#TETRA LEAGUE- SPIKE BUG

7 messages · Page 1 of 1 (latest)

vital jackal
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I would like to report a potential issue I encountered while playing Tetra League. During a ranked match, I noticed that my opponent was able to get a spike immediately at the start of the round, even though I had not yet made any attack or sent any garbage. As far as I understand, spikes should only occur after building up attack or receiving garbage interactions.

Additionally, I observed that this was not only happening at the start of the round, but also occurring randomly throughout that same match. At certain points, the opponent would suddenly get a spike without any clear buildup or incoming attack from my side.

To verify this, I reviewed the replay, and it clearly shows that the opponent produced a spike without any prior incoming attack from my side. This behavior seems unintended and may indicate a bug or exploit affecting gameplay balance.

Please let me know if you need the replay file or any additional details for further investigation.

Imma drop the file okehg

Thank you.

twilit fog
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looks like a replay desync

marsh berry
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yeah it just implies they or you were lagging a lot

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the serverside replay unfortunately gets retimed without very much attention to whether or not the attacks will make sense

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but if you go ahead a few pieces you will see the attacks happen and still "not land" on your board (because they already happened)

vernal thistle
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I also got this once

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Heavy desync