with the addition of surge and the way the attack is split in three, i have noticed that small-ish (under 15 i guess) attacks simply result in louder versions of weaker flying garbage sounds.
what i mean is, if you send a 6 surge (2+2+2), instead of the large flying sound, you get 3 small flying sounds played at the same time, which gets kinda loud.
it may help to determine the sound of flying garbage not on an individual basis, but what is overall sent at the same time. that way, 3 sounds arent playing together and we get a better sense of what is truly being sent.