#General deckbuilding Q&A and Short Discussion
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Red clones are obviously more like Kiki. So I guess looking at "We're here for a good time, not a long time"
Definitely a low power theme but a fun one
....[[Gruff Triplets]] are satyrs?
I'm not even talking about just going satyrs. Just, what are things that synergize with her
Yep
Wow
So even if you make a clone of it, while it doesn't make more tokens it does at least give out counters when it dies.
Also gets significant value from the lord effect
I call something pseudo-typal when there's a synergy developing but there aren't enough creatures to be a deck based around it.
But they give some direction to build around.
There are a good few Satyrs with a tap ability that ramps you so I see what you mean
This is the quick spitball of the things I"ve been thinking about wrt Gallia https://www.moxfield.com/decks/uv2c9Mpzyki-9OfnUUZ0CQ
I generously have 14 satyr in that + Xenagos
What are your "sultai superfriends must haves" that aren't planeswalkers? (Already have my 16 choices for those slots)
Bonus points for permanents, double bonus points if they somehow work well with Muldrotha as that's the commander
I have a WIP list, but I feel a little bit unsure.
https://www.moxfield.com/decks/blHm8xrmgE6L3OREJK4BuQ
Ignore the landbase for the most part, it's just the cheap package.
Thinking of cutting some of the proliferate in favour of better protection but no idea what form that would take.
[[bioessence hydra]] [[carth, the lion]] [[fallaji wayfarer]]
Legendary Creature ā Human Warrior
Whenever Carth the Lion enters the battlefield or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Planeswalkers' loyalty abilities you activate cost an additional [+1] to activate.
3/5
Creature ā Human Scout
Fallaji Wayfarer is all colors. This ability doesn't affect its color identity. (It can be in any deck whose commander's color identity includes green.)
Multicolored spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a multicolored spell pays for
or one mana of a color that creature is.)
2/4
I think [[Staff of Compleation]] has a point in this deck
Destroying a permanent you own means you can replay it with Muldrotha or trigger death/ltb effects without flickering.
I'd probably swap it with [[Throne of Geth]] even though the staff is one more.
Really? Throne being a 2 mana proliferate on my turn every turn is really nice to me, and a way to dodge exile removal on artifacts
Fallaji Wayfarer? Why?
I'm not sold on the staff. I've heard people say it's good but it's a lot of life to be giving up
Plus with kitten, Throne becomes repeatable (sac itself, cast, blink muldy, repeat)
Staff I get, and could feasibly make a cut for. But it likely won't be Throne
I found I would run out of artifacts with throne but Muldrotha's flicker reset helps a lot
You can just sacrifice it to itself, hard to run out
At least that's how I've used it in my current build (muldrotha poison)
Yeah, as I said Muldrotha's ability helps there. In a Naya golem deck, less so
Oh yea I see that
But triggering Carth's ability seemed like a good thing too.
I'd have to think more on suggestions for swaps though.
Cos a lot of Planeswalkers are multicoloured and convoke is so much better than everyone thinks it is.
Yeah you aren't doing the big convoke turns but the card can do wonders for making wierd mana costs much way more castable and expensive things slightly cheaper
OH! [[Honor Worn Shaku]]
You can tap planeswalkers to untap the shaku
That was the one that was bothering me because I hadn't seen in the list
I have one spare from dihada
I think i often forget I will want colourless mana cause walkers are intensive but like.. they also have generic costs lol
Yeah I'll find a space for that.
It just also helps on doing the recasting loop for the throne š
Do I cut Bloodchief Ascension or Exquisite Blood for The Meathook Massacre?
A mash of Esper goodstuff, with plenty of variety in potential commanders.
- Dromar, the Banisher is an unassuming embodiment of the "mass bounce, nuke next turn after everyone tried to rebuild" strategy.
- Elenda and Azor is knight tribal in the palm of my hand a single card. Swarm the board ...
Ramp is only coming out for other ramp - 2mv or less ramping by an equal or lesser amount. Gotta keep mulligans smooth.
Iāve been leaning on yeeting Bloodchief, since it usually wants 2~ turn cycles to come online while Exquisite Blood twists the game immediately. So while Exquisite is the big spell for the turn, the impact is there immediately.
Iāll take out Bloodchief Ascension tomorrow.
I don't love the design of Fallaji but damn do they pop off in my [[Aragorn the uniter]] soldiers list
Legendary Creature ā Human Noble
Whenever you cast a white spell, create a 1/1 white Human Soldier creature token.
Whenever you cast a blue spell, scry 2.
Whenever you cast a red spell, Aragorn, the Uniter deals 3 damage to target opponent.
Whenever you cast a green spell, target creature gets +4/+4 until end of turn.
5/5
I really like the new [[Virtue of Loyalty]] enchantment from WOE but I don't know if this deck really needs it. And when I say that, the decklist is very tight as it is so finding something to cut for it is almost impossible.
And in addition, I'm sure we've all heard the discussion of [[Stroke of Midnight]] vs [[Generous Gift]], and while I would like to run both, I have lots of other removal in Orzhov that I don't think I can.
So I run the borderless Generous Gift for the bling aspect, and if I really need to hit a Tabernacle or Glacial Chasm. But I am still open to considering cutting it for the new Stroke of Midnight.
But I still would like some advice on whether or not I can fit [[Virtue of Loyalty]] into my Karlov deck, thx
I don't think it actually does enough for the deck as a whole imo.
Not at the level and gameplan it sits at
Quick opinion. [[Tazri, Stalwart Survivor]] food
Legendary Creature ā Human Warrior
Each creature you control has "
: Add one mana of any of this creature's colors. Spend this mana only to activate an ability of a creature. Activate only if this creature has another activated ability."




,
: Mill five cards. Put all creature cards with activated abilities that aren't mana abilities from among the milled cards into your hand.
3/3
Does that at least sort of feel connected or does it feel too much like it's for color ID?
This
Too much for color id
Not too many food synergy creatures have activated abilities
Ok how about [[Virtue of Persistence]] then? Literally just [[Debtor's Knell]] with removal that also gains me life
Enchantment
(
can be paid with either
or
.)
At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.
One moment, conscious only of a sense of repose. The next moment, hearing the trudge of his own footsteps. He sighed and squinted into the glare ahead.
What do you think about [[shakedown Heavy]] ? I'm wondering to give it a try in my [[Kamiz, Obscura]] deck ...
Legendary Creature ā Cephalid Rogue
Whenever you attack, target attacking creature can't be blocked this turn. It connives. Then choose another attacking creature with lesser power. That creature gains double strike until end of turn. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
2/4
Shakedown heavy is interesting especially if you can keep the life pressure up so people start giving you the card draw to prevent attacks
Itās fine, they can still remove it from combat if you give it unblockable OR double strike, but I do like the ādamned if you do, damned if you donātā style of it
Itās always been a super interesting card to me
In control lists itās backbreaking
In aggro lists itās a lose lose for your opponent
If they use removal on it, its been a pretty low resource investment on your part.
Which is always win-win
Itās so good in every aspect, though giving your opponents a choice kinda sucks
I think there has to be a deck that's both fun and miserable to play in BX that's just choice for your opponents.
Not entirely a political one
Thatās how I built my [[Garna bloodfist of keld]] deck
But like [[Protection Racket]]
Make tokens with haste and they either take it or I draw a card
Honestly very lackluster to me
This is my [[smugglers share]], it literally has never worked and has managed to exile about half my lands in one game before
I know a lot of people have felt that way but its done well for my husband in his Henzie deck
But then the average mv of that deck is absurd.
[[Henzie, Toolbox, Torre]]
Legendary Creature ā Devil Rogue
Each creature spell you cast with mana value 4 or greater has blitz. The blitz cost is equal to its mana cost. (You may choose to cast that spell for its blitz cost. If you do, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Blitz costs you pay cost
less for each time you've cast your commander from the command zone this game.
3/3
The only good thing I hit off protection racket was [[beacon of tomorrows]] but⦠I wanted to cast it, not hit someone for 8.
The exile is probably the main egregious thing it does, if it was graveyard then itād be pretty good
Like a triple [[sin prodder]]
Mm
But like I said before, youāll never draw a land from it and those lands are just gone
So good luck
Run [[Keen Duelist]] instead
Or bob, or twilight prophet, or my favorite [[Duskmantle seer]]
mm party bob
Or hell, run party [[Jace beleren]]
He will last shorter than an arena, but I generally run him if I want to give everyone cards, which was my mono-blue deck
Is there any way to get a list of all creatures with power/toughness defining abilities?
Like Ashaya or Scourge of the Skyclaves
power=x or toughness=x gets a lot
https://scryfall.com/@Mirage872003/decks/ec05d1e7-68ff-4ba8-82db-52a34a1b8d76 could I possibly get some ideas with this deck
I want to gift my godchild a deck, what do you think of this list? https://archidekt.com/decks/5386463/jonas_2
Are there song of serenity type effects in orzhov?
Thinking of building an [[Eriette]] list and don't really wanna go whoops all pacifisms
Multiple cards match āErietteā, can you be more specific?
[[Eriette of the charmed apple]]
Legendary Creature ā Human Warlock
Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control.
At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control.
"Hush now. I need your beauty sleep."
2/4
They can still attack, they just can't attack you.
I have just read [[dragon shadow]] this will end badly
Enchantment ā Aura
Enchant creature
Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Shadow from your graveyard to the battlefield attached to that creature.
[[Dragon Scales]] also exists
...and objectively the funniest way to use [[mantle of the ancients]]
Enchantment ā Aura
Enchant creature you control
When Mantle of the Ancients enters the battlefield, return any number of target Aura and/or Equipment cards that could be attached to enchanted creature from your graveyard to the battlefield attached to enchanted creature.
Enchanted creature gets +1/+1 for each Aura and Equipment attached to it.
It doesn't really because it's just power=0 so it grabs everything that's just 0/0
how do we feel about [[call of the wild]] and what does a deck need for it to be worthwhile? a lot of top deck manipulation for sure. but like a lot of big beaters?
So it isn't good, but it is cool
To maximise value we need to think of what it's actually doing
We are paying 4 mana for an effect that either mills 1 or puts a creature into the battlefield from the top.
You make the card better in your deck by either:
- Maximising potential wins (running creatures that you gain the most from hitting)
- Mitigating losses (if you're deck wants to spend 4 mana to mill 1 you can laugh all the way to the bank with this)
- Reducing your odds of losing.
3 is easily done via scrying or other topdeck manipulation, 2 is usually done by having access to a lot of mana or some forms of gy recursion for non creatures, 1 is easiest done by running good high cost creatures
Based on what you said, you would need to make a deck with access to Black and Blue. Sultai would work well for it
Selesnya big stuff with stuff like E witness would probably do it
Or hear me out just do it green only. [[Hau physician]]
No card found for āHau physicianā
[[Hua tou]]
No card found for āHua touā
Enables a lot, including [[lurking predators]]
I'd like some feedback to improve my decklist
The goal is simply to ramp and draw a lot in a turn to make many tokens and eventually attack with them or win because I drain life
[[Raise the Palisade]] could be a great finisher or control tool depending on the match if you'd like to consider it.
Not sure if you really need Regna, since she is slower than this deck is looking to have and she also is the same mana cost as your commander.
[[Virtue of Loyalty]] could be a great asset.
Since it'll create a Knight token and then later become a powerful buffing anthem for your board.
Similarly, since you seem to have a decent number of ETB's [[Virtue of Knowledge]] could be useful as well.
Also might be a good idea to consider a [[Winds of Abandon]] as another mass removal spell that won't completely remove your board and also works well of your own ramping.
Sorcery
Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle.
Overload 

(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
And if you can afford her or have one, [[Sheoldred the Apocalypse]] provides great value for a deck that draws heavy like this and can also punish your own opponents.
And if you are up for a potential ramp option, [[Lilliana of the Dark Realms]] can pull you a Swamp each turn and it shouldn't be too hard to protect her with all your Vigilance and tokens and potential fliers. As well as providing very powerful tools in her other abilities.
Legendary Planeswalker ā Liliana
+1: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.
ā3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control.
ā6: You get an emblem with "Swamps you control have '
: Add 


.'"
Loyalty: 3
Otherwise your deck is looking pretty good I think!
@trim rock I appreciate the help tho yea Sheoldred is really out of budget, I'll never buy it and the vertues a big pricy too but eventually why not
If you say the deck is pretty solid I guess I can go like that
Do I want counterspells
One or two at least is safe.
Hmm... tbh it seems like you have more knight synergies than vampire synergies.
Especially since most of your creatures are knights so if you can find more utility as opposed to the vampire synergy creatures maybe cut those?
Mmh right
[[Alhammaret's archive]] [[ayara first of locthwain]] [[drogskol reaver]] [[exsanguinator cavalry]] [[herald of hoofbeats]]
Would be my recs
I'm not a fan of greyfax or ojutai and yeah I'm not sold on the vamp synergies in this deck or some of
Legendary Creature ā Elf Noble
Whenever Ayara, First of Locthwain or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
, Sacrifice another black creature: Draw a card.
Mourning shifts seamlessly to celebration as she chooses her next suitor.
2/3
I see, actually there's Ayara in the list, also I didn't know Exanguinator was a good card
Just did some cuts
I removed Ragna, Monastery Siege, Markov Baron
Sorry must have missed aryara in your list
Exsanguinator has a tendency to be the 105th card in a lot of knight lists
It's solid but doesn't quite do what most decks want
However it does exactly what your deck wants to do, it makes your small knights a bit bigger and gives you a load of stored up draw you can leave until you throw down a big piece and want to draw a lot (and your deck has enough mana to make that work)
I added Exsanguinator Cavalry, Syr Konrad
I'll cut Ojutai
Is it a good idea to add Narset, the one that restrict draw
For opp
I might add counterspells too
Like Negate and Wash Away
Idk if I want March of Swirling Mist and Unbreakable Formation in the list
After all I don't really care that much if my creatures die... I guess?
I personally like Greyfax a lot so i'll keep that one
https://www.moxfield.com/decks/ioCZMlWJQ0ussUQkVRgkLg need to make two cuts!
currently am considering survival so it's tutorless. bowmasters is another card that I'm wary about for the power level, but I also haven't seen the card on the table and am morbidly curious.
general approach: as little tutors, fast mana, free spells as possible; damage is the most common way games end
So I feel like this deck could be better but idk how to go about it. Was trying to make clues with the deck but i feel I need to drive it to a different direction and would like some feedback
I'm wondering about the two additional artifact ability related copy creatures
Which ones?
[[Tawnos|C18]] and [[Kurkesh]]
Legendary Creature ā Ogre Spirit
Whenever you activate an ability of an artifact, if it isn't a mana ability, you may pay
. If you do, copy that ability. You may choose new targets for the copy.
The Onakke were masters of dark arts and artifice. Their creations continue to spread foul magic, paving the way for their return.
4/3
Oh those guys. I have them and I forgot
To put them in I mean
It always does the thing but rarely wins and I feel it will need to be focused
Mm
Arcum feels like he needs more artifact creature support. Without encroaching mycosynth you have like 8 sources of them.
I don't know if that just looks like [[Sai, master thopterist]] instead of the sage or if there are other things like [[Mirrodin Beseiged]]
Enchantment
As Mirrodin Besieged enters the battlefield, choose Mirran or Phyrexian.
⢠Mirran ā Whenever you cast an artifact spell, create a 1/1 colorless Myr artifact creature token.
⢠Phyrexian ā At the beginning of your end step, draw a card, then discard a card. Then if there are fifteen or more artifact cards in your graveyard, target opponent loses the game.
I like how low to the ground the deck is
And I'm probably overly fond of KCI loops
[[Liquimetal Torque]] feels like it deserves a slot
Just because it can make things like Daretti an artifact
Yeah. Just is stuff that I had laying about so I havenāt improved it.
It was what I was trying to achive.
If you have a [[Thopter Spy Network]] that might be better than Efficient construction
It's one of those things where I know you said you haven't had a chance to update it, I'm just trying to think of cards that you realistically may have as a "have an extra one" just because i know you like artifact decks as much as I do
Yeah. I have it. Just tends to not do as much when I use it lately.
Its weird that at this point you know this. (Sweats in extra Artifact Staples)
LOL. You've said it in other threads and both Breya and Drafna discussions.
Also, I point out even if I didn't know that, you said it was what you had lying around and you have [[Etherium Astrolabe]] in the deck
An uncommon from Shards of Alara that's a pretty deep cut for inclusion that you just have.
It's in 8% of Ashnod the Uncaring decks as surveyed by EDHRec
Though I'm shocked [[Retrofitter Foundry]] is as low as it is there...
Yes I did read/watch a lot of Sherlock Holmes books/TV as a child...
Lol
Yeah. I had that Astrolabe almost 4 years now and just now found the right deck for it.
It is also a pet card
Should probably get another one. I traded mine
Yeah, it's at least not the absurd prices it was at for a bit (when I sold the second one I'd bought)
It's still $10 though
Yeah, I got $30 for it at my store.
It was in the trade I did for the one dual land I have.
I paid 60 cents for it so it owed me nothing.
I get it. If youāre not using it, might as well get rid of it.
I won 2 lotus petals foil etched from the FNM and ended up trading one away.
Probs needs@more stuff that does things when they go to the graveyard like Ichor Wellspring and such. And a better recursion suite for the deck to get stuff back more often. Is where Iāve seen the deck durdle. I sometimes have a lot of sack outlets and nothing worthwile to sack or its all in the GY
[[Mirran Spy]] at least helps loop with Emry, but you need both at the same time.
I keep forgetting about that but wont i run out of mana?
It depends what you're casting with Emry
Im back. I gave up on making a new Mono-White deck. Brain canāt compute to make something work, so I went back to some of the old āTo Doā deck lists I have and found this. Just want to run it through the wringer to have an extra set of eyes look at it and give me any ideas/pointers as to what should be swapped to make it better before I start buying the modifications to the Necron deck.
Its designed to run with Tormod or Imotekh at the helm.
this is the new thing I want to focus. Aside from Ashnod @rotund forge.
I've been looking at it and I'm having to spend some time on it just because most of the ideas I've had for the Necron are combo decks.
@reef yacht What are you finding about it that you think needs adjusting?
I havenāt built it yet. Just wanted someone to give it a second look before I started modifying thoid deck
As in the OG necron deck
Yeah
Probs it could use better recursion than what It has atm. But š¤·āāļø
I don't know if Imotekh does as much but one thing I found is the deck wants lifelink.
Or just incidental ways of gaining life like [[Scrapyard]]
[[Scrapheap]]
Thanks.
Lembas and the elixir help
I don't like the [[Scrapheap Scavenger]] here.
Yeah. Hence why theyāre there.
I added it mainly cuz it was a cheap artifact that would net me 4 cards if I had tormod on board.
Very limiting though so I see why
What about [[Codex Shredder]]?
Other artifacts that might be useful. [[Blood Fountain]] [[Resurrection Orb]] [[Spine of Ish Shah]] [[Trading Post]] [[Vat of Rebirth]]
Orb is expensive to equip. So that's an issue.
But the fountain and the vat are pretty low-maintenance.
My issue as to why I didnāt add Vat and Orb was because of how delayed the trigger was. I wanted to get more stuff back out as quickly as possible. Ish sah is something I should actually put in both in this deck and Drafna
I have some stuff in considering too that i didnāt know if ti was good. Changed the scrap dude for Codex Shredder
Like [[Scourge of Nel Toth]] and [[Raise the Draugr]]
I like [[Back for Seconds]] a little more than Raise the Draugr
Sorcery
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Return up to two target creature cards from your graveyard to your hand. If this spell was bargained, you may put one of those cards with mana value 4 or less onto the battlefield instead of putting it into your hand.
Even if it's a sorcery and costs 1 more.
It doesn't care about the types of the creatures and can put one on the battlefield instead.
And that includes your commander.
What ya suggest cutting for thst sorcery?
[[Haunted Crossroads]]?
You don't have the mill->battlefield commander in the deck
I know Tortured Existence forces the exchange but that can be sculpted to your advantage.
And costs 2 less to cast.
Removed Haunted Crossroads
Added Back for seconds
Been on the fence if I want to keep Portal to Phyrexia in the deck and replace it for more Early-game gains
Same with Scarecrone
I'd keep them both in for now
Makes sense. I did get rid of my old scarecrone a few weeks ago before I remembered I had this list š«
What are your thoughts on [[Lifeline]]
I think my thought on lifeline are tied up with [[Polukranos Reborn]]
Legendary Creature ā Hydra
Reach

: Transform Polukranos Reborn. Activate only as a sorcery. (
can be paid with either
or 2 life.)
Freed from the Underworld, the World Eater resumed his endless feast with reckless enthusiasm.
4/5
Polukranos, Engine of Ruin
Legendary Creature ā Phyrexian Hydra
Reach, lifelink
Whenever Polukranos, Engine of Ruin or another nontoken Hydra you control dies, create a 3/3 green and white Phyrexian Hydra creature token with reach and a 3/3 green and white Phyrexian Hydra creature token with lifelink.
6/6
Gross. I love the synnergy
More battle cruiser type unless you ramp like a maniac but I can see it working
I'd probably take ramp like a maniac
And [[maskwood nexus]] to use the cards like [[Moonmist]]
This is how my brain works (or fails to)
Yeah. I get it. Sometimes my brain canāt make ideas work and I just have to give up and pivot somewhere else
I'm just over here working but also thinking about what Columbo episodes are my decks
I realized that I think all of my decks that I like have a Columbo episode that they work with
So I've been on the process of matching them.
I got 2 more today, which feels good
<.<
Torbran gets to be "Short Fuse" and Shadowfax is "Strange Bedfellows."
Never saw the show myself but heard about it
Short Fuse involves small explosions on a mountain and Strange Bedfellows involves thoroughbred horses.
My favorite one is my [[Jinnie Fay]] is "How to Dial a Murder"
Where a person trained his dogs to respond do a command to kill someone that he was able to deliver through the phone.
I'd love to say "spoilers" but that's not how columbo works š
Yeah, the spoilers are usually for how the murderer gets caught.
I always thought it was fun how much they reused actors
There weren't that many repeat murderers. But there were definitely some
More than most!
Yeah. We can move it to #tv-and-film for more discussion?
Lol.
I need to redo Jinnie Fay from the ground up but Iām not too keen on brewing at the moment. Ashnod and Imotehk are because I already have a list built and will just need adjustments to make them better
If you need help, you can check out my Jinnie Fay list.
Just be sure to hit me up.
Thanks. Not working on that atm but will try to remember when I get back to that deck
Ofc! š
Need to figure out best cards to break [[river song]]
Legendary Creature ā Human Time Lord Rogue
Meet in Reverse ā You draw cards from the bottom of your library rather than the top.
Spoilers ā Whenever an opponent scries, surveils, or searches their library, put a +1/+1 counter on River Song. Then River Song deals damage to that player equal to its power.
2/2
[[Arjun, the shifting flame]] is funny, even if he doesn't do very much. Future sight effects are also improved with her.
[[Field of Ruin]] is essential, [[From the Ashes]] is fantastic
[[Alrund, God of the Cosmos]]
Legendary Creature ā God
Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile.
At the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.
1/1
Hakka, Whispering Raven 

Legendary Creature ā Bird
Flying
Whenever Hakka, Whispering Raven deals combat damage to a player, return it to its owner's hand, then scry 2.
Alrund's raven soars between realms; no secret is beyond his grasp.
2/3
Though [[Timestream Navigator]] is the more obvious one
[[Teferi's Puzzle Box]] is asymmetrical
Anything that lets you put things on the bottom of your deck in any order is good.
[[Dig Through Time]] might be an exception though because it feels like a good way to put 5 cards you don't want where you're drawing.
It's worth noting she's a rogue too, so prowl works for things like [[Thieves Fortune]]
[[impulse]] effects.
it also lets you [[brainstorm]] and not nessicarly have a shuffle on standby too
Is there anything that does what [[Hive Mind]] does (force opponents to cast spells)?
[[Possibility Storm]] forces players to change whatever spell they cast from hand to the next spell from their deck that matches the card type. [[Knowledge Pool]] forces players to exchange spells they cast from hand to whatever is available in the pool. In both cases, players are forced to cast spells, but this affects everyone, not just opponents.
Enchantment
Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with Possibility Storm on the bottom of their library in a random order.
Artifact
Imprint ā When Knowledge Pool enters the battlefield, each player exiles the top three cards of their library.
Whenever a player casts a spell from their hand, that player exiles it. If the player does, they may cast a spell from among other cards exiled with Knowledge Pool without paying its mana cost.
Demonstrate makes them copy
Found out I need Spot Removal in my Drafna deck and I have a [[Cityscape Leveler]] and a [[Meteor Golem]] I would like to include, but at this point, the deck functions rather well and its a combination of cards I:
- Want to play because I can't play them in any other deck I own
- Are good synnergistcally with Drafna's game/battle plan.
So I need help figuring out what to replace
Maybe one of the lattice effects?
what feels more artifact to you guys? [[megatron, tyrant]] fling, or [[mishra, eminent one]] "fast and furious" vehicles
Legendary Artifact Creature ā Robot
More Than Meets the Eye 


(You may cast this card converted for 


.)
Your opponents can't cast spells during combat.
At the beginning of your postcombat main phase, you may convert Megatron. If you do, add
for each 1 life your opponents have lost this turn.
7/5
Megatron, Destructive Force
Legendary Artifact ā Vehicle
Living metal (As long as it's your turn, this Vehicle is also a creature.)
Whenever Megatron attacks, you may sacrifice another artifact. When you do, Megatron deals damage equal to the sacrificed artifact's mana value to target creature. If excess damage would be dealt to that creature this way, instead that damage is dealt to that creature's controller and you convert Megatron.
4/5
Legendary Creature ā Human Artificer
At the beginning of combat on your turn, create a token that's a copy of target noncreature artifact you control, except its name is Mishra's Warform and it's a 4/4 Construct artifact creature in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
5/4
To be honest, megatron. As an Artifact Player, I found it hard to get behind Mishra
what was the reason?
For me, mishra is too slow, and requires you to set up a board that heavily depends on Mishra. Donāt get me wrong, you can make it work and Iāve seen it, but as far as mishra abilities are, there arenāt that many. Now, for Megatron, your commander is too expensive? Well, thereās other options out there and youāre able to work around it if youāre stuck without nothing to do. Yeah, tou want fo be throwing things at people, but you can also use [[Bosh Iron Golem]] or just your old regular [[Fling]]. All else fails, set up a combo and you donāt have to depend on Megatron so much.
Idk, i just had a bad time making Mishra work.
I ended up using [[Kasla]] for vehicles tbh
Has anyone had luck making Meria not stax central?
you could do a solid equipment list if you felt that way inclined
Equipment is also expensive AF. I dunno. I just donāt like stax. My mind actually goes to Artifact Value
And big beaters
Heyo
I'd like some help to improve that list
Added Cityscape Leveler to Drafna and I don't really enjoy it in the deck.
I can't bank on it by duplicating it. Yeah I will have two big face smackers but I won't get two removal triggers.
most of the jank stuff I have in the deck (Coveted Jewel, Powerstone Shard, Soul-Guide Lantern, etc) I can exploit by copying them. Cityscape Leveler is nice as a beater but not much else.
I wouldn't use Danitha myself and I would add [[Inviolability]] and [[Entangler]] myself to the deck. Also more card draw would be nice.
can also add [[Mask of Law and Grace]]
My experience is mostly on Selesnya aura-tron
Oh, what's bad about Danitha?
personally I never get any of the cards in the graveyard so it just sits on my hand doing nothing. But in general, you do need card draw.
I see
I tend to remove players by the time it becomes relevant
but yeah. those auras are some of my personal favorites
this is the voltron deck I have. and I hope it helps
The Reality Chip is also weird to see, but in my personal experience, only you will know what works or not. I have realized that when you play your deck, if you keep drawing a card and not playing it, it needs to be cut because it is not helping you advance your game plan.
The Auras I suggested are because i feel like you would benefit from having protection from several different sources. Also [[Dryad's Favor]] would be a nice addition with [[Yavimaya, Cradle of Growth]]
Reality cheap filter lands
On the top
I figured it was the reason why you had it there. Same reason why I have it on my Elsha of the Infinite deck
That looks cool
But very situational
Thats why you use YAviyama, cradle of growth. It becomes to situational to By Force
it also somewhat fixes your mana a bit.
Im just talking about Danitha that lets you cast auras/equipments from graveyard.
but thats just my opinion
Oh that one
you can add [[Knickknack ouphe]]
Creature ā Ouphe
Knickknack Ouphe enters the battlefield with X +1/+1 counters on it.
When Knickknack Ouphe enters the battlefield, reveal the top X cards of your library. You may put any number of Aura cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.
1/1
Lightpaws is weird to run personally
I see, I take notes
unless you focus on it, for me it feels like a waste.
Aight, any enchantements you think I'm missing or should cut
Besides the ones you mentioned
And is Ellivere of the Wild Court weird here?
no. But in all honesty, If I was to actually cut cards, Danitha is a "EH, it could help" because I don't know how your playgroup works and it could help you in the long run.
But Light-Paws and Ardenn would be instant cuts for me.
because I asume you will be equiping your commander with the auras/equipments right?
Indeed, and copy them
Thoughts about Tanglespan Lookout?
then keep it indeed. my games tend to be over quicker so she's kind of useless for my tron deck
this seems ok.
Maybe I've too many creatures that can draw
5 creatures does basically the same thing
card draw is always good.
Right
unless it becomes too much. only you can tell. im just spitballing
Any equipements/aura you think I should cut?
Sword of Light and Shadow can backfire on you FWI
Oh? It can???
since you wouldn't be able to target your creature with white spells. unsure if attach gets aroud it
i would check ruling on that
Fair!
just keep that in mind.
Sigil of the Empty Throne good idea?
Another good Aura (IMHO) is [[Ancestral Mask]]
I run it myself so its good.
Oh, forgot about that one
im only going to suggest the good auras that will make your commander a problem/protect it.
Also Karmic Justice is weird and useless for me but if it works for you, then keep it
Rancor weak?
I tried and yea, it's not great
then cut it for something better
the good part of it is the ward
Lion Sash seems to be just good stuff no?
is good to have a bit of redundancy.
depends on your playgroup. Do you have a lot of graveyard recuring players?
Mmmh, just one player but in fact, not much
[[Aqueous Form]] only suggesting it for the scry ability only.
I've this
Last time to told me to cut Armadillo Cloak, no? You told me it's not great
was that me? I don't remember
Yes
I am sorry.
ok
cuz i was going to say. that would be hypocritical of me. I run it.
My recommendation is to always build a deck that works but that doesn;t end up being dead draws in your playgroup.
karmic guide is good but if its a dead draw, then its useless for you.
also Armadillo Cloak stacks with Lifelink
up to you. Do you want to win the game faster or last longer?
then yea. add it. (Then again Lifelink plus Armadillo Cloak you would gain twice whatever damage you deal)
Aight
I DO recommend you add [[Entangler]] because most likely commander will be the only creature you'd have on board and it will help you against token decks
also, if you want to remove Winged Boots for another aura, [[Combat Research]] is a neat alternative. VOltron commanders will make you the target.
Enchantment ā Aura
Enchant creature
Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card."
As long as enchanted creature is legendary, it gets +1/+1 and has ward
. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
:š:
lol yeah. im just making suggestions. you don't need to add them to the main deck š
Oh, I didn't add everything
Also I don't just add because you told me
I like the cards
okay just making sure.
I love the idea of Dryad's Favor + Yavimaya, Cradle of Growth
Entangler is wonderful, I had it in my mind but wasn't sure
I mean you can cut the sword.
Ancestral Mask is defo something I considered, it's good
I did
Just refresh the page
also [[Inviolability]] for preventing deathtouch damage or Blas Act damage
Mask of Law and Grace is relevant because my group often play those colors
Not a big thing in my group, so I think it's fine
I don't need that one
yeah. One of my favorite "I will become a problem now" cards is [[Pollenrbight Wings]]
Dunno what to think about Timber Paladin but I was told it's very good
Looks fun, tho it's costy to cast
Ivy can make copies. Never used it myself.
By then you either ramped to high heaven, or the game took too long and now you need extra blockers
I would swap it for counterspell or add more spot removal
I feel like, I lack removals
Also at least one good Boardwipe would be neat. Also depends on what your playgroup plays usually and what the deck lacks in games, which I won't know that
Bant Charm seems underwhelming
I've 3 boardwipe
replace it with something like either Swords to Plowshares, Path to Exile, Winds of Abandon (Boardwipe or spot removal)
Missed them
I would cut Eel Umbra and add [[Umbra Mystic]]
its not good for the total gains you're getting.
I see
also, [[Blanchwood Armor]] is another good to add with the combo for Dryad's Favor + Yavimaya, Cradle of Growth
Yup, tho I'm not guaranteed to hit Yavi
Dryad's Favor is cool because 2 of the friends I often play against play forest
So even without Yavi it's good
but even if you have 5 forests, thats +5/+5 right out of the bat
But Blanchwood is too inconsistent
I mean, I already have All That Glitters, Ancestral Mask, Ethereal Armor and Sage's Reverie
That all mega boost
Enchantment ā Aura
Enchant creature with another Aura attached to it
Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
"Let the deception of the gods yield to the pure light of day." āBrimaz, king of Oreskos
If I rmb that card cost a bit
yeah, its a bit pricey
[[Shielding Plax]] feels kind of a waste IMO
Oh?
you can just remove it for something else but thats just me
Was reco on EDHREC that's why
up to you. You have copy enchantments on your list, so if you can get to copy it like 3-5 times consistently, then go for it
Well, last game I could copy easily 2 or 3 times
Each aura
I didn't have that card but I had Angelic Gift
And could draw extra cards every single turn
yeah if it works, then ok.
Angelic Gift for me doesn't do it (remember, its for my tastes, I personally want the most value for what I play in auras)
so I recommend for you to look at [[Asha's Favor]]
as I said, depends on you and how the deck works for you.
mmmh
Yea
just keep it in the back pocket I guess
I mean, my deck specifically easily copy aura
yeah. Also good removal I like is [[Lignify]] and [[Song of the Dryads]] which you can copy
also [[Darksteel Mutation]] and [[Probation]]
[[Giant Inheritance]] looks good, no?
Enchantment ā Aura
Enchant creature
Enchanted creature gets +5/+5 and has "Whenever this creature attacks, create a Monster Role token attached to up to one target attacking creature." (Enchanted creature gets +1/+1 and has trample.)
When Giant Inheritance is put into a graveyard from the battlefield, return it to its owner's hand.
yeah. I also made note of it for my Sythis deck.
If you need proection, consider [[Flickerform]]
Enchantment ā Aura
Enchant creature


: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.
What I noticed with my list is that, I've indeed Hexproof and Robe of Stars to protect my board but
Even if I get boardwipe, I don't really care
Unfinished Business, Retether and Mantle of the Ancients fix all
This is one of the first impression I had with my deck, is that I'm not afraid of being wiped
I simply comeback easily
okay. if that works for you, then thats fine. just offering my limited experience with voltron aura commanders
cools
but yeah, the enchantment removals are because you may be able to copy it and nothing is worse than casting Frogify and copying it times
so this is my Sythis deck.
hope it helps tbh
I looked at it!
I picked some ideas
But yea copy "removals" is a good thing
I might add Emprisoned in the moon
I knew I was forgetting one. Is one, if not my favorite. XD
I play it in my Alela lol
Like I said, My thing is keyword soup. I hope it doesn't mess your deck too much
new additions can be a bit tricky.
true true
I removed Starfield of Nyx and Court of Grace from my Alela list
And added Misleading Signpost and Dawn of a New Age
Tho I'll probably Dawn of a New Age somewhere else, in a deck without blue
never used it myself so I can't speak for Dawn of New Age
In blue decks you don't need it at all
Dawn NA works best as a Lord
I've it
Welcoming Vamp?
From what I understood Dawn of a New Age is good in non blue decks
nope
I mean...
Not like I really need Daw of a new age anyway
It's because it was 2 mana
easy trigger
lol
the new faerie deck brough with it a card that copies your faerie spells and wizard? spells. (Only played it once)
I'll replace it by The One Ring
Idk, I don't have the precon
just saying. its a CMC 5 card though. 4U
What is CMC 5
[[Archmage of Echoes]]
Oh that one
yup
It's cool but totally whatever in my deck
I don't have many faeries
I've 8 faeries
Not the theme of the deck
oh yeah. just came to mind is all so I thought id mention it
if you can keep it from killing you, yes
I do like your alela deck. I could never make a list work
What do you like about it? And why you could never make a list work?
idk. My brain didn;t click with the way alela works.
and just looking at it is pleasing to me is all I can say. I am unable to provide better feedback unless i personally play against it.
oh meant it as in what I liked but yeha'
It's fair
Like, yes it's strong but it's not cedh and not super stax
Like most alela
or super control
yeah
you just gave me an idea. I have a breya deck bordering cEDH, and I will probably break it down to make cEDH alela.
It works lol
breya list
it was my first deck
lol just look at mine XD
Yea lol, your mana base is insane
My first deck is Alela
WRONG EMOJI SORRY
Lol
yeah. Just considering now the swaps I can make to i
to make her cEDH (I would rather not break breya apart)
Hey everyone! I'm looking into building a new budget deck, which is something I haven't really tinkered with yet. I want to keep it to around $50 and I'd like to use a
commander. [[Elas il-kor, Sadistic Pilgrim]] definitely interests me.
Could always make it a [[Lurrus]] companion deck haha
Legendary Creature ā Cat Nightmare
Companion ā Each permanent card in your starting deck has mana value 2 or less. (If this card is your chosen companion, you may put it into your hand from outside the game for
as a sorcery.)
Lifelink
Once during each of your turns, you may cast a permanent spell with mana value 2 or less from your graveyard.
3/2
I read that card and was very confused by it haha
I've not played a partner commander either
Theyāre less like partner and more like āa commander you can get and cast only onceā
What sort of thing are you looking to do with it other than just for the color identity?
I haven't dabbled in these colors much yet, so I want to get a bit more familiar with them. It seems like making tokens should be decently accomplishable with 
And then I suppose you board wipe and deal a ton of damage to everyone?
Oh that sure does say companion and not partner. My b
Regardless of what you do, I recommend my boi [[Reassembling Skeleton]] for Elas
But yea, tokens that you can board wipe is a pretty fun way to do it
Thereās lots of good ways to make lots of bodies
EDH Recommendations and strategy content for Magic: the Gathering Commander
[[Denethor]] is fantastic here
Multiple cards match āDenethorā, can you be more specific?
[[Denethor, ruling steward]]
[[Thallise Rev]] is really good in general for tokens
No card found for āThallise Revā
[[Thalisse]]
I saw that one when looking for a commander and that definitely caught my eye!
Every orzhov inclusive token deck should run her
Yes

= Azorius

= Orzhov

= Boros

= Selesnya

= Dimir

= Izzet

= Simic

= Rakdos

= Golgari

= Gruul
The Guilds of Ravnica colors.
Ye
Thanks!
Elas Il-Kor has a combo I use in the deck I have her in, but I don't know if you want those.
My group mostly plays precons rn, but we're toying with making decks on a $50 budget and bringing those together
We're casual for sure. So I don't want to try to build anything overtly oppressive
Is it OK to post moxfield links here? Or is this an archideckt house?
people use what they want to use
Any deckbuilding site is kosher
Automod will 100% flag a plaintext decklist though lmao

was finally able to get some time to put a list together! trying to keep it budget friendly, but suggestions are welcome!
Just looking for feedback on this. I made it mostly from the carcass of Breya's deck
URza in addition to Drafna?
I didn;t know what else to do with the surplus and I was not even having fun playing breya anymore. so š
I mean, I get that feeling
to say it was hard tearing apart breya after so many years would be an understatement. I will be trying out this deck today, but I wanted some feedback. Drafna and Urza are two different beasts.
(I am missing an Unctus)
I keep looking at Skystrike Officer. I both like it but I want to recommend [[Retrofitter Foundry]] and want to have a suggestion in hand for a cut.
IDK if I have one and if I do, is just laying about somewhere in one of my other decks.
I'll probably move him later to UW Artifact Creatures [[Urza Kroog]]
I can see that. I've been wanting to try to build that Urza but did Hylda instead.
Hylda seems like a fun commander to try with all the tap cards that have been printed over the years.
Whatās the best green card draw and black card draw?
Black would be Necropotence? Green? Theres a lot so it depends on what youāre playing but I would say The Great Henge & Guardian Project
Hope that helps. Also, ive not used Necropotence.
Sylvan Library
As a fun fact, Sylvan library + [[Abundance]] is a combo that lets you draw three cards with no downside
Black card draw has a lot of different flavors, depends on what you want with ābestā
Arguably, [[Ad Nauseam]] is the best card draw because for 5 mana it can draw like 30-40 cards
I forgot that card exists.
There's a strong argument for [[braids, arisen]] or [[grim haruspex]] being the best mono black card draw
Legendary Creature ā Nightmare
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
3/3
Necropotence can be used in a large burst for 20+ cards, or to keep refilling your hand if your deck isnāt trying to win off a large burst. For creature-based card draw, I recommend Vilis, Broker of Blood.
Ad Nauseam wants a lower average cmc and has an expectation that youāll win shortly after or die.
Braids and Grim Haruspex want expendable fodder in the deck. Theyāre premium options in a certain kind of deck, rather than a color per se.
Yeah. mono-black card draw that is universally good would only Phyrexian Arena and Black Market Connections.
Braids so gooooood.
Braids is crazy
Braids is pretty darn good, yeh.
Tentatively exploring not really having wincons or removal and just being easy to kill and using my turns doing fun silly things until someone else ends the game. Already very close to that with my Nashi list.
What is there to explain?
Looking to make my first commander deck. I have a lot of white phyrexian cards from mom. So I thought bout a deck with elesh norn as commander. I know it wouldn't be great but might be fun. Any opinions?
This what I have as a base atm
https://edhrec.com/deckpreview/yQNtnGj9E3sWidHWYMbI3Q
I was talking this one
EDH Recommendations and strategy content for Magic: the Gathering Commander
Oh that one slaps
I just think it might could be a cheap fun first deck
I have a build of it as phyrexian tribal for a friend
Is it fun?
Yeah
Mono white is pretty bad tho for low power
He loves it, doesn't tend to ruin games even though it's strong
my build is pricey but the commander should work on any budget
Thanks ill look into getting it built
Yea I'm worried it will get too expensive for me
I honestly wouldn't advice building a mono white deck if you want to go on budget
Unless you wanna play something that'll get shit on pretty often
What can get pricy in white is the ramp and finisher
This list is 300, but there's a lot of easy cuts
Ouch
Ok thanks for the help!
So far, imo the 2 colors are already cheaper to build
If you really want budget you can look for green
Decks with green can be pretty cheap to build
That's a pretty nice start !
What are people's thoughts on a Thrasios deck? Just thrasios, not optimized, but I want to get infinite mana fast
I mean if youāre getting infinite mana it doesnāt matter what deck youāre building people arenāt gonna like it in anything other than high power or cedh
Thats fair
I just don't want to have itbe a cEDH Deck
which it cant if I'm not running it with a partner
I mean, it can, just not a high tier one
Thrasios packs a lot less oomph if the rest of your deck has a higher cmc, and results in turns spent activating Thrasios or playing other cards.
As a standalone card, [[Gretchen Titchwillow]] gets more mileage off the activated ability. Thrasios paired with Kydele is something Iāve seen occasionally.
Sooo anyone got feedback to make it better? It plays like a baby deer attempting to walk.
[[Bastion Protector]] is just kinda fine here.
Trostani tends to get axed a lot.
Is it just too slow of a deck?
You might try adding some big token cards to play into the populate more
Like [[rampaging Baloths]]
Then thereās also good anthems like [[thunder foot baloth]]
Creature ā Beast
Trample
Lieutenant ā As long as you control your commander, Thunderfoot Baloth gets +2/+2 and other creatures you control get +2/+2 and have trample.
"Odd. I didn't see any lightning . . . ." āHerreth, poacher, last words
5/5
And [[Loyal Guardian]]
I can do thunderfoot. Usually avoid many landfall strategies unless I lean into landfall
Rampaging makes 4/4s with trample which works great with populate
Also.. you do have scute swarm in the deck
Usually i tend to have card draw issues. I havenāt played the deck much but it tends to be derpy to pilot. Different from my other token decks
I see
Yeah. Been thinking on cutting it. (And scute swarm makes itself a problem quick)
People tend to underrate rampaging baloths in the light of scute swarm nowadays
I like baloths, but I just like to be able to abuse abilities as well. (Hence why i play artifact decks so much)
Well, for one thing, youāve only got 7 sources of card draw and most of them are either one offs or donāt synergize with the deck
[[Welcoming Vampire]] [[tocasiaās welcome]] will do wonders
Ueah, those are on my eternal to buy list. I have several decks that need them
Also [[Glimmer Lens]], [[Staff of the Storyteller]], [[Ohran Frostfang]] are great
I would bump the draw density up to 12-15
FML. Those are cards I have spread out. I also want to get a Loran of the Third Path for this deck.
Loran smooths out decks so well
Yeah. I have three copies already but⦠as I said, spread out across several decks
Mind making your own thread or post in your mega thread if you have one? Donāt want to flood this chat too much
Usually token decks donāt give me issues, just this one. And its fine. Just wanted general feedback for the time being.
Made post
My goal would be trying to get infinite mana as soon as possible
So I would basically never be using mana to activate thrasios unless I've already gone infinte
https://archidekt.com/decks/5709414
I want to cut one card to replace with [[Akroma's Will]]
And potentially a second one to put [[Lethal Scheme]]
Any suggestions? Don't know what to cut
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Destroy target creature or planeswalker. Each creature that convoked Lethal Scheme connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
has anyone tried to build [[wild pair]] secret commander with dash effects?
it seems strong to tutor every turn
i think it depends on how reactive the card is, if itās something like mass recursion or protection i think itās usually fine as a held card in hand for full games because if youāre not using it youāre probably either winning fine without it or losing badly enough that itās not hurting you
like i won a game where i had [[deflecting palm]] in my opener against 3 opponents trying to win with damage and never cast it. doesnāt mean it was it dead because it could be held up if i needed extra insurance and it never hurt because i was fine without it
I just tend to play a lot of artifact combo decks and usually if something keeps popping up in my hand and I choose not to cast it (mainly cmc) i tend to cut it
I need to make 2 cuts from this Rocco deck. The goal is to cascade into Worldfire with [[Sibylline Soothsayer]].
Creature ā Human Warlock
Temporal Foresight ā When Sibylline Soothsayer enters the battlefield, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or greater. Exile that card with three time counters on it. If it doesn't have suspend, it gains suspend. Put the rest of the revealed cards on the bottom of your library in a random order.
3/2
Got a Jeweled Lotus for Urza and I need help on what to cut.
Skystrike officer doesnāt seem to do anything for your deck
I am thinking about cutting Boros Charm for Swerve in my attacky I'm the threat deck as a second copy of Bolt Bend
As someone who won thanks to Boros Charm, I would advise against it
Oh it's definitely very good, but I have a two counterspells and two creatures that already protect from board wipes and am feeling like I want more ways to protect my all-in turns from disruption which tends to be spot removal like swords and path. I've also just been generally liking how Bolt Bend has played in protecting my big threat while answering another. It's kind of a go tall deck that just sometimes ends up going wide and Boros Charm doesn't always actually protect from boardwipes people play. It's not a clear decision. I might just make the swap to see how it feels.
Been having issues with my angel deck where I always get mana flodded and not draw more angels. Also due to this Deep Gnome Terramancer ends up being useless in the deck.
Which is weird in mono-white
Just need someone to give it a look and give me some feedback.
Well if you need more Mono White draw engines, try [[Four Knocks]]
Enchantment
Vanishing 4 (This enchantment enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
At the beginning of your precombat main phase, draw a card.
"Wilfred, it's my honor. Better be quick. Three, two, one."
Thanks. Angel deck works fine. Just tend to get too many lands and is weird for thst to happen in white
Okay so I did a slight rehaul of this deck adding more synergistic pieces with tokens and treasures and removing generic cards and some removal spells, because I'm intentionally making this deck less powerful overall and more focused on the things I want to do with it. Any and all recommendations are welcome, thanks.
https://www.moxfield.com/decks/kHtRKImI2ESHJSZaR7chwQ
I would HIGHLY recommend [[Thespian's Stage]] for white and white-X decks. It can copy Emeria or a plains to flex with the board state of those plans, but it also copies your own Lotus Fields for big ramp.
How does this deck look
Will check it tomorrow!
Have you looked at [[Collector's Vault]] [[Peace of Memory]] or [[Ceremonial Knife]]
No card found for āPeace of Memoryā
[[Peace of Mind]]
I like it but I almost want to suggest [[Reveillark]]
@wheat hill [[Retribution of the Ancients]]
It'll let you use Amalia's ability again and also potentially get rid of a big threat that's hard to get rid of normally.
[[Nykthos Paragon]] could also be helpful since you are going more of a pure Lifegain route.
I'm lacking draw and removal in my Kaalia of the vast deck. What should I cut ?
[[Riot Control]]
Thanks for this idea
I was recommending it as a cut but sure lol
riot control was already in th chopping block. But I need more cuts š
Im always looking for more shenanigan ideas for some of my decks. Already known as the āSettle the Wreckageā guy
Has anyone here tried building Elenda and Azor? How did it go for you?
I worked at it for a bit but never got a functional draft
But that was due to dying to scope creep
https://www.moxfield.com/decks/Ci7xJc7q20mXbK15kZu5lw
I would like help streamlining this. I am not used to this style of play and I feel like I'm doing something wrong.
it used to be teysa karlov but works better with bartolome and i run out of card draw or bodies
rather quickly or not have enough sack payoffs
i think what I want to do is do sack stuff and recur things more often than it does now.
I wonder if [[Prowling Geistcatcher]] would work.
Or [[Teysa, Orzhov Scion]]
To help with the bodies
i considered it too. I also considered using my [[Coffin Queen]] which would help me a bit
also get [[tormod the desecrator]]
If you had a token doubler [[Mite Overseer]] would work.
Creature ā Phyrexian Soldier
First strike
As long as it's your turn, creature tokens you control get +1/+0 and have first strike.

: Create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block." (Players dealt combat damage by it also get a poison counter.
can be paid with either
or 2 life.)
4/2
I'm annoyed at how much stuff gets gummed up at 4
yeah.
Teysa and Coffin Queen being 3 seems meaningful
indeed.
good thing about queen is that it only exiles if queen stops being on my board
or she untaps while I have control of it
i considered this but it can backfire hard
If it gets exiled
You hopefully could sacrifice it in response to the spell. But yeah.
Oh [[Elenda's Heirophant]]
i need to get that tbhj for several decks. is on my to buy list
It's been a hot second since I've built for sunforger. Is there anything better than [[Mistveil Plains]] yet?
I was really hoping there would be an instant or an equipment that could selectively tuck my graveyard.
I think there certainly should be an instant or sorcery at least.
unfortunately the only instant is in blue
Tragic.
[[Ardent Dustspeaker]] will do it for instants/sorceries on attack
Creature ā Minotaur Shaman
Whenever Ardent Dustspeaker attacks, you may put an instant or sorcery card from your graveyard on the bottom of your library. If you do, exile the top two cards of your library. You may play those cards this turn.
"The Founder Dragons weren't even hatched when this scroll was written!"
3/4
[[Epitaph Golem]] will do any card
[[Phyrexian Archivist]]
Yep. To clarify, the ones I suggested either were free or can do it multiple times a turn. [[Tel-Jilad Stylus]] also works
Wait just saw it's permanents
I don't have it in decks, it just kept being suggested for the decks I run that function along similar lines of needing to get cards back into the library. I didn't like that it tapped
Looking got someone to give me quick feedback on probably adding Gandalf the White to this deck. https://www.moxfield.com/decks/S1fGu2dq0k-opZS85JKyvw
Personally I'd take out Keleth it's the only one of two cards that really care about counters in the entire deck, however rise and shine can be an instant win while Keleth needs build up
I'm converting the Necron Warhammer to Silas Renn and Armix, has anyone done this? Any tips?
transplant theorist is repeatable but it's blue.
Reito Lantern is the best colourless artifact though for this. @young patrol
Oh and a new one from Ixalan [[Hoverstone Pilgrim]] I actually prefer Reito Lantern because creature's tend to be too vulnerable.
Artifact Creature ā Golem
Flying
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
: Put target card from a graveyard on the bottom of its owner's library.
They scour for secrets in places too distant or dangerous for humans to tread.
2/5
Yes, I was saying they did a call back to the card
The new one is 5 but at least has ward
https://archidekt.com/decks/4075303/save_room_for_us
I am 2 nonland cards away from finishing this, please help
it's a proliferate/charge counters deck
What I do when I'm stuck on which non land cards to remove is to remove 2 lands and goldfish, play a couple of turns and see which cards you wish were lands.
Those cards get removed and set aside. After i play a couple of real games I can ask myself which cards I didn't like seeing in those games and decide to replace them with the other two.
Do you guys have any general tips on balancing your decks? My playgroup tends to play decks where it's heavily focused on building their board state with little to no interaction and games tend to drag on quite a bit. However I either stomp with too much disruption or decks that are too quick, or lose because of not having enough interaction.
A good example is my yuriko deck. I've never won a game because I rely on sort of chance for the yuriko triggers which either wiff or deal heavy damage which gets me targeted. I know I could optimise it more but then it'll just stomp.
Another deck I have for example is Codie with [[Hyper Genesis]] and [[Inevitable betrayal]] which is highly optimised to always hit those two cards by casting a two cost spell and has aftermath sorceries that will trigger Codie to hit 3 cost spells that will get those two suspend cards back in my deck.
Sorcery
Suspend 3ā

(Rather than cast this card from your hand, pay 

and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
: Untap Staff of Compleation.

can be paid with either

