#Make last stand more balanced
11 messages · Page 1 of 1 (latest)
that RNG are other players
Well, as I'm the only one who reacted
, I think that this is pretty weird
The difficulty in qp shouldn't be player-based since qp2 isn't like older qp: It's a game mode that could show the player's skill just like in TL
Not only the last stand but also all others shouldn't be like that
-# The F2 HELL
How dare of other players to send you garbage and you have to deal with it 
i absolutely agree
this gamemode is basically 3 mins of absolutely no pressure, then a random af
followed by a
that you have no way to survive
there is really nothing you can do to a 60 spike with no surge and a 14 high board
I think this isn't a problem with last stand but rather with everything related to quickplay
honestly the qp2 garbage system is a little fucked, amount of garbage you receive is somewhat directly proportional to how many players are in the room
i've noticed this during events, near the end of each event there's a lot of players in qp
i could pass f10 easily, but with all those people somehow it becomes impossible to get past f9, which means i can't get a new best (happened with lover's day)
Imo this is more qp2 garbage issue than the mod