#Daedalus's Deckbuilding Domain -- Help Appreciated!
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Interesting -- why did it disappoint you? I've found it to be absolute gas.
Also! We have officially crossed 1000 comments in this thread 😍
I can delete a few comments if you like
It required a bit much setup in terms of having "a worthy" creature and I often wanted to do something else with the mana. Maybe it just wasnt the right deck for it
Happy 1000th comment 🥳
My commander is a 4/4 with vigilance and flying, so +1 and trample is good, plus being able to immediately recoup the mana is great
I've just loved the ability to tap out for it, then hold up mana after my second main for interaction
Also, it's another way to go infinite with [[Aggravated Assault]].
I prefer the art with Jackal Mom on it.
...TLDR, Reaver Cleaver has been my second slightly-inferior copy of [[Sword of Feast and Famine]]
But a worse SoFaF is still a great card.
love aggravated assault. needs to be reprinted more so it's cheap enough for more people to justify running it
[[$aggravated assault]]
$29.09
$42.72 • €25.96
$112.87 • €69.85 • 1.93 TIX
$36.01 • €18.73 • 1.92 TIX
Ouphe, that's gone up again. It dipped to like $10 after Explorers of Ixalan came out.
ouphe. lol
yeah, gone are the days of it being cheap
I bought my Invocation copy for like $15.
I couldn't afford most of my decks if I had to pay today's prices
I guess I could, but I wouldn't want to 😛
Honestly, same? Same.
Most of my decks are $3000+ (once you factor in the fancy foils) and I would NEVER pay that much these days.
But my collection is deep enough at present that I can buy/trade my way into just about any new deck for $200 or less, assuming I don't need a Chains, Mox Diamond, etc.
I was VERY lucky to get into EDH early.
...and to have a good eye for buying things before the spike.
yeah same
I basically have the majority of the staples , and now they are all real pricy
My problem is that I don't really wanna sell any of my stuff so prices really only reflect what I would have to pay and will not get the payoff during my lifetime 😛
I do sell my stuff every so often, when I have the opportunity
I dont sell at highes. I do buy at lows tho
I sold a huge chunk when mirrodin came out and i was conviced the game would end because of the ugly new frame. but luckily I held on to my duals and Rl stuff
@plush marlin -- I'm running a [[Vadrok, Apex of Thunder]] Breach list with 1) no white, and 2) no LED.
Legendary Creature — Elemental Dinosaur Cat
Mutate 


(If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flying, first strike
Whenever this creature mutates, you may cast target noncreature card with mana value 3 or less from your graveyard without paying its mana cost.
3/3
Because of this, I needed to have a way to generate mana to keep going with Breach, and I added High Tide so I could loop [[Frantic Search]] as a super deep dig effect.
I forget what the combo is with vadrok
(Dig a number of cards twice as deep as my starting GY size, and generate mana with High Tide in the process)
But, even in a two-color list, a lot of times I'd have only one Island. To properly go off with one of the MAIN kill lines -- [[Cloud of Faeries]] + [[Vadrok]] + [[Snap]] -- I need to have multiple copies of High Tide active at the same time.
Multiple cards match “Vadrok”, can you be more specific?
So often, when comboing off, I end up going "Breach, High Tide, High Tide, High Tide, High Tide, combo-kill"
It's VERY fun, I can toss the list here if you'd like.
(The other "classic" kill like with Vadrok is Vadrok + Dockside + any bounce spell = infinite mana)
Sure, but I usually just play death n taxes, midrange depths or if I'm feeling like it blue soup piles.
Hm, what's your interaction for the deck/side?
I don't follow, what do you mean?
This is the list: https://www.moxfield.com/decks/j6Sdd1gTvEaGkya9edJVHQ
THEME SONG!
https://www.youtube.com/watch?v=VUb1p8fm7Ag
OVERALL DECK STRATEGY
This is a cEDH-adjacent, highly-optimized storm/combo/control decklist, with versatile graveyard based lines due to our commander offering recursion at all points of th...
Wait, we are talking about legacy right?
Ooooh
Oh
My bad I thought we where talking about legacy high tide
Not cedh
Ahhhhh
No, sorry, I'm talking cEDH
...Legacy Breach-High Tide does sound fun though
The lists pretty ok, what's the line with the 4 mana enchantment?
Mutate is a spell that targets a single creature
It might get cut, but it double-triggers on each iteration of the Vadrok loop and goes infinite almost instantly -- first it creates a clone from targeting a creature with Vadrok, then it creates ANOTHER clone (including the mutate ability Vadrok granted) from bouncing the stack back to hand.
Then when I mutate Vadrok again, I get to cast TWO spells from GY, then three the next time, then four, then...
Point is, it goes infinite very fast here, because it exponentially increases the output of my particular mutate ability relative to mana invested.
...with that being said, 4 mana is a lot? And it requires some moderate setup, and does its best work with Cloud of Faeries or Dockside in play.
It's a new addition I haven't gotten to test as much as I want to. This whole deck is currently being rebuilt / retuned.
That makes sense. I feel the deck needs a bit more exceleration
That's the problem with testing a single card 😑 the "I don't know if it's any good I haven't seen it in play yet"
Got anything specific in mind? I'm very open to making it faster.
I don't own a Mox Diamond, for the record, and I tested Mana Vault but could rarely sink the colorless mana.
Proxies, but I assume your legs you play this at doesn't allow proxies?
I just prefer to avoid them in my own decks. Personal opinion, to be clear, I don't mind when other people play them against me. Though the whole M30 debacle is making me seriously consider proxying anything that's on the RL...
Do it honestly the rl is old and from a bygone era. If you personally don't want to use proxies that's totally cool.
Jeweled amulet, springleaf drum, pentaid prism
Pentad Prism? Isn't that just going to be mana neutral at best?
Yeah I just suggested it for colour shifting with all that blue mana
Pentad Prism is an absolute MVP in my Roalesk deck, but I'm not fully convinced by it here. If I want to 'save up' mana over turns, I'd rather play more Treasure-makers, even the less good ones.
[[Energy Refractor]]?
Honestly, I've found that the bigger problem is the opposite -- stuff like [[Jeska's Will]] gives me easy access to RED mana, but blue is the limiting factor. Outside High Tide, of course.
Then it seems like something to possibly try out then
Yeah, it would be there. Just 2cmc for 2 charge counters where you've had to spend a color each to cast it (so it doesn't get benefit from Vadrok)
I frequently win in Roalesk by storming off with Pentad (or similar "remove a counter for 1 mana" cards) plus [[Flux Channeler]].
Home-made Paradox Engine, bay-bee!
Yes, the proliferate means it would get more counters. But Vadrok doesn't have the same benefit unless you're running a proliferate effect.
👍 I agree, I'm not convinced by Pentad in Vadrok.
I'm trying to remember, [[Rielle, the everwise]] was in an early build of Vadrok?
Yep -- she's very strong, but as I shifted away from a "self-discard tribal" build she got cut.
...She'd still be included if she were non-human!
Have you looked at [[Bitter Reunion]]?
Hm. No, I haven't -- what's the goal with this? Would be funny with Displacer Kitten (what's NOT good with that cat?)
There's that, but it also can give haste
Hm. I don't tend to use combat almost at all, in Vadrok, so that is a relatively small upside...
OK, there were just enough creatures with attack triggers I wasn't sure if that wasn't any incidental upside.
And the arcanist
Dude I love bitter reunion. cards awesome
@vast vale : Here's three decks where I often win on 3 lands...
https://www.moxfield.com/decks/Vpiz7R8Rfk-0J7yX0AUQtA
https://www.moxfield.com/decks/1i1MiqHaG02oBWsFfh7Vow
https://www.moxfield.com/decks/gEAfx1lf-EetM8pulvpknQ
On Innistrad, the night was always dark and full of terrors. Humanity struggled against the monstrous forces that preyed on them, but were fighting a losing battle. However, with the help of the archangel Avacyn, they began to turn the tide and survive....
HOW IT FEELS TO PLAY AGAINST THIS DECK: https://www.youtube.com/watch?v=z4t6zNZ-b0A
INTRODUCTION
Welcome!
This deck abuses -1/-1 counters for fun and profit: it's a stax/combo deck, killing and maiming your opponents' creatures to ...
Human-storm! Primer is in progress as I continue testing.
The goal is to either 1) win via overwhelming aggro with Kyler, Akroma's Memorial , and friends, or 2) set up a situation where each human you cast generates MORE mana and card advantage than it consumes -- with some combination of hast...
...and here's 3 decks where I most definitely do NOT:
https://www.moxfield.com/decks/3Vm_imDyY0ic0T-O14lbdw
https://www.moxfield.com/decks/tAfa8BYilU2tot1R3QfxnA
https://www.moxfield.com/decks/gE66z099oEOHY1Efdtw3RQ
Deck restrictions: no "easy" infinite combos (ie, no Sage of Hours and friends), no tutors.
Here's some synergies I've found so far! Cards in the sideboard are not included for budget reasons, until I can trade to get my hands on them.
I'll update this into a proper long-form primer if the d...
I just store my decks on arckedect and brew a list then run it for a few weeks on Untap.in since the pandemic been difficult to refine a list with no consistent play group and being to lazy to go play irl
There's some interesting data to extract from this, looking at the differences in how the decks are constructed.
Avacyn survives because of two things: tutoring for Treasure sources (or sometimes Sword of Hearth and Home, to be fair), and because I've got the combination of a low curve and a lot of [[Rule of Law]] effects. Having more than 3 lands often doesn't do me any good, I win on the efficiency of low-curve stuff along with some artifact ramp -- my curve effectively STOPS at 4. With that being said, 3 lands is a little lower than I plan for, but something I've done a lot.
Hapatra is just super efficient on low-mana hands. I can lock people down and peacefully wait for land 4.
Katilda often finishes games on 2 lands because she's cheating 😛 every creature is a mana dork!
https://discord.com/channels/675113113934364683/1055291026874568764
Made my own mega thread
That makes way more sense, I listed a series of my own decks with a brief explanation on mana related. On second thought will make my own mega brew thread
The actual reason katilda wins on 2 lands is protection from werewolves
It'll make my werewolf deck sad, I guess!
It's come up once or twice, lmao
against morophon ? :y
Nah, in a previous meta there was a Tovolar deck whose removal all used fighting
Hmmmm. Has anyone here built [[Zethi]]?
Legendary Creature — Human Soldier
Multikicker 
When Zethi, Arcane Blademaster enters the battlefield, exile up to X target instant cards from your graveyard, where X is the number of times Zethi was kicked. Put a kick counter on each of them.
Whenever Zethi attacks, copy each exiled card you own with a kick counter on it. You may cast the copies.
3/3
I was thinking about building her largely as a blink list, so I could experiment with blue-white blink without doing something boring like Abdel Adrian or Brago.
...I really want to use [[Elesh Norn, Mother of Machines]] in something 👀
Legendary Creature — Phyrexian Praetor
Vigilance
If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Permanents entering the battlefield don't cause abilities of permanents your opponents control to trigger.
4/7
I suppose I could also go with [[Lavinia of the Tenth]] but that sounds really unfun for everyone.
Legendary Creature — Human Soldier
Protection from red
When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
4/4
I was also considering trying to build [[Niambi Beloved Protector]], if my playgroup will allow it.
Legendary Creature — Human Cleric
Flash
When Niambi, Beloved Protector enters the battlefield, if you cast it, choose target nonlegendary creature card in your graveyard that was put there from the battlefield this turn. Return it to the battlefield. It perpetually gains "Whenever this creature becomes the target of a spell or ability, draw a card. This ability triggers only once each turn."
2/2
My playgroup mostly approved Niambi, so it’s brewin’ time
Wow
They're still deciding whether I get to keep the Perpetual bit, or no. Otherwise it'll become a normal ability, as if the word "perpetually" were deleted from the card.
Yeah I have eyed [[Oglor, Devoted Assistant]] a few times
Legendary Creature — Homunculus
At the beginning of your upkeep, look at the top two cards of your library, then put one of them into your graveyard.
Whenever a creature card is put into your graveyard from your library or hand, it perpetually gains "When this card leaves your graveyard, create a tapped 2/2 black Zombie creature token."
1/1
Basically becomes a survil 2 tormod if I drop the perpetually
[[Slayer's Bounty]] is the card I wish I could run
I have a clue deck, that'd be sick af to have
Heck, I missed the "if you cast it" clause on Niambi.
How can I reuse her ability effectively without blink abilities?
Cloudstone Curio is an option, I suppose. She's VERY low cost, but what things let me effectively -- and repeatedly -- bounce her to hand?
Okay okay okay
Here's an idea
Niambi and clones
Because when a clone enters the battlefield as a copy of Niambi, it can actually reanimate itself with its ability
And gain the perpetual "draw a card when targeted" ability
It's also a way to staple her "draw a card when targeted" ability to "legendary" things
Funky
(Before I forget -- late-night deckbuilding thought, why am I not running [[Springleaf Drum]] in Light-Paws? It's a way for me to get T2 🦊 with protection, and on later turns I can fetch [[Cartouche of Solidarity]] to have an extra expendable thing to tap.)
it really just depends on what your one mana creature count is to always see one in your opening hand
My one-mana creature count is very, very low. But that's actually not what I meant -- I meant "drop Drum T1, T2 drop Light-Paws and tap her to cast a 1-mana aura, then on a later turn use a 1-mana aura to fetch Cartouche of Solidarity and make another token I can tap for mana".
Ah so you just mean to play springleaf in the deck, yeah drum is a pretty good rock
Yeah -- one of my central problems is that I really want 1WW available on T2, in order to cast Light-Paws with immediate protection 🙂 Casting her T3 with protection is MUCH much less good.
i mean at that point you can also play jeweled amulet
[[Jeweled Amulet]]
True, but I think Springleaf does it better.
I find amulet really good in specific decks
Wait, you weren't running it?
I just never considered it! I looked at the list, went "I have a low creature count and don't want to tap my commander most games", and set aside the Springleaf Drum until now.
It's funny with proliferate, too.
Proliferateing is strictly forbidden, actually.
How so?
Because I said so !
...man, I wish that Amulet didn't tap to remove the counter, I'd run the HECK out of it in that case.
I also eternally wish that the [[Calciform Pool]] cycle existed in enemy color-pairs, it's exactly what I'm trying to do in Roalesk with stuff like [[Pentad Prism]]...
Is the storage land cycle only a half cycle ?
Yeah, unfortunately.
Wack
I hate the land cycles they got halfway through
Even if they aren't great I'd hoped the lair cycle could have been finished with Ikoria
The storage cycle is in the awkward position of "too weak to be in high demand, too complex to print casually"
[[Mage-Ring Network]] is too weak to be worth it, in my testing.
The ability to pull counters off even when tapped is a huge, huge benefit of the original land cycle.
also. Random note. but I like somecolors having unique options, not every land design needs to be a full cycle, ya know?
Follow up, mage ring network seems terrible compared to the actual storage lands xD
True, why not both
Let all my stuff die at once, then mega-proliferate.
In this deck, I might legitimately run a card which says "3U: Sacrifice all but one creatures you control, then proliferate 2X+2 times, where X is the number of creatures sacrificed this way."
It's like [[The Elderspell]] for proliferate!
[[Roalesk]]
Legendary Creature — Human Mutant
Flying, trample
When Roalesk, Apex Hybrid enters the battlefield, put two +1/+1 counters on another target creature you control.
When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.)
4/5
What do you mean?
Damn, I just had a game that went like this:
T1 Carpet of Flowers
T2 Heronblade Elite
T3 Roalesk (3 counters on Heronblade)
T4 kicked Rite of Replication (5 counters on Heronblade, 10 counters on Roalesk, proliferate 10 times), swing for lethal.
You get to also steal something that, I suppose, will immediately die
Yeah, it's got incidental removal attached!
If Sakashima's Will ends up staying in the list, I'll probably put [[Scurry Oak]] back in. It got cut because I didn't have a good way to profit off the tokens, but... 👀
Creature — Treefolk
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on Scurry Oak, you may create a 1/1 green Squirrel creature token.
1/2
I really want a version of Sakashima's Will that says "any number of creatures you control become a copy of the chosen creature" rather than all, though... 😭
Yeah. When I was looking at esper Urza I thought about making him a non-creature so everything would retain menace.
Based on some advice from here, I'm gonna try cutting Halvar from my Avacyn list, in favor of [[Puresteel Paladin]]. I realized recently that my blink effects let me draw with Puresteel, when I blink the creatures with reconfigure.
This may lead me to stick [[Komainu Battle Armor]] back in...
Artifact Creature — Equipment Dog
Menace
Equipped creature gets +2/+2 and has menace.
Whenever Komainu Battle Armor or equipped creature deals combat damage to a player, goad each creature that player controls.
Reconfigure
(
: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
2/2
Also, man, I wish I could run [[Forgeborn Phoenix]] in paper...
Artifact Creature — Equipment Phoenix
Flying
Equipped creature has flying.
Whenever Forgeborn Phoenix or equipped creature dies, it perpetually gains "Whenever an equipped creature you control deals combat damage to a player or planeswalker, return this card from your graveyard to the battlefield tapped."
Reconfigure 
2/2
Obviously you re add the battle armor. its an equipment dog
and alchemy cards make me upsetti, so often they could be real cards if they just tweaked them slightly
"Whenever Forgeborn Phoenix or equipped creature dies, exile it with a rebirth counter. Whenever an equipped creature you control deals combat damage to a player or planeswalker, return the exiled card to the battlefield tapped."
or just
"Whenever Forgeborn Phoenix or equipped creature dies, exile it with a rebirth counter until an equipped creature you control deals combat damage to a player or planeswalker."
I'd think you'd have to get an emblem rather than exile it from the graveyard and note the name of the card.
Like with [[Volo|CLB]] and recording creature types
Legendary Creature — Human Wizard
When Volo enters the battlefield, create Volo's Journal, a legendary colorless artifact token with hexproof and "Whenever you cast a creature spell, note one of its creature types that hasn't been noted for this artifact."
,
: Draw a card for each creature type noted for target permanent you control named Volo's Journal.
Choose a Background
2/3
I updated my Kroxa primer, if anyone wants to take a look!
I could also use help finding a cut for [[Anger]] if possible!
I cut [[Bloodchief Ascension]] for now, but I'm considering my options.
Enchantment
At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.)
Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
So what's causing problems for you with Azorius?
God, what isn't causing problems for me in Azorius
I got that you're not wild about blink as an archetype (I'm not either)
And I'm guessing "fliers" and hard control aren't interesting.
I want to be wild about blink, dammit
I really want a deck to abuse [[Elesh Norn, Mother of Machines]]
!compleat-me-mommy
Legendary Creature — Phyrexian Praetor
Vigilance
If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Permanents entering the battlefield don't cause abilities of permanents your opponents control to trigger.
4/7
[[Preston]]
And him, he's cool too
Here's my problem with blink decks -- they go infinite TOO EASY
Yep, that's sort of my general problem.
Tokens, historic, card draw, voltron and artifact/enchantments are sort of what's left.
Yeah... Lemme lay out how my experiments have gone in Azorius so far
Ephara: Turned into a really hard-control tokens deck. Got boring.
Dragonlord Ojutai: Turns out I have enough voltron decks, got boring.
Abdel Adrian / Candlekeep: Went infinite too easily, got boring.
Isperia the Inscrutible: Was too slow and fragile, never really DID anything.
Niambi Beloved Protector: Requires a rule zero, still unclear if my playgroup will allow it.
Raffine: Turns decks turned out to be boring.
Azor: Stax decks turned out to be boring, AND piss off my opponents.
Lavinia: Stax decks turned out to be boring, AND piss off my opponents (again).
Brago: God, he's just so solved, I had no way to make him interesting.
Bruna: Light-Paws does the job better.
Tameshi: Became a stax / prison deck really fast.
Zethi: I love her design but I haven't gotten it to work right yet?
I think that's all the Azorius commanders I've tried to build in the last couple years
Minor point, Raffine is Esper
I built Raffine as Azorius colors only.
[[Rhoda]]
Legendary Creature — Human Soldier
Partner with Timin, Youthful Geist (When this creature enters the battlefield, target player may put Timin into their hand from their library, then shuffle.)
Vigilance
Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, put a +1/+1 counter on Rhoda, Geist Avenger.
3/3
[[Timmin]]
Multiple cards match “Timmin”, can you be more specific?
[[Timmin Geist]]
No card found for “Timmin Geist”
[[Timin Geist]]
[[Timin, youthful]]
finally
Eh, could potentially be interesting, I suppose!
I've never had a Partners deck
It's cute with [[Verity Circle]]
I generally avoid building precon commanders, but...
I've been poking around of [[Urza, Lord Protector]] based around historic cards.
The reason I say it might be too prison is they do better if you're focused on you tapping opponent's creatures
And if not that it's spirits where tapping is incidental
But say [[Githzerai Monk]] for example
[[Greatsword of Tyr]]
I must confess, my brain immediately goes to "we can prevent the creatures from untapping with Static Orb and friends!"
Because I'm a monster
Which leads to "maybe it's easier if I don't let them come bakc up"
Oh that's where my brain has gone too with them.
Huh, if my opponents would still let me Rule Zero [[Niambi Beloved Protector]] in the 99 of this deck, that's actually super neat with Timmin
Legendary Creature — Human Cleric
Flash
When Niambi, Beloved Protector enters the battlefield, if you cast it, choose target nonlegendary creature card in your graveyard that was put there from the battlefield this turn. Return it to the battlefield. It perpetually gains "Whenever this creature becomes the target of a spell or ability, draw a card. This ability triggers only once each turn."
2/2
Change him from "tap something every turn" to "draw a card every turn"
Them being partner with also means you can blink Timin for topdeck clearing
Since you can search and fail to find.
...also very interesting!
Okay, okay, I'm maybe getting sold here
I still want to try and tinker with Zethi first
Rhoda and Timin are basically the Azorius commanders I have dreamed of and just held off making because I don't want to do hard prison.
Geist of St Traft has an infinite combo
Which one?
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Better Know a Combo is a series where The Sp...
He's more of an engine starter for it because he generates angels on attack.
That combo doesn't particularly bug me, it's at least 3 pieces
It also doesn't directly 2-card combo with the commander
I made [[Esior]][[Ishai]] because I wanted to do soft control
So it's mostly about protecting Ishai and control elements that slightly tax people and prevent interacting with my pieces, but not keeping them from actually playing
Definitely an interesting angle. I think that my problem with Azorius is that I don’t enjoy preventing people from doing things. I choose to be the threat, not the police. Proactive and not reactive.
Problem is, when I build an Azorius deck with that “be the problem” mentality, it ends up becoming very hard stax
It also has a slight chaos element with [[Dovescape]]+[[Lier|Vow]]
Man, I do love me some Lier
Nothing can be countered, everyone gets birds
[[Soulcatchers Aerie]] everyone's birds get bigger
Returning to other decks for a second, my problem so far with Zethi is that she’s very mana intensive in colors without great ramp
And it has to be colored mana too
She’s also slow because she only has an effect on combat
So I also need to protect an obviously threatening commander until my next turn
I wanted to build her with High Tide, but that doesn’t work correctly.
You need to use her with cards like [[Stenn]]
Legendary Creature — Human Wizard
As Stenn, Paranoid Partisan enters the battlefield, choose a card type other than creature or land.
Spells you cast of the chosen type cost
less to cast.


: Exile Stenn. Return it to the battlefield under its owner's control at the beginning of the next end step.
2/2
I was going to do Zethi blink but that doesn’t really work either
On paying for multikicker, having tokens and sacrificing them with [[Phyrexian Altar]] is the best option I can think of that isn't tithe/rocks
Since she's only W/U hybrid on kicker.
Mhm… Even though High Tide doesn’t really work with her abilities, it’s at least good to get her out with some kicks
My question is — how do I actually WIN?
Because she seems like another “cast lots of removal spells” commander without a solid wincon
Which just make people grumpy
Could do all the [[Monastery Mentor]] effects I suppose
Pair those with the Phyrexian Altar you suggested
I wonder if there’s any good UW instants to support a go-wide tokens strategy
Stenn, Elminster, Helm of Awakening etc.
Hmm
What about [[Noyan Dar, Roil Shaper]]
Legendary Creature — Merfolk Ally
Whenever you cast an instant or sorcery spell, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
After many years as a lullmage, Noyan Dar turned his talents from allaying Zendikar's fury to the considerably easier task of rousing it.
4/4
This was the list Spice8Rack brought for Shuffle up and play. https://archidekt.com/decks/3268156#Spice8Rack's_Noyan_Dar
[[Dramatic Reversal]] as a mana ritual as well
And I might as well play [[Isochron Scepter]] at that point, since we're kinda "cheap instants dot dek"
I don't mind having those two together here, since I need an actual sink and don't have one in CZ
[[Goldbug]] could be interesting with Zethi
Legendary Artifact Creature — Robot
More Than Meets the Eye 
(You may cast this card converted for 
.)
Prevent all combat damage that would be dealt to attacking Humans you control.
Whenever you cast your second spell each turn, convert Goldbug.
3/3
Goldbug, Scrappy Scout
Legendary Artifact — Vehicle
Living metal (As long as it's your turn, this Vehicle is also a creature.)
Human spells you control can't be countered.
Whenever Goldbug and at least one Human attack, draw a card and convert Goldbug.
1/3
I'm not touching that with a ten food pole 😛
LOL
Besides, [[Flawless Maneuver]] does the trick better anyway
Fair. It was more brainstorming
Brainstorming is always great!
Ooh, [[Myrel]]
With Zethi
they're both soldiers
Elspeths make soldiers
Tura, while not a soldier, makes soldiers when you casts instants/sorceries
Spell slinger incidental soldiers
[[Call the Coppercoats]]
These are azorius commander cards that make soldier tokens or care about soldiers https://scryfall.com/search?q=commander%3Aazorius+o%3Asoldier+format%3Acommander
I continue to be saddened that [[Defiler of Faith]] can't reduce instants
Creature — Phyrexian Human
Vigilance
As an additional cost to cast white permanent spells, you may pay 2 life. Those spells cost
less to cast if you paid life this way. This effect reduces only the amount of white mana you pay.
Whenever you cast a white permanent spell, create a 1/1 white Soldier creature token.
5/5
Yeah 😦
Myrel and [[Veteran Soldier]] are the only two that really pop out as worth running
Legendary Enchantment — Background
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, for each opponent, create a 1/1 white Soldier creature token that's tapped and attacking that opponent."
You've always been happiest fighting for a cause you believe in alongside loyal comrades.
Hmm
I'll have to mess with this later
But I think the central question is two-fold
How to get enough mana to kick her several times
How to keep that mana in second main phase
Displacer Kitten is another way to get extra mana after spending it all on her trigger
By blinking rocks
Followed by the classic "okay, but how do I WIN"
I might need to use [[Hullbreaker Horror]] here, it's too good to skip
Creature — Kraken Horror
Flash
This spell can't be countered.
Whenever you cast a spell, choose up to one —
• Return target spell you don't control to its owner's hand.
• Return target nonland permanent to its owner's hand.
7/8
I'm guessing other than ballista
?
If you're making infinite or near infinite mana
Winning with her though... emptying your library with spells and self-mill effects?
[[Brainfreeze]]
I'm not gonna win with Thoracle, I'm not a hack 😛
There's going with lifelink for each creature you control and Aetherflux
[[Candlekeep Inspiration]]
Aetherflux is a fun idea though!
If only that were an instant... still, that's cool!
Cards like [[Rally for the Throne]] etc.
I do like that angle!
Original [[Elspeth Tirel]] combines them
I have a lovely foil Aetherflux that's been looking for a deck 😉
The original is Knight Errant, but yeah, that could be cool!
Why did I think she was second. but you get what I mean...
I definitely do
[[Nykthos Paragon]]
For themes, so far we have -- instants, self-mill, life-gain, token-making...
That's a lot to stuff into a single deck, so I'm looking for places which overlap between them.
Preferably overlapping self-mill, instants, and/or tokens
Aetherflux will handle the life-gain just fine
[[Aetherflux]] [[Zethi]]
Legendary Creature — Human Soldier
Multikicker 
When Zethi, Arcane Blademaster enters the battlefield, exile up to X target instant cards from your graveyard, where X is the number of times Zethi was kicked. Put a kick counter on each of them.
Whenever Zethi attacks, copy each exiled card you own with a kick counter on it. You may cast the copies.
3/3
If I cast 5 spells with Zethi, I gain 25 because of how Aetherflux is phrased
My primary concern with this deck's gameplay is that I'm incentivized to just sink mana casting the same instants/sorceries every turn, without advancing my actual strategy (or doing anything new)
Phyrexian Altar + token-makers fixes some of that, since I can still do new things second main
Same with net-zero-mana instants / sorceries (Snap and Frantic Search)
(Also, note-to-self: Later, I need to use this channel to discuss how to fit ONE spoilers into decks)
It will be OK to discuss new cards in the deck brewing pages?
I still think [[Candlekeep Inspiration]] would be worth including
With the number of instants/sorceries you'll be exiling if you go wide it's a brute force wincon
It should be, I think, if we keep it contained to this single thread.
Okay, so! Since we've counted these spoilers as "official", they're kosher for discussion here.
Let's see if we can find us some slots...
Things I strongly want to add/test:
Avacyn (4): Skrelv, Defector Mite, The Mycosynth Gardens, Elesh Norn MOM, Nahiri
Hapatra (1): Cankerbloom
Teysa (2): The Eternal Wanderer, Norn's Wellspring
Araumi (1): Unctus, Grand Metatect
Katilda (3): Tadeas, Juniper Ascendant, Melira, the Living Cure, Portal to Phyrexia
Light-Paws (1): Skrelv, Defector Mite
Roalesk (4): Blade of Shared Souls, Ezuri, Stalker of Spheres, Bloated Contaminator, Scurry Oak
Avacyn, Hapatra, and Roalesk are the highest priorities since I'm bringing them to commander night tonight.
Hapatra is easy, Cankerbloom is strictly better than [[Outland Liberator]] for my purposes.
Creature — Human Werewolf
, Sacrifice Outland Liberator: Destroy target artifact or enchantment.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
"Just hold still. I'll help you."
2/2
Frenzied Trapbreaker
Creature — Werewolf
, Sacrifice Frenzied Trapbreaker: Destroy target artifact or enchantment.
Whenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
3/3
While generally I'd balk at cutting a werewolf, my Furry Representation Quota (FRQ) is maintained thanks to [[Young Wolf]], so we're safe for that change!
Roalesk and Avacyn are much harder, they'll require thought.
Trying to remember [[ezuri|one]]
Legendary Creature — Phyrexian Elf Warrior
When Ezuri, Stalker of Spheres enters the battlefield, you may pay 3. If you do, proliferate twice.
Whenever you proliferate, draw a card.
"Ah, my old friends. Have you decided at last to stop clinging to the past and join me in the grand pursuit of perfection?"
3/3
After some games today -- [[Portal to Phyrexia]] SLAPS and I am adding it to Katilda, so add that to the list of updates I need to make.
Artifact
When Portal to Phyrexia enters the battlefield, each opponent sacrifices three creatures.
At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. It's a Phyrexian in addition to its other types.
After five thousand years, the nightmare returned.
Just as a pure outlet for that deck's mana?
As an outlet, and also a way to ensure I never lose access to my (very critical) commander!
They can kill Katilda all they want, I'll get her back on my upkeep if needed. Or just steal spicy stuff from opposing graveyards, depending on what the gamestate is. I can easily hit 9 mana on T3-4 in that deck, so it's (bizarrely enough) totally feasible as a "protection" piece.
I made my first set of Roalesk changes before playing tonight, and apart from some unfortunate land-screw, the deck performed very well with the modifications.
IN: Nesting Grounds, Blade of Shared Souls (which is indeed BOSS), Scurry Oak, One With the Kami
OUT: Mage-Ring Network, Urban Daggertooth, Hadana's Climb, Glasspool Mimic (since BOSS is strictly better for my purposes anyway)
This introduces two new combo lines:
- BOSS + Scurry Oak + Roalesk + any counter-based source of mana = infinite proliferate and squirrels
- One with the Kami + Master Biomancer / Bloodspore Thrinax = infinite uses of any sac outlet
On the staxier side of things, [[Nesting Grounds]] also permits me to soft-lock people with [[The Phasing of Zhalfir]], which saved me in games today! Nesting Ground plus Phasing of Zhalfir cost less than five dollars... but the groan when people realized they weren't getting their commanders back was priceless.
This set of changes feels like a pretty solid set of upgrades -- my mana costs stay the same, while I cut a disappointing combo line (Daggertooth + Ballista) and strongly improve my cloning abilities. I do suspect that One With the Kami will come out in favor of ONE cards (the combo is just a little too "cute" to really earn the slot on its own), but that remains to be finalized.
One thing I did notice is that I lack almost any form of recursion in this deck. I'll add that to my pile of considerations. Maybe one of the Tamiyos, to attach that sort of effect to a counter-based value system? [[Tamiyo the Moon Sage]] is absolute GAS in all modes...
Enchantment — Saga
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)
I, II — Another target nonland permanent phases out. It can't phase in for as long as you control The Phasing of Zhalfir.
III — Destroy all creatures. For each creature destroyed this way, its controller creates a 2/2 black Phyrexian creature token.
Legendary Planeswalker — Tamiyo
+1: Tap target permanent. It doesn't untap during its controller's next untap step.
−2: Draw a card for each tapped creature target player controls.
−8: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand."
Loyalty: 4
Or [[Tamiyo Compleated Sage]], if I'm okay exiling things from GY for one-time reuse. OR [[Conduit of Worlds]], if I'm desperate?
Legendary Planeswalker — Tamiyo
Compleated (
can be paid with
,
, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)
+1: Tap up to one target artifact or creature. It doesn't untap during its controller's next untap step.
−X: Exile target nonland permanent card with mana value X from your graveyard. Create a token that's a copy of that card.
−7: Create Tamiyo's Notebook, a legendary colorless artifact token with "Spells you cast cost
less to cast" and "
: Draw a card."
Loyalty: 5
OG Tamiyo would also let me counter-lock people with [[Pact of Negation]] 😛
Eh, I'll think on it overnight...
But tentatively, perhaps [[Tamiyo the Moon Sage]] > [[One with the Kami]].
Legendary Planeswalker — Tamiyo
+1: Tap target permanent. It doesn't untap during its controller's next untap step.
−2: Draw a card for each tapped creature target player controls.
−8: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand."
Loyalty: 4
...am I missing any other solid planeswalkers?
Oh heck
OG Tamiyo's emblem gives me another janky combo line
Any clone spell + Roalesk + Crystalline Crawler = infinite proliferate
[[Teferi, Temporal Pilgrim]] is up there. [[Jace, Cunning Castaway]] is definitely GOOD, but I cut him due to impossible tracking issues he caused.
Legendary Planeswalker — Teferi
Whenever you draw a card, put a loyalty counter on Teferi, Temporal Pilgrim.
0: Draw a card.
−2: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this creature."
−12: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library.
Loyalty: 4
Legendary Planeswalker — Jace
+1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card.
−2: Create a 2/2 blue Illusion creature token with "When this creature becomes the target of a spell, sacrifice it."
−5: Create two tokens that are copies of Jace, Cunning Castaway, except they're not legendary.
Loyalty: 3
hmm
Before I forget -- updates so far to Teysa
REMOVED: Attrition, Command the Dreadhorde, Kalitas Traitor of Ghet, Gix, Plaza of Heroes
ADDED: New Wanderer, New Vraska, Clever Concealment, Mondrak, Nesting Grounds
I'll lay out my reasoning tomorrow morning
Now that I'm awake...
The reasoning behind Mondrak and Clever Concealment should be clear.
Mondrak is a second copy of Anointed Procession that can also be tutored by Search for Glory, it's a crazy-good card. I've also added Nesting Grounds to move around those indestructible counters 😉
Clever Concealment is my second copy of Teferi's Protection, except this one costs zero mana: it's very rare to find spells which can protect planeswalkers without removing their loyalty counters.
I'm intrigued by the potential of the new Wanderer. I consider her to essentially be a board wipe who can protect herself on the turn she enters, in exchange for gaining an emblem every turn afterward that gives me a double-striking Samurai. It's worth testing, at least -- any planeswalker who can create creatures on a non-negative loyalty ability catches my eye.
I'm indecisive on the new Vraska, but I at least want to test her. I wish I had more interactions with Proliferate here -- without them, her ult doesn't do much unless I can keep her around to the next turn (which in turn requires her to get more loyalty, and so on). I suspect she'll end up coming back out, but testing is always worth the time!
Now, the cuts. These were tricky, because the list is just so polished at this point.
Attrition is just too mean. I keep wanting to run it, since it's a spell that I built the deck around and it's so beautiful in foil, but it absolutely cripples my opponents for as long as it sticks on the field. It doesn't lead to fun gameplay choices. Maybe it'll go back in later, it has the pull of a siren song. Kalitas was meant to synergize with this line, so he came out too.
Command the Dreadhorde was intended to be my second copy of Primevals' Glorious Rebirth (one of the best cards in the deck), but the life cost was just too high. I did get to pull off the wombo-combo of Serra's ult plus Command, but it's too unreliable.
Losing Gix might be a problem due to reducing my card draw.
...I continue to wish that [[Inkshield]] could protect my planeswalkers as well, dammit. Nobody swings at me!
From testing so far, it feels like Mondrak is going to significantly change some lines in this deck, as a third copy of that effect -- I may end up putting [[Seraph of the Scales]] back in, since she goes great with token doublers. (And because I love her art, and because she's a solid "rattlesnake" blocker, and because I need a little more reliable token production.)
When Archangel dies, if I control one token doubler, she makes 4 white-black spirits and 2 white spirits. Then the black-white spirits get sacrificed to become 8 white spirits. 14-for-1 value on sac outlets.
But with two token doublers, it becomes 8 white-black spirits and 4 white spirits, then 16 additional white spirits. 28-for-1 value seems worth aiming for 👀
...In a certain sense, Teysa is the hardest deck for me to update. She works in so many spaces, so balance is paramount.
I also have too many cards in the "Sideboard" I want to find space for...
Attrition
Battle Angels of Tyr
Command the Dreadhorde
Elspeth Tirel
Gix, Yawgmoth Praetor
Ignite the Beacon
Kalitas, Traitor of Ghet
Life Insurance
Mana Crypt
Master of Ceremonies
Nykthos, Shrine to Nyx
Peacekeeper
Plaza of Heroes
Priest of Forgotten Gods
Seraph of the Scales
Smothering Tithe
Sorin, Grim Nemesis
The Meathook Massacre
Tymna the Weaver
Urza's Ruinous Blast
Urza's Sylex
I feel like Gix is prolly more useful than Vraska, but understand the appeal of new planeswalkers in the color pair, especially one with Proliferate.
Yeah, I suspect I'll end up going back to that in the end. Or just go back to Tymna in that slot instead.
Why would you use Tymna over Gix?
Denying my opponents draw, mostly.
Ah, fair
But, every attack against one of your opponents is an attack not against one of your planeswalkers, which is cool
...also very true!
I could also stick Breena back in
Breena, Gix, and Tymna are kinda the "big three" of that sort of effect
There's a local EDH tournament today -- a university rivalry sort of thing -- so I've updated all my decks to pre-test ONE cards.
The current set of swaps is something like:
Avacyn: Scavenger Grounds and Gerrard's Hourglass Pendant OUT; Skrelv and Mycosynth Gardens IN
Hapatra: Ohran Frostfang and Outland Liberator OUT; Cankerbloom and Gix IN
Teysa: Attrition, Kalitas Traitor of Ghet, Urza's Sylex, Plaza of Heroes, Command the Dreadhorde OUT; Mana Crypt, Smothering Tithe, The Eternal Wanderer, Mondrak Glory Dominus, Clever Concealment IN.
Araumi: Gnawing Vermin OUT; Unctus Grand Metatect IN
Roalesk: Tezzeret's Gambit, Toski Bearer of Secrets, Sakashima's Will, Glasspool Mimic OUT; Blade of Shared Souls, Scurry Oak, Experimental Augery, Jace Cunning Castaway IN
(I tinker with my decklists a lot, if that wasn't clear.)
I went 3 wins / 1 loss at this event, so the new changes seem to be working well!
Based on some of the things I saw here, I can say with 100% certainty that Teysa's changes improved the deck immeasurably, and [[Mycosynth Gardens]] is great in staxy games (I copied Esper Sentinel while controlling a Static Orb)
[[Experimental Augery]] saved my life one game, so that one's got the stamp of approval too. I won by proliferating someone else's saga at the 'wrong' time, which messed up all their plans.
I'll also be tuning Roalesk further with some play issues in mind, particularly cutting some of the higher-cmc / lower-impact enchantments in favor of quietly useful proliferate effects like [[Bloated Contaminator]] or [[Unnatural Restoration]].
Creature — Phyrexian Beast
Trample
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Whenever Bloated Contaminator deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
4/4
Sorcery
Return target permanent card from your graveyard to your hand. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
"If you don't reassemble me immediately, the Mother of Machines will notice my absence, and this entire layer will face her wrath!"
Or [[Smell Fear]], as proliferatey removal
Tentatively: ADD Bloated Contaminator and Unnatural Restoration, CUT Paradox Zone and Midnight Clock. Still gotta find a copy of Sword of Truth and Justice, to see if that does good work.
The only other note from tonight was that Mana Crypt might make Teysa too strong, but...
We'll burn that bridge when we get there.
I got to do the wombo-combo of [[Smothering Tithe]] + [[Bennie Bracks]], which was great
Legendary Creature — Elf Druid
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
At the beginning of each end step, if you created a token this turn, draw a card.
His enthusiastic curiosity puts even the most fearsome of beasts at ease.
3/2
I'm not afraid to talk to myself 😂
I tinker aggressively with all my lists, so the crazy length of this thread is a reflection of that fact
Especially around spoiler season, when I'm impatient to add all the fun new toys
...speaking of which, another update: I'll be trying the blue Dominus and [[Serum Snare]] over my two "fast" counterspells (Pact and Mana Drain). Who needs stack interaction anyway? 😛
I was considering [[Infectious Bite]] as well, but I think that's too unfun (since proliferating 9 times is pretty trivial)
No card found for “Infectious Bite”
Ah, never mind. Apparently it's not on Scryfall yet.
I don't have the money or time to constantly edit my decks, or else I would.
I do constantly consider edits though
I don't actually spend much on Magic these days, honestly
Most of the cards I'm swapping in and out are either 1) things I own, or 2) very cheap
But I spend a large amount of time tinkering, it's sorta my idle-time hobby
In my continuing saga of making every card in Roalesk interact with counters in some way:
- Mystic Remora
- Silkguard
- Tainted Observer
- One with the Kami
- Heroic Intervention
- Ledger Shredder
Are there any good counter-based substitutions for Sol Ring, Mana Crypt, or Carpet of Flowers?
I think those are literally the last three cards which are "generic goodstuff" in the entire 99.
...god, maybe [[City of Shadows]]
And perhaps [[Gemstone Caverns]]?
Legendary Land
If Gemstone Caverns is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add
. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Or [[Jeweled Amulet]] or [[Pyramid of the Pantheon]]? We're really scraping the bottom of the barrel here
Gemstone Caverns, Jeweled Amulet, and Gemstone Array over Carpet, Crypt, and Sol Ring
Let's see if it still functions
cracks knuckles
Okay, so!
Basically completely rebuilt my Roalesk deck from scratch
Here's the overall changelog (20 swaps overall):
ADDED
Tainted Observer
Serum Snare
Blade of Shared Souls
Tekuthal, Inquiry Dominus
Unnatural Restoration
Experimental Augery
Silkguard
Nesting Grounds
Cankerbloom
Ezuri, Stalker of Spheres
City of Shadows
Gemstone Caverns
Utopia Mycon
Park Heights Maverick
Tamiyo, Compleated Sage
Smell Fear
Neoform
Vivien, Monsters' Advocate
Jace, Cunning Castaway
CUT
Teferi, Master of Time
Master Biomancer
Sol Ring
The Phasing of Zhalfir
Mana Crypt
Walking Ballista
Quest for Renewal
Carpet of Flowers
Heroic Intervention
Mana Drain
Pact of Negation
Ledger Shredder
Paradox Zone
Tezzeret’s Gambit
Umezawa's Jitte
Contagion Engine
One with the Kami
Toski, Bearer of Secrets
Reliquary Tower
With these changes, I've altered the list such that EVERY nonland card in the deck manipulates counters in some manner, no exceptions.
I've also managed to keep the FRQ high, which pleases me!
I'm most excited to test Utopia Mycon, to get some spore action going on
Since I've added a minor token subtheme this time around, to synergize with Tainted Observer & Blade of Shared Souls in particular, since they're both GAS with any counter-related token producer
City of Shadows slaps (well, aside from the price-tag), especially with the new tokens being expendable sources of that first counter.
Vivien is the newest change, and she may come back out.
guess who's back
My Roalesk changes have... not entirely gone well, so far, but I think that's just a low sample size effect (and/or bad shuffling), so I'm gonna play it a little longer before I make a final decision.
But! We have a different deck we're building today.
Who wants to help me brew [[Solphim, Mayhem Dominus]]? Currently zero decks on EDHRec.
Legendary Creature — Phyrexian Horror
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead.


, Discard two cards: Put an indestructible counter on Solphim, Mayhem Dominus. (
can be paid with either
or 2 life.)
5/4
I opened a foil in my pre-release, and now I want to tinker with it.
This line of thought started with [[Repercussion]] -- "I'll Bolt your bird, that's 6 damage, then that'll be 12 to the face..."
Problem is, there's not many cards LIKE Repercussion...
[[Satyr Firedancer]] does the reverse, I suppose, and [[Toralf]] seems like gas here.
Legendary Creature — God
Trample
Whenever a creature or planeswalker an opponent controls is dealt excess noncombat damage, Toralf deals damage equal to the excess to any target other than that permanent.
5/4
Toralf's Hammer 

Legendary Artifact — Equipment
Equipped creature has "
,
, Unattach Toralf's Hammer: It deals 3 damage to any target. Return Toralf's Hammer to its owner's hand."
Equipped creature gets +3/+0 as long as it's legendary.
Equip 

[[Heartless Hidetsugu]] of course, lol
[[Spiteful Repossession]], of course...
And I could run Anger of the Gods to keep my FRQ at acceptable levels!
What good options do I have for widely distributed damage?
[[Magmatic Core]], [[Pyrokinesis]], [[Impact Resonance]], [[Arc Lightning]], [[Fury]], [[Ghired's Beligerence]] if I can think of a good way to abuse tokens...
Enchantment
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your end step, Magmatic Core deals X damage divided as you choose among any number of target creatures, where X is the number of age counters on it.
@wispy solstice here!
Howdy. Like I was saying dareti and goblin welder stuff is good with the discard. In which instance other cards like refleki of Kiki jiki, darcy, and unholy heat become a lot better
[[dragons rage chann]]
Creature — Human Shaman
Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Delirium — As long as there are four or more card types among cards in your graveyard, Dragon's Rage Channeler gets +2/+2, has flying, and attacks each combat if able.
1/1
Initials spell out darcy
Ahhhhh
I'm actually unsure how [[Flame Spill]] interacts with damage doublers, stand by
Vehicles are also probably super good with many boardwipes
And Planeswalkers obviously
Definitely, though Solphim only interacts with noncombat damage
There's some decent Madness spells hanging around
[[Anje's Ravager]] keeps hands (decently) full, good old [[Fiery Temper]], [[Violent Eruption]]
This could also obviously be a dragon's approach deck
True, though I'm not a huge fan of that strategy tbh
Let's attack this a different way for a second
Obviously Solphim is great with any kind of wide-ranging board wipe sort of spell
And absurd with Repercussion, Satyr Firedancer, Toralf, etc
Same
But what "group slug" cards does red have?
Stuff like [[Harsh Mentor]] gets LETHAL when doubled
Lmao YEAH
Omg
Ooooh, I have a foil of that sitting around
[[Aether Flash]] to keep the battlefield clean
[[Ankh of Mishra]] -- f-ck ur landfall deck
I love pestilence. One of my favorite cards to play in pauper. And now an excuse to play it in Commander that's good
[[Auntie Blyte, Bad Influence]] seems decent here -- I'm sure SOME of my stuff will damage myself
[[Battle Strain]]: "blocking? gross"
[[manabarbs]]
Legendary Creature — Human Shaman
Partner with Shabraz, the Skyshark (When this creature enters the battlefield, target player may put Shabraz into their hand from their library, then shuffle.)
Whenever you discard a card, put a +1/+1 counter on Brallin, Skyshark Rider and it deals 1 damage to each opponent.
: Target Shark gains trample until end of turn.
3/3
[[Burning Earth]]
[[Caltrops]] lol
[[spellshock]]
Yeah, that was my first thought -- I have a foil copy, and I really want to use it
"Bolt your Bird, deal 12 to your face" seems good 😛
[[Curse of Shaken Faith]]
[[Chandra, torch of]] is so good
Legendary Planeswalker — Chandra
+1: Exile the top card of your library. You may cast that card. If you don't, Chandra, Torch of Defiance deals 2 damage to each opponent.
+1: Add 
.
−3: Chandra, Torch of Defiance deals 4 damage to target creature.
−7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."
Loyalty: 4
Either you draw a card and deal 4 to all opponents, ritual, or deal 8 damage to a creature
Plus she dodges wipes
And if I can get away with the -7 (such as dropping her, and using her RR mode to drop Blasphemous Act with an indestructible Solphim), it's LETHAL
[[Browbeat]] finally finds a home??
OOOOH
[[sulfuric vortex]] just to be a silly goose
it's a vertical cycle I think
Bolt bend
[[combustible gearhulk]]
nice nice
It's good in this deck
[[book burning]] lol
would [[nesting grounds]] let you move the indestructible counter to other creatures?
[[book burning]][[breaking point]] are the other cards in the cycle
It would indeed!
Hm. How is [[Sin Prodder]] worded?
[[cave in]]
[[Ancient Runes]] stings a lot more when doubled
[[dictate of the twin gods]]
[[Chandra's Ignition]] natch
Sorcery
Target creature you control deals damage equal to its power to each other creature and each opponent.
In the moment before her execution, she realized what it meant to be a pyromancer, to be alive, to be Chandra.
[[dong zhou]] for the Memes
crap how did I miss [[Glint Horn Buccaneer]]
[[court of ire]]
"Ya SURE you want to attack me?"
[[pyrokinesis]]
[[Fiery Encore]]
...honestly this is feeling like a control deck
It definitely likes those effects, but we can also play the artifact variants!
Since Solphim isn't color-limited
[[Maddening Hex]]
[[curse of shaken faith]]
[[Structural Assault]] seems FUNNY here
Sorcery
Destroy all artifacts, then Structural Assault deals damage to each creature equal to the number of artifacts that were put into graveyards from the battlefield this turn.
After the attack on the Vantoleone, the fragile balance of power shattered completely, and the city descended into chaos.
[[neheb eternal]] 🔥 😍
Legendary Creature — Zombie Minotaur Warrior
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
At the beginning of your postcombat main phase, add
for each 1 life your opponents have lost this turn.
"This is what glory looks like." —Nicol Bolas
4/6
[[Price of Progress]] natch
[[Runeflare Trap]] -- F_CK YOU BLUE PLAYER
[[soulfire eruption]]
Sorcery
Choose any number of target creatures, planeswalkers, and/or players. For each of them, exile the top card of your library, then Soulfire Eruption deals damage equal to that card's mana value to that permanent or player. You may play the exiled cards until the end of your next turn.
Forsake flesh. Choose fire.
[[koth, fire of resistance]]
Legendary Planeswalker — Koth
+2: Search your library for a basic Mountain card, reveal it, put it into your hand, then shuffle.
−3: Koth, Fire of Resistance deals damage to target creature equal to the number of Mountains you control.
−7: You get an emblem with "Whenever a Mountain enters the battlefield under your control, this emblem deals 4 damage to any target."
Loyalty: 4
Ramp, removal, ult wins the game?
I did just open a foil copy today...
[[leyline of combustion]]
I'm sad that there's not more cards which let me scale exponentially with Solphim, though
All I can think of are Repercussion and Toralf
[[reaver titan]]
ahahaha
meta dependent, but [[roiling vortex]]
[[Wheel of Misfortune]] deals damage, doesn't it
Sorcery
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.
[[Defiler of Instinct]] feels solid
Creature — Phyrexian Kavu
First strike
As an additional cost to cast red permanent spells, you may pay 2 life. Those spells cost
less to cast if you paid life this way. This effect reduces only the amount of red mana you pay.
Whenever you cast a red permanent spell, Defiler of Instinct deals 1 damage to any target.
4/4
[[tectonic giant]]
Creature — Elemental Giant
Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one —
• Tectonic Giant deals 3 damage to each opponent.
• Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
3/4
[[Goblin Sharpshooter]] to clear boards
another "screw you control players" card [[vicious shadows]]
[[sarkhan the masterless]], sorta?
Legendary Planeswalker — Sarkhan
Whenever a creature attacks you or a planeswalker you control, each Dragon you control deals 1 damage to that creature.
+1: Until end of turn, each planeswalker you control becomes a 4/4 red Dragon creature and gains flying.
−3: Create a 4/4 red Dragon creature token with flying.
Loyalty: 5
If I'm casting enough stuff from exile (since that's the trend these days), [[Passionate Archaeologist]]?
ehhhh? Seems like it needs some support
[[zo zu the punisher]]
Legendary Creature — Goblin Warrior
Whenever a land enters the battlefield, Zo-Zu the Punisher deals 2 damage to that land's controller.
He does not tolerate intruders.
2/2
and I guess [[ankh of mishra]]
I like [[Maddening Hex]] quite a bit.
[[Arcbond]]?
that's just a risk we're going to have to take, buddy
Good old [[Spellshock]] and [[Eidolon of the Great Revel]], of course.
[[Syr Carah, the Bold]] to keep my hand full?
Legendary Creature — Human Knight
Whenever Syr Carah, the Bold or an instant or sorcery spell you control deals damage to a player, exile the top card of your library. You may play that card this turn.
: Syr Carah deals 1 damage to any target.
"Duty and honor are reasons enough, but beating you will also be a pleasure."
3/3
[[Cemetery Gatekeeper]] as a third Zozu effect
[[Quest for Pure Flame]] as a one-turn murder spell
Enchantment
Whenever a source you control deals damage to an opponent, you may put a quest counter on Quest for Pure Flame.
Remove four quest counters from Quest for Pure Flame and sacrifice it: If any source you control would deal damage to a permanent or player this turn, it deals double that damage to that permanent or player instead.
[[Volatile Arsonist]]
Creature — Human Werewolf
Menace, haste
Whenever Volatile Arsonist attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
4/4
Dire-Strain Anarchist
Creature — Werewolf
Menace, haste
Whenever Dire-Strain Anarchist attacks, it deals 2 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
5/5
[[Scab Clan Berserker]]
Creature — Human Berserker
Haste
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever an opponent casts a noncreature spell, if Scab-Clan Berserker is renowned, Scab-Clan Berserker deals 2 damage to that player.
2/2
ohshit [[Sardian Avenger]]
Creature — Goblin Warrior
First strike, trample
Whenever Sardian Avenger attacks, it gets +X/+0 until end of turn, where X is the number of artifacts your opponents control.
Whenever an artifact an opponent controls is put into a graveyard from the battlefield, Sardian Avenger deals 1 damage to that player.
1/1
[[Tunnel ignus]] lol
[[flame channeler]]
Creature — Human Wizard
When a spell you control deals damage, transform Flame Channeler.
At the edge of night, on the cusp of winter, the allure of fire grows ever stronger.
2/2
Embodiment of Flame
Creature — Elemental Wizard
Whenever a spell you control deals damage, put a flame counter on Embodiment of Flame.
, Remove a flame counter from Embodiment of Flame: Exile the top card of your library. You may play that card this turn.
Never again would she fear the dusk.
3/3
[[scalding salamander]] is just a little man
[[scald]]
I'll take another stab at this in the morning 😂
One more for the road: [[Chandra's Incinerator]] natch
Creature — Elemental
This spell costs
less to cast, where X is the total amount of noncombat damage dealt to your opponents this turn.
Trample
Whenever a source you control deals noncombat damage to an opponent, Chandra's Incinerator deals that much damage to target creature or planeswalker that player controls.
6/6
...heck, we also have the whole [[Wildfire]] cycle available here
Apparently I missed the best discussion by an hour 😣
I have to put the suggestion in to make Solphim a stuffy doll.
[[Pariah's Shield]], [[Fiendlash]] and [[Blazing Sunsteel]]
But it's immensely fun with Repercussion
[[Magnetic Theft]] can help with equip costs or as a way to borrow something like maybe a pesky Commander's Plate
I'll come back and discuss more tomorrow! Hah
...waking up the morning AFTER a deckbuilding binge feels like a hangover
"god, what did I brew last night"
LOL
Daedalus truly brews on another level from the rest of us
I usually avoid the issue by not going to sleep when I have a build binge.
Imaging not brewing whilst asleep
Forgive me, I'm a scrub, a noob, and a god-damn casual
"Morning after" brewing is basically digging through chat-logs in four servers to collect everything we all tossed out
Speaking of which!
Here's everything we pulled together yesterday, as far as I can tell
[[neheb the eternal]] 😠
Legendary Creature — Zombie Minotaur Warrior
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
At the beginning of your postcombat main phase, add
for each 1 life your opponents have lost this turn.
"This is what glory looks like." —Nicol Bolas
4/6
cant think=no sad ❤️
Okay, it's late-night, which means it's time for more brewing thoughts.
I think that, when I build this, I want to prioritize wipes which deal 3 damage to all creatures where possible.
6 damage is enough to wipe MOST opposing creatures, and it should be feasible for most of my critical creatures to have 4 toughness -- Glinthorn Buccaneer, Toralf, Tectonic Giant, Terror of the Peaks, and Torbran are all sized this way. I think "3 to my stuff, 6 to opposing stuff" is the sweet spot where VERY few opposing things will survive, but I can feasibly have my stuff live through it most of the time!
I can also run the pro-red Swords of X and Y to dodge my own damage-based wipes, especially since two of them (Fire/Ice and War/Peace) also do non-combat damage.
I'm concerned about lacking card advantage in mono-red, so I want to avoid using Solphim's discard ability unless necessary (or unless it grants me advantages like madness)
Unfortunately there aren't too many good spells active in graveyard in mono-red, which means it'll be hard to get value after discarding: sure, we get Past in Flames, but that's better suited to a storm deck than whatever this is
At least we get Risk Factor, I guess.
There are some madness cards that may be worth running.
But not enough for them to be a real plan with the discard
Like [[Revolutionist]]
Oh. You have [[Library of Leng]] right?
Or is that only when you're forced to discard rather than as part of the cost?
Library of Leng won't work, yeah.
Hmm
Yeah, in mono-r it's either a few madness cards or [[Containment Construct]] then
Or I guess [[Currency Converter]] or [[Bag of Holding]]
I need 13 cuts, help... 😭
...holy crap, I was playing Solphim in an online game, and I got a turn 3 kill
T1: Mountain, Mana Crypt, Descent into Avernus
T2: Mountain, Solphim, keep the 2 treasures
T3: (opponents each played two creatures using the mana) Each opponent took 8 from Descent. I cast Repercussion, made Solphim indestructible, then cast Chain Reaction. 7 damage to each creature, doubled by Solphim, doubled AGAIN when Repercussion threw it around = 56 to each opponent's face.
@rare mango , I want you to know, I've been converted to the cult of Descent into Avernus
In a previous game, although I lost, I also learned that [[Toralf]] + [[Fiendlash]] is pseudo-infinite here!
Legendary Creature — God
Trample
Whenever a creature or planeswalker an opponent controls is dealt excess noncombat damage, Toralf deals damage equal to the excess to any target other than that permanent.
5/4
Toralf's Hammer 

Legendary Artifact — Equipment
Equipped creature has "
,
, Unattach Toralf's Hammer: It deals 3 damage to any target. Return Toralf's Hammer to its owner's hand."
Equipped creature gets +3/+0 as long as it's legendary.
Equip 

I cast Lightning Bolt on an opponent's creature (4 toughness).
Solphim doubled to 6, so 2 damage is counted as "excess" for Toralf.
I threw that 2 damage back at Solphim (who had a Fiendlash attached).
Solphim deals 10 damage to an opponent's creature. That's enough to get a self-sustaining loop going, to wipe all opposing creatures -- and if it's ever NOT enough, throwing the remaining 1 leftover damage back at Solphim "regenerates" it back to 10. Bounce it around a few times then nail an opponent in the face.
Anyone able to help me with the last few cuts? https://www.moxfield.com/decks/nn2meeu8ME-pJi-tES29Tg
Holy CRAP, I didn't realize how strong Arcane Bombardment is, when Solphim lets me sculpt my discards
I had a game where I discarded Soulfire Eruption, then immediately recast it the next turn
On the other side of the coin, this is the fairest deck with Breach I've ever played
It can't combo with Breach (well, not without a LOT of bizarre luck), it's straight-up red Regrowth here
It’s still among the best non-mass regrowths out there
I might have to add [[Mizzix's Mastery]] here, to discard something high-cost then cast it?
Sorcery
Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery.
Overload 


(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
alright I have a few cuts
either Vance's blasting cannons or brazen cannonade. Both are just so underwhelming imo
irencrag feat? I don't understand
the big one is this list:
End the Festivities
Pyroclasm
Anger of the gods
Sweltering Suns
Chain reaction
Blasphemous Act
Volcanic Torrent
Impact Resonance
All of these except end the festivities hit only creatures. LOOOOOOTTA board wipes. Pick your favorite 2 or 3 and cut the rest
Irencrag, sink it into something like Rolling Earthquake for X=6, 12 to each opponent
Oh, but I LIKE board wipes 👀 Especially when they don't hit my commander.
Fair point, though, I'll make some cuts from that list!
(Remember that Repercussion + Boardwipe is sorta the thing which initiated this idea)
you won't have repercussion every game. I only included one card that hits players in that list 🙂
as a red mage I favored cards that, uh, progress the game state via reduction of life totals 🔥
Fiendlash also does something similar, to be fair, but yeah
fiendlash hits players, so it's chill
I meant it’s similar to Repercussion but yeah
oh gotcha 👍
Okay, among these, I'll definitely cut End the Festivities, Pyroclasm, and one of Chain Reaction / Sweltering Suns. I can't cut Anger of the Gods, though, that would unacceptably lower my FRQ.
I've also cut Maddening Hex, Brazen Cannonade, Vance's Blasting Cannons, Flame Channeler, and Torbran. But I added Wheel of Fortune because I found an extra one sitting around, and I guess it can do the memes play of Mana Geyser (or J Will) + Breach + Wheel.
Oh, heck. I thought Volcanic Torrent hit opponents as well. That's out, then!
I think I can safely go down at least one land as well.
So that brings me to 103.
Could cut Aether Flash, it's a LITTLE too "prison-y" for me, I guess?
[[Aether Flash]]
"Whenever a creature comes in, deal 2 4 damage to it"
Oooh, could try [[Furnace Punisher]], since I opened him in the shiny new foil
I'm curious to know how it goes.
Also curious to know how new Ezuri is working in Roalesk
@static spire if I have a question about one of your decks should I ask on Moxfield, this thread or PM?
Any of the above!
OK, in Vadrok, Hedron Crab vs [[Grinding Station]] is it just better to have the creature down early to mutate onto vs artifact sacrifice (since you have ways of infinite treasure generation)
Since I didn't see as much landfall synergy
I'm not asking you to justify it, I'm just looking at doing Vadrok and considering the importance of 1-drops
I've found that Hedron Crab is a really solid card for the deck, overall. Sure, there's not too much landfall synergy, but we do run all the fetches -- and even a consistent "mill 3" each turn is great, when it costs zero mana and offers a mutate-able creature.
Grinding Station rarely ended up working well in my experience. I only have one creature which really generates Treasures, and we usually just WIN if we drop Dockside. Meanwhile, Grinding Station offers an additional wincon with Underworld Breach (any mana-positive rock + Grinding Station + Breach), but we ALSO tend to just win if we drop Breach with a moderately stocked graveyard.
Overall, I've found Hedron Crab to be a solid value-mill piece (manaless mill is SWEET) while Grinding Station tends to only be useful when I'm already winning.
(Also, if you want me to see something, don't be afraid to @ me!)
I never mind the pings, it helps me keep conversations straight
FWIW it's a less good equipment-based idea that likely would be more sensible to have as Koll instead. I'll put up a thread if it gets to that point.
On a different topic, I played against [[Elesh Norn, Mother of Machines]] IRL for the first time yesterday.
Legendary Creature — Phyrexian Praetor
Vigilance
If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Permanents entering the battlefield don't cause abilities of permanents your opponents control to trigger.
4/7
Maybe it was an aberration, but she stopped three other decks in their tracks pretty hard.
I may have to fit her into my Avacyn deck now 😂
Depending on the other decks I'm not surprised.
I told my husband you'll be able to see she's a "problem" if there's a significant increase in decks running [[Lotus Field]] 😆
We opened one and it's going in his [[Preston]] deck, so that's now officially a terror.
Even if you don't have many ETBs to double in Avacyn the restriction on your opponents slows things down so much.
In my 4 best decks that are (at best) fringe cEDH in their current state it stops 2 of them.
Or at least significantly slows down one and basically stops Urza.
No karnstruct on etb -> significantly delayed polykraken. And it would possibly have to wait for Urza's Saga's second phase (which is delayed by 1 turn) unless you polymorph Urza.
What were the 3 decks?
note: I do not currently think she's a problem and I don't think any potential deckbuilding changes would necessarily be unhealthy.
Brago, my Avacyn, Orvar
I sort of want to try making a spellslinging deck with her because she doubles imprint triggers.
So the scepter can cast 2 instants for 2 mana.
I'm testing Elesh Norn and Eidolon of Rhetoric over Terror of the Peaks and Puresteel Paladin in Avacyn, for now.
Feels a little bad to cut two ETB effects when adding Norn, but it's inevitable.
Yeah
Also! I made a few idle changes to my Teysa list that I wanted to log here:
ADD: Sorin Lord of Innistrad, Kalitas Traitor of Ghet, Attrition
REMOVE: Vraska Betrayal's Sting, Ajani Strength of the Pride, Beckon Apparition
Vraska didn't work?
Nah, she just was too far from my central goal (have walkers produce tokens with dangerous ults)
And I needed more black token production, since it's ABSURD with Mondrak
(Make double black tokens, then double them AGAIN when turning them white with Teysa)
Vraska MAY go back in, to replace [[Professor Onyx]], but that's a change for later.
Legendary Planeswalker — Liliana
Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 2 life and you gain 2 life.
+1: You lose 1 life. Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
−3: Each opponent sacrifices a creature with the greatest power among creatures that player controls.
−8: Each opponent may discard a card. If they don't, they lose 3 life. Repeat this process six more times.
Loyalty: 5
I like the fact that Professor Onyx + Plumb the Forbidden + 20 tokens is an instant kill
It gives me a quick way to end games once I REALLY start drawing, while still being planeswalker-centric
I also broke my losing streak with Roalesk yesterday, but I definitely have some changes I want to make
Particularly, Walking Ballista, Teferi, and Jitte really need to go back in.
I missed that those were ones you took out.
Yeah, I was tinkering a LOT.
I was kinda trying to lower the power level?
But I've gotten WAY too low on interaction now
And low on ways to, you know, close out the game after I get infinite proliferate/mana
New Ezuri at least draws the deck
He's one of four that draw the deck on counter placement, yeah
[[Evolution Sage]], [[Generous Patron]], [[Benthic Biomancer]], new Ezuri
Creature — Elf Druid
Landfall — Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
"To care for yourself, cultivate the world. To care for the world, cultivate yourself."
3/2
Also [[Greater Good]] or [[Toothy]], in practice
Legendary Creature — Illusion
Partner with Pir, Imaginative Rascal (When this creature enters the battlefield, target player may put Pir into their hand from their library, then shuffle.)
Whenever you draw a card, put a +1/+1 counter on Toothy, Imaginary Friend.
When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it.
1/1
I'm thinking -- perhaps I shall cut Smell Fear, Mystic Remora, and Park Heights Maverick for Ballista, Jitte, and Teferi?
I really want to CAST Park Heights Maverick before cutting him though 😂
...In truth, I think Roalesk needs a full rebuild
The rest of the recent changes have felt good, though: I haven't missed Jeweled Amulet, Master Biomancer, Quest for Renewal, or The Phasing of Zhalfir
Utopia Mycon might be too weak, or too slow, but I still want to test him.
He fits in the middle of the Venn diagram of effects I want: token-producers for that subtheme, and mana generated from proliferate. He's also a low-cmc spell, which I'm... generally lacking in this deck 😅
The major problem is that he only gets his first counter at upkeep, so I can't drop him in the middle of a loop and get to DO anything with him.
For now, I'll cut Plaxcaster Frogling over Park Heights Maverick
This raises my curve slightly, unfortunately, but sometimes that's inevitable.
Additionally, cutting Nesting Grounds, Gemstone Caverns, Cankerbloom, and Archmage Ascension in favor of Ledger Shredder, Sol Ring, Mana Crypt, and Carpet of Flowers.
So, to summarize:
ADD: Ballista, Jitte, Teferi, Ledger Shredder, Sol Ring, Mana Crypt, Carpet of Flowers
REMOVE: Smell Fear, Mystic Remora, Plaxcaster Frogling, Nesting Grounds, Gemstone Caverns, Cankerbloom, Archmage Ascension
(Note to self: I also wish to include a Nykthos in this deck in the future, but need to keep colorless land fraction down)
Can anyone help me find one cut for my Avacyn list? I want to stick [[Goblin Engineer]] back in.
https://www.moxfield.com/decks/Vpiz7R8Rfk-0J7yX0AUQtA
Since it looks like you made a cut (as engineer is in the list), what was it?
Tentatively cutting [[Rune Tail]]
I’ve had a LOT of people tell me to cut Elesh Norn but I at least want to test her first
My recent cuts were Puresteel, Terror of the Peaks, and Rune-Tail for Elesh, Goblin Engineer, and… something else, I forget
snaps fingers Eidolon of Rhetoric, that was the other add.
I may reverse some proportion of these
In particular, the dream is controlling both Terror and Elesh right? 😛
Maybe Fiery Emancipation out, Terror in?
A damage source to replace a damage amplifier?
But dear GOD the tripled damage does work fast
cut winter orb 😡
TLDR, I think I do want to stick Terror back in. If Goblin Engineer doesn’t suffice, I’ll put the big dragon in that slot. Otherwise it’ll be time for another cut, yaaaaaaay
Another potential cut could be [[Spectacular Showdown]]? But that card has been SUPER solid so far
Sorcery
Put a double strike counter on target creature, then goad each creature that had a double strike counter put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Overload 


(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
It's an interesting card. If it's doing well-ish it might be worth keeping in for "fun" reasons
I tend to just use it as “2 mana permanent double strike” effect, but whenever I DO hit the 7-mana mode it’s hilarious
It makes me sad to cut a Fox Monk, but my FRQ is safe due to [[Aggravated Assault]]
frq?
I finally got an Aggravated Assault (not as pretty as that one). I'm thinking of putting it in Urtet.
Furry Reference Quotient
Daedalus needs every deck to have at least one card that signifies her furry status
I remembered that part. Just not what it shortened to 😅
It's true!
Apparently I need a cut for the new Jin-Gitaxias 😭
Hm. For now, [[Jin Gitaxias | MOM]] in, [[Contagion Engine]] out.
Legendary Creature — Phyrexian Praetor
Ward 
Whenever you cast a noncreature spell with mana value 3 or greater, draw a card.

: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand.
5/5
The Great Synthesis
Enchantment — Saga
(As this saga enters and after your draw step, add a lore counter.)
I — Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis.
II — Return all non-Phyrexian creatures to their owners' hands.
III — You may cast any number of spells from your hand without paying their mana cost. Exile The Great Synthesis, then return it to the battlefield (front face up).
Also swapping [[Blast Zone]] out for [[Nesting Grounds]] in.
Something I'm realizing is that colored pips are a real downside for equipment
Because they conflict badly with Mother of Runes effects and the Swords of X and Y
For this reason, I'm testing [[Terror of the Peaks]] in, [[Two-Handed Axe]] out.
If we're gonna include Elesh Norn, might as well include more blink and ETB payoffs!
This also turns [[Eldrazi Displacer]] into a repeatable kill spell.
Or [[Sword of Hearth and Home]], for that matter.
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from green and from white.
Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.
Equip 
Okay, to summarize my current swaps in Avacyn:
Engineer / Terror / Eidolon IN
Rune-Tail / Two-Handed Axe / Puresteel OUT
A new little project I was working on tonight!
This is the result of one hour deckbuilding (with a timer)
Potential format for a series aside, seems pretty solid
Thanks! Anything you can see to add?
Why is there 2 of the same Teferi in considering?
Uh, because I made a mistake lol
I feel like mind over matter is too pip intensive to really leverage phyrexian heliods cost reduction. Lore broker seems really good here though
True, though if I DO hit the UUUU cost, I'll never need to worry about colored mana again. Still, yeah, that's why I cut it from the mainboard
Diminishing returns seems really good here though, keeps the engine going while being a deecent payoff
just hard to find a cut for
that may clause really hurts it
I'm so damn tempted to use this meme in the primer
But I think it's a bit too off-color for Moxfield's standards, alas
Also, I've seen SOME people using this meme in a vaguely racist manner, and I don't want to imply anything along those lines
BIG sadge
I'll think on it overnight
2am is a BAD time to make decisions
but a GOOD time for deckbuilding
What? The meme isnt at all racist, neither is the other ainsley meme
I would just make sure that oil is used in the decks name somewhere and that'll ensure everyone understands it as phyrexian oil related
Generally just decking people out haha
😐
as long as you control three or more artifacts.
: If you both own and control Urza, Lord Protector and an artifact named The Mightstone and Weakstone, exile them, then meld them into Urza, Planeswalker. Activate only as a sorcery.
: Seraph of the Scales gains deathtouch until end of turn.