#Undoing in practice mode with queued garbage (?) causes renderer lag for all involved

2 messages · Page 1 of 1 (latest)

halcyon hinge
#

This includes spectators - the console gets absolutely flooded with walls of this and the FPS slows down to a crawl:

    at Lc.generic.ns.bar_segmented._updateContents (9c79c6d9-22b5-46ec-948b-8296d73472eb:4:1676969)
    at Lc.generic.ns.bar_segmented.progress (9c79c6d9-22b5-46ec-948b-8296d73472eb:4:1675441)
    at Lc.generic.ns.Board.progress (9c79c6d9-22b5-46ec-948b-8296d73472eb:4:1645448)
    at h (9c79c6d9-22b5-46ec-948b-8296d73472eb:4:239053)
    at t [as fn] (9c79c6d9-22b5-46ec-948b-8296d73472eb:4:240480)
    at t.emit (9c79c6d9-22b5-46ec-948b-8296d73472eb:2:187427)
    at e.update (9c79c6d9-22b5-46ec-948b-8296d73472eb:2:190291)
    at 9c79c6d9-22b5-46ec-948b-8296d73472eb:4:1632981``` 

Not sure exactly what the repro steps are here.
tulip sonnet
#

I also just got this! It crashed the other player (?) but i managed to save the replay.
Viewing the replay also lags a ton.