: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land.
−2: Mill three cards. You may put a permanent card from among the milled cards into your hand.
−7: You get an emblem with "You may play lands and cast permanent spells from your graveyard."
Loyalty: 4
Creature — Shapeshifter Rogue
You may have Glasspool Mimic enter the battlefield as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.
"When I touched the Glasspool, I tasted infinite possibility." —Ashen Wal, Akoum Expeditionary House
0/0
Glasspool Shore
Land
Glasspool Shore enters the battlefield tapped.
: Add
.
"Past and possibility come together in the vastness of infinite reflection." —Ashen Wal, Akoum Expeditionary House
Instant
Each of X target creatures you control connive. You may have any number of them phase out. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
Legendary Planeswalker — Vivien
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
+1: Create a 3/3 green Beast creature token. Put your choice of a vigilance counter, a reach counter, or a trample counter on it.
−2: When you cast your next creature spell this turn, search your library for a creature card with lesser mana value, put it onto the battlefield, then shuffle.
Loyalty: 3
Should also help give me more resilience against board wipes if necessary 🙂
Not Silkwrap, I mean [[Silkguard]]
Next task: finding two cuts in Kroxa for Black Market Connections & The One Ring
...Help? 😭
For now, it'll probably be Shadowheart and... Anvil of Bogardan, maybe?
Might as well cut Anger and add [[Cabal Ritual]] while I'm at it
Legendary Creature — Vampire Noble
First strike
At the beginning of your postcombat main phase, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.
3/3
[[shadowheart]]
[[anvil of bogardan]]
I’d probably cut Necropotence and maybe chain of smog?
I havent enjoyed necropotence too much in casual and you seem to have a lot of draw already.
Chain of Smog only seems good to me if you’re going to combo with it or if your group plays a long with it
This isn't a super casual deck, it's meant to strip hands and combo off (neither of which is encouraged in casual). I do have the Chain of Smog combo in here!
Couple things!
First, I'm considering swapping my Teysa superfriends list to instead become [[Brimaz, Blight of Oreskos]] -- but that would be a HUGE set of changes, and I'm trying to figure out if any planeswalkers really have strong synergy with this new oily kitty.
(I also just love Teysa as a character, which makes this choice hard.)
Legendary Creature — Phyrexian Cat
Whenever you cast a Phyrexian creature or artifact creature spell, incubate X, where X is that spell's mana value. (Create an Incubator token with X +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
At the beginning of each end step, if a Phyrexian died under your control this turn, proliferate.
3/4
Second, with all the new convoke tech in Jeskai, I'm feeling more and more motivated to rebuild my [[Raffine, Scheming Seer]] Azorius tokens list. Stay tuned to see if that happens -- here's the list I built about a year ago... https://www.moxfield.com/decks/WWn6Mnfup0-tCYsv1wBYSg
Third, I really need to give Roalesk a solid rebuild. The deck is SUPER fun when it works right, but it tends to get mana screwed badly, and fall apart if my turn-3 play gets killed.
I would love thoughts and insight on all three of these topics!
What would be the upside of oil cat vs teysa? It really seems like a whole new deck but one I don’t get 😔
Teysa to Brimaz feels like it would take a lot of work.
Like, barely see how they overlap levels.
In theory Brimaz does Teysa's original goal better -- make blockers and protect planeswalkers, but now with proliferate
I understand with the proliferate for the planeswalkers. But, what you're casting other than planeswalkers is what I'd expect would change
But Teysa has gotten so tuned over time that it would essentially be a full rebuild
I agree there, that it would need the rebuild to get there.
Hmmm the blockers and proli is neat, but brimaz also really wants to be casting really specific things and asking you to pay 2 to actually make them blockers
Brimaz has really interesting synergies for me with living weapons and modular creatures
I kinda see him more as an orzhov glissa traitor than a superfriends commander
Like cat/living weapons
I'm sorry. I think you can do it. I have a migraine...
I think there is a chance Brimaz is the first deck I seriously consider Maskwood Nexus for
I've always been a proponent that if you need Maskwood Nexus either the creature type you are building is not supported enough to have a good deck in edh, or you are trying to do too much in a single deck.
I run Maskwood in [[Evelyn]], cuz I steal a lot of enemy creatures and I want them to play into my synergies
Legendary Creature — Vampire Rogue
Flash
Whenever Evelyn, the Covetous or another Vampire enters the battlefield under your control, exile the top card of each player's library with a collection counter on it.
Once each turn, you may play a card from exile with a collection counter on it if it was exiled by an ability you controlled, and you may spend mana as though it were mana of any color to cast it.
2/5
I agree with this perspective overall -- in most cases, if your deck needs Maskwood to function, your deck won't function WITHOUT Maskwood. But it makes sense in Evelyn, where you're stealing opposing things and need to 'convert' them to match your own deck's synergies.
I'm also low-key messing with a [[Tura Kennerüd, Skyknight]] convoke list
Huh
Because I really want to use [[Invasion of Segovia]] in a deck, that card tickles me
No card found for “Invasion of Segovia”
sigh
Does anyone have better ideas for a white-blue or red-blue deck that can use Invasion of Segovia?
Seems good in [[the locust god]]
...dammit, how dare you be right
I had a Locust God deck so long ago
Took it apart from the one-two punch of "Paradox Engine banned, Sage of the Falls printed"
Maybe I should look back at it. Any other thoughts on decks where it could be good?
My first thought was that UB vampire guy that cares about krakens and serpents and such
Runo
But he's not the colors you wanted
Yeah, I already have a fun blue-black deck.
...could maybe try [[Kari Zev and Baral]]
Legendary Creature — Human
First strike, menace
Whenever you cast your first instant or sorcery spell each turn, you may cast a spell with lesser mana value that shares a card type with it from your hand without paying its mana cost. If you don't, create First Mate Ragavan, a legendary 2/1 red Monkey Pirate creature token. It gains haste until end of
turn.
2/4
Does [[Mirror Box]] apply to tokens?
👀
Sure
Are there any good ways to draw a card off a token entering, apart from [[Kindred Discovery]]?
Hm. Follow-up question: how would I get cheap instants and sorceries from GY back to hand repeatably?
Usually it's done by blinking stuff like Archaeomancer with kitten or such
true...
I would want to run Kitten in there anyway, to untap mana rocks
My concern is running out of spells I want to cast from hand, very fast
LOL
"Here, Ragavan, I bought you a special mascot hat!"
squelch
"Now moving on to Ragavan number 44..."
B&K can probably use Future Sight effects too
Casting from top of library is effectively a cantrip on every spell
How so?
When you cast the top spell, the next one is available
Ah, gotcha.
I have no idea how to balance the curve of this deck to ensure I have cheaper spells in hand to cast
It seems like it would tilt towards running a lot of 2-cost and 1-cost instants?
I've never built something quite like this before, it's stumping me a little
Yeah they are odd because they are also require to share a card type
So my guess is you'd want to build them all-in for one of the two
Probably instants, if you want to do the schtick on other people's turn too
oooh
Time Warp, cast Reiterate from hand?
Or something like Frantic Search, cast Narset's Reversal from hand, bounce Frantic Search?
Yeah. Remand too
any 1-cost sorcery could free-cast [[Ancestral Visions]] or [[Wheel of Fate]]...
Izzet at least gets you third path iconoclast for "until you can cast locust god"
Kitten combo is probably your best bet, I wasn’t able to find much worth running in Ixhel beyond the standard good green recursion spells :(
Damn, this won't work... but Nexus of Fate would
Would [[Neera]] work? (resetting using the kitten bounces)
Legendary Creature — Human Elf Shaman
Whenever you cast a spell, you may put it on the bottom of its owner's library. If you do, reveal cards from the top of your library until you reveal a nonland card. You may cast that card without paying its mana cost. Then put all revealed cards not cast this way on the bottom of your library in a random order. This ability triggers only once each turn.
2/7
and [[thousand year storm]]
@obsidian sorrel introduced me to the idea of [[Hoarding Broodlord]] plus [[Saw in Half]]
Instant
Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their base power is half that creature's power and their base toughness is half that creature's toughness. Round up each time.
The audience always loves it, but volunteers are divided.
And while I could run that in several decks, I've realized that it opens up a NUTTY combo line in Araumi.
Hoarding Broodlord --> Saw in Half --> exile Entomb and Reanimate.
Put Scholar of the Ages in graveyard, Reanimate it for zero with convoke. (Or just cross into a Razaketh line.)
Recur Saw in Half and Reanimate back to hand.
Reanimate the Hoarding Broodlord.
Fetch Sacrifice, cast Sacrifice for zero with convoke, go infinite with the Scholar/Saw/Ritual line.
This is a kill for
, 15 life, and two untapped creatures, once I reanimate Broodlord. I could also lose zero life by doing this with Persist instead of Reanimate, if I have one additional untapped creature.
[[scholar of the ages]]
Whats the ritual?
[[Sacrifice]]
Or [[Songs of the Damned]] or [[Culling the Weak]]
You get infinite mana as well this way. Then you can just pull the Saw on the dragon whenever you please to pull out whatever win you want
Hmmm. I might run this on Tasi. Scholar and Sacrifice seem like the weakest pieces of the combo, but 3/4 mana to get back two inst/sorcs or 2 mana for 7 mana in the worst cases doesn’t seem super bad
If you're in GB, you open yourself up to pull out the Chain of Smog/Witherbloom Apprentice combo. That requires 8 mana and 3 creatures on the board to start with, minus 1 mana for each additional creature
Mmmm maybe. But smog and apprentice fit less. I imagine after establishing that loop I will probably grab like Hullbreacher or Dusk Mangler
Infinite mana, infinite ETBs of all things in graveyard, infinite spell-casting from graveyard, infinite tutoring...
Jesus
Yea its a real nutty card
This is the Araumi-specific line because I'm already running every card in that line except for the dragon
You may need to tailor the line to your own build! But I'm realizing that Hoarding --> Saw lets you "bootstrap" into just about any other combo you want.
It also makes for an easy line into Food Chain
Hell, you can convoke your food chain because why the hell not XD
Nothing about it seems particularly specific 👀 I’d just have to check Saw In Half would be worth it for me outside the combo
If you run enough ETB effects, it probably is
I havent built the list yet so I dunno. Its mainly going to be a controlish reanimator deck with more 7 drops than I should probably run
I myself am considering going with Dinah and Zimone, with Intruder Alarm shenanigans
That opens me up to even more stupid combos
But somewhat more on topic @static spire this seems like it would be a good fit for your deck then
Oh yes, but now I need to find a cut 😭
Gib list
Actually, I'll post several lists with new MOM cards:
Teysa needs 3 cuts: https://www.moxfield.com/decks/3Vm_imDyY0ic0T-O14lbdw
Roalesk needs 3 cuts (and probably a full rebuild): https://www.moxfield.com/decks/gE66z099oEOHY1Efdtw3RQ
Avacyn needs 2 cuts: https://www.moxfield.com/decks/Vpiz7R8Rfk-0J7yX0AUQtA
Araumi needs 1 cut (for the dragon): https://www.moxfield.com/decks/Cx0f3NJkDU203YLF6K3kqQ
Deck restrictions: no "easy" infinite combos (ie, no Sage of Hours and friends), and every single card in the deck must interact with counters in some manner. No exceptions!
Here's some synergies I've found so far! Cards in the sideboard are not included for budget reasons, until I can trade to...
Avacyn's Creed
On Innistrad, the night was always dark and full of terrors. Humanity struggled against the monstrous forces that preyed on them, but were fighting a losing battle. However, with the help of the archangel Avacyn, they began to turn the tide and survive.
But now, due to the influe...
Cut a land 
Hmm, for Araumi, I'd say Glimpse?
Huh, why?
Can't really think of other options tbh XD
Is there a line for the brainfreeze?
Beyond being just a ludicrously good card (and sometimes killing the storm player)? Yeah, it's my primary outlet with some combos involving infinite spell-casting with reanimation loops
Whats ludicrously good about it? 🤔 I rarely if ever see it played outside of cEDH and that’s basically just for the combo
Also, I may cut [[Founding the Third Path]]
Enchantment — Saga
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)
I — You may cast an instant or sorcery spell with mana value 1 or 2 from your hand without paying its mana cost.
II — Target player mills four cards.
III — Exile target instant or sorcery card from your graveyard. Copy it. You may cast the copy.
I hate cutting self-mill spells, but... 🤷♂️ Not many good options for cuts, the list is very tight.
Either way if you need it I kinda feel like founding might be the “worst” card
Oh
Lmao
Got any thoughts on the other lists I need cutting help with? 😂
Darkblast is another potential cut in Araumi.
Ive never been a darkblast stan, but it will mill you more and can snipe small things/fix trades
I can give the other lists a look after dinner
[[Darkblast]]
huh
I love the fact that I can go “Upkeep cast Darkblast, dredge Darkblast, cast it again during main phase” to mill 3 and kill a 2-toughness creature
Huh
It’s also possible to pull off the Hoarding Broodlord line at instant speed, using [[Wake the Dead]]
How are you flashing in the Scholar then?
Reanimate it with Wake the Dead — I’m never casting Scholar in this loop
Ye but...you still need to get it in your GY first. The dragon loop doesnt work that way, right?
Unless of course you mean having both of them in your GY, and then wakeing them both
The dragon loop fetches Entomb in the second step!
You cast Entomb to PUT it into graveyard
Yes but then you're still on the first part of the loop on sorcery speed
[[Entomb]] is an instant -- I'm confused
Yes but you said the dragon fetches entomb no?
I think the idea is to actually do the loop instant. The dragon comes in say sorcery speed, and then you hold the combo to do instant
@static spire
Teysa:
I don't really love Pile On tbh. I feel like there's better creature removal that doesn't depend on your boardstate and that you're already a token deck so if you can tap them to cast it you can probably just kill walkers.
I'd probably swap Spirit-Sister for toldova, or Sorin
Roalesk:
See double seems like it could be swapped easily for either Quasidpublicate or replication technique
I might take out Toothy for Tribute to the World Tree
Kami of Whispered Hopes seems like an easy 1-1 for Heronblade Elite unless you want both effects
Definitely want both
What about Pir then? They have the benefit of buffing all counters, but same cost and doesn't produce mana
For Teysa, I just love any form of zero-mana removal, but you may be right. I could also cut Swords for it.
Swords could be good, I just worry about the requirement of having creatures vs just having a single mana. If you don't think thats an issue then I'd go for it, no life gain 😏
Okay, to summarize current MOM-related additions here (plus a few other tweaks):
KROXA (ready to test):
ADD Black Market Connections, The One Ring, Mount Doom, Infernal Sovereign, Invasion of Kaldheim, Sheoldred, Imperial Seal, Mountain;
CUT Anger, Shadowheart, Anvil of Bogardan, Dragonskull Summit, Mindslicer, Sensei's Divining Top, Village Rites, Smoldering Marsh.
(I've also been oscillating back and forth re: Zurzoth or Morbid Opportunist here, stay tuned.)
ARAUMI:
ADD Hoarding Broodlord, Gilded Drake, and Invasion of Amonkhet;
CUT Darkblast, Founding the Third Path, and Body Launderer.STILL NEEDS SLOT: Infernal Sovereign
TEYSA:
ADD Battle for Tolvada, Archangel Elspeth, Recruiter of the Guard, Marsh Flats, Chivalric Alliance, Defiler of Faith, Monastery Mentor, and Westvale Abbey;
CUT Luminarch Ascension, Swords to Plowshares, Professor Onyx, Maze of Ith, Welcoming Vampire, Kalitas, Spirit-Sister's Call (potentially reverse), and Clever Concealment (potentially reverse).
AVACYN (ready to test):
ADD Battle for Kaldheim, Battle for Gobakhan, and Phyrexian Censor;
CUT Halvar, Aven Mindcensor, and Akiri.
ROALESK:
STILL NEEDS SLOT: Kami of Whispered Hope, Tribute to the World Tree, See Double, Wrenn and Realmbreaker
LIGHT-PAWS (cEDH build, ready to test):
ADD Phyrexian Censor, Surge of Salvation
CUT Rebuff the Wicked, Replenish
Legendary Creature — Merfolk Wizard
, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. (Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
1/4
[[cut in two]]
No card found for “cut in two”
[[saw in two]]
No card found for “saw in two”
Shame its the controller who gets the tokens and not the owner, that would make it even funnier
[[Saw in Half]]
Instant
Destroy target creature. If that creature dies this way, its controller creates two tokens that are copies of that creature, except their base power is half that creature's power and their base toughness is half that creature's toughness. Round up each time.
The audience always loves it, but volunteers are divided.
(Updated.)
With regards to the Teysa changes, I'm curious whether Battles will be any good in commander. We shall see how aggressively people block for them! Battle for Tolvada seems great, and Battle for Innistrad seems... fine? Honestly I just want to explore this new card type, and Teysa seems like a great place!
It feels heretical to cut Swords, but my commander already does that trick really well. I think that @feral briar is right that trying to include Pile On is too greedy (though Lethal Scheme still makes the cut due to the card advantage). Luminarch Ascension is a crazy strong card, but it tends to draw a little too much hate (and removing it now ensures I have truly zero infinite combos, which is a goal here).
Yeah I ended up cutting ascension as well. Its great in the early turns but after that you just become an aggro magnet 👀
Ascension is SUPER strong (and dammit, I adore Zendikar foils...) but it just doesn't serve the rest of the deck. I never want to pay the 1W, so it's 1) an aggro magnet, and 2) kinda a waste.
...also, I keep choosing hands JUST for a T2 Luminarch, then getting blown out.
That does sound like it warps your approach
Updated for Avacyn changes; I'd love to find a better set of cuts. I do want to try at least one Battle in there, though, since they function well with Elesh Norn.
Could also cut [[Aven Mindcensor]], I haven't been super happy with it.
The flash is nice, since it can innately dodge Rule of Law, and I like having a flying attacker to carry Swords when needed.
But people in my current meta just don't tutor THAT often.
Makes sense. My friend running my ixhel list is cutting archivist for a similar reason
Okay so!
Played some games today with the changes to Avacyn and Teysa
Conclusions:
- I really like Invasion of Kaldheim! It’s a solid wheel effect, hilarious with Elesh Norn, and the back side is decently relevant as well. I never drew Phyrexian Censor, but I’m familiar with the strength of that effect so I feel confident on its inclusion.
- Of my Teysa changes, Invasion of Tolvada is pretty solid, but Invasion of Innistrad is pretty bad unfortunately 😦 I badly lacked lands in both games I played (one win, one loss) so I may just swap the battle into a land -- most likely Westvale Abbey?
Battles are rarely something I feel like I want to throw combat damage at (so far, in these first tests)
Non-combat damage is pretty easy to throw at them though, and feels good when trying to flip
Also, THIS monstrosity was my board at the end of the Avacyn game
I'm also realizing how important a low-toughness Battle can be
So I'm now looking at [[Invasion of Gobakhan]] as one of the potential best
Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Gobakhan enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs
more to cast.
Lightshield Array
Enchantment
At the beginning of your end step, put a +1/+1 counter on each creature that attacked this turn.
Sacrifice Lightshield Array: Creatures you control gain hexproof and indestructible until end of turn.
The weight of Phyrexia crashed down upon Gobakhan, but the will of its people endured.
for now, I'm going to test IOG over Akiri
Hm. What would you cut in Araumi for this?
Golgari thug maybe? Im not a huge fan of the mostly dredge only cards. Which it isn’t necessarily but eh
I agree on Golgari Thug as a suggestion this time
getting the creature (or three) is good for when it dies though.
I guess it depends on it vs stinkweed imp. If the one additional dredge and creature loop vs "deathtouch"
It makes me so sad to see that reassembling skeleton doesn't have any card that's really an improvement over it.
Oh I didnt see the Imp
I had to look again because I realized I'd have wanted stinkweed or both.
I’d probably hit the imp myself, then. Dredges more but its only one more card, higher cmc, and imo a less useful ability
I decided to cut [[Body Launderer]] for now.
(Updated -- could still use help on cuts!)
Had a chance to do some more testing at EDH night this week!
Conclusion 1: The current build of Avacyn absolutely slaps. Just, holy hell. The deck feels smooth as silk these days.
I've never played a Boros deck even close to this level of fun, and I've never seen any other similar one either.
The incorporation of Elesh and blinking lines has revolutionized the deck, now it's carefully balanced between three themes -- blink, voltron, hatebears. Elesh ties things together by serving all three lines (given the number of ways to get Stoneforge, and the fact that Stoneforge can now grab the blinky sword).
I had a T3 today which went "Dockside for 5 treasure, Elesh Norn, Ephemerate for 10 treasure, go absolutely berserk"
As an addendum, [[Aerial Extortionist]] keeps getting better every time I play it as well.
Even beyond the passive draw and resetting of counters, commanders, etc -- I got to exile my own Rule of Law on combat damage each turn. I then cast a bunch of spells in second main, and finish my turn by recasting the Rule of Law.
I'm also excited to use it to reset Battles in the future!
It's an amazing way to break symmetry for sure. And it's essentially a repeatable blink spell in a pinch.
Creature — Bird Soldier
Flying
Whenever Aerial Extortionist enters the battlefield or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it.
Whenever another player casts a spell from anywhere other than their hand, draw a card.
4/3
Conclusion 2: I need to regularly practice my Araumi lines, or I'll get super rusty. I haven't played the deck in a month or two, and it's probably my most complex individual build. I had to halt and think for a solid five-ten minutes.
Also, the new Hoarding Broodlord lines are as completely absurd as I expected, and it really helps me leverage a Spellseeker line into an instant combo win.
Honestly, I'm almost of the mind to SWAP Razaketh into Broodlord. It's legitimately that good -- requires less setup, though Broodlord can't protect your wins with free countermagic, so there's plusses and minuses.
Conclusion 3: Teysa is powerful and VERY fun when it works, but it exists in a somewhat frustrating state?
It's the "fairest" of my decks, in the sense that it functions purely through the medium of the board. You will die to combat, or not die at all. It also telegraphs the win, since it has to build up a big board of tokens before it can do anything, and that takes several turns in nearly all cases. There's very rarely a "win out of nowhere", which I enjoy as a contrast to all my other decks, where I often DO have that explosive potential out of nowhere.
However, while it's amazing at shutting down any kind of creature-centric deck (to the point of frustration at times), it really struggles to face any kind of spell-related deck -- I consistently lose to non-creature combos, when they show up at the same table. I wish it felt more interactive in that way.
I wish more white-black walkers had relevant anti-spellslinger static abilities. We need a walker with a static ROL effect.
And yet, the only ways to fix that problem would involve adding some powerful stax like [[Contamination]], which isn't a direction I want to pull the deck. I suppose I could stay on-theme and run Karn the Great Creator, but... 🤷♀️ I don't want to?
Hm. Maybe I just need to accept that my particular colors and strategy (white-black superfriends) sometimes faces terrible matchups...? Suggestions appreciated on this connundrum!
Conclusion 4: Kroxa fizzled out hard (due to land-screw and some VERY well-timed enemy removal spells), but threatened a very early win nonetheless, then rebuilt into a second win attempt.
I did successfully strip my opponents' hands. BUT, things took a downhill turn when all three opponents topdecked powerful card draw.
I think I need to bite the bullet and get my hands on a Chains of Mephistopheles, in truth, since nothing else manages to shut down hand rebuilding quite the same way. When I do that, I'll need to stick [[Shred Memory]] back in (for Breach, Waste Not, Animate Dead, and Chains) OR just run another tutor (perhaps Grim?).
Speaking of tweaks, I didn't draw any of the new cards, but I think I may reverse a few of the recent swaps (and add a bit more reanimation). I feel like it's lost some of the explosive potential and the benefits of Kroxa itself (though I do enjoy the more midrange-y feel). Stay tuned for further tweaks.
Conclusion 5: Roalesk needs a complete and total rebuild. It's just too glass-cannon and reliant on 3-drops, and opponents have discovered that shooting my 3-drops is enough to knock me out of the game. And I often fail to hit my first four land-drops, which also knocks me out of the game even when opponents ignore me.
(It's utterly crazy when it DOES go off, though!)
I'll do that rebuild soon, would love help.
I'd love to help. One of my favorite builds so far has been Vorel, which has some similar themes, if different philosophies, to your Roalesk
sounds like roalesk isn't running enough lands 🤔 😉
It's quite possible. This is part of my reason to want to do a from-the-ground rebuild -- I find it's easier to figure out what I want to do with a list when I rebuild from scratch, and add cards back INTO the deck in order of need, rather than try and CUT things.
Sure! We'll find time to chat -- possibly over audio, if you want.
(Anyone else is invited as well!)
@static spire i would not bite a 1k$ bullet for a chains.
Its a lot more expensive mana wise but maybe [[Painful Quandary]] can do what you’re looking for?
Or maybe [[damping sphere]] to at least limit how much they can cast after a big draw
Neither of those have the effect I need, unfortunately — Uba Mask is the closest I’m likely to get outside of Chains itself.
Don’t worry about the financial cost here.
Well, if you can get it it’s absolutely solid. Could maybe even help for the spell slinger decks in Teysa?
I don’t want to make Teysa staxy, unfortunately. It’s meant to be more casual-ish.
ISH 🤣
I’m just trying to figure out if there’s any cards in white-black which 1) don’t ruin things for “fair” or lower power decks, and 2) still align broadly with a token and planeswalker theme to not dilute the deck with goodstuff
I’m trying here XD
Maybe one day we’ll get a BW card that reads something like “{1}, sacrifice a creature: counter target spell unless its controller pays {1}” 🤭
But at least nothing comes to mind and thats probably an issue I’m going to have in Ixhel as well if I do end up cutting RoL
If I didn’t already have TWO Rule of Law decks, I’d probably run those effects in Teysa lol
Because those DO interact well with planeswalkers and generally don’t harm fairer decks too much
I haven’t been enjoying RoLs too much in casual because they’re too fair. The curve there is fairly low to the ground so unless I’m playing against URx it feels like I’m kneecapping myself because everyone else is only playing one, maybe two, spells per turn anyways 😩
Arguably, that’s the ideal design for a stax effect (from WotC’s point of view, and from the point of view of decks that don’t want to pubstomp)
Welp. Was gonna suggest ranger captain of Eos to silence the spellslinger for at least one turn, but teysa doesn’t have any targets it looks like :p
I think theres still a space where you don’t want to hurt yourself more than your opponents with your stax without it being pubstompy
I’m running all six white ROLs in Avacyn right now (and like I said, that deck is currently in a WONDERFUL place — albeit a higher power sphere than I want Teysa to inhabit)
For sure; breaking parity is critical on any stax piece. With ROL, there’s a decent set of ways to do so — flash, activated abilities such as equipment, ways to cheat your way around some of the softer ROLs like Ethersworn / Deafening, etc. And in Teysa’s case, PW abilities innately dodge the effect
Ranger-Captain DOES have one big upside: he’s a 3-mana human. Which means I could Pyre of Heroes him into Yawgmoth or Arena Rector or Pitiless Plunderer 🤔
(There’s a reason I’m on so many 3-cost humans, including my commander)
Like the impression I’ve gotten so far is that like unless the URx decks are at the table RoL actively hurts Ixhel more than anyone else. That said I did finally get most of the cards I was missing, so we’ll see how it plays now that I’ve got some onboard removal like Jitte, Grim Hireling, and liliana. Still missing Wanderer and Grist though
Ooh that is some nice flexibility
Yeah, Teysa is at least 50% "secret commander: Yawgmoth", so Pyre of Heroes is a hilarious way for me to swap my commander into something better 😛
I'm still waiting for a 4-cost human with powerful reanimation of some sort, so I can supercharge that particular line.
(I suppose I could run Hero of Bladehold as another 4-cost option, but...)
Or good old [[Sengir Autocrat]] 👀
Okay, wait. [[Whisper, Blood Liturgist]] -- I could swap Teysa into Whisper with Pyre of Heroes, then (the following turn) swap two tokens BACK into Teysa, then sac Teysa again with Pyre every turn 🤔 That could be spicy.
This is how teysa becomes a WB sac and recur deck instead of a token superfriends deck 
Wait is the conniving creature not a human?
Which one?
Oh nope [[Body Launderer]] is an ogre
I don't have many non-token creatures anyway, so I couldn't profit off the first ability very well
Yeah true
I think I just did the dirtiest play of my life, in an online game today.
I had [[Ugin, the Spirit Dragon]] at 10.
I ulted him, and he died.
Upon drawing the 7 cards, I dropped [[Invasion of Tolvada]] and Yawgmoth.
I returned Ugin to battlefield with the battle, proliferated 3 times with Yawgmoth, and ulted Ugin AGAIN.
Everyone conceded. It was glorious, in the most evil-laughter sort of way.
Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Tolvada enters the battlefield, return target nonbattle permanent card from your graveyard to the battlefield.
Defense: 5
The Broken Sky
Enchantment
Creature tokens you control get +1/+0 and have lifelink.
At the beginning of your end step, create a 1/1 white and black Spirit creature token with flying.
Angry ghosts poured through and pummeled the Invasion Tree, filling the heavens with the rhythms of war.
Invasion of Tolvada seems sweet. [[Obdezats aid]] but with a pretty sweet potential reward attached and on a permanent.
No card found for “Obdezats aid”
[[Obzedats aid]]
That's not dirty, that's great
Yeah, it's pretty solid! Wish there were more ways to blink a battle, but... 🤷♂️
I'm probably trying out my powered down version of @static spire Phyrexian Heliod deck tomorrow
Let me know how it goes! I never got around to testing it extensively, outside of goldfishing
@obsidian sorrel so, we were chatting commanders for convoke?
Yes. GAAIV.
Let's look into other options 😂 Not least because an OG foil GAAIV is, uh, a lot of money
I'm open to potentially using a 3-color commander and color cropping down, if it's a good fit
Well Italian they're a bit cheaper 😛
And the Judge Reward Promo isnt very expensive either
You could look into [[The Council of Four]], which gives you some drawpower and extra bodies to convoke with.
Hm, that's definitely a possibility.
[[Saint Traft and Rem Karolus]] is gonna be my convoke/creature based Jeskai deck to parrallel Elsha
Legendary Creature — Spirit Human
Whenever Saint Traft and Rem Karolus becomes tapped, create a 1/1 red Human creature token if this is the first time this ability has resolved this turn. If it's the second time, create a 1/1 blue Spirit creature token with flying. If it's the third time, create a 4/4 white Angel creature token with flying.
Whenever you cast a spell that has convoke, untap Saint Traft and Rem Karolus.
3/4
I was screwing around with [[Elminster]] at one point.
Legendary Planeswalker — Elminster
Whenever you scry, the next instant or sorcery spell you cast this turn costs
less to cast, where X is the number of cards looked at while scrying this way.
+2: Draw a card, then scry 2.
−3: Exile the top card of your library. Create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to that card's mana value.
Elminster can be your commander.
Loyalty: 5
I don't know how many artifacts your deck would contain, but [[Malcator, Purity Overseer]] also ends up providing bodies
Legendary Creature — Phyrexian Elephant Wizard
When Malcator, Purity Overseer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.
At the beginning of your end step, if three or more artifacts entered the battlefield under your control this turn, create a 3/3 colorless Phyrexian Golem artifact creature token.
1/1
yeah, that's one I've vaguely tried to mess with in the past
Could also try Taigam, since he just got that great new showcase
[[Tura Kennerüd, Skyknight]] was another I was messing with, but... she's bad
Could also look into two cheap partners, just for their bodies
Or cut down [[Elenda and Azor]] to white-blue I guess
Legendary Creature — Vampire Knight Sphinx
Flying, ward 
Whenever Elenda and Azor attacks, you may pay 


. If you do, draw X cards.
At the beginning of each end step, you may pay 4 life. If you do, create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the number of cards you've drawn this turn.
6/6
Hm, that's a fair point! Could also mess with some of the backgrounds then
Would open up [[Yoshimaru, Ever Faithful]]
I also had a Raffine deck from a while ago, I could try and tweak that?
Perhaps [[Errant and Giada]] can do work?
Or [[Tobias, Doomed Conqueror]], again with the bodies.
[[Rigo Streetwise]], could be an option
Legendary Creature — Cat Citizen
Rigo, Streetwise Mentor enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever you attack a player or planeswalker with one or more creatures with power 1 or less, draw a card.
2/2
Encourages me to have many small creatures, and gives me three cards drawn per turn (in theory)
And notably he's castable for purely blue-white
In truth I probably should just do Kykar and use mana rocks to generate the red
[[Oji, the Exquisite Blade]] can blink your convoke fuel
Legendary Creature — Human Monk
When Oji, the Exquisite Blade enters the battlefield, you gain 2 life and scry 2.
Whenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control.
They walk the Path of Kensei with perfect balance.
2/3
but he's just so... common
I'll add that to the queue of possibility
If we try the idea of partners, the best options are probably Prava, Sakashima, Esior, or maybe Yoshimaru
I could run [[Far Traveler]], [[Feywild Visitor]], and [[Veteran Soldier]]
Legendary Enchantment — Background
Commander creatures you own have "At the beginning of your end step, exile up to one target tapped creature you control, then return it to the battlefield under its owner's control."
You have traveled to many places, over mountains and across seas, but a new journey always calls.
Legendary Enchantment — Background
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, for each opponent, create a 1/1 white Soldier creature token that's tapped and attacking that opponent."
You've always been happiest fighting for a cause you believe in alongside loyal comrades.
...okay, I DO like this idea, hold on
I was thinking [[Esior]] and [[Prava]]
Trust me, no disagreement there.
[[Soundwave]] maybe?
Legendary Artifact Creature — Robot
More Than Meets the Eye 


(You may cast this card converted for 


.)
Whenever one or more creature tokens you control deal combat damage to a player, exile target instant or sorcery card with mana value equal to the damage dealt from their graveyard. Copy it. You may cast the copy without paying its mana cost. If you do, convert Soundwave.
5/4
Soundwave, Superior Captain
Legendary Artifact
Whenever you cast a spell with an odd mana value, convert Soundwave. If you do, create Ravage, a legendary 3/3 black Robot artifact creature token with menace and deathtouch.
Whenever you cast a spell with an even mana value, convert Soundwave. If you do, create Laserbeak, a legendary 2/2 blue Robot artifact creature token with flying and hexproof.
The first rule of Daedalus's deckbuilding thread is that we do not talk about UB Commanders lol
mostly jokin' I dont actually think it'd work well
I think it could be actually kinda cool
But I'd need to reskin it first, and that's really hard with transformer cards
I've tried soundwave a bit, it is really hard to make him worthwhile
mill + tokens work well, but it's so hard to get exactsies damage
yuuuuup
never mind, I retract the "kinda cool" take XD
he's so close to being kinda cool though 😭
Anyway, though, I actually want to experiment with this partner idea that @obsidian sorrel tossed out!
Backup plan is Council of Four
...though if I used Yoshimaru and Esior, I could call the deck "Pet Shop"
Get some boys in there, and you can Go West, New York City Boy. It's A Sin Being Boring, so go for it.
(And that reference DEFINITELY dates me)
My mind goes to [[Shorikai]] for token gen and card draw...the pilots dont HAVE to crew
Legendary Artifact — Vehicle
,
: Draw two cards, then discard a card. Create a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater."
Crew 8 (Tap any number of creatures you control with total power 8 or more: This Vehicle becomes an artifact creature until end of turn.)
Shorikai, Genesis Engine can be your commander.
8/8
The most played Azorius commander...feels a bit overdone even for a deck like this 😛
They're colorless, though, and also I try to avoid the really popular commanders 😂
I really really like the idea of partners exploiting double token-making backgrounds though
[[Abdel adrian]]//[[Feywild Visitor]] make a BUNCH of tokens for convoking with
Legendary Creature — Human Warrior
When Abdel Adrian, Gorion's Ward enters the battlefield, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way.
Choose a Background (You can have a Background as a second commander.)
4/4
Mostly brainstorming here tho
If I'm messing with backgrounds, I low-key wanted to try that with two cheap partners
I think I'm gonna try Esior/Prava for now
Cheap blue flappy boi, and a token-maker
ye seems like a good pick
Could also go with Keleth, since several of those backgrounds require attacking 🤷♂️
[[Keleth Sunmare]]
No card found for “Keleth Sunmare”
[[Keleth]]
Prava is so great for the passive buff in my Neyali deck I deadass for got it can generate tokens
[[inspiring leader]][[veteran soldier]]
Legendary Enchantment — Background
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, for each opponent, create a 1/1 white Soldier creature token that's tapped and attacking that opponent."
You've always been happiest fighting for a cause you believe in alongside loyal comrades.
Yeah, lemme check out all the backgrounds that interface with any of these gameplans
We lose out on the best one of all ( [[Cultist of the Absolute]] ) but...
[[Candlekeep Sage]], [[Far Traveler]], [[Feywild Visitor]], [[Inspiring Leader]], [[Noble Heritage]], and [[Veteran Soldier]] all seem very playable
Legendary Enchantment — Background
Commander creatures you own have "At the beginning of your end step, exile up to one target tapped creature you control, then return it to the battlefield under its owner's control."
You have traveled to many places, over mountains and across seas, but a new journey always calls.
Legendary Enchantment — Background
Commander creatures you own have "When this creature enters the battlefield and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn." (You can't be targeted, dealt damage, or enchanted by anything controlled by that player.)
Legendary Enchantment — Background
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, for each opponent, create a 1/1 white Soldier creature token that's tapped and attacking that opponent."
You've always been happiest fighting for a cause you believe in alongside loyal comrades.
I'll mess more with this later, but I think it could be a neat idea!
White-blue token aggro with a side of battles and Convoke
I'm leaning into soldier tribal as I mess with this further
Soldier Girl Spring
Oh geez, the cmc of Complete the Circuit
Whats [[Chief Engineer]] for? You only have 4 artifacts
I like everything else though, seems pretty neat!
It’s not done yet, I’ll have a lot more rocks eventually
I see you're also quite cultured.
https://www.moxfield.com/decks/iFuEX1GEsEO0E6WC5EC8jA
I was also inspired to build this based on Edric
(Realized I could tighten this line, by Entombing for Dread Return instead of Reanimating the Broodlord, in step 4. Costs less life.)
@static spire I’m considering the possibility of turning Ixhel into a tokens deck w/ the doom hive if I end up not liking how the deck is working out (or maybe I’ll do it anyways and have a couple of Junk builds). Has stuff like Wanderer’s minus ability worked out well even when its blowing up your tokens?
So reporting back after a handful of games.
Deck feels very strong with Heliod out and flipped. Possibly too strong for "casual 75%" even depowered a bit.
If you have Heliod plus a win con (one game I had shark typhoon) it feels almost unfair unbeatable.
However, without Heliod out or when it was answered, it sputters quite a bit. Felt durdle-y in a bad way.
oh yeah also why no cathar's crusade?
I don't play that card outside of MTGO
I'd rather do anything else than try to keep up with the upkeep on Cathar's Crusade
Yeah that was my concern. Thank you for the feedback, I’d love to hear more if you keep testing!
I never minded it my self in the past
Pretty well, yeah! Teysa gets to break parity by making more, of course, but The Wanderer works great with token strategies in general
I didn't think of it in the moment but keeping Vishgraz from the minus lets me use her plus later to flicker him and start rebuilding tokens anyways lol. So even the worst case scenario shouldn't be too bad I'd think!
I'm currently doing a first pass at rebuilding Roalesk. https://www.moxfield.com/decks/Kz4XUxEDqkOsjfD44lsq3w
Goals are threefold:
- Tighten the available lines. Remove some of the jankier lines in favor of ramp and draw.
- Reduce vulnerability to opposing spot removal (via adding further protective interaction).
- Increase land count and/or ramp, since most of the critical spells are at 3 mana.
I also don't want to incorporate any 1 or 2 card combos. Every combo must involve 3+ cards.
Current VERY tentative set of changes:
REMOVE (I was at 103 previously)
1 Benthic Biomancer
1 Replication Technique
1 Change of Plans
1 Wrenn and Realmbreaker
1 Umezawa's Jitte
1 Walking Ballista
1 Cankerbloom
1 Park Heights Maverick
1 Ledger Shredder
1 Kodama of the West Tree
1 Deepglow Skate
1 Nesting Grounds
1 Simic Manipulator
1 Lighthouse Chronologist
ADD:
1 Swan Song
1 Llanowar Elves
1 Mana Drain
1 Pact of Negation
1 Force of Will
1 Fyndhorn Elves
1 Elvish Mystic
1 Yavimaya Hollow
1 Hinterland Harbor
1 The One Ring
1 Invasion of Segovia // Caetus, Sea Tyrant of Segovia
This set of changes HURTS a bit; I'd be cutting several powerful effects. But I need more to do in the first few turns, and I need more ways to protect myself. We shall see which of these changes stick...
I like these changes, though I can tell why they hurt
its some pretty neat effects in exchange for more consistency
I'm excited about trying Invasion of Segovia here
In Roalesk? It's a card that seems like it should be really cool if you can flip it.
I think I can flip it; my commander defeats the battle in one turn.
(Also, Swan Song over Heroic Intervention, since Farewell is a common board wipe I want to avoid.)
Moving back the one thing I messaged about [[Hidetsugu and Kairi]] seem to be having some people approach it in a way that reminds me of your Roalesk
Legendary Creature — Ogre Demon Dragon
Flying
When Hidetsugu and Kairi enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.
When Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost.
5/4
Interesting, how so?
A lot of clone effects, rite of replication, et.c
Ways to make sure it dies as many times as possible.
Makes sense! I hope they end up trying [[Blade of Shared Souls]] in that strategy, it's AMAZING for that
Artifact — Equipment
For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)
Whenever Blade of Shared Souls becomes attached to a creature, for as long as Blade of Shared Souls remains attached to it, you may have that creature become a copy of another target creature you control.
Equip 
.

, 15 life, and two untapped creatures, once I reanimate Broodlord. I could also lose zero life by doing this with Persist instead of Reanimate, if I have one additional untapped creature.