#General deckbuilding Q&A and Short Discussion

1 messages · Page 12 of 1

grand coyote
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[[zedruu]]

hollow latchBOT
grand coyote
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You could throw in [[zidane, tantalus thief]]

hollow latchBOT
grand coyote
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The stuff you’ll want no matter what is more ways to give your opponent stuff:
[[role reversal]]
[[bazaar trader]]
[[vedalken plotter]]

hollow latchBOT
rotund forge
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A funny zedruu I know about is an enchantress build that gives away the auras while they're attached to your creatures.

graceful knot
rotund forge
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Yeah, that's why I was like, how mean do you want it.

fallow needle
hollow latchBOT
autumn rose
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I built this deck as a +1/+1 and sacing tokens but it has struggled in games due to never getting enought counters on my creatures or commander being removed. Was wondering if adding more cards caring about +1/+1 counters would be the way to go or if there just any help i could get ill take.
https://archidekt.com/decks/13024456/ghave

Archidekt

Ghave, Guru of Spores - Commander deck

(1) Commander • (6) Counters • (15) Draw • (5) Finisher • (36) Land • (2) Protection • (12) Ramp • (12) Removal • (1) Sac Outlet • (10) Tokens

rotund rose
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What car should I replace for terror of the peaks? And should I replace Deadpool for “the master multiplied” as the commander

runic linden
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as chaotic as possible, I think

autumn rose
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I need help building a aggresive equipment deck that is cheap and can do good consistently. If there good thoughts on commanders or cards anything can help

graceful knot
hollow latchBOT
autumn rose
graceful knot
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So it's not up to date at all but it should be an okay starting point still as the vibe is still similar

shell osprey
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Has anyone built discard in a way that they have found a bit more interesting than the regular mono black Tergrid/Tinybone afair? I have been looking around for a more interesting way to use my discard cards as im quite board of my tiny bone deck.

As it stands iv been looking at [[Gisa and geralf]] & [[Garna the bloodflame]] as potential picks, as they provide ways to get any creature discarded back onto the field.

I have also been considering [[talion the kindly lord]] as a generically good value piece with access to blue for a more control heavy game.

Im quite new to building decks completely from scratch and have relatively little grasp on how i might actually construct a game plan like this from the ground up. Any help would be welcomed

hollow latchBOT
heavy haven
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how well would [[wizard class]] fit in a Hakbal deck? is there better option?

hollow latchBOT
quiet knot
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[[Reliquary tower]] [[thought vessel]] [[spellbook]] [[nerd rage]]

hollow latchBOT
quiet knot
heavy haven
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I may add nerd rage

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I already have the first two in there but +10/+10 would be fun

graceful knot
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Trying to decide on a commander for [[necrotic ooze]] combo shenanigans. I just want to mill a lot of cards, reanimate nooze, and get noozely with it.

I was considering [[grist]] as a fun option since grist is a simple mill/interaction engine but also nooze with loyalty abilities could be interesting. Don't think it does much for any kind of combo unless I play chain veil.

hollow latchBOT
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Multiple cards match “grist”, can you be more specific?

graceful knot
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Honestly either grist.

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They're both cool

grand coyote
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I think the flip one is cooler, personally

willow relic
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I've been out of the MTG loop for practically a decade, and was more into classic than EDH last I played. I enjoy ludicrous toxic strategies - the winrate doesn't have to be high, but the payoff should be.... memorable... at the very least (Infiniturn, bizarre combos, gifting players leveler, multi-party kamikazes, etc.). My friends are fully aware of my brand of shenanigans, so I'm looking for some truly radioactive fun to assemble.

Anyone have a short-list of some commanders or decks that violate the geneva conventions, even if they aren't necessarily meta?

icy delta
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I bought this deck, First Flight, and have played it a couple times loving it, but it needs an upgrade. I've gone through and researched a lot of stuff to upgrade it (I am trying too keep it pretty budget), and I would love some feedback on cards to add/take away! Let me know:

Always watching
Celestial Colonnade
Emeria Shepherd
Errant and Giada
Haunted Cloak
Jackdaw Savior
Keep Watch
Kor Halberd
Linvala, Shield of sea gate
Loyal Drake
Medomai The Ageless
Propaganda
Ring of Thune
Selfless Spirit
Serra's Emissary
Thraben Watcher
Unbreakable Formation
Watcher of the spheres
And Dragonlord Ojutai as my commander

graceful knot
hollow latchBOT
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Legendary Creature — Ogre Devil Warrior
Vigilance, haste
manat: Target opponent whose turn it is puts target nonlegendary creature card from your graveyard onto the battlefield under their control. It gains haste. Goad it. At the beginning of the next end step, exile it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
4/4

willow relic
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This does indeed look like my brand of toxic, I like it

graceful knot
hollow latchBOT
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Legendary Creature — Elf Wizard
At the beginning of your end step, target opponent gains control of up to one target creature you control. Put two +1/+1 counters on it and tap it. It's goaded for the rest of the game and it gains "This creature can't be sacrificed." (It attacks each combat if able and attacks a player other than you if able.)
Whenever a creature you own but don't control attacks, you draw a card.
3/3

heavy haven
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can someone help me choose which cards I should replace with the cards in my sideboard?
all aren't necessary
ive noticed I need some more card draw, some more control of others boards, and maybe more wincons besides swinging slowly

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im thinking take out [[growth spiral]] or [[spreading seas]] for [[kindred discovery]]

hollow latchBOT
placid wave
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Agreed with those two cuts

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Also have to say that I think heralds horn is overrated and shouldn’t go in most decks

plucky aurora
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Is Rendmaw better then Nethroi for a semi competitive bracket, my group doesn’t play brackets really but I doubt they are in the 4s I’m trying to grow speed things up a bit. Debating which one is easier to start off then scale up

graceful knot
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Nethroi is like a proper scary combo deck at high levels, rendmaw is really is just kinda a group slug guy for combat purposes (albeit a fairly good accelerator once he's down)

Nethroi scales up basically forever, rendmaw just accesses like.. deathmantle and artifact creature combos but doesn't really add anything to those

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So nethroi arguably the better choice

eager axle
grand coyote
eager axle
graceful knot
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I'd like to have an [[Omnath Locus of All]] deck but a theme eludes me. Feels hard to narrow down since it's 5c with no real speciality beyond "pips" which could be anything still

hollow latchBOT
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Legendary Creature — Phyrexian Elemental
If you would lose unspent mana, that mana becomes black instead.
At the beginning of your first main phase, look at the top card of your library. You may reveal that card if it has three or more colored mana symbols in its mana cost. If you do, add three mana in any combination of its colors and put it into your hand. If you don't reveal it, put it into your hand.
4/4

queen ivy
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Legendaries w/ 3 or more pips

graceful knot
queen ivy
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Umori companion?

graceful knot
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Double keruga funny

queen ivy
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Mono black omnath

graceful knot
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Blomnath is neat but maybe not what I'd like, it feels a bit played out but maybe that's just my perspective

queen ivy
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Fair

graceful knot
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The companions are cool options tbf, always are

queen ivy
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True

graceful knot
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Shame there's only like 3 that can work here and I think I play all of them lmao

queen ivy
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I always get excited to see another lurrus option

graceful knot
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I have something against damage doublers, but group slug could be fun, I don't currently have one for that

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Feels like I'll be aching for playables

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Huh, I could lean onto theft?
Gonti, covetous urge, Don andres, ixhel, rashmi and ragavan

tall horizon
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Im really horrible at building decks, can someone help me at some point
card knowledge is important for this part of the game and i have noneeee
I wanna build a nice [[erinis, gloom stalker]] and [[street urchin]] deck that has good token making so i can sac creatures to deathtouch ping

hollow latchBOT
little gust
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I have a deck that reanimates and generally does graveyard things; going up against mill tends to be nice because they fill the yard for me. That said, a couple of my game-enders are sorceries/instants (e.g., [[Ascend from Avernus]]) that put my whole yard back on the battlefield, and getting those milled can really suck (not auto game loss, but definitely not good). Any way for an Orzhov deck to get sorceries and instants back into hand or cast from graveyard, even just once?

hollow latchBOT
graceful knot
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Orzhov has extremely minimal ways to do ao

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They exist, but you're legitimately better off running none of them and just grinding to a finish rather than trying to recover the big finisher

little gust
little gust
hollow latchBOT
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Legendary Creature — Cat Nightmare
Companion — Each permanent card in your starting deck has mana value 2 or less. (If this card is your chosen companion, you may put it into your hand from outside the game for mana3 as a sorcery.)
Lifelink
Once during each of your turns, you may cast a permanent spell with mana value 2 or less from your graveyard.
3/2

little gust
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also out of just curiosity what are the few options that exist?

graceful knot
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Artifact creatures that cost 5-7 mana mostly

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Strixhaven has a couple

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And others that just do any card from gy to library

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They're very inefficient

placid wave
hollow latchBOT
little gust
# placid wave What’s your budget

Don't want to be spending like $20+ on a single card (e.g., Rhystic Study, Deadly Rollick) lol. I paid maybe $250ish (maybe closer to $200 as I had a good chunk of the cards beforehand) for the deck in total, including a recent upgrade. Would prefer to keep it within another $50-70ish range. What did you have in mind?

little gust
graceful knot
hollow latchBOT
placid wave
little gust
# placid wave How aristocrat-y are you? There’s plenty of village rites type of effects that l...

I have a couple of those, I think i have village rites itself plus eviscerator's insight; also dockside chef.

TBH it's not super aristocrats-y, there are just some aristocrat pieces since between Lurrus and a couple of my other cards I have a fair number of ways to keep bringing permanents back and some of them are strong when recurred like Dauthi Voidwalker. It's primarily lifegain focused with [[Amalia]] as commander

hollow latchBOT
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Legendary Creature — Vampire Scout
Ward—Pay 3 life.
Whenever you gain life, Amalia Benavides Aguirre explores. Then destroy all other creatures if its power is exactly 20. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
2/2

little gust
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Since i'm dumping permanents into the yard as much as possible, I try to get effects I want on bodies so i'm not forced to keep it on top of the deck unless i really want/need to (e.g., Ascend from Avernus)

solemn steppe
lost shuttle
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Hey guys, I’ve been thinking about making a living weapon and Job select deck for a while, but I can’t think of a good commander! Anyone have any ideas?

grand coyote
hollow latchBOT
grand coyote
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Note that “for mirrodin” is also an auto-equip ability

lost shuttle
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True, but then I have to figure out what I cans to protect the little guys from dying

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Actually she would work

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Wanted to include maybe a third color?

grand coyote
hollow latchBOT
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Multiple cards match “tazri”, can you be more specific?

lost shuttle
grand coyote
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The Party one

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[[tazri, beacon]]

hollow latchBOT
grand coyote
grand coyote
# hollow latch https://scryfall.com/card/znr/44/tazri-beacon-of-unity
grand coyote
lost shuttle
grand coyote
lost shuttle
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I just like the idea of creating a deck that focuses on equipment creating its own creature!

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Though buying the precon is something I’m trying to avoid. Also what could you put into the deck that Tazri could hit?

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She can’t hit the equipment

grand coyote
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Btw if you want more Final Fantasy stuff you could go with [[sephiroth, fallen]]

hollow latchBOT
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Legendary Creature — Human Avatar Soldier
Jenova Cells — Whenever Sephiroth attacks, you may put a cell counter on target creature. Until end of turn, each modified creature you control has base power and toughness 7/5. (Equipment, Auras you control, and counters are modifications.)
The Reunion — mana3, Sacrifice a modified creature: Return this card from your graveyard to the battlefield tapped.
7/5

lost shuttle
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He was my original pick

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I would just need to add some token creation and I think I could be cooking

grand coyote
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You could probably look through the decklist for Neyali and see which ones would fit

lost shuttle
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True

hushed oak
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is anybody else building emperor of palamecia

graceful knot
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Genuinely glad FF doesn't have a lot for Tayam, I was worried I'd have to uproot the whole deck and as it turns out it's basically just [[shelinda]] and that's all

hollow latchBOT
graceful knot
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I think shelinda may finally replace the [[juniper order ranger]] which is great because I can lower my curve a bit

hollow latchBOT
graceful knot
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I never like casting ranger it's just a fairly good card to have

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Technically less counters overall but that's legitimately not an issue in tayam these days

queen ivy
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Paying an extra 3 mana for a shelinda that puts down two counters and can't be reanimated seems real bad in Tayam

graceful knot
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It's restricted to only humans and it's a leftover from the first version a year or two back

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So this is a welcome switch for real

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Speaking of, I've really not been paying attention to FF (not a fan so minimal meaning) but looking at this set feels like looking at a real smorgasbord of interesting commanders under the surface of all the crazy ones.

[[Setzer]] is such a cool take on coin flips
[[Golbez]] is really toolboxy and I think will be really engaging to play with
[[Rydia]] is awesome, ton of saga support this set
[[Frion]] is like, wild to think about in the context of equipment decks with weird gimmicks
[[Joshua dominant]] fits my boros reanimator really nicely and I'm excited to brew it

So many more!! It's crazy full of unique effects it'll be a brewers paradise to come back to for years I'm sure.

hollow latchBOT
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Multiple cards match “Golbez”, can you be more specific?

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Multiple cards match “Rydia”, can you be more specific?

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No card found for “Frion”

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Legendary Creature — Human Noble Wizard
When Joshua enters, discard up to two cards, then draw that many cards.
mana3manarmanaw, manat: Exile Joshua, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
"In ashen grip, let ember glow, to kindle flames anew."
3/4

Phoenix, Warden of Fire
Legendary Enchantment Creature — Saga Phoenix
(As this Saga enters and after your draw step, add a lore counter.)
I, II — Rising Flames — Phoenix deals 2 damage to each opponent.
III — Flames of Rebirth — Return any number of target creature cards with total mana value 6 or less from your graveyard to the battlefield. Exile Phoenix, then return it to the battlefield (front face up).
Flying, lifelink
4/4

graceful knot
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[[Rydia, summoner mist]]

hollow latchBOT
graceful knot
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[[Golbez collector]]

hollow latchBOT
graceful knot
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[[Firion]]

hollow latchBOT
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Multiple cards match “Firion”, can you be more specific?

graceful knot
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I am going to hate calling up cards from it though apparently

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[[Fririon wild rose]]

hollow latchBOT
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No card found for “Fririon wild rose”

graceful knot
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[[Firion, wild rose]] 🫠

hollow latchBOT
lost shuttle
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I get you man!

tall horizon
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what should I use as a pirate commanderthats focus is stealing permanents

grand coyote
hollow latchBOT
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Legendary Creature — Vampire Pirate
Each creature you control but don't own gets +2/+2, has menace and deathtouch, and is a Pirate in addition to its other types.
Whenever you cast a noncreature spell you don't own, create two tapped Treasure tokens.
"Why climb the tangled rigging of the Legion of Dusk's hierarchy when I can fly a free flag of my own?"
4/3

grand coyote
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Alternatively, [[ramirez pillager]]

hollow latchBOT
grand coyote
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You can also do [[edward kenway]]

hollow latchBOT
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Legendary Creature — Human Assassin Pirate
At the beginning of your end step, create a Treasure token for each tapped Assassin, Pirate, and/or Vehicle you control.
Whenever a Vehicle you control deals combat damage to a player, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled.
5/5

grand coyote
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@tall horizon honestly the best might be [[admiral Beckett brass]]

hollow latchBOT
tall horizon
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hmmm

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its not the same concept but i just saw [[malcolm, alluring scoudrel]] and it seems really fun

hollow latchBOT
tall horizon
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@grand coyote

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Again its not theft but seems fun lol

grand coyote
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Yeah! If you find it interesting, go ahead!

tall horizon
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can you help

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im not good at deck brewing

graceful knot
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Control players, how do you actually deckbuild for control within commander?

It feels like an archetype with so little room for pet cards and such a premium on efficiency that it's hard to have any one control deck look different from another pile of goodstuff interaction with a+bs sprinkled on top.

For context I guess, I'm building out [[katilda and lier]] at the moment and the ratios just feel so weird, like I'm not sure exactly how to translate the gameplan in my head to a real deck.

hollow latchBOT
queen ivy
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One sided board wipes are huge

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And protection for your opponent’s board wipes leverage their own spells against them

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Pair that with good sized bodies that either efficiently interact or draw, and you end up with a dominating board state

graceful knot
queen ivy
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I mean keeping your whole board

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Ideally

graceful knot
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Feels like that's much harder with this colour spread and concept

queen ivy
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Austere command, Harsh mercy

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Battle of bywater if you can support it

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Same with dusk//dawn

graceful knot
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Raise the Palisade is a maybe but humans are also fairly common

queen ivy
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They can be, but not in a way that you won’t come out on top with

graceful knot
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Hm, true true

I threw what's in that list together in like 20mins before work so I'll take a better look when home

young patrol
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What kind of finishers exist in RB at 8+ mana that don't depend on other cards existing?

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[[Repay in Kind]] was an unexpected find.

hollow latchBOT
full coral
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[[Cloud Strife]]

hollow latchBOT
full coral
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how do i use this card the most effective way for a token aggro deck? 🙂

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any card suggestions

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i know Anointed Procession, and Doubling Season is good one

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but what else can i use?

spark burrow
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Parallel Lives, Mondrak... I'm sure there are other token multipliers

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Najeela's been a top commander for a long time. I don't have a list but I'm sure there are a bunch on EDHRec

full coral
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Thanks for your advice 👍

sturdy trout
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How do you feel about decks that are all about cards that ask for other players' input like [[Prisoner's Dilemma]] or [[Fact or Fiction]]? Do you find them annoying or fun to play against?
Are there commanders that are particularly good for those decks? I was thinking of going [[Pako]] or [[Loot, Pathfinder]] for the colours.

hollow latchBOT
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Sorcery
Each opponent secretly chooses silence or snitch, then the choices are revealed. If each opponent chose silence, Prisoner's Dilemma deals 4 damage to each of them. If each opponent chose snitch, Prisoner's Dilemma deals 8 damage to each of them. Otherwise, Prisoner's Dilemma deals 12 damage to each opponent who chose silence.
Flashback mana5manarmanar

spark burrow
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I think those are fun effects. It's certain better than everyone doing a bunch of solitaire stuff and combo-ing off. I've never had a Prisoner's Dilemma played in one of my games but I think that would be fun. Playing it with Pako and Haldan would be a neat way to combine the group input with stealing opponent's cards, and that's definitely something I like to do. My Prosper deck has a bunch of fun theft effects but not as much group input stuff

open dagger
placid wave
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But initial thoughts if you probably want to lean more into creatures that grab lands rather than dorks to hedge against board wipes, the biggest threat for the deck

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Only dork I like is bop since you’re a three colour deck, rest I would cut

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[[oketra’s monument]] also seems great for the deck

hollow latchBOT
placid wave
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[[beast whisperer]] for another draw engine

hollow latchBOT
placid wave
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And if you have budget, [[delney]] is cracked

hollow latchBOT
placid wave
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[[raise the past]] seems like an explosive card for the hares

hollow latchBOT
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No card found for “raise the past seems like an e…”

placid wave
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[[raise the past]]

hollow latchBOT
placid wave
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Maybe squeeze in a haste enabler for this reason

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[[rally the ancestors]] is an alternative. With no other recursion for the rabbits it’s probably fine that you exile the hares

hollow latchBOT
placid wave
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But you can do this on end step to not require haste and be vulnerable to board wipes

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Aggravated assault is cute if you get a billion tokens for infinite combats, but you’re probably better off just running [[beastmaster ascension]] when your board is that wide

hollow latchBOT
placid wave
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Looking at mana base, you probably want [[strength of harvest]] as a pretty solid mdfc

hollow latchBOT
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Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 for each creature and/or enchantment you control.
The Kelema Veil flows through Setessa, allowing Karametra's faithful followers direct access to her wisdom and power.

Haven of the Harvest
Land
This land enters tapped.
manat: Add manag or manaw.
"For us, a temple is a part of nature, not something we impose upon it." —Sythis, Harvest's Hand

placid wave
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War room sucks, esp in a 3 colour deck

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Much better utility lands to run, like [[scav grounds]]

hollow latchBOT
placid wave
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Or [[abstergo entertainment]]

hollow latchBOT
placid wave
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[[diamond city]]

hollow latchBOT
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Land
This land enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
manat: Add manac.
manat: Move a shield counter from this land onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.

kindred trench
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Hello 🙂 I've recently built a Kess deck which the point is to pump up mana by spells and flashback them and then cast Crackle With Power and use mana generated from treasures/Urabrask or Chandra's ignition(I think tough I might change Chandra's Ignition to other burn spell since I don't run that many creatures and def not creatures with high power so I would love other suggestions) then copy those multiple times and then copy again via flashback. I feel like my deck might be too much slow to get to that point, so I wanted to know how to fix that.

This is the deck via Archidekt:

https://archidekt.com/decks/13663255/rekindle

Thanks in advance!

Archidekt

Kess, Dissident Mage - Commander deck

(1) Commander • (1) Copy • (7) Counterspell • (16) Draw • (6) Flashback • (37) Land • (13) Ramp • (7) Removal • (6) Spell Ramp • (1) Tutor • (5) Wincon

woven hound
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Debating on whether or not to keep Falco Spara as the commander or swap to [[Yuna, grand summoner]].

Either way the other will be in the 99, but do I keep the card advantage in the CZ, or switch to a mana dork with ozolith-adjecency?

https://archidekt.com/decks/1200718/the_flood

Archidekt

Falco Spara, Pactweaver - Commander deck

(1) Commander • (8) Artifact • (28) Creature • (11) Enchantment • (9) Instant • (36) Land • (1) Planeswalker • (6) Sorcery

hollow latchBOT
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Legendary Creature — Human Cleric
Grand Summonmanat: Add one mana of any color. When you next cast a creature spell this turn, that creature enters with two additional +1/+1 counters on it.
Whenever another permanent you control is put into a graveyard from the battlefield, if it had one or more counters on it, you may put that number of +1/+1 counters on target creature.
1/5

placid wave
woven hound
open dagger
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I want to make my girlfriend a mono black deck she chose from these commanders, which one would be good for a beginner and someone new to magic?

graceful knot
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Gisa is a great start point tbh

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It's got a simple ability that teaches you a lot over time, it's got easy theming for a beginner (zombies, make em then get big and swing) and then can be changed into all sorts down the line with upgrades or sidegrades

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The others all are interesting but also all have off-kilter gameplans (or might cause social issues in the case of raven man) so would be less beginner friendly and harder to change down the road

full coral
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WoUlD aNyOnE lIkE tO lOoK aT mY dEcK

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Adelbert Steiner

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i’m open to new suggestions lol

grand coyote
graceful knot
solid tulip
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WoUlD aNyOnE lIkE tO lOoK aT mY dEcK

grand coyote
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What are some generally good and cheap (money wise) options for cheating out permanents?

solid tulip
grand coyote
solid tulip
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no prob bob

arctic minnow
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Hey, I'm trying to build a grixis deck, but non of the commanders spark inspiration. Do y'all have any interesting strategies or non-commander build arounds you'd recommend.

arctic minnow
# grand coyote Theft.

Looked up a few theft decks, tried a few different styles of theft and game plans, Theft just doesn't jive with how I like to play, but I like where your heads at.

graceful knot
# arctic minnow Hey, I'm trying to build a grixis deck, but non of the commanders spark inspirat...

So my grixis decks have been:

[[Mishra eminent]] this is just a toolbox commander at heart, you play a bunch of artifacts and just abuse etbs and sac abilities to farm value and control the gamestate. It's not high power because of its limitations but it is very fun to play.

I also played nekusar both in its traditional wheel form, but also as a reanimator deck, forgoing the usual pillow fort strategy and cutting wheels to fit in 2-3cmc reanimation spells and bombs, so that opponents would use their removal on nekusar to not take huge damage from wheels only to not have it when I dumped a [[magmatic force]] and brought it back

hollow latchBOT
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Legendary Creature — Human Artificer
At the beginning of combat on your turn, create a token that's a copy of target noncreature artifact you control, except its name is Mishra's Warform and it's a 4/4 Construct artifact creature in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
5/4

arctic minnow
# graceful knot So my grixis decks have been: [[Mishra eminent]] this is just a toolbox command...

I actually have a Mishra, Eminent One deck and it's a lot of fun on occasion, but I'm looking for non-commander build arounds. I'm trying to give myself a challenge by building around something besides the commander because I don't like how most Grixis commanders play, either centralizing the deck around themselves like Mishra, or lending themselves to combos like [[Anhelo, The Painter]], or just don't spark joy like Nekusar. Both good suggestions though, thank you.

hollow latchBOT
arctic minnow
#

I think I got some kind of interesting Grixis deck. [[Kess, Dissident Mage]] cycling. I'll get a list on Goldfish and post it later today.

hollow latchBOT
sturdy trout
#

I'm trying to upgrade my [[Ureni of the Unwritten]] deck, are [[Utvara Hellkite]] and [[Klauth, Unrivaled Ancient]] worthy additions? I know they're quite powerful but they have attack triggers instead of ETB

hollow latchBOT
spark burrow
hollow latchBOT
spark burrow
#

Oops, not that one

hollow latchBOT
sturdy trout
spark burrow
hollow latchBOT
rugged umbra
spark burrow
hollow latchBOT
spark burrow
#

Though... [[$shrine to nyx]]

hollow latchBOT
little gust
#

Quick question about [[Case of the Uneaten Feast]]: once it's solved does the ajani's welcome effect that gains me life still activate until I use the sac ability or is that gone once the enchantment is considered solved?

hollow latchBOT
spark burrow
sturdy trout
#

Are there any good [[Ureni, of the Unwritten]] decklists that people have tested out and are happy with? I'm trying to brew one and it just feels incredibly clunky, I'd love to have some inspiration.

hollow latchBOT
manic gazelle
#

Anyone know any cards similar to [[selective memory]]

hollow latchBOT
spark burrow
#

Similar how? What are you trying to do? Search for multiple cards at the same time? Like with [[gifts ungiven]]? I personally think [[guided passage]] is an underestimated budget card

hollow latchBOT
manic gazelle
#

So far I know of
Demonic Consultation
Tainted Pact
Spoils of the Vault
Selective Memory
Leveler
Thought Lash

But only consult, pact, and selective memory feel reliable

#

Working in esper colours

heavy haven
#

who do I have to kiss to get some deck help? im 3 minutes away from running 20 lands cause I love all the cards in a deathtouch deck in making.

#

[[Noxious gearhulk]] or [[witch of the moors]]

hollow latchBOT
heavy haven
#

I know they do two different things but both fit the deck well

manic gazelle
#

Well only one of them has deathtouch sooo :)

#

Do you have enough lifegain to consistently proc the witch?

heavy haven
#

I put a bunch of cards in that have lifegain and my commander [[chevill, bane of monsters]] pretty much gives me three each turn

hollow latchBOT
heavy haven
manic gazelle
#

Like removal, draw, ramp, etc

#

Helps visualize what you have too much of or too little of

#

And narrow down what you might want to cut

heavy haven
#

is there an option to automatically do that? im not good enough at deck building to know how to properly organize them

manic gazelle
#

No automatic way no

heavy haven
#

maybe i should be using archidekt then?

manic gazelle
#

What I do is categories for
Ramp
Removal
Draw
Lands

In every deck, then another tag or two, if you feel like it, for like the main theme/goals

heavy haven
#

unless theres no way there either lol

manic gazelle
#

I think theirs is auto but Ive seen a lot of weird categories there tbh lol

manic gazelle
heavy haven
#

ill give it a try. I still try to stay close to a 10/10...ect rule but loosely

manic gazelle
#

10/10?

heavy haven
#

I quickly glanced over something someone wrote and they said when they build they stick to 10 enchantments/sorcery/instants/ maybe artifacts

#

but I never really looked up a guide

manic gazelle
#

Oooh

#

I wouldnt worry about that too much

#

For me the important ones are

#
  • ~12-14 ways to ramp mana
  • 15-20 cards that draw you cards (even just to replace themselves)
  • 10-20 interaction spells (for example, in your deck something like Bounty Hunter would count as one. But also protection spells, counterspells, boardwipes, and so on)
  • 36-40 land
    And then the remaining cards are your big win conditions, or cards that just realllly synergise with what your deck wants to do
heavy haven
#

yikes. im way off of that but ill save this and try to work on changing this deck around

manic gazelle
#

You could cheat a little lower on some of those, those are just the numbers that I've found feel good.
And wherever you can, having one card that fits two boxes is really nice (removal/ramp/draw that works well with your gameplan, spells with multiple options, etc)

heavy haven
#

I know its not ideal but I have this distaste for playing a card just to replace it with another card. its probably a new player thing but I cant see myself putting them in my decks. unless its a good tutor

#

id rather tap a creature for mana instead of tapping to sacrifice for land

manic gazelle
#

Because your commander itself has card draw

#

But still, some draw engines that work with him would be good to have

#

Have you seen this card?

#

[[Morbid opportunist]]

hollow latchBOT
manic gazelle
#

Would be good to have I think

heavy haven
#

this is gonna sound dumb but
I saw it in someone else's deck and I think I was a bit put off. in my mind I see small creatures and think theyll get removed easily. at least easier then enchanment or artifacts. also, didnt have deathtouch

#

the longer I stare at it, the more it makes sense to put in the deck

#

it says once each turn, that includes other people's turns?

manic gazelle
#

Yup

heavy haven
#

well shit

manic gazelle
#

As for ramp, have you seen this card?
[[Grim Hireling]]

hollow latchBOT
manic gazelle
#

That says a player (not "one or more"), so if you get one deathtoucher through to each opponent that's six treasures

#

Also doubles as removal

heavy haven
#

Now THAT is an instant add

#

ill probably take out [[ravenous chupacabra]] for that

hollow latchBOT
manic gazelle
#

Yeah that sounds solid

heavy haven
#

im leaning heavily toward the graveyard to play instants or sorcery with [[sword of once and future]]

hollow latchBOT
heavy haven
#

I feel like it'll be a good replacement for Chupacabra as well

#

grim kinda kills the budget a bit. I should have said im trying to keep it under 170

manic gazelle
#

Ahh

heavy haven
#

completely forgot to mention that one huge factor lol

manic gazelle
#

How about [[black market]]

hollow latchBOT
manic gazelle
#

I think this is a bit cheaper now

#

Bit of a lightning rod for removal but if it sticks... lol

heavy haven
#

I almost like it better

#

enchanment, slow build up that no one would really care about until its giving me 5 mana a turn

graceful knot
#

It's worth noting you don't need draw you need card advantage and those can be very different. Playing [[genesis]] isn't draw, but it does put a card into your hand when you need it to and that's card advantage. You might play something like a self mill engine to let you see more cards, or play something that steals cards from opponents. All of those are forms of card advantage that might not necessarily tick the draw box, but do get you to see and have access to more cards than before.

hollow latchBOT
graceful knot
#

Which means it often does draw 4/5 cards before dying to something incidentally and 3cmc draw five is good

heavy haven
placid wave
#

32 lands in a deck that has 5+mv cards is certainly a choice

placid wave
#

Could very easily squeeze in more lands as mdfcs.

[[bridgeworks battle]]

[[khalni ambush]]

[[revitalizing repast]]

hollow latchBOT
#

Sorcery
Target creature you control gets +2/+2 until end of turn. It fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
"I thought trolls were supposed to be under bridges!" —Nelvin, Vantress squire

Tanglespan Bridgeworks
Land
As this land enters, you may pay 3 life. If you don't, it enters tapped.
manat: Add manag.
The chasm formed during the Phyrexian Invasion quickly filled with new life.

#

Instant
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
"The difference between life and death in Ora Ondar is about three seconds of startled screaming." —Raff Slugeater, goblin shortcutter

Khalni Territory
Land
This land enters tapped.
manat: Add manag.
"If you wander into the Khalni Garden without knowing the signs of a scythecat's territory, you're not going to live long enough to learn." —Raff Slugeater, goblin shortcutter

placid wave
#

Wolfshunter quiver is not where you want to be. 6 mana and tapping a creature to kill 1 is an awful rate (and a blow out if they have instant speed interaction)

#

What is the need for having so many flying equipment?

#

Just kill their fliers if they become a problem

#

Or simply play hornet queen

#

I think the only playable pinger equipment is the virdian longbow, everything else is too expensive

#

Quietus spike is a funny gimmick, but with little evasion and a redundant keyword, you’re likely overpaying for removal again

#

You are already dead seems weird I a deck that is already full of deathtouch

#

I guess it can capitalize on opponents attacking each other? Still seems too marginal to be worth a cantrip

#

Heroes downfall is just too pricey these days and planeswalkers aren’t common. I’d switch for an mdfc land if you really just play it

#

Also I get that this is a deathtouch deck and bite spells seem cool, but they’re all still fundamental single target destroy only removal that only hit creatures and can be blown out by instant speed reaction

#

Also outside of chev and morbid, you don’t have that many draw engines. I’d go with [[toski]] and [[ohran frostfang]] to leverage the fact that no one wants to block deathtouch

hollow latchBOT
#

Multiple cards match “toski”, can you be more specific?

placid wave
#

[[toski, secrets]]

hollow latchBOT
heavy haven
#

@placid wave you're not being ignored. it was a bit to wake up to. just reading these over and ill get back to you! thank you for the input!

heavy haven
#

im trying to get as many similar cards like Quietus spike to kind of just speed up the game a bit. my pod is a bit slow since were all new and taking chunks of health just helps with that.

#

Already dead is exactly for that. bounty on a card that does combat with another player. I mostly put in Downfall because of the creature removal. the theme i was going for in this deck was to kind of avoid fighting and just ping from afar or above. just straight creature hate

#

to your point though, i do end up having an empty hand a few turns in. wouldnt hurt to get more card draw

placid wave
heavy haven
#

i think the creatures are too weak without changing the deck to include +1/1 counters

#

how about swampwalk?

placid wave
#

[[avelina]] would be a good add

hollow latchBOT
#

Criatura — Górgona Bruxo
Toque mortífero
Toda vez que você comete um crime, a criatura alvo que você controla ganha ameaçar ou vínculo com a vida, à sua escolha, até o final do turno. (Escolher como alvo oponentes, qualquer coisa que eles controlem e/ou cards no cemitério deles é um crime.)
"Tá procurando um suquinho de coragem? Eu tenho de assassinato também, se quiser."
3/2

placid wave
#

The thing with trample and death touch is you only need 1 point to kill the creature and the rest can be sent to the player

#

And you can run some stronger cards than generic flying equipment

loud fjord
#

Can anyone look at this deck and let me know how many lands I should be running, or how to evaluate that?

rotund forge
#

I'd look at your curve and where you want to get it to. And, since Alania is 5 you really want to be sure to hit that

quasi meadow
#

Rawr

#

My Livaan, Hardy Outlander deck

graceful knot
#

I think I drop draugr necro on second thought

open dagger
rotund forge
#

Hi, this is a leak and not allowed

#

Once it has been previewed you will be able to discuss the card. Please check with Scryfall or the official gallery to confirm status if needed.

silent terrace
trail cedar
#

Does someone know a WUBRG commander that can animate artifact tokens?

graceful knot
#

There is not one

#

But I would recommend [[tazri stalwart]]

hollow latchBOT
#

Legendary Creature — Human Warrior
Each creature you control has "manat: Add one mana of any of this creature's colors. Spend this mana only to activate an ability of a creature. Activate only if this creature has another activated ability."
manawmanaumanabmanarmanag, manat: Mill five cards. Put all creature cards with activated abilities that aren't mana abilities from among the milled cards into your hand.
3/3

graceful knot
#

Any animated food becomes a mana dork for animation effects, food sacrificing, and gives you a direction to help cut down on choice paralysis

#

Other than that, it's just whichever you happen to like most

#

[[Azlask]] could work actually

hollow latchBOT
graceful knot
#

Just tell people you're not actually playing eldrazi so you don't get your teeth kicked in lmao

#

The animated foods are colourless creatures, and it gives you an overrun that's accessible

#

You can always just fall back on kenrith but there's no synergy there, it's just a good card

#

@trail cedar just to tag since i forgot to reply directly

trail cedar
trail cedar
graceful knot
#

She makes the animated foods into mana rocks for activated abilities but honestly, it was my first look over and she's fiddly. She also does things with cards like Katsumata and other artifact animators with activated abilities

graceful knot
heavy haven
#

is it a bad idea to consider running more creature protection spells instead of single creature removal spells that are in the Temur Roar precon?
for example; take out Beast within and put in Heroic Intervention

queen ivy
#

Not at all

#

Id recommend you have at least a couple protection spells for a creature heavy deck

heavy haven
#

here me out. no removal at all. and rely on flying, haste, trample, +1/+1 counters to go over their creatures

#

and go heavy with protection

queen ivy
#

Most of my creature heavy decks tend to be light on creature removal in favor of simple having bigger creatures

heavy haven
#

the precon only has like 3 or 4 anyway

queen ivy
#

But I’d still recommend a good suite of noncreature removal

#

Particularly stuff that plays nice with creatures at the same time a la [[season of gathering]]

hollow latchBOT
queen ivy
#

card is nuts

heavy haven
#

hmmm good point. i shouldnt worry about creatures as much and focus on enchantments and artifacts

queen ivy
#

Don’t entirely get rid if creature removal tho

#

You can run cheap fight spells if you wanna stay on flavor. [[stump stomp]] [[khalni ambush]] [[bridgeworks battle]] these are even lands in top

hollow latchBOT
#

Instant
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
"The difference between life and death in Ora Ondar is about three seconds of startled screaming." —Raff Slugeater, goblin shortcutter

Khalni Territory
Land
This land enters tapped.
manat: Add manag.
"If you wander into the Khalni Garden without knowing the signs of a scythecat's territory, you're not going to live long enough to learn." —Raff Slugeater, goblin shortcutter

#

Sorcery
Target creature you control gets +2/+2 until end of turn. It fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
"I thought trolls were supposed to be under bridges!" —Nelvin, Vantress squire

Tanglespan Bridgeworks
Land
As this land enters, you may pay 3 life. If you don't, it enters tapped.
manat: Add manag.
The chasm formed during the Phyrexian Invasion quickly filled with new life.

queen ivy
#

These + [[disciple of freyalise]] go absolutely nuts

hollow latchBOT
#

Creature — Elf Druid
When this creature enters, you may sacrifice another creature. If you do, you gain X life and draw X cards, where X is that creature's power.
"Freyalise is gone, but her song lives on."
3/3

Garden of Freyalise
Land
As this land enters, you may pay 3 life. If you don't, it enters tapped.
manat: Add manag.
The Juniper Order safeguards secret places that still thrum with traces of Freyalise's life-giving magic.

heavy haven
#

how does "fighting other creatures" interact with trample? does it do damage to player or nothing since its not combat?>

queen ivy
#

No

#

Does nothing

graceful knot
#

But there is [[ram through]]

hollow latchBOT
queen ivy
#

Took the words out of my mouth, yup

graceful knot
#

I've killed folks with it before, green burn spell fr

heavy haven
#

Ram through is an instant add that i completely forgot about

queen ivy
#

I just don’t have trample often enough

#

I usually prefer flying, is why I don’t typically use that

heavy haven
#

i plan on adding....

#

[[frostcliff siege]]

hollow latchBOT
heavy haven
#

[[garruk's uprising]]

hollow latchBOT
heavy haven
#

i thought i had more that give trample. guess not

halcyon gazelle
#

Is there another piece of equipment I can play in an Atraxa deck beside sword of truth and justice?

hollow latchBOT
halcyon gazelle
#

When and how often can I activate effects like those?

young patrol
#

Whenever it has counters on it

#

Imagine each counter on it is a 0 mana instant

halcyon gazelle
#

Is it possible to make an Ur dragon deck that is still strong but doesnt cost as much as buying a flat?

abstract cobalt
#

I’m sure I could build one for B3 in the 500-1000 range easy, and that’s not factoring in my collection. It would probably cost me $100-$150 worth of new cards to build the deck, though that number doesn’t include Ur-Dragon which I don’t have

#

Bracket 4 would cost more, and would require expertise I lack.

graceful knot
#

You can just play the very cheapest dragons, a couple expensive payoff and enablers, couple of reducers + ur drag and have a fairly weak but extremely cheap and still effective B2 deck

west zephyr
#

Which 2 cards would y'all put in a plus 1 counter deck
Anafenza kin tree spirit
Dead bridge goalith
Bulwark ox
Sigardian paladin
Laid to rest
Hive heart shaman
Magma pummeler
Savior of ollenblock
Angelic quartermaster

rotund forge
#

It depends on the commander

#

[[bulwark ox]] feels like a sensible inclusion

hollow latchBOT
#

Creature — Ox Mount
Whenever this creature attacks while saddled, put a +1/+1 counter on target creature.
Sacrifice this creature: Creatures you control with counters on them gain hexproof and indestructible until end of turn.
Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
2/2

halcyon gazelle
#

Could I play [[Kalonian Hydra]] as a budget [[Vorinclex, Monstrous Raider]] in an Atraxa Superfriends deck?

hollow latchBOT
#

Legendary Creature — Phyrexian Praetor
Trample, haste
If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.
If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.
6/6

west zephyr
#

The commander is shalai and hallar

queen ivy
#

You could do [[pir imaginative]] and [[lae’zel vlaakith]] as alternatives though

hollow latchBOT
halcyon gazelle
#

I already have Lae'zel in my deck. How would Lae'zel and Vorinclex work? Is it just if the planeswalker gets +4 loyality he would get 4 from vorinclex and 1 from Lae'zel ontop?

queen ivy
#

It would apply in whatever order you want them to, since they’re affecting you/your stuff

#

You can apply lae’zel’s first to go from 1 to 2, then vorinclex to go from 2 to 4

west zephyr
rotund forge
#

Anafenza

halcyon gazelle
#

Is there a budget alternative to Sylvan library in an Green/Blue/White/Black deck?

hollow latchBOT
queen ivy
#

Doesn’t draw you the cards hut it does let you set the top three

halcyon gazelle
#

Is mana Drain worth the money?

queen ivy
#

Not really

#

[[$mana drain]]

hollow latchBOT
#
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queen ivy
#

Oh jeez, definitely no

manic gazelle
#

[[$fierce guardianship]]

hollow latchBOT
halcyon gazelle
manic gazelle
#

see above

queen ivy
#

[[counterspell]]

queen ivy
#

fierce isn’t worth it either tbh

#

Not $40 worth

manic gazelle
#

no magic card is worth this much but

halcyon gazelle
#

I already have counterspell in it

manic gazelle
#

if you want a premium counterspell thats a better deal

#

id say

queen ivy
manic gazelle
#

what are you looking for duck

manic gazelle
#

[[arcane denial]]

hollow latchBOT
manic gazelle
#

cheap and good

queen ivy
#

Love arcane denial

#

That’s what I was gonna rec too

#

People are also a lot less upset about being countered when they get to draw cards

manic gazelle
#

its my autoinclude any blue deck

#

well that and

#

objectively its better for you

halcyon gazelle
#

So what about Swan song?

manic gazelle
#

relative to the table youre in a better spot cards wise

#

solid yeah

#

[[an offer you can't refuse]]

hollow latchBOT
manic gazelle
#

might add this first though

#

[[dispel]]

hollow latchBOT
halcyon gazelle
#

And what about cyclonic rift?

manic gazelle
#

this one is maybe meta dependent

#

I love it personally

queen ivy
#

[[$cyclonic rift]]

hollow latchBOT
#
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queen ivy
#

Ehhhh. In a PW deck you’ve got a lot of good options

halcyon gazelle
#

What is PW?

queen ivy
#

Planeswalkers

halcyon gazelle
#

Oh

halcyon gazelle
queen ivy
#

I mean you can always just kill all the creatures

#

[[wrath of god]]

hollow latchBOT
queen ivy
#

Oh you’ve got that already

#

[[fumigate]] provides some cushion

hollow latchBOT
queen ivy
#

Oh!

#

[[ripples of potential]]

hollow latchBOT
#

Instant
Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)

queen ivy
#

Saves your walkers instead of hurting your opponent’s boards too

halcyon gazelle
#

Oh that one sounds like the custom bordwipe for a PW/Atraxa deck

#

So now I am left with 2 issues I am having with my deck

queen ivy
#

What’s that

halcyon gazelle
#

I am not really happy with my mana base

#

And I feel like I have a ton of proliferating and buffing proliferating but dont have a lot of stuff that actualy puts the first counters onto things

#

And I feel like I should cut some ramp cards that search lands and add signets

queen ivy
#

So how are you trying to win?

#

+1/+1 counters?

halcyon gazelle
#

Yes

#

And at some point with a [[Nissa who shakes the world]] and [[Dryad of the Ilysian Grove]] combo

hollow latchBOT
#

Legendary Planeswalker — Nissa
Whenever you tap a Forest for mana, add an additional manag.
+1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land.
−8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.
Loyalty: 5

graceful knot
halcyon gazelle
#

Well I guess the main side is just Nissa, Dryad just adds more mana

#

But I like her ult and then having lands that are also indestrutable have counters I can the nproliferate

graceful knot
#

Feels like you could just play [[mana reflection]] if the extra mana is the main goal

hollow latchBOT
manic gazelle
#

[[everflowing chalice]]

hollow latchBOT
manic gazelle
#

should probably have this

#

and this

#

[[astral co]]

hollow latchBOT
#

Multiple cards match “astral co”, can you be more specific?

manic gazelle
#

shoot

graceful knot
halcyon gazelle
manic gazelle
#

[[Astral Cornucopia]]

hollow latchBOT
manic gazelle
#

well these 2 are mana rocks so theyd replace another ramp spell id think

#

havent looked closely at your distributions

#

theres also

halcyon gazelle
manic gazelle
#

[[jeweled amulet]]

hollow latchBOT
manic gazelle
#

might be good with atraxa

graceful knot
#

Jeweled is very slow

#

Which is funny to say about a 0 mana artifact

manic gazelle
#

t1 you add a counter and then you proliferate the rest of the game

#

atraxa is his commander

graceful knot
#

Yeah and it's still slow

#

And doesn't fix well since it only makes 1 colour of mana that way

graceful knot
# halcyon gazelle 8

So it looks like there's only about 5 forests total in the whole deck, I'd cut nissa for a card that interacts better with your manabase

#

Her static does next to nothing, her ult does next to nothing, and her only remaining ability isn't worth running a 5 mana walker for

halcyon gazelle
#

Ill think about it

abstract cobalt
halcyon gazelle
#

How accurate is the Cost/Production evaluation from Archidekt?

queen ivy
#

Exact

#

It’s just a calculation of the colored pips in your deck and the % of lands that make what color mana pip

halcyon gazelle
queen ivy
#

I think it includes that too

halcyon gazelle
#

Dammit

upper basin
#

But if it’s how you want the deck to work you can go for it, risky gambles are fun gambles (unless it’s your actual life)

#

I can try to find my [[Vishgraz, the Doomhive]] brew I made a while ago, I don’t have any data on it cause it’s online only but it wants to win through poison counters

hollow latchBOT
#

Legendary Creature — Phyrexian Insect
Menace, toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
When Vishgraz enters, create three 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block."
Vishgraz gets +1/+1 for each poison counter your opponents have.
3/3

halcyon gazelle
#

Is there a cheaper Planeswalker tutor then Arena Rector?

#

I am talking money wise cheaper

abstract cobalt
#

[[$djeru eyes open]]

hollow latchBOT
abstract cobalt
hollow latchBOT
graceful knot
hollow latchBOT
west zephyr
#

Which card would y'all put in a shalai and hallar deck
Dead bridge goalith
Sigardian paladin
Laid to rest
Hive heart shaman
Magma pummeler
Savior of ollenblock
Angelic quartermaster

weak tendon
#

[[Dead bridge goalith]]
[[Sigardian paladin]]
[[Laid to rest]]
[[Hive heart shaman]]
[[Magma pummeler]]
[[Savior of ollenblock]]
[[Angelic quartermaster]]

#

[[Dead bridge goalith]]

hollow latchBOT
rotund forge
rotund forge
#

Some of the ones you've listed aren't immediately familiar to people

west zephyr
#

How do I put these in a side board in archidekt?

#

And I changed it slighty I took out two cards

upper basin
#

When you click on a card it’ll bring up a menu

#

Scroll down and it should look like this

#

The other way (which won’t put them in the sideboard, but in the deck itself) is import cards which is in a menu to the right:

#

Mods let me know if this is the wrong thread for this

#

Oh right, you copy and paste the card list you want into it

west zephyr
#

Ok

#

I'll do it later but in the mean time y'all can check out my decklist and tell me what changes you would add

west zephyr
#

B2

upper basin
#

I’m not going to fill this thread with recommendations but [[All Will Be One]] could be useful

hollow latchBOT
west zephyr
#

So fun fact I'm kinda restricted to what cards I can and can't get the cards I can get very easily while all for one I have to try my luck and get in packs

rotund forge
#

You may want to start a brewing thread if you're looking for more discussion on the deck?

west zephyr
#

I tried that no one answered that shit

#

But I'll try again

upper basin
west zephyr
#

Ok

graceful knot
hollow latchBOT
queen ivy
#

One ring is good

#

Do you have the blue saga board wipe?

#

From DMU

graceful knot
# queen ivy One ring is good

It's shown up twice in games and both times I've neglected to cast it over other things, makes me think it's low value.

queen ivy
#

Oh wait I read your message backwards

graceful knot
#

Wiping the elf player or scute swarms to replace them with bigger creatures negates why I'd want the wipe most times

queen ivy
#

Fatespinner just seems fine?

#

Weird for a deck like this

graceful knot
#

Fatespinner has been super good actually, people just kept skipping combat where im otherwise weaker so I can increasingly turn on pressure with value engine pieces without worrying about life total, or draw which is a [[bottomless pit]] effectively but without the gy setup issue it can cause.

Also, pet card I never found a deck for so it's staying in anyway 😛

hollow latchBOT
queen ivy
#

Fair, I like fatespinner for non-combat decks

graceful knot
#

Maybe that's them playing badly into it and I shouldn't account for that, but they keep doing it so 🤷

queen ivy
#

So i guess that makes sense

#

It neuters combat oriented decks

graceful knot
#

I am basically a control deck that's going to punch face late game with sun titan, big commander, and animated enchantments/Knights of round, so an on curve piece like fatespinner has been a huge cushion for early game

#

I'm honestly surprised at it's effectiveness

#

Anyway, I like one ring to rule them all usually but it has been too slow and meh when I've seen it. Estrids has been insanely good and Vantress pulls similar duty, so I'll try it out in the slot and see if it comes up

weak tendon
abstract cobalt
#

Any must haves for upgrading the Terra precon?

weak tendon
abstract cobalt
#

Already got em

weak tendon
abstract cobalt
#

[[Inti]]

hollow latchBOT
#

Multiple cards match “Inti”, can you be more specific?

weak tendon
abstract cobalt
#

Found it, yes those look right

weak tendon
abstract cobalt
#

This deck upgrades easy

grand coyote
#

Are there any things that reduce equipment costs, auto-equips, or something of the like in mono-green?

hollow latchBOT
heavy haven
#

which one for 5 mana?

[[ganax, astral hunter]]
[[goldlust triad]]
[[Goldspan dragon]]
[[rapacious dragon]]

hollow latchBOT
heavy haven
#

im leaning goldlust

manic gazelle
#

If you have a lot of other treasure goldspans second ability might be nice

#

Goldspan feels more likely to get value, having haste and treasure on attack vs only when not blocked

heavy haven
#

wouldn't the copy tokens also have goldlust ability? so anywhere from 1-3 treasure tokens?

#

and honestly, I dont have any treasure generating dragons lol

manic gazelle
#

But it needs a turn before it can attack

#

No haste

#

And if it gets removed you get nothing

#

Idk which is better to be clear but I think it might be close. Probably depends on the rest of your deck

#

The turn you swing with goldlust

#

Is the second turn you swing with goldspan

#

Goldspan guaruntees 2 treasures, goldlust is 0-3

#

Past the first swing goldlust defs way better just its slower

heavy haven
#

i was just throwing dragons around while messing with a temur roar precon and I ended up leaning heavily towards control-ish type dragons. similar to [[transcendant dragon]] and [[marang river regent]]

hollow latchBOT
manic gazelle
#

(You could count goldspans treasure for double too since they give 2 mana while hes alive)

#

Transcendant dragon is hillarious

#

I won a counterspell war with it once

#

XD

heavy haven
#

lmfao I dont have nearly enough blue spells but I think it'll be fun to use dragons as some clut h counter like that

#

what other dragons do you know of that may fit that bill? should I list the ones i already have or post the link?

stable bison
#

I'm fascinated by Tannuk and the play pattern the deck presents. Any suggestions would be appreciated:]

upper basin
#

oh man someone made it first I’d recommend making sure the deck isn’t fully reliant on warp to make sure the creatures are castable, if it has too many big creatures you’ll be unable to actually cast anything

manic gazelle
#

[[!Canopy Gargantuan]]

manic gazelle
#

This card is awesome

#

Not sure if its in your precon

heavy haven
#

hmm yea im im blue green red and he's in there

#

not in the precon but I added him

manic gazelle
#

Theres this too

#

[[Astral Dragon]]

hollow latchBOT
manic gazelle
#

I think its pricey though

#

[[$Astral Dragon]]

hollow latchBOT
stable bison
rotund forge
upper basin
stable bison
upper basin
#

Absolutely worst case scenario they bait removal

grand coyote
#

Best Mono-Green card draw?

upper basin
#

[[greater good]] is neat

hollow latchBOT
weak tendon
queen ivy
#

@vast wind your link got automodded because you posted a discord link with .gg/[xyz] at the end, replace the gg with .com/invite/[xyz]

#

Also judging from the message you posted the wrong link anyhow

vast wind
#

Yea I did lol I fixed it idk what link I even posted the first time

west zephyr
#

If my weak creature makes a weaker token that attacks and sacrifice it's self by the end of turn would y'all consider the weak creature a good or bad creature?

#

Idk if I'm allowed to to talk about eoe previews

graceful knot
#

I think every card is previewed officially now so all good to talk about

leaden drum
#

Oh rip. My partner was hoping there'd be some space zombies. Hope a God-Eternal Bontu reprint is good enough for her oof

rotund forge
#

We have vampires and one that makes creatures skeletons

#

But I don't think any zombies

sudden stirrup
heavy haven
#

[[overpowering attack]] or [[full throttle]] in a [[ureni of the unwritten]] agro deck

hollow latchBOT
upper basin
#

Why not both?

heavy haven
#

1 space left. i already have [[great train heist]] and [[world at war]] in there

hollow latchBOT
#

Sorcery
After the second main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

upper basin
sudden stirrup
upper basin
#

PA is pretty important to Seph, good point

rotund forge
#

I wonder if you want [[moonsilver key]]

hollow latchBOT
rotund forge
#

Just because it can find the altar

rotund forge
#

Quick question. This is for a [[freya crescent]] list with 17 creatures. Would you choose the top or the bottom row for the last 3 slots?

hollow latchBOT
queen ivy
#

Because PoP based

rotund forge
#

I can see that

#

I just didn't know if i'd want to keep all the "noncreature casts" together

queen ivy
#

3 mana slot kinda sucks for that

#

Though first strike is nice to have for an equipment deck

graceful knot
#

I'm huge on DFD

#

So whatever row gets that

#

It's just so flexible

manic gazelle
#

for me bottom row with right card swapped for dfd or pop depending on pref/meta

queen ivy
#

Yeah, Lang has it right

rotund forge
#

Thanks all

#

My brain decided last night it would be fun if I bring 3 decks helmed by rats tonight after I was trying to update Greasefang and saw Freya in the box next to a lot of equipment stuff

#

I'll put the list up soon because it's a "red and equipment cards I own" list

leaden drum
#

And as the equipment deck, you can have a Lavaspur Boots to give haste to rando. creatures.

rotund forge
#

Yeah, I don't have a lavaspur boots in the list because I didn't want to go to look through OTJ cards 😅

#

Which, any that aren't currently in decks are in the basement

leaden drum
#

Lol, fair enough

rotund forge
leaden drum
#

Glad to see The Aetherspark there. Freya's ramp for equipment, so equipment that is also a non-equipment type is especially good for her

rotund forge
#

I just didn't have any reconfigure stuff pulled aside for some reason other than [[ogre helm]] and I didn't like that as an inclusion

hollow latchBOT
rotund forge
#

It's fine, but eh

queen ivy
#

Any living weapon stuff?

leaden drum
#

Seems a little bit light on reconfigure stuff, but aside from lizard blades or the rabbit one, they're not exactly commander competitive

rotund forge
#

Not in what I included in the end

#

I have the goad dog somewhere

#

That would have been the one I'd have included

#

I spent about an hour and a half putting the list together

#

[[komainu battle armor]]

hollow latchBOT
rotund forge
#

And I'll probably go looking longer to find it to include

leaden drum
#

Living weapon can be synergy and Mask of Immolation if you want to fling (is there one that flings for more than 1 damage?). Maybe include [[Bloodthirsty Blade]] as tech to keep the scariest creature in check

hollow latchBOT
rotund forge
#

It and Varchild, Betrayer of Kjeldor

#

[[Varchild, Betrayer of Kjeldor]]

hollow latchBOT
leaden drum
#

One reason you might run Mask of Immolation is if you need to keep a creature out of exile. But it looks like you don't have much graveyard recursion (not surprising in mono red), so probably not a relevant concern.

#

I think I'd consider swapping out Stoneforge Masterwork and Sword of the Squeak for nearly anything else. You're not deep enough into tribal for them to be relevant.

#

[[Barrow-Blade]] will be very helpful

hollow latchBOT
leaden drum
#

I think [[Tavern-Brawler]] will also be worth including if you've got a copy

hollow latchBOT
leaden drum
#

And Hot Soup or Whispersilk Cloak if you wanna bypass blockers

rotund forge
#

Sword of the squeak attaches it to my commander

#

Because she's a rat

#

Also we can go to my brewing channel I think at this point

leaden drum
#

Is the 2 mana discount for +1/+1 on a non-hasty creature that valuable?

#

Ah, I was more or less finished

rotund forge
#

This is when we go back to "It was an effect/interaction I liked and I haven't gotten a chance to test it yet"

#

I'll take your suggestion under advisement though

#

It's just also easier for me to keep track of it there?

graceful knot
#

(Took a page from umaru and threw ledger shredder in. Might well swap out for something like [[green slime]] tho)

hollow latchBOT
graceful knot
#

I plan on making the landbase more slowfetch based later to make that spawn-creating card a little more valuable

queen ivy
#

You can get away with another tutor if you’re interested

#

Trinket mage, for instance

#

Lmao what the hell is [[field of dreams]]

hollow latchBOT
queen ivy
#

so goofy

graceful knot
queen ivy
#

That’s fair, I just mean b2 allows two tutors

graceful knot
queen ivy
#

I see two I think

#

There’s a lot of flurry effects for a commander that only cares about your first spell each of your turns

#

Fight rigging seems really out of place?

graceful knot
#

And don't say gamble

graceful knot
graceful knot
queen ivy
#

Oh shoot. [[rashmi ragavan]]

hollow latchBOT
#

Legendary Creature — Elf Monkey
Whenever you cast your first spell during each of your turns, exile the top card of target opponent's library and create a Treasure token. Then you may cast the exiled card without paying its mana cost if it's a spell with mana value less than the number of artifacts you control. If you don't cast it this way, you may cast it this turn.
2/4

queen ivy
#

Nvm I’m genuinely so dumb

graceful knot
queen ivy
#

Hmm

#

[[pyxis of panedmonium]]

hollow latchBOT
queen ivy
#

go for another mill rock baybeee

graceful knot
#

I didn't wanna focus in too much on the 3 lanterns (2 plus fab) so I may end up trying something else first

#

Neat suggestion though

queen ivy
#

This one is especially funny/chaotic

graceful knot
#

I do think it's funny that it could feasibly end the game with the second ability but nobody knows in what direction

leaden drum
#

Run an infinite mana and untaps combo just to resolve Pyxis on 20 cards 😅

manic gazelle
#

Anyone know any good thematic boardwipes for a +1/+1 / token deck in black/green?

#

I got Ezuri's Predation and Gix's Command looking for one more

graceful knot
#

Anybody ever get [[Arthur marigold]] to feel smooth? Its obviously "fair winota" but I always found it felt so much more fiddly and hard to get working.

hollow latchBOT
#

Legendary Creature — Mouse Knight
Haste
Whenever Arthur and at least one other creature attack, look at the top six cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking. Put the rest on the bottom of your library in a random order. Return that creature to its owner's hand at end of combat.
4/5

queen ivy
#

Plus omniscience/show and tell

#

And run big ass creatures

rotund forge
#

[[genku, future]] was OK but also still awkward at 4

hollow latchBOT
#

Legendary Creature — Moonfolk Wizard
Whenever another nontoken permanent you control leaves the battlefield, choose one that hasn't been chosen this turn. Create a creature token with those characteristics.
• 2/2 white Fox with vigilance.
• 1/2 blue Moonfolk with flying.
• 1/1 black Rat with lifelink.
mana3manawmanau: Put a +1/+1 counter on each creature you control.
2/5

graceful knot
#

Only being able to grab one thing incentivises maximising value by playing big scary etbs/evasive threats, but these clog your hand and mean you can't get the 2-creature attack Arthur needs unless you have a very well constructed but weird looking curve

#

It has so many stop-gaps on, likely because of winota, that it feels really difficult to smooth the gameplay out.

#

And like, it's red too so you have access to things like purph, warstorm surge/terror of the peaks, and can easily trigger revolt and similar effects

#

But none of these really synergise in any way

rotund forge
#

I made Arthur from a [[shadowfax]] list I had and that definitely was smoother to play

hollow latchBOT
rotund forge
#

I had the Norn version, not horses

grand coyote
#

I can’t think of any reason to run Command Tower in a mono-color deck, can y’all think of one?

upper basin
#

If there’s a mono color creature that cares about different land names?

#

I’m not sure that exists but it’s kinda the only logical reason aside from CT being a neat card

woven hound
#

In a deck that cares about having non-basics?

queen ivy
leaden drum
#

Generally in monocoloured you stack up with utility lands instead of multicoloured ones, aside from maybe fetchlands to deck-thin

#

Although using fetches to thin an edh deck is questionable compared to running tutors or card draw

#

Like if you're running certain theft decks, you might use an [[Exotic Orchard]] to help use creature abilities out of your colours

hollow latchBOT
leaden drum
#

I guess the other usecase is just if you have less basics than the deck needs, but you've got a spare command tower, or retrofitted a multicolour deck and forgot to remove the tower

queen ivy
graceful knot
#

It's because you really like [[tower winder]]

hollow latchBOT
queen ivy
#

That card is sick

rotund forge
#

It would be funny if you could have a simic flicker deck that has like titania and you sac your command tower

#

simic or bant

#

Get 5/3s etc.

graceful knot
queen ivy
#

It’s just really funny

#

Like, goofy tutor

noble zinc
#

Id love if someone could help me make or reccomend me a already made Three Kingdoms Deck for commander

sturdy trout
#

If I sacrifice a creature to [[Braids, Arisen Nightmare]] with [[Rakdos, the Muscle]] out on the field, can I cast the exiled cards for one more turn rotation? Similarly, if I sacrifice a Warped creature (from the new set) at my end step, do I have one more turn rotation to cast the exiled cards?

hollow latchBOT
#

Legendary Creature — Demon Mercenary
Flying, trample
Whenever you sacrifice another creature, exile cards equal to its mana value from the top of target player's library. Until your next end step, you may play those cards, and mana of any type can be spent to cast those spells.
Sacrifice another creature: Rakdos gains indestructible until end of turn. Tap it. Activate only once each turn.
6/5

winter peak
#

I wanna build token go-wide aggro [[Isshin, Two Heavens As One]].
Find it hard to decide between a more classic midrangy build like
https://moxfield.com/decks/emVL8CgjCk2mwuUjajPk8g
or something that leans heavily into curving out into fast aggression with no ramp and less value plays like
https://moxfield.com/decks/DvqP7WDYPEesEErT2LlyfQ
What are your thoughts on this?

hollow latchBOT
upper basin
abstract cobalt
#

Looking for some 2-3 mana creatures in Izzet with evasion and combat triggers.

upper basin
hollow latchBOT
abstract cobalt
#

Yes like that

upper basin
#

[[Headliner Scarlett]] isn’t 3 mana but it’s a really good card for giving stuff evasion

hollow latchBOT
neon abyss
#

Yo can I ask for some advice on a deck?
https://moxfield.com/decks/Mj61F1g7RUSSbAAPRGkmIw
I've got a Br3 deck with Raffine that aims to use the discard as a positive and reanimate big stuff out of the grave. Thing is, one of the best targets is Valgavoth, Terror Eater but every time I bring it out it feels like the table as a whole has less fun. Anyone wanna suggest a neat reanimation target that's not soulcrushing?

upper basin
#

[[Archfiend of the dross]] is a gigantic gamble but it could count as neat

hollow latchBOT
neon abyss
#

I'd have to drop a boardwide or top deck a Victimize

upper basin
#

Fair

#

What about [[Bringer of the Last Gift]]?

hollow latchBOT
upper basin
#

Wait no

#

It’s on cast, nvm

#

Ok found something similar, [[Magister of Worth]]

hollow latchBOT
#

Creature — Angel
Flying
Will of the council — When this creature enters, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than this creature.
4/4

neon abyss
#

Hmm

#

Maybe, or maybe [[Guardian Scalelord]]?

hollow latchBOT
neon abyss
#

I just found this one

upper basin
#

That could be good too

neon abyss
#

It's not as sticky as [[Valgavoth, Terror Eater]] but in some ways that may be a good thing

hollow latchBOT
#

Legendary Creature — Elder Demon
Flying, lifelink
Ward—Sacrifice three nonland permanents.
If a card you didn't control would be put into an opponent's graveyard from anywhere, exile it instead.
During your turn, you may play cards exiled with Valgavoth. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
9/9

upper basin
#

If you’re finding games are less fun after it comes out, you should cut it

neon abyss
#

yeah, I'm 100% cutting it, just figuring out what to slot in

upper basin
#

Cause it’s one thing if people are complaining about it being strong, it’s another issue altogether if you are having less fun with it out

neon abyss
#

I've been on the fence about it a while but I played a game earlier today where I got to reanimate it on turn 3 and I basically became archenemy and still won

#

It's also a pain to track

upper basin
#

There’s that too

neon abyss
#

Scalelord is still really scary since Raffine can easily pump creatures with the connive trigger

upper basin
#

I’m not concerned about other people’s feelings on the deck’s strength, what matters most here is how much fun the deck is to pilot

neon abyss
#

Mm. If there's anything I've noticed it that games often go long with it

#

especially with Valgavoth

upper basin
#

[[Sun Titan]] is a neat reanimator card

hollow latchBOT
neon abyss
#

but in general it's a control-end of midrange win-on-board deck with big reanimates or recursion

#

Sun Titan's in there, yeah

upper basin
#

Oh right

neon abyss
#

My big finishers are basically either a onesided boardwipe using Cyclonic Rift, or one of my Wraths + an indestructible effect, Moonshaker/Elesh Norn + board

#

(or Archfiend of Ifnir to Group Slug people into oblivion and then run them over with the board)

upper basin
#

[[Nevinyrral, Urborg Tyrant]] like this?

hollow latchBOT
#

Legendary Creature — Zombie Wizard
Hexproof from artifacts, creatures, and enchantments
When Nevinyrral enters, create a tapped 2/2 black Zombie creature token for each creature that died this turn.
When Nevinyrral dies, you may pay mana1. When you do, destroy all artifacts, creatures, and enchantments.
3/6

neon abyss
#

🤔

#

Probably not? That looks more like it wants to be in a token or aristcrat leaning deck

upper basin
#

Fair

neon abyss
#

In fairness, I guess it's kind of an expensive boardwipe than I can use my [[Selfless Spirit]] with

hollow latchBOT
neon abyss
#

but I don't really sac that many creatures

upper basin
#

[[Sunblast Angel]] can punish aggression

hollow latchBOT
neon abyss
#

Maybe 🤔

#

It's a pretty good one, I'll put it in considering. I think Scalelord's still slightly preferred

#

Oh!

#

[[Celestine the Living Saint]]

hollow latchBOT
neon abyss
#

This one's even got lifelink

upper basin
#

Yeah that would be a pretty strong include

neon abyss
#

I'll try the scalelord first, then see if Celestine feels good. I guess Hullbreaker is an option but that shit just seems cruel.

tame forum
#

So, I built an Arden and Kediss Voltron deck a while back with only commons and uncommons. I’m looking to upgrade it here soon, and I was wondering what some budget options might be for good auras, equipments, and syngergies :)

upper basin
#

[[Robe of stars]] is a really fun protection piece

hollow latchBOT
tame forum
pale drift
charred pelican
neon abyss
west zephyr
#

Hello y'all if your all not to busy could y'all check my post it's called deck removal and plz keep in mind that I'm restricted to what cards I can get

neon abyss
#

What are some good mana sinks in Naya?

placid wave
#

Really depends on the strategy and what you’re looking to get out the sink

placid wave
sturdy trout
#

How much hate would [[Kilo, Apogee Mind]] draw from a pod that's familiar with commander? I know that's a very broad question, but would you hate on the player immediately if you knew they kept within the bracket they stated?

hollow latchBOT
upper basin
#

I haven’t seen them in a game yet, so I don’t know if you can do anything super toxic

#

But I wouldn’t hate it on sight

leaden drum
#

[[Warden of the Inner Sky]] is lowkey a synergy piece

hollow latchBOT
leaden drum
#

So I think Kilo's a pretty tame commander. Worst that I'd expect is infinite proliferation

graceful knot
#

Kiko Superfriends is the only variant I'd have to keep an eye on imo

#

Infinite proliferation combos do exist with it so like, usual bracket conversation applies

glacial yacht
#

Is there a good way to get a high storm count in commander that doesn't win on its own? I'm brewing [elsha of the infinite] as a storm commander but I'm having trouble getting high storm counts

rotund forge
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What are you doing with the storm count that isn't trying to win?

#

[[grinning ignus]] [[birgi, god of storytelling]] is an infinite storm count generator that's not just winning off of it

hollow latchBOT
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Legendary Creature — God
Whenever you cast a spell, add manar. Until end of turn, you don't lose this mana as steps and phases end.
Creatures you control can boast twice during each of your turns rather than once.
"This is a tale to make all Kaldheim tremble..."
3/3

Harnfel, Horn of Bounty mana4manar
Legendary Artifact
Discard a card: Exile the top two cards of your library. You may play those cards this turn.
Like her well of stories, Birgi's horn never runs dry.

glacial yacht
#

Thanks

dense flicker
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Hi
Q1) Would a Stompy URG EDH deck still need U Sweepers*(return my own beaters to my hand)*?
Q2) Wouldn't it be better if I just ignored U Sweepers & let my opponents try to deal w/ my beaters instead?
Q3) Wouldn't having 2 more counterspells to deny opponents' boardwipes instead be better?

What if instead of:

  • 4-6 Counterspell, 3-5 U&G Sweepers

I switched to:

  • 6-8 Counterspell, 1-3 G (Enchant/Artifact ) Sweepers

URG Commander could be [[Maelstrom Wanderer]] or [[Animar, Soul of Elements]]

For Context: I will regularly play against the same 2-3 guys all on vanilla precons w/ faster but smaller creatures

hollow latchBOT
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Legendary Creature — Elemental
Creatures you control have haste.
Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)
7/5

neon abyss
hollow latchBOT
neon abyss
#

At least if you expect them to generate enough creatures that your big stompies can't get through.

#

Likewise, Blasphemous Act + a protection card like Heroic Intervention (or even just Taimyo's Protection/Defend the Rider)