#eyes not working on vseeface

1 messages · Page 1 of 1 (latest)

dull meadow
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it works normally in vrc and unity, but once imported to vseeeface it does this

nimble rivet
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Did u remove poi shaders from the awtter before doing the export .

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As the vseeface can't use poi I think from what I heard as there are other thread in the technical support with the eye issue

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Maybe a fix was suggested in one of them

dull meadow
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i dont know how

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im not good with unity TwT

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@nimble rivet

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ok so any time i switch it off the default poiyomi i get void eyes

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ok i fixed it i dunno what was going wrong but it works now!

stable horizon
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The VRM version will not accept Poiyomi shaders on the eyes, it will void them out. If you want to use Poiyomi shaders, use the VSF version

dull meadow
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I got it working :3