#eyes not working on vseeface
1 messages · Page 1 of 1 (latest)
Did u remove poi shaders from the awtter before doing the export .
As the vseeface can't use poi I think from what I heard as there are other thread in the technical support with the eye issue
Maybe a fix was suggested in one of them
i dont know how
im not good with unity TwT
@nimble rivet
ok so any time i switch it off the default poiyomi i get void eyes
ok i fixed it i dunno what was going wrong but it works now!
The VRM version will not accept Poiyomi shaders on the eyes, it will void them out. If you want to use Poiyomi shaders, use the VSF version
I got it working :3