#feedback on sending extra garbage

5 messages · Page 1 of 1 (latest)

ocean tree
#

in the recent 1.3 update, quads and spins now do a flat +1 damage if it clears garbage lines
however it is quite hard to tell when it is triggered in the heat of the battle
it would be nice if we get some sort of visual or audio feedback when we do it
ideally it should be easily noticed but not too disruptive, and your opponent doing it should also trigger the feedback
I feel like this information could be useful since the extra single lines could quickly add up if we don't actively deal with it
with that said I still very much enjoy the change, it really helps out an infinite downstacker like me :D

rotund basin
#

sounds neat

merry fulcrum
#

it's just +1
besides, tetr.io already have 3 different sfx for 3 tier of attacks (small, medium, big), so i think this might be too niche?

ocean tree
#

i mean b2b already gets like so many different sounds (surge charge starts, surge charge small, surge charge medium, surge charge large, surge difference, surge break)
i don't think 1 more would hurt?

pulsar idol
#

I thought this was stright forward. but a simple solution is to separate different attacks into different particles