#General deckbuilding Q&A and Short Discussion
1 messages · Page 7 of 1
mostly blink with a little of the others
it's kind of in wip state right now but this should be accurate to my paper list
think I definitely need a [[moonshaker cavalry]] at least and probably some other stuff, might throw my spare cathars' crusade in there
interesting to not see [[The Watcher in the Water]]
but yeah, list looks solid, aside from all the aforementioned problems. thanks a lot!
Legendary Creature — Kraken
The Watcher in the Water enters the battlefield tapped with nine stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Whenever you draw a card during an opponent's turn, create a 1/1 blue Tentacle creature token.
Whenever a Tentacle you control dies, untap up to one target Kraken and put a stun counter on up to one target nonland permanent.
9/9
I've seen some really interesting Ephara decks. There's one list I might be able to find online. I'll have to check.
I feel like there are probably a few commanders people are building that previously would have been ephara decks
[[Shorikai]][[The Council of Four]] and [[Heliod, the Radiant Dawn]]
Legendary Artifact — Vehicle
,
: Draw two cards, then discard a card. Create a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater."
Crew 8 (Tap any number of creatures you control with total power 8 or more: This Vehicle becomes an artifact creature until end of turn.)
Shorikai, Genesis Engine can be your commander.
8/8
Legendary Enchantment Creature — God
When Heliod, the Radiant Dawn enters the battlefield, return target enchantment card that isn't a God from your graveyard to your hand.

: Transform Heliod, the Radiant Dawn. Activate only as a sorcery. (
can be paid with either
or 2 life.)
"Compleat the faith, compleat the god." —Ajani Goldmane
4/4
Heliod, the Warped Eclipse
Legendary Enchantment Creature — Phyrexian God
You may cast spells as though they had flash.
Spells you cast cost
less to cast for each card your opponents have drawn this turn.
"Compleat the god, compleat the plane." —Ajani Goldmane
4/6
@small lark What commander are you looking at in Rakdos that you're looking for artifact creatures?
Should I cut the ozolith and herald of secret streams? I'm not sure of those two
I don't think I care that much about how big the +1/+1 counters are, just to do a lot of X
I would keep them both if combat damage is a large part of your gameplan.
Ozolith and Simic Ascendancy also work really well together.
It looks like you're doing that or Torment of Hailfire/exsanguinate/ballista?
I probably would cut [[Capricopian]] first because it was a card that ate up a lot of time when I tried it.
Creature — Goat Hydra
Capricopian enters the battlefield with X +1/+1 counters on it.
: Put a +1/+1 counter on Capricopian, then you may reselect which player Capricopian is attacking. Only the player Capricopian is attacking may activate this ability and only during the declare attackers step. (It can't attack its controller.)
0/0
I'm looking for a commander that fits a very interactive deck, with more of a focus on stack interaction than the board (I enjoy counter wars and complicated stacks with weird old cards).
Do you have any recommendations?
So far I have a [[Lier, Disciple of the drowned]] "technically not counter spell" deck and sometimes borrow a creatureless [[Mizzix of the Izmagnus]] that uses her xp counters from the control for banefires and comet storms.
I've used [[queza]] to good effect in that slot
With [[lathril…]] as commander is [[parelle lives]] and [[doubling seasons]] worth the token doubling or are those cards better swapped for go wide options?
I wouldn't bother with either
is mardu vampires expensive to build as i have recently picked up odric, blood cursed and floran, voldaren scion and not sure whether to build around them or get a mardu commander
Not since we just got a orzhov vampire deck that reprinted most of the really solid stuff
yeah wanted to pick up the blood rites precon but the good precons sell out too fast at our local lgs so trying to pick up a cheap base and then look for the more expensive cards, what commander would you use to play both cards in the deck
Many options exist.
Solid ones include [[Licia Sanguine]], [[Dihada, Binder of]], [[mathas fiend]] and though I hesitate to recommend a £90 card, [[Edgar markov]] is the Classic (but also has a reputation.)
Legendary Creature — Vampire Soldier
This spell costs
less to cast for each 1 life you gained this turn.
First strike, lifelink
Pay 5 life: Put three +1/+1 counters on Licia, Sanguine Tribune. Activate only during your turn and only once each turn.
"I give my blood, my life, all I have in exchange for victory."
4/4
Legendary Planeswalker — Dihada
+2: Up to one target legendary creature gains vigilance, lifelink, and indestructible until your next turn.
−3: Reveal the top four cards of your library. Put any number of legendary cards from among them into your hand and the rest into your graveyard. Create a Treasure token for each card put into your graveyard this way.
−11: Gain control of all nonland permanents until end of turn. Untap them. They gain haste until end of turn.
Dihada, Binder of Wills can be your commander.
Loyalty: 5
Legendary Creature — Vampire
Menace
At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each opponent draws a card and gains 2 life."
"All will know of your crimes."
3/3
If you want to keep using Florian there’s also [[Evelyn the covetous]]
Legendary Creature — Vampire Rogue
Flash
Whenever Evelyn, the Covetous or another Vampire enters the battlefield under your control, exile the top card of each player's library with a collection counter on it.
Once each turn, you may play a card from exile with a collection counter on it if it was exiled by an ability you controlled, and you may spend mana as though it were mana of any color to cast it.
2/5
For grixis vamps
Thanks, I am new to the game and got quite a few decks being built slowly but wanting to do a classic vampires vs werewolves
Grixis (like evelyn) vampires is very solid too, but you definitely will miss having white.
wondering how to keep both in the deck
4c is tricky, I would pick either mardu or grixis
Itll let you put a dedicated vampire commander in the CZ, which will help guide your game plan and deckbuilding
Both meaning Odric and Florian, so Mardu
Gotcha 👍
[[talrand, sky]] is the classic one. Similary [[errant and giada]]
Legendary Creature — Human Detective
You may cast creature spells as though they had flash.
Whenever one or more other creatures you control leave the battlefield, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "
, Sacrifice this artifact: Draw a card.")
2/3
neato card, doesn't work with E&G mind you, for anyone who might think otherwise
i like [[trostani three]] for interactive commander (in a different way)
Selesnya beats with them is siiiick
Just swing in and have threat of activation allowing you through every time
I love that you can use it on opponent's creatures
The political angle involved there is sweet.
Person attacks in creature, opponent has a chump blocker. Pay to give them deathtouch and double strike.
It can be doubly powerful. Threat of activation on your turn, then entice others to attack each other and give blockers deathtouch
its extragood with stuff that already has first/double strike or deathtouch 😄
fantastic place for a seedborn muse too
All the ones that give you mana on other people’s turns are great includes
Has anyone tried building [[Ayesha Tanaka, Armorer]]? Was she fun?
Legendary Creature — Human Artificer
Whenever Ayesha Tanaka, Armorer attacks, look at the top four cards of your library. You may put any number of artifact cards with mana value less than or equal to Ayesha's power from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
Ayesha can't be blocked as long as defending player controls three or more artifacts.
2/4
Heyo
I try to make a Galea voltron and I'm not sure if I should focus on Aura or Equipements or have the best of both
Choose one or the another mean that I can focus on specific support cards for aura or equips
Mix both have flaws but allow me to run the best voltron aura/equipements
But it means less consistency for support
Idk, what's optimal?
I mean in a casual format part of it depends on what you want to go for.
Doing just both means you can opt to have [[slippery bogle]] effects and focus more on commander damage.
Optimally, you probably just want to focus on one, and which one takes you on a different path.
GW care more about auras in general than blue, but blue likes artifacts (and white likes equipments specifically).
Generally most people running auras and enchantments are sticking to GW commanders since the commanders in those spaces are actually a bit better than our bant selection for enchantress decks.
Equipment lets you exploit stuff like [[colossus hammer]], and lets you also run the good artifact support like [[urza, lord high]] and [[Etherium Sculptor]]
Legendary Creature — Human Artificer
When Urza, Lord High Artificer enters the battlefield, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
Tap an untapped artifact you control: Add
.
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
1/4
Trying to do both might be an issue?
More that you can't have as good of support for one specific one
Yea, mmh but it would allow me to run the best of both worlds
Ofc no great support
Mmh
Meaning that focus on one is better overall
Prolly
Thoughts about it?
@prime snow
With a Flip Tamiyo incoming in MH3, I'm looking forward to building an Oops all Tamiyos deck. What are some suggestions y'all have that are evocative of Tamiyo? Thinking that the deck will end up being some sort of UG proliferation/artifact shell depending on how the final card ends up.
rip [[tamiyo field researcher]]
Legendary Planeswalker — Tamiyo
+1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card.
−2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step.
−7: Draw three cards. You get an emblem with "You may cast spells from your hand without paying their mana costs."
Loyalty: 4
Well you can always use her journal. [[Lunar Force]]
No confirmations yet, but I'm already expecting to be sad to not be able to use her. WotC could always do a hybrid/activated ability to let her in
Did they confirm the flip walkers were an enemy colored cycle?
Or did I make that up?
not sure, but I'm expecting enemy colored cycle or a full 10 pairs situation
I do not expect them to make 10 planeswalkers
Seeing as it's a MH3 set and a not a whole War of the Spark situation, I don't think it'll happen either.
Field Researcher is Love
What kind of artifact-based mana scaling exists in UR-focused Grixis? I'm looking to cut Storm the Vault and I am not looking to buy an Urza, but I'd still like to be able to generate mana that scales with an arbitrary number of equipment tokens.
[[Forensic Gadgeteer]] unfortunately doesn't reduce equip costs to 0.
Creature — Vedalken Artificer Detective
Whenever you cast an artifact spell, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this artifact: Draw a card.")
Activated abilities of artifacts you control cost
less to activate. This effect can't reduce the mana in that cost to less than one mana.
2/3
Clock of Omens 👀, but that looks just a bit too involved for my tastes.
Maaaaybe?? It does actually fit the theme of the deck to a degree...
I think I'm pretty settled on Clock of Omens for now provided I can find a Sol Ring to target with it. It's also future proofing the list for crime enablers.
Why cut storm the vault though 🤔
So this goes back to 2015 when I kept finding that I never saw Gideon in my Tajic deck.
Can't search for it, can't recur it, and it's not always good when I draw it so I chuck it for something else and then just never get to play with it.
Storm the Vault is generally pretty good in the minority of games that I see it, but it's JUST mana and sometimes mana doesn't do enough.
In this exact deck I'm replacing Storm the Vault with Saverok's Tome which admittedly is a much lower ceiling but fits the deck better mechanically
[[$urza lord high]]
Magic Online Promos
1.20 TIX
Commander Masters
$10.51 • €11.87 • 1.42 TIX
Commander Masters
$11.95 • 1.59 TIX
Commander Masters
$9.27 • €13.64 • 1.20 TIX
Commander Masters
$32.69 • €30.15
Dominaria Remastered
$10.69 • €12.66 • 1.46 TIX
Dominaria Remastered
$9.89 • 1.59 TIX
Dominaria Remastered
$9.31 • 1.23 TIX
Modern Horizons 1 Timeshifts
$22.49 • €22.81
Modern Horizons
$10.17 • €12.22 • 0.85 TIX
[[Brudiclad]] works too
Legendary Artifact Creature — Phyrexian Artificer
Creature tokens you control have haste.
At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token.
4/4
With [[saheeli, sublime artificer]]
Legendary Planeswalker — Saheeli
Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token.
−2: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types.
Loyalty: 5
Use her minus to turn an artifact token into a copy of any artifact or creature you control. Brudiclad can then make every token a copy
OH, so, Bobbleheads, and specifically [[Luck Bobblehead]]
I played with it last night with [[Dee Kay, Finder]]
Legendary Creature — Zombie Employee
When Dee Kay, Finder of the Lost enters the battlefield, open an Attraction.
Whenever you roll a 2, each opponent loses 1 life and you gain 1 life.
Whenever you roll a 4, you may tap or untap target artifact or creature.
Whenever you roll a 6, return target creature card from your graveyard to your hand.
1/4
I tried to go for it early (earlier than I should) when I had 11 artifacts out and I was able to do like 25 damage with the drain effect.
I was, at that point, getting between 2 and 3 6's for each set of rolls.
TBH I'd love to try a deck with all the bobbleheads, just because it seems like a fun spin on an Artifact deck.
But I'mma just put that as a backup deck idea.
I used the Companion dice rolling feature to bulk roll the dice
I have all the bobbleheads in the list, my point is you probably want a commander that cares about dice rolling
The Luck bobblehead is great because it has such a low activation cost..
This is the list I made if people are curious: https://www.moxfield.com/decks/YDTlhpCUxk2hDxgOudE1Pg
Appreciated!
Dee Kay, Mr. House or the Space Family Goblinson would be the ones that would work best with bobbleheads.
[[Space Family Goblinson]] counts each die rolled rather than saying "one or more" so rolling 11 die get 11 counters and trample.
Legendary Creature — Goblin Guest
The Space Family Goblinson has trample as long as you've rolled three or more dice this turn.
Whenever you roll a die, put a +1/+1 counter on The Space Family Goblinson.
The goblin word for "vacation" translates roughly to "a battered landscape of noise and violence."
1/1
If you want a bobble head W you need to copy them
Yes, but a win is different than just value
[[Masterful Replication]] is probably the wincon of my Dee Kay deck
Either because it can make a LOT of Luck Bobbleheads or because it's an easy way to trigger [[Mechanized production]]
But, while luck bobblehead says win the game, the fact it's the cheapest way to repeatedly roll a volume of dice is probably the most important thing it does.
If I play [[pramikon]] and someone declares an attack on me can I blink pramikon to switch the attack direction and avoid the attack
I think #mtg-rules-questions would be able to answer that
No, similar to cards entering attacking, you've missed the window to prevent the attack being declared, so they're still attacking you.
So could I still blink pramikon before they declare attackers preventing them from hitting me?
Yes, either at end of main phase or more likely beginning of combat you'll gain priority to do this
As long as you haven't reached "declare attackers" part of combat you're good
So here's a question for people here -- it's been about a year since Battles were first printed. Now that we've reached the 1-year mark, what do you think of them? And how many (and which) do you run in any decks?
I think they're cool but I don't run a lot
I only have 2 in decks at the moment - one copy of Ikoria in GW Selvala and one copy of Segovia in MAT Narset
need to get a couple more copies of Ikoria though because that thing slaps
wait
a year...
no...
don't do that to me
I feel like there's two categories of battles --
In the "front side is playable alone" category, we have:
- Invasion of Amonkhet -- just a solid self-mill card
- Invasion of Ikoria -- it's Finale, what do you want
- Invasion of Kaldheim -- just a solid draw spell
- Invasion of Tolvada -- reanimation and a solid back side later
Then conversely, in the "back side is SO good it twists the game-state like a pretzel" we have:
- Invasion of Gobakhan -- back side is fantastic protection and easy to flip
- Invasion of Segovia -- Caetus is a war crime of a card
Outside of these six, I'd need a very good reason to run one. Admittedly I do also run Invasion of Archavios because I can go infinite with it and Displacer Kitten, heh.
I think that's pretty true
I think [[Invasion of Mercadia]] is playable in the right deck too since it's a version of a spell that's already playable, with a backside full of upside stapled onto it
Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Mercadia enters the battlefield, you may discard a card. If you do, draw two cards.
Defense: 4
Kyren Flamewright
Creature — Goblin Spellshaper

,
, Discard a card: Create two 1/1 blue and red Elemental creature tokens. Creatures you control get +1/+0 and gain haste until end of turn.
Inspired by tales of the legendary hero Squee, many young Kyren goblins strove to emulate his magical skill and courage in the face of danger.
3/3
I’m not sure I’d play Tormenting Voice when there’s several variants at instant speed, but yeah
that's fair, I've seen it in a Birgi deck which had like 10 versions of that effect and that effect was quite good there
Fair!
Thinking of playing [[invasion of moag]] in a bant counters deck
Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Moag enters the battlefield, put a +1/+1 counter on each creature you control.
Defense: 5
Bloomwielder Dryads
Creature — Dryad
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
At the beginning of your end step, put a +1/+1 counter on target creature you control.
Against the implacable will of Phyrexia, the dryads of Moag raised a shield of living summer.
3/3
[[Invasion of Alara]] may be colour restricted but it is also very very good
Battle — Siege
When Invasion of Alara enters the battlefield, exile cards from the top of your library until you exile two nonland cards with mana value 4 or less. You may cast one of those two cards without paying its mana cost. Put one of them into your hand. Then put the other cards exiled this way on the bottom of your library in a random order.
Defense: 7
Awaken the Maelstrom
Sorcery
Awaken the Maelstrom is all colors.
Target player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of a permanent you control. Distribute three +1/+1 counters among one, two, or three creatures you control. Destroy target permanent an opponent controls.
Also abdel Adrian makes Invasion of Zendikar very goood
I played it in my GW blink list for a good while
Being able to hit it down, flip it, use the mana then blink it to ramp more was extremely cool
I use [[invasion of ergamon]] and [[invasion of ravnica]] in [[Niv Mizzet Reborn]]
Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Ergamon enters the battlefield, create a Treasure token. Then you may discard a card. If you do, draw a card.
Defense: 5
Truga Cliffcharger
Creature — Rhino
Trample
When Truga Cliffcharger enters the battlefield, you may discard a card. If you do, search your library for a land or battle card, reveal it, put it into your hand, then shuffle.
Throughout Ergamon's wild Truga Jungle, predator-prey relationships stopped until every last invader was crushed to dust.
3/4
Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Ravnica enters the battlefield, exile target nonland permanent an opponent controls that isn't exactly two colors.
Defense: 4
Guildpact Paragon
Artifact Creature — Construct
Whenever you cast a spell that's exactly two colors, look at the top six cards of your library. You may reveal a card that's exactly two colors from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
5/5
Legendary Creature — Dragon Avatar
Flying
When Niv-Mizzet Reborn enters the battlefield, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.
6/6
They're more niche to it but ergamon being a hit and at base making a treasure is actually really good for the deck.
But if I can flip it, I can either find any land or removal (the invasion of ravnica) if I can discard a card
[[Invasion of kaldheim]] is a card I keep looking at
Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Kaldheim enters the battlefield, exile all cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way.
Defense: 4
Pyre of the World Tree
Enchantment
Discard a land card: Pyre of the World Tree deals 2 damage to any target.
Whenever you discard a land card, exile the top card of your library. You may play that card this turn.
The warriors of Kaldheim burned the soul of their world to keep it out of Phyrexia's hands.
I just don't know if it's worth 4 to cast
Oh, others i use that haven't been mentioned [[invasion of new capenna]] and [[invasion of fiora]]
Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of New Capenna enters the battlefield, you may sacrifice an artifact or creature. When you do, exile target artifact or creature an opponent controls.
Defense: 4
Holy Frazzle-Cannon
Artifact — Equipment
Whenever equipped creature attacks, put a +1/+1 counter on that creature and each other creature you control that shares a creature type with it.
Equip 
"They're using my Halo stockpile for what?" —Jetmir
Battle — Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Fiora enters the battlefield, choose one or both —
• Destroy all legendary creatures.
• Destroy all nonlegendary creatures.
Defense: 4
Marchesa, Resolute Monarch
Legendary Creature — Human Noble
Menace, deathtouch
Whenever Marchesa, Resolute Monarch attacks, remove all counters from up to one target permanent.
At the beginning of your upkeep, if you haven't been dealt combat damage since your last turn, you draw a card and you lose 1 life.
3/6
New Capenna is being used in 2 typal decks (Angel/Clerics and Phyrexians) and Fiora is the big board wipe in Ashnod.
I need to think about putting that in Lagrella
new cap I play in Elenda, fiora is in Dihada
There are variants that aren't at instant speed that are playable. But usually if you want them it's because of the secondary effect. Like [[Bitter Reunion]]
Which is great if you're going to want to have the haste burst or as a way to build in additional sacrifice (though that's probably after [[big score]]
Anything I should consider adding to this?
Moxfield
{w} The basic plan of the deck is simple: Get Shorikai on his side. {u}
Likewise, the goal of everyone playing against this deck is to get him on his side... on the ground. As such, "Matzalantli, the Great Door // The Core " and "The One Ring " help us with adding more Legendary Artifacts to t...
Thoughts on [[displacer kitten]] here as a suggestion?
Potentially. Displacer is one of those cards that seems really good in theory? Especially the ability to keep on flickering Shorikai with each cast.
It can also reset planeswalkers
That would actually be really funny with Tez
Neato concept but the formatting hurts reading them and they're not really worth running right now for any of my decks yet. In fact, I kind of forgot they were added, which shouldn't be a thing for a new permament type.
Hey would this be the place I can post a deck to see if its good or not?
for general feedback sure
if you want to go more in depth maybe make a thread in the parent forum #1020353936592470147
thank you!!!
speaking of feedback... posted #1216973795378860175 a little bit ago and didn't get anything, anyone able to give some quick feedback? I stopped picking up un-reviewed lists a while ago, I really just value the sanity check
https://archidekt.com/decks/7126091/girl_on_fire_inferno_version
threw together this Chandra deck and need a whole lot of advice
Need help for optimising https://archidekt.com/decks/7119680/wolf_20
Here's a philosophy question for y'all
If you're building a color-cropped deck, where you're turning Grixis colors into Rakdos, which of these cards are "legal"?
- Spellskite
- Gitaxian Probe
- Fierce Guardianship
- Ashiok, Dream Render
Oh heck, another contender enters -- where does Toxrill fall here?
I'd be following the commander colour identity rules, so none of them
yeah that's the way (though I would be mighty tempted by ashiok, mmm hybrid mana)
This is where I am too. Mayyyybe Ashiok or Toxrill get a pass
No matter what hybrid defenders say, most of them are very much both colors.
Hey real quick can anyone reset my neurons? EDHREC suggests manlands for Beluna Grandsquall and I can't figure out why they consider they would be worth it to run in that deck
EDHREC is weird sometimes
yeah, I don't see much synergy there, tbh. My best guess is that they are there as they are from the same set, which tends to skew the data a bit in the first 12 months or so
Mind If i get some feedback on this deck? It worked neat when I played it as a token generator aggro deck with a few edits, so I leaned more into it with further edits.
Reanimator kess on a budgetish. Good? Bad? See any glaring problems?
https://www.archidekt.com/decks/7171548/reanimator_kess_from_wish
Archidekt
Kess, Dissident Mage - Commander / EDH deck
Reanimator • Spellslinger
(1) Commander • (1) Blink • (2) Burn • (3) Counters • (1) Drain • (6) Draw • (1) Finisher • (1) Hasters • (11) Looter • (1) Protection • (8) Ramp • (12) Recursion • (3) Removal - AoE • (5) Removal - Target • (1) Tokens • (8) Tutor • (35) zLand
Spell slinging and reanimation...
Guys I need your help I have a friend of mine introduced to mtg and she really loves it, but isn't invested enough to build a deck herself; she is really into fantasy stuff and loves eleves, Dragons and fairy tales; but also the greek gods. The latest deck she bought was the Doctor Who precon with the 10th Doctor, a deck she really enjoys because its kinda complicated and you don't always need to pay for your stuff. Now I got a mission from her: "build me a higher power commander deck." And thats it I have no idea where to start and what to do
She specifically isn't interested in another precon as a starting point?
I don't think you're gonna get elves/dragons/fairy tales/greek gods/free spells all in one, but there are options for each. :P
How high is higher power? For "high" but not cEDH, there's a lot you can do.
Dragons has a ton of support. Ur-Dragon, Miirym, Tiamat, Scion, etc.
Ramos is a dragon and can generate a bunch of mana to do whatever you want.
Kaalia can also do free Dragons (and Angels, and Demons which also fit fantasy).
Elves are also super well supported. The latest and greatest is Voja.
For greek gods, Esika can do God tribal and then you play all the Theros gods you want which are all Indestructible.
Eldraine has a bunch of fairy tale theming, but I don't know names off hand.
Also how much of a factor is budget? Going from precon -> high power custom deck can definitely be quite the price jump.
500$ or 450€ and it shouldn`t be a normal combat focused deck, more like I play solitair and after ... many turns I have a board to win with in 1/2 big swings. She likes a deck with a lot of synergy
not really
it hasn't to be a deck with all of them, one of them just should be the commander
Does she care about color? Like, going with another izzet or blue containing deck.
she is fine with any color
but idk about izzet or Jeskai deck, because she already has one
I don't know that I'd recommend Voja when Boss said didn't want combat
I suggested it before they said that though. 😠
Though they also contradict that by then saying "win within 1/2 big swings".
I apparently am not able to read in sequence today.
yeah but it shouldn't be a combo deck, but a deck taking its time doing stuff before ending the game, a deck not beeing agressive but just chilling doing little things putting a counter there and doing using this ability to draw cards...
High powered and do subtle things over the course of many turns but suddenly win fast but without combo don't really go together. lol
[[Yasharn]]
Legendary Creature — Elemental Boar
When Yasharn enters the battlefield, search your library for a basic Forest card and a basic Plains card, reveal those cards, put them into your hand, then shuffle.
Players can't pay life or sacrifice nonland permanents to cast spells or activate abilities.
In its hoofprints, barren dust becomes fertile ground.
4/4
[[Kutzil, malamet]]
Those are what come to mind based on that description
Not kutzil
[[Karametra, god of harvest]]
[[Sythis]]
Still... selesnya
My first thought is boring BUG value goodstuff deck. lol
don't tell me I'm asking because I have no idea putting this together
Sythis is basically assemble a value engine and then lock things down
You're asking too many things and some of them directly counteract each other.
Magic and EDH especially has basically infinite possibilities and you can do whichever things you want, and others can help achieve that want, but we can't pick the want. (And can't do all wants at once. :P)
yeah ik but I'm trying on putting as many as possible together
Look into enchantress in general
[[Athreos, Shroud-Veiled]] was something I found interesting, but idk how good he is
Legendary Enchantment Creature — God
Indestructible
As long as your devotion to white and black is less than seven, Athreos isn't a creature.
At the beginning of your end step, put a coin counter on another target creature.
Whenever a creature with a coin counter on it dies or is put into exile, return that card to the battlefield under your control.
4/7
I like enchantress, but I've been struggling to figure out how to make it do anything interesting instead of just draw cards, cast win con.
Too high mana cost, too slow for higher power. [[Athreos, God of Passage]] on the other hand.
[[Galazeth Prismari]] back to izzet again...
[[Will, Scion of Peace]]what you think
Legendary Creature — Human Wizard
Vigilance
: Spells you cast this turn that are white and/or blue cost
less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery.
"It's easy to cry 'For glory!' and charge those who disagree with you. But it takes finesse to turn enemies into allies rather than corpses."
2/4
Sure, he could be good. I think I like him a little better in the 99, but cost reduction is always good.
My enchantress deck is [[Narci]]
Multiple cards match “Narci”, can you be more specific?
[[Narci|CMM]]
I barely even know sagas. lol
This is what I run: https://www.moxfield.com/decks/uz26Bn3cEUuV9x61pZGFxA
This is hypothesizing splitting off just the Enchantress portion (I'd do tokens in a separate deck then): https://www.moxfield.com/decks/J91vEe-EzECi5Ki9wd78mQ
https://www.moxfield.com/decks/W5cxDz8wCkqdr6oFYZysEA the strongest enemie deck
What about [[Ratadrabik]]
Ok, pretty strong, but not super high power. I think Athreos (small one) or Ratadrabik there would be a good match if you want to do the WB recursion plan.
it wasn't for the plan just a theoros god
but I will ask her about the smat god
Small Athreos is great. You usually build for a lot of sacrifice and recursion and people will pay the 3 life often early, but as their life totals dwindle, it's a serious consideration.
I think the easiest way would be if you first created an updated list that you like, and then, we can chime in with what you might have missed
Generally, all the Theros gods could be interesting places to start, depending on the kinds of playstiles they like, cards available and what you are planning to do. For example, Kruphix draw- go could easily be higher power, but less creature- focused - or you do Xenagos, and play all the big hydras and creatures with ward etc.
seconding Theros gods, they're so fun
Iroas is one of my favorite decks at the moment
I hope we get some new Theros Gods in MH3.
We've been teased about that hydra lady forever but we don't know if she's a god or a demigod.
Just copy paste the link to the decklist
Fair enough just wasn't sure if every website embedded
Okay so like, I'm trying to build [[gandalf secret fire]] currently as part of an "oops all gandalfs" project.
I've been looking through YouTube decktechs with my morning coffee and I'm not sure how a single one of these actually wins a game. They all seem able to participate, but to seemingly no end? Jeskai spellslinger has always felt like combo or nothing to me, and as much as I want to avoid that I'm concerned I won't be able to.
Legendary Creature — Avatar Wizard
Whenever you cast an instant or sorcery spell from your hand during an opponent's turn, exile that card with three time counters on it instead of putting it into your graveyard as it resolves. Then if the exiled card doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, you may play it without paying its mana cost.)
3/4
https://www.moxfield.com/decks/aGoQB9npwUukyparvoZMlA
I think I am fairly happy with... this? Ignore manabase its placeholder. I'd ideally like to add more white to this but with it currently being somewhat functional I am slightly concerned about making further changes.
I think you could definitely do some kind of stormy list, or you could do extra turns via nexus of fate, or even just lots of goodstuff instants and sorceries and all the [[guttersnipe]] effects
That list looks solid
You might swap out some stuff for things like [[fiery inscription]]
I honestly don't rate those effects super highly! Having played my share of them, the damage adds up sure but it just means people turn and kill you at around 10-15 because they don't want the risk
Same as [[Ingenious artillerist]] for rocco was left out because it forces aggro your way
I've worked out at this point If you put them in you're intending on comboing off within a turn.
You being the generic brewer
[[Blood artists]] that trigger off of everything and target have more wiggle room in how much additional threat they generate.
As opposed to [[zulaport cutthroat]] or [[poison tip archer]]
Death triggers are also boardwipe protection/dissuasion while artillerist effects are pure aggro bringers
It's part of why when I'm brewing [[vihaan]] I've got [[disciple of the vault]] in and not Reckless Fireweaver
Vihaan, Goldwaker <:manar:292901508796645397><:manaw:1007102126813610074><:manab:292901508872273920>
Legendary Creature — Dwarf Warlock
Other outlaws you control have vigilance and haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
At the beginning of combat on your turn, you may have Treasures you control become 3/3 Construct Assassin artifact creatures in addition to their other types until end of turn.
3/3
I know you can combo off with him, but I'm a little more interested in asymmetrical punishment
There's usually a lifegain player or somebody who's much higher and nobody faults you for pinging them
Even them!
They're just like "yeah fair enough"
But yeah, so I didn't want to include those except for Tzaangor because it has an additional effect that is also better with paradox haze and is a useful recycling tool
I highly suggest [[synthesis pod]]
Artifact
(
can be paid with either
or 2 life.)

,
, Exile a spell you control: Target opponent reveals cards from the top of their library until they reveal a card with mana value equal to 1 plus the exiled spell's mana value. Exile that card, then that player shuffles. You may cast that exiled card without paying its mana cost.
Really? Any particular reason?
I love the card, but I didn't see a lot of use for it here. I feel its best in theft decks and "cast from exile" decks, which while this has the capacity to be, it is neither
Or [[river song's diary]]
Artifact
Imprint — Whenever a player casts an instant or sorcery spell from their hand, exile it instead of putting it into a graveyard as it resolves.
At the beginning of your upkeep, if there are four or more cards exiled with River Song's Diary, choose one of them at random. You may cast it without paying its mana cost.
I have [[rod of absorbtion]] since it doesn't say "from hand" so can catch my spells that come from suspend, which diary cannot
Artifact
Whenever a player casts an instant or sorcery spell, exile it instead of putting it into a graveyard as it resolves.
,
, Sacrifice Rod of Absorption: You may cast any number of spells from among cards exiled with Rod of Absorption with total mana value X or less without paying their mana costs.
Re pod It may have to do more with narset being included
Diary catches opponents spells too though.
And it let's you filter removal between them
Rod can also grab spells cast with river's book.
I want my narset spells to resolve usually but it can grab other peoples and pod I guess
Though... [[third path iconoclast]] or [[saheeli, sublime]] work well with sorcerer class and/or galazeth.
Legendary Planeswalker — Saheeli
Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token.
−2: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types.
Loyalty: 5
I do have diary spare
Since they give more bodies.
... I just thought of a really overly complicated saheeli deck...
Not running Gaz, we have one in our pod already and there's not enough artifacts I'd like to tap for mana. Saheeli I might include but not sure of a cut yet.
Saheeli has won me games before, great card.
I'd run pod in narset if she was the cz
But with gandalf in there it's a lot less certain I'll have options I want to exile for possible value
I use [[shorikai, genesis engine]] for my stax deck.
Legendary Artifact — Vehicle
,
: Draw two cards, then discard a card. Create a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater."
Crew 8 (Tap any number of creatures you control with total power 8 or more: This Vehicle becomes an artifact creature until end of turn.)
Shorikai, Genesis Engine can be your commander.
8/8
? Does anyone know of all the catds that give you something unless ure opponent pays to stop it like smothering tithe and that
[[otag:rhystic]]
No card found for “otag:rhystic”
scryfall bot sadly not that sophisticated
Hey, now is the time to buy all the cool Saheeli things, since Fomori seem to be mechanically focused around artifact clone tokens 🤔
Pretty much
Fwiw idea was realizing how silly [[senator peacock]] is with [[academy manufactor]] and any artifact token maker. Yes, it means you don't get the original token because of the replacement effects but it's funny.
How do you playtest decks for yourself?
I mean before you play with your friends
And if moxfield gices you only 0land hands and you play 37?
Moxfield. And if I get 0 lands despite playing 37 I mull ||and think about all the decklists I see with <35 and how they must cheat or just be okay with taking the total coinflip on games. :P||
To start, I spam draw a hand a few hundred times to both think about what hands I think are keepable and which aren't. I adjust things if it feels like less than half of those hands were keepable.
Then I start trying the hands that I think are keepable and see how accurate that has been. That's when I start trying to learn how to mulligan the deck.
Has anyone tried building [[Ovika, Enigma Goliath]]? How was she? I'm considering swapping my Locust God deck to become Ovika, especially with the new plot mechanic!
I have one built but I just made it focused with a million mana rocks and a ton of janky shit
https://www.moxfield.com/decks/bND7m7dN-USVsK_qRSjumA
Can somebody look over this Amalia soul sisters list? I appreciate any help I can get.
[[Marshland Bloodcaster]]
Mmmmmm... I see that you have 31 lands but no mana rocks.
While it can be reliable to use Amalia's Explore ability to get lands, it IS crucial to also have other sources of mana to more quickly cast useful and versatile spells or in case you no longer have Amalia out on the field. Relying on something like Lotho to make Treasures won't always happen every game.
[[Even a Pristine Talisman]] can trigger Amalia's ability and also make additional mana for you.
I also think you should add [[The Gaffer]] it works with Delney and since you will be aiming to gain a lot of life, will definitely be a consistent draw engine.
Also the other two cards above were possible suggestions to add to your deck.
Overall though you have a very strong gameplan set in stone in this deck and I appreciate the good amount of protection and recursion you have to ensure it runs smoothly but mana is Magic and it might not hurt to add even just a Sol Ring, Arcane Signet, Talisman of Hiearchy and the like to ensure consistency. @opal roost
Ooh Veinwitch Coven is spicy
31 lands and almost no card draw is definitely a risky choice.
Hi, I see frequently Araumi of the dead tide in Obeka brute chronologist. Does the latter makes the encore cost permanent?
[[araumi dead]]
Legendary Creature — Merfolk Wizard
, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. (Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
1/4
Yes
Thank you 🙂
https://www.moxfield.com/decks/AykKvvfxCU-34gYlRVRXgQ - Looking for 1 cut immediately, open to thoughts on additional future cuts.
I have some in mind but curious what others think.
I'd probably cut Narset, as you don't have many good ways to protect her, or abuse her in your favour
Manabase will see some minimal changes, but what do we think of this for Atsushi Voltron? Not trying to combo, just trying to do a fairly casual but somewhat early (my groups early game is T1-5, very much a "first relevant card will be turn 4" kinda vibe) threatening punchy atsushi list.
I'm sad [[!command Plate]] has gone up so very much or it'd be a great addition.
[[$command plate]]
Secret Lair Drop
$73.03
Magic Online Promos
21.94 TIX
Commander Legends
$37.13 • €30.10 • 15.90 TIX
Commander Legends
$48.61 • €39.72
The List
$45.35
Like, yeesh
Jesus christ wtf? Last i looked it was $20
I forgot it kinda just... hasn't been reprintes
And now won't be until the next Commander Premium set because its too expensive for precon reprint equity and doesn't fit anywhere else
This is an interesting list. Thoughts on [[Ganax|CLB]]?
Legendary Creature — Dragon
Flying
Whenever Ganax, Astral Hunter or another Dragon enters the battlefield under your control, create a Treasure token. (It's an artifact with "
, Sacrifice this artifact: Add one mana of any color.")
Choose a Background (You can have a Background as a second commander.)
3/4
Thought about it, not enough dragons to make it work.
If I retool for dragons its on my board in
Yeah, it triggers for all the copies/tokens.
I need to put nesting dragon in my Ganax...
The copies aren't reliably findable in a given game, or I'd be more up on it. Also, going exactly +1 in treasure on specific events isn't enough to justify the slot to me honestly
Not at 5 mana anywah
If I went into dragons I'd be on like, the new MKM mythic dragon, Dragon Cultist, nesting, valkas etc.
But I don't like Kindred decks generally
So tried to focus on strategy over Kindred supporting options
It's my combo-loving brain more than typal strategies
I was surprised to see so little on the voltron strat for atsushi. He pays his own tax or gets card draw in red, has evasion AND trample, appropriate stats in an aggressive colour
Ganax and any cycle of Atsushi means you get 4 treasure total.
It was Orthion that made me think about it
I'll combo off in the next deck list I promise 😅
Huh. Orthion with [[draconic destiny]] and [[faces of the past]] could combo off in an izzet dragon list
I just use really bad combos.
That's... actually really funny
I've been working on Wizards under [[gandalf the grey]] as a faces combo list, I'll maybe tag you in a post for that later.
Legendary Creature — Avatar Wizard
Whenever you cast an instant or sorcery spell, choose one that hasn't been chosen —
• You may tap or untap target permanent.
• Gandalf the Grey deals 3 damage to each opponent.
• Copy target instant or sorcery spell you control. You may choose new targets for the copy.
• Put Gandalf on top of its owner's library.
3/4
And it plays into the nascent idea my brain has had for a bit with "they might be dragons" for [[Sarkhan|MAT]]
Legendary Creature — Human Shaman
Dragon spells you cast cost
less to cast.
Whenever a Dragon enters the battlefield under your control, you may have Sarkhan, Soul Aflame become a copy of it until end of turn, except its name is Sarkhan, Soul Aflame and it's legendary in addition to its other types.
2/4
or [[Goro-Goro and Satoru]]
So I got Stroke of Midnight and Cataclysm for this deck. So now I need help in cutting cards for those.
i've had very little succes with VATS. idk if you wanna keep it in for flavor but for me the card didnt do much so far.
Do I've enough instants?
I think you could do with one or two more. I don't know how I feel about Gale in this list
I know it isn't a wizard but [[baral and Kari zev]] or the new [[lilah]]?
Baral and Kari Zev <:mana1:292901508373282827><:manau:292901508754702338><:manar:292901508796645397>
Legendary Creature — Human
First strike, menace
Whenever you cast your first instant or sorcery spell each turn, you may cast a spell with lesser mana value that shares a card type with it from your hand without paying its mana cost. If you don't, create First Mate Ragavan, a legendary 2/1 red Monkey Pirate creature token. It gains haste until end of turn.
2/4
Multiple cards match “lilah”, can you be more specific?
[[Lilah|otj]]
Legendary Creature — Human Rogue
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a multicolored instant or sorcery spell from your hand, exile that spell instead of putting it into your graveyard as it resolves. If you do, it becomes plotted. (You may cast it as a sorcery on a later turn without paying its mana cost.)
3/3
With gale you have to pay the mana for the spell you cast from your graveyard
on a related note, [[wild magic sorcerer]] should be clutch here
Creature — Orc Shaman
The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
4/3
Eris doesn't exile though?
The cards I was mentioning were suggestions instead of [[gale of waterdeep]] that weren't in the deck.
Criatura legendaria — Hechicero humano
Siempre que lances un hechizo de instantáneo o de conjuro desde tu mano, puedes lanzar hasta una carta objetivo del otro tipo desde tu cementerio. Si un hechizo lanzado desde tu cementerio de esta manera fuera a ir a tu cementerio, en vez de eso, exílialo.
Elige un Trasfondo. (Puedes tener un Trasfondo como un segundo comandante.)
1/3
[[Gale, waterdeep prodigy]]
Legendary Creature — Human Wizard
Whenever you cast an instant or sorcery spell from your hand, you may cast up to one target card of the other type from your graveyard. If a spell cast from your graveyard this way would be put into your graveyard, exile it instead.
Choose a Background (You can have a Background as a second commander.)
1/3
doesn't plot exile? and cascade?
Yes, there are just only 9 cards in the list that exile to cast combined? One does it repeatedly (Stella)
There are a lot of effects that mean you don't cast from your hand though. If you're OK with UB [[The twelfth doctor]] would copy the first spell not cast from your hand
The Twelfth Doctor <:mana3:292901508771610624><:manau:292901508754702338><:manar:292901508796645397>
Legendary Creature — Time Lord Doctor
The first spell you cast from anywhere other than your hand each turn has demonstrate. (When you cast that spell, you may copy it. If you do, choose an opponent to also copy it. A copy of a permanent spell becomes a token.)
Whenever you copy a spell, put a +1/+1 counter on The Twelfth Doctor.
4/4
Demonstrating [[high tide]] is now a goal...
Yes, I would like 3x high tides in a turn for 1 mana expended.
Hello!
Whats the difference between posting a deck here or making your own post at this channel?
Here is generally for shorter easier questions or reviews, while making your own post is usually better for multiple decks, longer discussions
But also some folks find the post board irritating and hard to parse (very fair imo)
So having this place too is nice
I think of here for general non deck-specific questions or deck questions that don't require much discussion. e.g. Looking for 1 cut
https://www.moxfield.com/decks/NbA0uLJV-keODYAdk49W2Q
I'm so conflicted what to get rid of
please help
I would say, you have to make a decision whether to prioritize the vampires or the blood tokens. If you want to prioritize the vampires, cut most of the non- vampires and cards that exclusively care about artifacts or tokens; if you want to ptioritize the tokens, cut the vampire and vampire cards, except for the most impactful ones
so either make it a vamp big buff priority deck or a artifact deck that prioritizes blood token artifact generation?
I mean i could also build two separate versions of the deck
I'll make up my mind ty!!!
So… I was building a Gyome deck when I was looking at an interaction between [[Chatterfang, squirrel general]] and [[Peregrin Took]], and I was thinking that they could cause an infinite. Since if I create a food token, I would create a food token with took, and then a squirrel token with Chatter, which would cause took to create a food, then chatter to create a squirrel, and so on and so forth.
Legendary Creature — Squirrel Warrior
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.
, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.
3/3
Legendary Creature — Halfling Citizen
If one or more tokens would be created under your control, those tokens plus an additional Food token are created instead. (It's an artifact with "
,
, Sacrifice this artifact: You gain 3 life.")
Sacrifice three Foods: Draw a card.
"Sam! Get breakfast ready for half-past nine!"
2/3
I will not be surprised if I am completely wrong on this point, but I just want to know other people’s opinions and viewpoints
tldr: it doesn't work that way
both peregrin took and chatterfang apply a replacement effect to a "create X token" event, but each replacement effect can only apply once to a single event. So if you create some amount of tokens, you would also create that many squirrels and an additional food token. That's it
Ok thank you
So this is the deck list I have now for my Gyome deck, and I just want any suggestions/insights for how I could upgrade and change the deck to make it better, without being too expensive
Your link isn't working.
https://www.moxfield.com/decks/q-5jPOFcUUasvIKmqqt71A
Can somebody help me make 7-9 cuts or suggest good cards I'm missing for new Breeches? Goal is to cast big X spells so even if I miss the coin flip, I still get to dome somebody for a lot of damage anyway.
Fixed it
you know what does work, tho? [[pitiless plunderer]]
what's the deck's plan to win the game?
craterhoof getting there?
I'd add [[arcbound ravager]] and as a free artifact sac outlet and [[extruder]] as a second one that buffs the rest of your board before dying next turn. you have a lot of damage on token leaving, which is good, but no way to sac your tokens for free multiple times per turn. [[krark clan ironworks]] is way better at this, but it's also 40 dollars so it may be out of budget.
Artifact Creature — Juggernaut
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Sacrifice an artifact: Put a +1/+1 counter on target creature.
As the invasion drew closer, Urza's means began to resemble Phyrexia's end.
4/3
If you want more of this effect, [[rusted slasher]] is the next best one, followed by [[thermal navigator]] as the worst one that still fulfills the role of sacrificing artifacts for cost at instant speed without any mana cost attached.
also you should probably go to 36 lands to be honest.
[[maraleaf elder]] falls between the ones I think you should definitely add, but before those other two.
This one helps when you have to push for lethal.
anyway, I need help making cuts.
Ok thanks
Hello y'all, I need some help reinvigorating my commander suite and filling out my set of ten two-color pairs! I'm trying to find several new commanders to fill in gaps among my current decks, and I'd love opinions or experiences 😄
A few restrictions:
- Each proposed commander must be either two or three colors (to fit into the "gaps" below).
- Any proposed commander must be from Magic's own universe (ie, not from a Universes Beyond set)
- The commander must be available in at least one non-precon foil printing.
- The deck must be of an archetype at least reasonably different from my four "forever" decks (bolded below).
- I strongly prefer non-male commanders when possible (ie, they should be either female or of unclear gender), at least for humanoid or sapient characters.
- Ideally, any proposed commander would not be in the top ~150 of EDHRec's popularity ranking.
- I strongly prefer commanders who can helm strong decks without any clean, 1-card combos with the commander (so something like Stella Lee is out, unless you can suggest a build not relying on untap spells).
- I strongly prefer commanders who don't win by "haha I just do value and goodstuff, I'll get there eventually somehow..."
- Lower mana values are a plus.
Got any thoughts, under these restrictions? 🤔 I'm eager to hear anything y'all can suggest!
- WU: ????
- WB: Teysa Orzhov Scion (superfriends & tokens -- not being replaced)
- WR: Archangel Avacyn (blink & stax -- not being replaced)
- WG: Yenna, Redtooth Regent (enchantress -- not being replaced)
- UB: ???? (might become Araumi?)
- UG: ???? (might try and rebuild some kind of proliferate-storm)
- UR: ????
- BR: ???? (if the new Marchesa doesn't work out)
- BG: ???? (currently Hapatra, but she might get taken apart soon)
- RG: Wort, the Raidmother (landfall & storm -- not being replaced)
Maybe you could build a deck around [[Veyran, voice of duality]] for Blue/red
Legendary Creature — Efreet Wizard
Magecraft — Whenever you cast or copy an instant or sorcery spell, Veyran, Voice of Duality gets +1/+1 until end of turn.
If you casting or copying an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
2/2
I think I'd consider trying [[Hanna, Ship's Navigator]], [[Lavinia, Azorius Renegade]], or [[Errant and Giada]] for Azorius
Legendary Creature — Human Soldier
Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls.
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
"I told Jace that Ravnica would fall apart if he didn't take his responsibilities seriously. I didn't want to be right."
2/2
As for Simic proliferate storm. The best ones would be [[Ezuri, Stalker of Spheres]] (But he's a Compleated guy) or [[Verazol, the Split Current]] (Hard to know if they are a gal or not XD)
Legendary Creature — Phyrexian Elf Warrior
When Ezuri, Stalker of Spheres enters the battlefield, you may pay
. If you do, proliferate twice.
Whenever you proliferate, draw a card.
"Ah, my old friends. Have you decided at last to stop clinging to the past and join me in the grand pursuit of perfection?"
3/3
Legendary Creature — Serpent
Verazol, the Split Current enters the battlefield with a +1/+1 counter on it for each mana spent to cast it.
Whenever you cast a kicked spell, you may remove two +1/+1 counters from Verazol. If you do, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
0/0
does CLB count as within Magic's universe?
because I will always shill for [[Shadowheart, Dark Justiciar]] and a background of your choice (I personally play [[Cloakwood Hermit]] but [[Master Chef]] also seems solid)
Legendary Enchantment — Background
Commander creatures you own have "This creature enters the battlefield with an additional +1/+1 counter on it" and "Other creatures you control enter the battlefield with an additional +1/+1 counter on them."
You never thought "rations" was an appropriate term for the feasts you prepare for your party.
WU is being so annoying while looking for options
Non-UB and a non-commander foil printing are apparently really hard
And, much as I love Hylda she's 142
On UR, I've heard good things about where [[dalakos]] is now
Because of the influx of living weapons last year
https://www.moxfield.com/decks/p3qyWMhtdEKA7_RQpT1v1Q ok so I made some cuts to this deck, anymore suggestions?
Should I add more removal/board wipes to the deck?
UR artifact tokens are a thing, with [[brudiclad]] or [[saheeli, sun's brilliance]]
Legendary Artifact Creature — Phyrexian Artificer
Creature tokens you control have haste.
At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token.
4/4
Legendary Creature — Human Artificer

,
: Create a token that's a copy of another target creature or artifact you control, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.
What began as a single gift for Huatli became a battalion of automatons unlike anything ever seen on Ixalan.
2/2
BG has a lot of werd typal options, plus grindy- stuff. [[nemata, primeval warden]] or [[the mycotyrant]] might be worth a look.
Legendary Creature — Elder Fungus
Trample
The Mycotyrant's power and toughness are each equal to the number of creatures you control that are Fungi and/or Saprolings.
At the beginning of your end step, create X 1/1 black Fungus creature tokens with "This creature can't block," where X is the number of times you descended this turn. (You descend each time a permanent card is put into your graveyard from anywhere.)
*/*
I just checked, I was sure that brudiclad was above rank 150 on edhrec, but no,
[[Zethi, Arcane Blademaster]] for WU perhaps
Legendary Creature — Human Soldier
Multikicker 
When Zethi, Arcane Blademaster enters the battlefield, exile up to X target instant cards from your graveyard, where X is the number of times Zethi was kicked. Put a kick counter on each of them.
Whenever Zethi attacks, copy each exiled card you own with a kick counter on it. You may cast the copies.
3/3
Zethi doesn't have a foil version
THe only foil is the Chun-Li so it fails the non-commander, non-UB foil restriction
You could build [[Hylda of the Ice Crown]] even if you don’t like it the deck is dirt cheap.
[[Esior]] and [[Yoshimaru]] is a pretty competent voltron partner pair.
Hylda is too high on the EDHRec ranking
Hylda also has two (more or less) 1-card combos thanks to Junk Winder and Opposition, which is what caused me not to build her when she came out (since I'm willing to forgive a lot if I could finally find a fun WU deck after all these years)
I really did spend a lot of time thinking about WU commanders that fit in your category and it's basically [[Ayesha|DMC]] and [[Lavinia|CLU]]
Legendary Creature — Human Artificer
Whenever Ayesha Tanaka, Armorer attacks, look at the top four cards of your library. You may put any number of artifact cards with mana value less than or equal to Ayesha's power from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
Ayesha can't be blocked as long as defending player controls three or more artifacts.
2/4
Multiple cards match “Lavinia” in Ravnica: Clue Edition, can you be more specific?
{1}{W/U}{W/U} • Legendary Creature — Human Detective • 2/3 • Vigilance Whenever you cast your second spell each turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") {T}: Add {C}{C}. Activate only during an opponent's turn. • Ravnica: Clue Edition (CLU) #284 • Illustrated by Chris Rahn • Mag...
The limited event version was in foil
Otherwise it's a combo of: easy combo; no non-commander foil; UB, or no foil
Yeah, I've kinda accepted that I may have to color-crop something into Azorius
Maybe [[Elsha the Infinite]] into Azorius or something idk
Legendary Creature — Djinn Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
You may look at the top card of your library any time.
You may cast noncreature spells from the top of your library. If you cast a spell this way, you may cast it as though it had flash.
3/3
[[Rigo]] maybe?
Multiple cards match “Rigo”, can you be more specific?
[[Rigo, streetwise]]
Legendary Creature — Cat Citizen
Rigo, Streetwise Mentor enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever you attack a player or planeswalker with one or more creatures with power 1 or less, draw a card.
2/2
Heya I'm relatively new to commander and MTG, I need some help with my [[Intet, the Dreamer]], with a special surprise of Forbidden Orchird and Faith's Reward, any advise considering this the first tribal-ish deck I'm planning to do... https://www.archidekt.com/decks/7391436/intet_deck
Legendary Creature — Dragon
Flying
Whenever Intet, the Dreamer deals combat damage to a player, you may pay 
. If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield.
6/6
Man I really just can't play spellslinger. Not cause its hard, but because theres exactly zero joy in it for me. I just cannot find a variant of "cast instants and sorceries" thats fun and its driving me a little insane
I have been trying for like, two years now and have never managed to have one built for more than a week because I never like them for reasons I find nebulous and unhelpful when it comes to changing them to be "fun"
What do you like to do?
the unhelpful answer is play permanents
I like setting up opaque value engines that can chain together to either win the game through taking lots of actions (sorta like storm) or casting a never ending supply of 5-7 drops that warp the game with their powerful effects
it doesnt seem like spellslinger should be difficult and yet
Im gonna sit down and try windgrace and failing that veyran
maybe ill get somewhere
Could try [[bria riptide rogue]]
Legendary Creature — Otter Rogue
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Other creatures you control have prowess. (If a creature has multiple instances of prowess, each triggers separately.)
Whenever you cast a noncreature spell, target creature you control can't be blocked this turn.
3/3
She was fun when I tried it I just don’t like spellsligner that much
moood
Then why try to force it?
Don’t play archetypes that don’t bring you joy, it’s that easy 🤷♂️
So many cards in the archetype I adore that arent really playable elsewhere, storm kings thunder for instance
yeah, I think Bria and the go-wide prowess decks are your best options here
You could always do the tried-and-true [[kykar]]
I had kykar for a bit, cool guy
All your spells come with permanents
There’s a million and a half ways to build him too
I've cobbled together a Veyran but testing will have to wait till after work
build the [[Monastery Mentor]] deck
"my cantrip increased my total creature power by 12. good luck!"
I do love storm king’s thunder
It's just such a cool card
But it really requires a quite specific deck
Honestly I'm tempted to build a deck that specifically Storm King's the prisoners dilemma. Force people to play it morally (never snitch) or simply die
Ah well. On another topic, I'm doing [[slogurk]]/[[clearing cutter]] on the side currently, using mill and land recursion to do stuff
What would be your favourite flashback/disturb/spells that can cast from graveyard and fit the vibe of simic land-grave stuff?
Legendary Creature — Ooze
Trample
Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk, the Overslime.
Remove three +1/+1 counters from Slogurk: Return it to its owner's hand.
When Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand.
3/3
No card found for “clearing cutter”
[[Bonny pall]]
Legendary Creature — Giant Scout
Reach
When Bonny Pall, Clearcutter enters the battlefield, create Beau, a legendary blue Ox creature token with "This creature's power and toughness are each equal to the number of lands you control."
Whenever you attack, draw a card, then you may put a land card from your hand or graveyard onto the battlefield.
6/5
Currently working with things like [[genesis]] and [[River kelpie]]
Creature — Beast
Whenever River Kelpie or another permanent enters the battlefield from a graveyard, draw a card.
Whenever a player casts a spell from a graveyard, draw a card.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
3/3
[[trackers insight]] vibe basically
No card found for “trackers insight”
[[Trackers instinct]]
does anyone have any good techs or includes for [[caesar legions emporer]]
Legendary Creature — Human Soldier
Whenever you attack, you may sacrifice another creature. When you do, choose two —
• Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.
• You draw a card and you lose 1 life.
• Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent.
4/4
Id be sold on [[anim pakal]]
Legendary Creature — Human Soldier
Whenever you attack with one or more non-Gnome creatures, put a +1/+1 counter on Anim Pakal, then create X 1/1 colorless Gnome artifact creature tokens that are tapped and attacking, where X is the number of +1/+1 counters on Anim Pakal.
"If we are to protect this world, we can no longer hide within it!"
1/2
100%
i have that in my deck now
Artifact Creature — Gnome
Threefold Thunderhulk enters the battlefield with three +1/+1 counters on it.
Whenever Threefold Thunderhulk enters the battlefield or attacks, create a number of 1/1 colorless Gnome artifact creature tokens equal to its power.
, Sacrifice another artifact: Put a +1/+1 counter on Threefold Thunderhulk.
0/0
Quick question. I need a 2cmc Rakdos Removal for this deck. I have a floating slot I need to fill.
Or something that would synnergize
[[molten collapse]] ?
Anything for instants?
[[infernal grasp]]
[[zoyowa's collapse]][[bitter triumph]]?
No card found for “zoyowa's collapse”
[[zoyowa's justice]]
Instant
The owner of target artifact or creature with mana value 1 or greater shuffles it into their library. Then that player discovers X, where X is its mana value. (They exile cards from the top of their library until they exile a nonland card with that mana value or less. They cast it without paying its mana cost or put it into their hand. They put the rest on the bottom in a random order.)
So i just ordered a copy of The One Ring. What card should I cut for it in the deck since I bought it for this deck specifically? I was thinking on cutting Well of lost dreams but I would like feedback.
Well is sooo good too though
Serras guardian is uh, kinda naff
Likely wouldn't miss it to run two powerful draw effects like those
trying to not cut creatures. For some reason in this deck thats all about creatures I end up only seeing like 8 of them in any given game
i can see that. Someone else also suggested cut Archivist of Ohgma which I also think I should cut cuz is relevant in 0 games I've played it in.
oh yeah then there you go
Thing is, If I cut Archivist, I would like to add either another support creature or another angel that slaps
I have quite a few in my collection, but IDK which one I would end up adding. Thinking on adding [[Radiant Archangel]]
Huh. I knew Radiant must have an older card, but that's way stronger than I thought
Radiant's really cool and underappreciated.
Should I re-add her?
Trying to pick between Eldrazi and Dragons for my [[Isshin]] deck because I want it to have a theme. Any suggestions?
Hm. Hard pick honestly
They're both strong, high cmc archetypes. I think dragons end up stronger overall but eldrazi will not be far behind and are maybe a little more oppressive.
Getting access to the Flicker eldrazi is really nice too.
Samurais are starting ya in the face with the "attack alone" theme, plus exalted.
Stuff like [[Sublime Archangel]]
Yeah, but I already have a lot of Eldrazi and a full set of the ancient dragons from the D&D sets.
[[Ancient gold]]
Ancient dragons won't be doubled by the effect
ZAMN😭 Eldrazi it is…
Struggling again, sorry for back to back posting. Should I go for Artifact/Stax theme on [[Tameshi]] or should I go for vehicles or should I go for sagas? I know this probably sounds a little overdone but I want somewhat high power on a somewhat low budget and I want to use the Kamigawa showcase cards if I can.
Legendary Creature — Moonfolk Wizard
Whenever one or more noncreature permanents are returned to hand, draw a card. This ability triggers only once each turn.

, Return a land you control to its owner's hand: Return target artifact or enchantment card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.
2/3
The classic high power low budget for tameshi is artifact combo
👍😼Thanks!
But enchantments are strong and never bad (you can continually bring back [[standstill]], fuckin ew)
Yeah for enchantments so far I had Standstill, Remora and the seals but that’s it.
i really like that it incentivises using things like claim jumper and archeomancers map and whites other catchup ramp
I have standstill in my [[Leela sevateem]] deck, lol
Legendary Creature — Human Warrior
Whenever an opponent draws a card except the first one they draw in each of their draw steps, put a +1/+1 counter on Leela, Sevateem Warrior.
Doctor's companion (You can have two commanders if the other is the Doctor.)
"Look, Doctor, good marksmanship is not a matter of luck."
3/3
https://archidekt.com/decks/7428503/hand_me_downs
so uh this is a pile of cards I need help adding a whole lot to
https://archidekt.com/decks/6340214/spectrum
also needing help in trimming down this deck once I've added all Gate support known to man
https://www.moxfield.com/decks/szS4Eb0jqk27UoeotgUrCQ can some one help me steer In the right direction to make this deck better I'm trying to make a token deck kinda like white weenies thinking about proliferates and populate cards
So, this seems to still be quite thematic and close-ish to the 40K-Precon. How much rebuilding are you envisioning? Just switching out a couple of cards, or a hard rebuild from the ground up, but keeping as many cards as make sense?
I'm trying to switch out a few cards so the deck stays on the token building theme
I was thinking of mixing some cards from fallout like [[vault 76 overseer]]
Legendary Creature — Human Advisor
First Contact — Whenever Overseer of Vault 76 or another creature with power 3 or less enters the battlefield under your control, put a quest counter on Overseer of Vault 76.
At the beginning of combat on your turn, you may remove three quest counters from among permanents you control. When you do, put a +1/+1 counter on each creature you control and they gain vigilance until end of turn.
3/3
Some proliferate to take advantage of counter buffing and ramping cards like eve flowing chalice I do have a black market was debating if that would be over kill
Cool. Give me a bit of time and let me see what I can come up with. Generally, speaking, of course, you could just throw in a couple of token doublers or counter doublers, but I want to see what what makes sense without diluting the overall deck too much
Amazing that's exactly what I was concerned with
Hmmm. My Tasigur Volrath list would be better off as Kydele & Tevesh.
Kydele is the opposite of what my Volrath deck usually needs. Please stop topdecking only mana from turn 7 onward 😭
Apparently Volrath is the opposite of what my Sultai deck needs. 
Kydele + Tevesh sounds like a nasty combo
Get kydele, at the very least use her to cast tevesh and make 2 tokens, then sac token draw cards and drop a fatty
Yep
Dropped on my head like a coconut as I walked under the palm trees of inspiration.
… interesting description but I’ll take it
Here you go: https://www.moxfield.com/decks/fQWzKklkHUKMBuDHzrhQDA I only added 10 cards so you don't have to change too much, and tagged what I put in (assuming you started out with the precon). Put on a very light touch, so the deck hopefully still feels like the precon with slight upgrades. As of now, I primarily tried to make it flow better. Generally speaking, you could cut some of the squad- creatures for more synergistic pieces and payoffs- but unfortunately, there isn't too much other stuff which both fits the 40K-theme and brings you forward.
Thank you so much
Hey guys, could you guys please give some advice to what I need to cut in this deck. https://www.moxfield.com/decks/pxNTRrKdIEWUv_p_LoGneA
What are you looking to do with it?
Because you're at 100 cards
I was thinking of any cards I could cut and then add other cards to make the deck more consistent
What sort of play are you looking to go to? How do you feel about combos, etc.
I've never had much luck with [[deadbridge chant]]
[[Mesmeric Orb]]
I was looking to go for a going wide strat, where I can mill alot of cards and gain value from that
*mill
And then either sac then for value or pump the tokens up to win the game
I was just seeing if there are any other cards I could consider in adding to the deck
Well, you could consider using the GY more proactively with cards like [[genesis]] or [[phyrexian reclamation]]
also, I could see [[death tyrant]] coming in really clutch, or [[scourge of nel toth]]. Also, [[meren of clan nel toth]]
Legendary Creature — Human Shaman
Whenever another creature you control dies, you get an experience counter.
At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.
3/4
oh, and [[tortured existence]]
Is it possible to make Second Sunrise do work without also making it go infinite?
I want it to be a big powerful play in my Sun deck and I'm not sure how much support that would require. I think the best I am coming up with is being able to recur a bunch of clones of Ao after chaining through them to find more clones.
@young patrol I mean, you could always do things like [[scapeshift]] or [[plumb the forbidden]] or [[arcbound ravager]], and pay that off with etb-or death-effects
Putting this together. Took some inspiration from Sheldons Pheldegrif deck but I wanted to turn it into more of a big creature deck. Does it look flashy enough? I'm liking where it is but I'm open to suggestions.
*decided to forgo the usual ramp sorceries for creature ramp.
I'm sadly bad at judging flashy decks
best 5 colour group hate commander?
[[child of alara]]
How fast is it? Because a 5- mana creature isn't super flashy on turn 6, but on turn 3, it's a different story. Thinking [[kydele]] and [[will, scion of peace]] etc.
Legendary Creature — Human Wizard
Vigilance
: Spells you cast this turn that are white and/or blue cost
less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery.
"It's easy to cry 'For glory!' and charge those who disagree with you. But it takes finesse to turn enemies into allies rather than corpses."
2/4
I meant more or less the bombs in the 99. The commander is very much there cause it's jankier (or at least from what I'm used to). Overall the deck is not too fast but there are ways built in to "cheat out" the higher casting creatures.
more bombs are always good 😄
it would be really cool if someone could look at the sideboard of cards I own to upgrade my basically precon ezuri claw of madness.
I would add cancel, negate, essence scatter, coiling oracle and relic crush for sure, and all 2- mana mana dorks probably. Possible cuts (for me, again) would include any creature with power 3 or greater as well as the equipment (excpt boots) and some of the more expensive sorceries
At the very least, cut creatures with power 3 or greater that don't do other things. e.g. Caller of the Pack, Arbor Colossus, Chameleon Colossus, Archers of Qarsi. Ezuri would rather see a vanilla 1/1 in hand than any of those. You can at least make arguments for things like Bane of Progress and Prime Speaker, but not those.
Thanks for the pointers, updated the list ^^
now I only have to hope people will let my Ezuri live
Please don't add Cancel
Add Cancel With Set Mechanic
There are 100 options and they're just as cheap and always better (and more interesting)
Can confirm, it's SO good
https://www.moxfield.com/decks/XQlPFU_kpkmYJvXPPoA1tQ
Anything cool I could be running in Calamity that I’m not already?
there was a limited pool to choose from, otherwise, I would totally agree
Feel free to suggest something from the sideboard to swap it our with. ^^
I'm not really sure any in your sideboard are any better, but keep an eye out for anything that's Cancel + a bonus effect.
Okay, I will!
hey guys im building a wubrg commander deck
was wondering about general guidelines and ratios
how much ramp, interaction, lands to run , etc
im building Ulalek
also do I need draw spells?
i have walking ballista as my main wincon with infinite mana/ heliod
i want the rest of the deck to be goodstuff/eldrazi stuff
budget is of no concern
This is referencing an unofficial leak, we can't talk about those here
aight just pretend im building an eldrazi morophon deck
But you can ask this question if you remove the specific references :p
done
my main issue with building wubrg is theres not enough deck space lmao
how do i decide which of each is enough
i have a feeling 30 artifacts is too much
but i need colorless mana so idk
if u can give me some generic ratios to start id appreciate it
If your main wincon is Walking Ballista/Heliod, what are the 5 color Eldrazi for?
they are for card advantage
like sire of stagnation
and blink effects
and scion token ramp
idk how to build good wubrg decks tbh i usually build mono colors
my main issue is running out of card space lol
It's a bit of an odd setup, because optimizing 5c Eldrazi and optimizing Walking Ballista/Heliod are two very different goals.
hmmm
i see
i thought i could just slap heliod / ballista in
since im making infinite mana with basalt anyways
and i run a lot of tutors
But then the 5c and the Eldrazi serve no purpose except to bait and switch your deck's purpose. lol
This doesn't make your deck less jank, it just means you're gonna have more consistent jank
idk i kinda wanna build the new eldrazi commander but not sure if i can actually win with eldrazi creatures
since im targeted by 3 players
kinda makes winning hard
should i just put stax and focus on swinging for dmg
i was thinking maybe slowing the game down with stax might make eldrazis work
Running a bunch of tutors to get 2 card infinite combos will definitely get you targeted a lot more than Eldrazi.
funny enough the kind of players i play with are fine with tutors
but not eldrazi
makes no sense lol
how do u recommend i go about building this optimized deck then
i also included karn lock
with mycosynth
i think my main issue is focusing on the deck theme
its all over the place lmao
@eager axleare there some general guidelines for good ratios i can start with? for cardtypes
The main thing I would think is pick one direction and focus on it more. If you want to do Eldrazi, focus on how you turbo ramp up to high mana and start slamming terrifying Eldrazi. If you want to jam efficient combos and win with those, every single Eldrazi card is a waste of a slot.
so pretty much its better to build it as stax/goodstuff than combo
makes sense
i do like big eldrazis lol
the main problem i have is i need to cast the eldrazis
so cheating them out with planar is not viable
only thing i can rlly cheat is emrakul world anew
with madness
i should probably load up on interaction too
i noticed ppl like destroying my basalt monolith
which is a problem
what's ur opinion on including the cedh staples like notion thief, opp agent, drannith....etc
You don't have to cheat them out necessarily. Run all the lands that create 
, run even some of the bigger mana rocks like Thran Dynamo, you have green for the best ramp spells, etc. I would look at some of the existing colorless Eldrazi decks for reference of what's available. Of course your removal can also be one sided with things like All is Dust, Ugin, etc.
i did look at colorless decks for reference
the problem is that leaves no space for color interaction pieces
notably counterspells
and staple removals
thats why i was asking for a generic ratio
i can start with
or is that not how deckbuilding works for wubrg
not to mention blue/red draw spells
which i feel are needed
also is it risky to focus all my ramp in artifacts?
hard to search for colorless lands with green ramp spells
I think you might be thinking a little bit too much about the WUBRG part when Eldrazi is a very abnormal WUBRG (and card type in general with the focus on high mana costs).
i just want to ensure my deck is resilient (i die to boardwipes especially artifact hate)
I think you kind of best of both in that case. Use the optimized landbase for your colors, but still thrown in all your 2 mana colorless lands.
all?
i only know about ancient tomb
or u mean the urza mine /tower/
forgot the last one lol
i feel like urza lands are bait
also is 35 lands good enough?
i think i need to start thinking about slot eff right
only include cards that do a lot of things at once?
man this is hard
Urza's might be a bait in 5c. lol But there's [[Eldrazi Temple]], [[Shrine of the Forsaken Gods]], [[Eye of Ugin]], Temple of the False God, and other lands like [[Sanctum of Ugin]] too.
oooh
good picks thx
how do u feel about adding dramatic reversal isochron
makes infinite mana with basalt/grim
also is one ring an auto include or actually bad
feel like it will burn me if i get too greedy with it
I'm pretty combo-adverse in general so I tend to avoid them almost always. :P I think generating infinite mana isn't bad in this instance, but if I were doing so in this case, I'm doing it so I can cast the biggest meanest Eldrazi.
also i "technically" dont need to play only eldrazi creatures if i run maskwood nexus
i thought u needed combos for a deck to be optimized?
at least the easy 2 piece combos
Combo decks are the best most powerful way to win. But most EDH games don't require the best most powerful options.
yeah i usually try to be able to cast ulamog
turn 5
from hand
theres also fist of suns/timeless lotus
which makes the cast free
i dont play casual matches
only optimized
or is it impossible for eldrazis to be actually optimized?
i was thinking it could work if i focus on stax
like rule of law/flash
or is playing a subtheme too greedy in eldrazis
I think if you're playing in a high power environment where combo is king, Eldrazi are too slow and mostly don't contribute towards comboing nor stopping them.
(But perhaps people who play high power more than I do would have a different opinion)
maybe i can try looking at a cedh stax deck for inspiration and use that as a shell?
those usually slow the game down enough for big creatures to be viable
indeed thats why i was trying to abuse wubrg interaction
If you just want to play [Redacted Leak] and not full Eldrazi typal, you can probably pull off 5 color goodstuff with a few cheap Eldrazi and use its ability to make combos happen, but that's a bit out of my wheelhouse.
hmmm that may be the way to go
just play it like a weird jodah deck
do u know any notable goodstuff creatures that might help that strategy
If the leak is true, I think we'll see a lot of people brew it.
i think ill run the protection/stax ones
true but im trying to get ahead of the curve by testing it online
(I actually really don't like good stuff so I'm the wrong guy to ask. haha)
lol
do u have any lists that i might use as a base for my deck?
im not a stax/wubrg player
any idea would help at this point lol
Alas, I also am not much of a stax/wubrg player. :P
Some definite inclusions would be [[torpor orb]] type effects, since eldrazi tend to have on cast rather than enter the battlefield triggers, so you can shut down a LOT of powerful creatures that rely on etb value.
Casual-Mid power theme decks. Hence I could've been moderately useful for Eldrazi typal, but am useless for high power wubrg. lol
Fwiw, I have mill, lifegain, tokens, -1/-1 counters/poison Phyrexian, and my latest builds are Myrkul (closest thing to a combo deck I have) and Magar.
oooh good idea
would this be a good start? https://tappedout.net/mtg-decks/wubrg-aggro-stax-myrs-revenge/
i just want to include the stax pieces only
There are approximately 6 or so versions of the effect, pick your favourite two or so
and use that as a shell
or should i look at cedh stax lists for inspiration?
@graceful knoti didnt know torpor orb doesnt stop eldrazi effects
thx for pointing that out
It'll stop some, but almost none of the important ones
do u have any idea on general ratios i should stick with when building the deck
like how much interaction to run
how much ramp
etc
I wouldnt look at the urtet list too hard, it is still an urtet list and so very focused in on his ability to untap for mana (something eldrazi don't really have the luxury of) to break stax parity. Your version of doing that is going to be torpor orb or things like [[trinisphere]] and [[damping sphere]]
Honestly? No. Ratios go kinda out the window when you start doing stax because it isn't your usual deck focus, and stax pieces kind of are interaction, and are especially meta dependent too
Does Eldrazi really want Damping when they want to run 2 mana lands?
@graceful knot I see
How do you feel about abusing rule of law
My deck can include flash enablers to compensate
They can survive paying more colourless (and generating it) better than other decks, its a deckbuilding choice you can make but don't have to
Fair. I guess at worst for you it just turns 1 or 2 CC lands into C.
Rule of law is really really good, don't bother trying to do flash things unless its a wide ranging choice (it's just running bad cards to make a good card slightly better)
Well I can't spoiler the ability but I really need my spells to be flash
It has synergy with the rest of the deck
Especially since it combo's with seed borne muse
Plus it's like 3 card slots wasted
Is that bad?
It feels like you have a decklist already. Have you posted that anywhere? Otherwise we're making suggestions into the aether here.
Yes, many
Good or not worth
Linvala is good, but Drana and Linvala exists
And is literally the same but better
Stax pieces need to be somewhat meta tailored or you're going to end up with dead cards. What are the usual sort of decks you play against? Like, how do they win, what do their engines look like?
Hmmm it's all over the place since I test for online first
But mostly combo players going infinite
Rarely see jace or thoracle
Just some weird combo's in optimized
So a wide variety
Not quite stax but hatebears was my second ever deck, so it was sorta my opening into playing commander properly.
Ah I see
I'm a mono colored sheoldred spammer
As u can tell it rarely has Stax
Got a hate bear list I can look at to see the good stuff in it ?
I think it can work if I pick the most slot efficient Stax pieces to slow the game down
Also should I do a variety of card types for the effects I need to use ? I feel like focusing all my Stax on artifacts and enchantments makes me rlly weak to boardwipes and artifact hate
Since you're in a fairly wide open high powered meta, the most slot efficient ones are going to be those that hit the most decks/cards. This means things like torpor, anything that affects mana generation is strong but you need to have a way to break parity or already be ahead or you're just gonna make everyone miserable AND lose, rule of law effects, and probably something like [[lavinia azorius renegade]] to kill cascade/free spells
Legendary Creature — Human Soldier
Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls.
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
"I told Jace that Ravnica would fall apart if he didn't take his responsibilities seriously. I didn't want to be right."
2/2
Oh damn I misread
That's rlly op
What's ur opinion on the Karn lock
Worth trying?
Killing off things like fast mana into Big Spell, as well as shutting down free counterspells is good, but bear in mind it's a double edged sword. Somebody playing a combo that doesn't care about it suddenly can't be stopped by free interaction, and most players are greedy enough to just not leave that mana open rather than play cautious
It's fine. It's also expensive to pull off and only one of the cards does anything for the rest of your deck (karn is a good stax piece by himself)
Nice what other Stax pieces could you think of
the cost isnt a big issue since i have infinite colorless mana combos in the deck alr
is ashiok dream render good?
or is opp agent enough
I think you should watch some stax decks play online first, you've got a general idea of the sort of things you want the deck to do but I don't want to build the deck for you, nor do I think you'll have any success if you don't learn how those decks tend to want to function.
I like ashiok personally because it's also gy hate, but it's not really massively relevant at highest power levels due to being sorcery speed on both cast and gy hate functionality.
damn
I play beneath the level it becomes sorta bad, so I like it
But I wouldn't recommend it here I don't think
what are some good stax lists i can try to get used to the playstyle?
most lists i find on moxfield suck
i play optimized usually
btw how do u feel like about armageddon+teferi's protection
its one of my favourite combos to run
good counter to landfall players
I'd check the cedh database for stax decks. They're mostly bad in the current cedh meta and the changes for optimised are going to be mostly land bases, extreme ends of fast mana, and more compact efficient wincons.
Winota, most monocolour lists, tayam and tevesh svat//(most options) others all have stax lists.
oooh ok thats the closest to what im looking for then
Some have combos, depends
how many removal spells do u recommend
is 10 overkill or needed
assuming i play all the best most expensive ones
As I said, I don't do ratios usually for hatebear/stax lists. "However much you feel is enough" is probably right though
You play in that meta more than me
Let your experience guide you
i see
makes sense
will do thx
i do assume cantrips/draw spells are needed right?
i thought about relying on wheels as my draw spells
but it seems risky to give my opponents new hands
narsett/notion thief combo not always reliable
tho wheels are nice to recycle resources back into my deck with shufflers (most eldrazis are)
You always need draw :p but it's form is up to you, whatever works with the core pieces of the deck (wheels good for gy stuff, cantrips good fit for storm etc)
i still dont know if i like or hate the one ring
the burn gets brutal lategame
maybe ill do brainstorm like effects for now
do u know of any cards that have the same effect of seedborne muse?
unwinding clock only works for artifacts
https://www.moxfield.com/decks/XQlPFU_kpkmYJvXPPoA1tQ
any suggestions for this list?
Nothing is as widely applicable as seedborn. [[White Plume Adventurer]] is one of the better ones
[[quest for renewal]] [[drumbellower]]
can someone give me their opinion of this list
took me a while to make it
commander not included in the card count
https://www.moxfield.com/decks/AGS6Ez5hH0OlXDgS-twXfw
How do we think this looks? I tested an earlier version with more mill and those cards felt dead. This is where I've landed for a casual Smeagol with a GY-Lands subtheme.
Not running the dunedain combo because it is bad lol
It played a solid game as the first draft (I punted it by not full swinging vs the 2 remaining players, it felt capable)
it definitely looks solid for casual, if a bit heavy in the 5-drop slot and a bit light on the instant-speed interaction. One thing to look out for is how you win. I could see you adding more recursion or more finishers eventually, but can't definitively speak to that without having tested the deck. On that note, how deep were you in said game before you were attempting to win by swinging?
Sod knows, I did not keep track but it was a long one
It did feel heavy on 5 drops, but when testing I've rarely had any issues getting to those land counts since I'm on 40, plus whatever smeagol steals
I don't feel huge on moldervine but I'm not yet sure what I'd swap in
well, I didn't see [[eternal witness]] or [[meren]] or [[the mycotyrant]] or [[world shaper]] or [[horn of greed]], so either of those?
Legendary Creature — Human Shaman
Whenever another creature you control dies, you get an experience counter.
At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.
3/4
Legendary Creature — Elder Fungus
Trample
The Mycotyrant's power and toughness are each equal to the number of creatures you control that are Fungi and/or Saprolings.
At the beginning of your end step, create X 1/1 black Fungus creature tokens with "This creature can't block," where X is the number of times you descended this turn. (You descend each time a permanent card is put into your graveyard from anywhere.)
*/*
@graceful knot
World Shaper is in my pile somewhere, and I do not have a mycotyrant though it is both cheap and a nice beater that makes bodies
: Target creature gains deathtouch until end of turn.
: Target creature gains vigilance until end of turn.
(
. You gain 1 life.
,