#7+X-Bag in TL

1 messages · Page 4 of 1

peak jasper
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sorry first 10 pieces

rotund cairn
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ive seen people do pco and stuff

sharp condor
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no

peak jasper
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yeah

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me

chilly robin
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theres' 2 possible ways to arrange the overlap between the pieces

sharp condor
chilly robin
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so you do divide by 2

rotund cairn
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alright

sharp condor
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hmm

boreal drift
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We have now hit 3k

sharp condor
#

perhaps i am mistaken

spare sun
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are there any pc setups for this new bag

rotund cairn
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idk havent done perms and combinations for while lol

spare sun
long palm
rotund cairn
long palm
#

2l rng

sharp condor
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oh yea

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you are right

spare sun
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true

peak jasper
peak jasper
long palm
#

have fun labbing 16,480,800 routes

rotund cairn
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yah just build boxes and pray

sharp condor
chilly robin
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^

sharp condor
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pco itself is probably not buildable most of the time

rare sequoia
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pc gang is researching a bit rn

sharp condor
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like not even close

peak jasper
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i tried pco a couple of times and yeah some worked some didnt

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but there are other solves now with this new bag

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i feel that might be possible

long palm
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its gonna be a lot of computer power

sharp condor
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it's not that bad

peak jasper
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one that worked.
and another that also worked with a small warped build of pco. idk what u call this

long palm
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thats pco solve pattern stuff

spare sun
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i feel like pco has better chance now

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i mean not feel

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i mean it does feel like it

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im tripping

long palm
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placebo

peak jasper
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not more chances but different ones for sure

sharp condor
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more likw low sample size

peak jasper
#

i feel like pco pattern + box shape might work

long palm
peak jasper
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the uh TZS pattern

sharp condor
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huh

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so like

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pco

eternal merlin
sharp condor
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the chances are identical

peak jasper
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shutup sam let me do my side pco in peace

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;(

eternal merlin
peak jasper
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side pco has a less of a chance of solve

heady schooner
#

i think it is just better to randomize starting boardstate than having to have players have to mentally adjust to new bag system since 7bag gets internalized

i remember tetragen just placed a couple random monominos at the bottom of the board without holes and it worked pretty well

eternal merlin
# spare sun how

There’s a few funny 180 rotations that only works with it split up

sharp condor
sharp condor
#

can you show me an example

eternal merlin
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Nope

eternal merlin
peak jasper
sharp condor
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i know it's normal 7 bag

spare sun
sharp condor
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no

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wait

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idek anymore lol

eternal merlin
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@tired flame

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Solve only works with split

sharp condor
spare sun
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huh

sharp condor
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pretty sure it works in both cases

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oh

peak jasper
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it does

eternal merlin
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You are welcome to try

sharp condor
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you mean the 180 exclusive solve

eternal merlin
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Yeah

sharp condor
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well in this case it's a redundant solve

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do you have a case where it's not redundant

tired flame
eternal merlin
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Oh wait what

peak jasper
eternal merlin
sharp condor
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😭

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do u have a non-redundant case

eternal merlin
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@lament elm

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Crazy knows more about it than me

peak jasper
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lets talk abt the 7+X bag instead of the pco chances

eternal merlin
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They’re the one that told me and showed me it

peak jasper
sharp condor
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i've never ever heard of this before

spare sun
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what does the x stand for

winged tartan
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X is a variable

spare sun
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what does variable mean

winged tartan
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it means it changes from bag to bag until it's just regular 7-bag again

spare sun
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why it so big

winged tartan
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i feel like i've tried to link you to this before and you just aren't paying attention

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it's in the pins, etc

spare sun
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ive never talked about 7+x bag to you

winged tartan
lament elm
hushed oxide
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will this be a weekly thing

spare sun
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but big link helps

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i click it easier

eternal merlin
spare sun
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besides that

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i tohught it was a bug

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but i wasnt linked to anything

lament elm
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put Z last then maybe

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IILZ

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IILT

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now I go

eternal merlin
lament elm
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wtf im skill issu

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im better now

hushed oxide
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oyes

peak jasper
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this will very much affect LST a lot

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I wonder how pc gang and lst cult are taking this

hushed oxide
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do 6-3

peak jasper
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(and well all the opener mainers)

cyan forge
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pco-likes are quite dependable

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thats also why u see them in a lot of rng 10pcs

peak jasper
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hi wyvr

cyan forge
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hi

hushed oxide
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why ver

cyan forge
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idk

peak jasper
hushed oxide
cyan forge
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just plonk against stride

hushed oxide
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for some reason

long palm
hushed oxide
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i dont feel much

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honestly

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even though im not stride mf

cyan forge
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wtf

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ur weird'

peak jasper
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really does limit things u can use

cyan forge
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my whole first 70~120 pieces are fucked up

hushed oxide
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before 7+1 vs after 7+

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x

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has done maybe

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-1 apm

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😭

peak jasper
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so with openers and lsting gone (or weaker if that works) we have
striding and plomking and 4wding as the new meta i think

cyan forge
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like my speed is limited to 2.8 pps only when i have 7+x on

hushed oxide
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how

cyan forge
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and then much much later it goes back to normal

rotund cairn
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that makes sense

hushed oxide
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how are you

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so fast

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wtf

rotund cairn
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since the bag returns back to normal

peak jasper
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7+x affects the first bags a lot so that makes sense

peak jasper
cyan forge
hushed oxide
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my pps is

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1.5

cyan forge
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lol

tired flame
hushed oxide
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during the +x

cyan forge
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variable means changing

hushed oxide
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and then go back up to 1.6-1.75

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after x

hushed oxide
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variables can vary

spare sun
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cmon

rotund cairn
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thats facts

peak jasper
hushed oxide
cyan forge
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idk i won against this guy though

rotund cairn
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👀

hushed oxide
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all x rank

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so pro

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so oyes

rotund cairn
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i wonder what the avg app would be

cyan forge
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laurent playstyle <2 app

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so it must be doing something

rotund cairn
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it probably would drop quite heavily since people get app carried by openers lol

cyan forge
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even to just apm spammer

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yea but laurent doesnt opener much

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at least last time i queued

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i think??

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but maybe cause i was just under tr by like a few hundred

hushed oxide
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my app has taken a hit

peak jasper
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mines hasnt i dont think so

hushed oxide
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its only

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.6 fr

peak jasper
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freestyling is still a thing woomy

hushed oxide
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😭

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.6 app after 7+x

rotund cairn
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tetoranks x

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o

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wait

hushed oxide
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bc no opener counterspike

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1.2 app

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so have been down to 0.65 --> .6

rotund cairn
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oof

tight harbor
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since midgame is the same

peak jasper
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Yeah but waste t first few bags

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Remmy will go ballistic

tight harbor
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true

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but like lst in opener phase isn't really that strong since ppl are ready to deal with high apm from opener anyway

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midgame lst is one of my win conditions for a reason

lament elm
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not now

tight harbor
tight harbor
glad moss
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7+X gave me a false sense of security

vestal mantle
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The biggest issue with 7+x bag is that it makes downstacking mostly the only skillset which already was before, I'm not sure that this is a good idea because of the multiplied amount of rng there is already especially in garbage at high level. Trying to lower opener mains is a kinda nice idea, then you might rather do something such as PC sending only 6 lines (for example).
My conclusion is that this update can be nice for lower levels, where people aren't really opting for downstacking in general and just usually try the easiest way to send a lot of garbage and topout opponents who can't counter, while at high end where meta is more about who does infinite downstacking better, this is literally the worst idea by killing midgame t-spinning which you will be able to do on a more rng basis than it used be.

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(lol things I just said are kinda unorganized but its oke)

cyan forge
glad moss
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i can tell

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i've been playing matches while listening to the discourse of this change via TTS

winged tartan
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oh god i am so sorry for your hearing comprehension

cyan forge
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LMFAO

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id rather listen to 10 instances of tokyo.mp4

glad moss
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even the part where people were legit trying to solve 7+X

winged tartan
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yeah that math rant didn't seem very productive lol

cyan forge
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SOLVING 7+X 😭

glad moss
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IF THERE'S A WILL THERE'S A WAY AMIRITE

winged tartan
vestal mantle
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⚰️

tired flame
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if you can solve 7+x and make it work in TL then its deserved win tbh

winged tartan
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7+X=11

cyan forge
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how about: do not attempt to opener

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x = 21

winged tartan
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you stupid

vestal mantle
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7+X = 7+X

cyan forge
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no i not

tired flame
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according to a tweet by a senator 1+2 = 12

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so 7+x = 7x

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there solved

hushed oxide
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genius

glad moss
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in other words, that first win i got before that string of losses bumped me to my personal highest TR so far

hushed oxide
#

waow

glad moss
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that was the false sense of security part

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and then i very much got humbled

cyan forge
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i just win in general now so im not the best indicator stare

timid kindle
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Top 100 when

cyan forge
#

i need 24.9k first

proven belfry
#

7+x

tough light
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played some games and I don't feel like it weirds out midgame

proven belfry
#

x = e

sharp condor
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according to pcgang its like

tough light
#

but I wonder how it goes in even higher ranks

proven belfry
#

can x be 0?

winged tartan
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yeah

sharp condor
#

1058400

tired flame
tough light
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lol

hushed oxide
tough light
wet vine
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i agree with this, somehow the midgame doesn't feel the same as before, u can't build up momentum and b2b

rare sequoia
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made a 7+x opener

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I piece can also be mixed in with the box shapes actually, should be pretty easy to freestyle

severe spindle
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If u get what i mean

wet vine
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yep

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and it feels like idk what to do with midgame now lmao

sharp condor
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agree

lucid verge
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time to wait for 17 hours

rare sequoia
lucid verge
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people already making openers for 7+x?

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real

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why does this looks familiar...

rare sequoia
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i think there was a dubble that used that 1st bag maybe

lucid verge
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hmm bongcloud hmmm

lament elm
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GUYS, I propose 7+7 then 7 7 7 7

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14 pieces to get out of opener

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and okay the rng to get 2 normal bags for openers

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but gets the midgame start earlier

winged tartan
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🎰

lament elm
#

currently the 35 feels like a hard limit

bright solar
lament elm
#

feels like a drag

bright solar
lament elm
#

move the limit down and maybe something good is cooking

wet vine
#

but sitll feels weird

bright solar
spare sun
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anybody else feel like 7+x helped with lookahead

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cause i was used to 7 bag and this makes me have to actually look

lament elm
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im the opposite

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i mained pcs and openers so helped my lookahead, so i play weird queue finer trelele

hybrid depot
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ok you know what, 7+x isnt so bad LOL

loud hazel
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7+x fucking sucks and annoying to play

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worst change ever

lyric heartBOT
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mergeout #1234025885443686492 (1 message) was moved here.

loud hazel
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time for the 4w era of tl woooohooo

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it will be so fun

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thanks osk

glad moss
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oh i love tetris battle

winged tartan
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i tried watching like 4 arbitrary replays and i didn't really see many people resorting to 4w lol

loud hazel
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game feels so much more rng dependent now

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smth like sdpc c spin and opener pcs are still possible with a little bit of freestyle

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just way more rng dependent

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do we seriously want people in tl relying on rng

solar anvil
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guys what on earth is 7+x

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ah i see

lament elm
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minimal contact to community

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gives it a few more hours

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4w will become like the TKI

grand topaz
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omg is it only today?? how long is the change up for, i need to get in on this but will only be able to play later

hybrid depot
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i kinda wanna avoid 4w cuz i dont know if its disrespectful... but also i can just say its for science

lament elm
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by zaptor in ping

hybrid depot
#

welp guess im maining 4w tomorrow if i play tl woke

dusk forge
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its stupid

lament elm
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then vote

loud hazel
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ive already seen 3 widers

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wtf

wintry fable
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c4w main : 7+X? so what? 🤣

hybrid depot
dusk forge
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if opener game is that op i will be in 24.9 rn with my 4.5 pps dpc
if opener game is that op i will not spend 6 month in u rank before getting to x rank
this is my opinion

loud hazel
#

openers are easy to counter

wintry fable
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plonkers :

dusk forge
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i even lose to some u rank even tho i use dpc

lament elm
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for higher ranks

loud hazel
lament elm
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Opener is dreadful for lower ranks

loud hazel
#

i used to bitch about openers too

lament elm
#

wtf i gud

loud hazel
#

when i was on low ranks

loud hazel
lament elm
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but avg players dont wanna learn counter against opener

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asides from opener

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so gg no getting good

loud hazel
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its not an opener problem its a person problem

dusk forge
#

implemented it just for lower rank, dont make me quit this game after 4 years of playing

loud hazel
#

then its not the opener's fault

dusk forge
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i my self even as the opener main know how to counter opener, even tho its a 5050 chance

severe spindle
#

honestly one of the better ways to balance tl is by giving better match ups for example dont pair a 24.5k with a 24.9k

dusk forge
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funny enough now im seeing a s rank play and they still die from 2 wide

loud hazel
#

also

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i think there will be a good chunk of people that will quit for something like jstris if this gets implemented permanently

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(including myself and many people i know)

dusk forge
#

Count me in, no longer intrested in league if they implemented it there

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And might as well you implemented it to custom rolm,blitz and 40l if that happend

wintry fable
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though i'm opener main,

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i think 7+x-bag is necessary in S+ or below

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but not SS or over?

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just my opinion

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yeap

lament vortex
lament elm
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it doesnt have to be 7+X for the lower ranks

hardy beacon
#

AS A misdrop player i think its fair to put ctrl z in tl

lament elm
#

wtf

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the truest cooker

severe spindle
severe spindle
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In the higher ranks i feel like without opener the game doesnt feel right anymore

loud hazel
#

imagine diao without tki + lst

severe spindle
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Lmao

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Diao will find a way 2 5pps freestyle tspin

loud hazel
#

true

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wait hold on

lament elm
#

diao very well rounded

loud hazel
#

7+X is a wumbo buff

lament elm
#

he would have no problems

loud hazel
severe spindle
#

Lmao

lament elm
#

can wumbo 4pps 4w

wet vine
#

will still have a bit of problems for top players but they can adopt fast

lament elm
#

i think there's faster folks

wanton mulch
#

People who disagree 7+X is because they dislike the change itself, not because of the lack of opener phase

wet vine
#

nah lmao, but like it would be nice if it's another mode of tl instead of changing the bag permanently (rn temporarily)

wanton mulch
#

I imagine people would start making openers for 7+x bags soon
The strength would be weaker than the 7bag system, but if we had enough time eventually someone would start going 6pps pc loop blitzing anyway

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Just a speculation, based on nothingtf

grand topaz
#

Me waking up every morning hoping 7+X change is permanent

loud hazel
#

okay that might be a little bit too much

mortal scroll
#

whenever i wake up to 7+x in tl i always get a splitting headache that incapacitates me for the rest of the day osk pls fix...

boreal drift
#

7+x just makes it more impractical for people to just spam openers whenever

grim ether
#

7+x should be an annual thing at least

hardy beacon
#

JUST REMOVE THE T PIECE - all problems solved

grim ether
#

True

loud hazel
rotund cairn
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facts

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tl turns into sprint

hardy beacon
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the t piece is the ultimate piece actually lets remove the brick

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like forget it

winged tartan
#

piece_o gonezo

grim ether
#

Only piece_z and piece_s

vast matrix
#

i think my main problem with 7+x is that with it being ft5 but no threat of dying to opener, games feel way longer which is less fun for me specifically

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idk if anyone shares that feeling

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i also wouldnt like if 3 out of 3 of the main tetris games would have their own annoyance (7+x feeling weird for tetrio, no players + lag for ppt2, zone + clean garbage making the games actually last forever for tec)

vast matrix
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just wanted to give my feedback on this

wanton mulch
#

feeling the same, but at the other side there could be people who enjoy openering and win

sage plume
#

I feel like the 7+x system also messes with stacking a good amount

I do have a couple of observations that may or may not be 100% accurate. At least from first impressions, With the extra x pieces, it seems to make:

  • LST harder to use due to needing to deal with x extra pieces to put in the stack, increasing the rate of overstacking and being much less sustainable.
  • Counting to 4 is harder due to needing to place extra pieces to avoid covering garbage hole, leading to overstacking that makes B2B downstacking more unviable.
  • Downstacking and powerstacking isn't really affected as much, although can't fully confirm that.

So if the observations are correct then we are gonna see more powerstacking and cheese as stuff like B2B gets nerfed.

I think it would need more investigation tbh. Curious about other people's insight.

lament elm
winged tartan
#

yeaaah notsure

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i mean having an extra piece_t shuffled in somewhere arbitrary does mess with parity

lament elm
#

hmm, any thoughts on having the order of 7+X separate... kagathink

hardy beacon
#

the open bag echoes thru the whole game tbh

winged tartan
lament elm
#

at the end maybe a bit too passive

winged tartan
#

well the latter has a feature request #1233972737576276040

lament elm
#

put it in the front

swift pilot
#

pc is the best opener now. you hit them with a ton of garbage while they are dealing with an unfamiliar bag. plus the potential to go longer between each I piece makes it harder to deal with tons of clean garbage early on.

atomic gorge
#

after playing around with it a bit i definitely think it’s a welcome change

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early game is actually quite interesting with the freestyle setups

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i still despise extra T tho we need to nuke that from orbit

lament elm
#

imma become old cz with the waste T

grand topaz
mortal scroll
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most tetrio players cannot not set up those reliably

vast matrix
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i'd say most players in general not just tetrio xd

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mid game setups are usually both harder to learn and harder to see because you're not seeing those at the start of the game everytime 100% of the time

severe spindle
#

ok what if

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a specific day every month is set so that its 7+x

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and the rest is 7bag

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alternate

wet vine
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or just nerf b2b

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and pc

atomic gorge
#

i think the fundamental issue that the game is going to run into regardless of what changes you make to bag is that speed is overweighted and op

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b2b is not actually that broken but when you blitz it out fast it’s op

severe spindle
#

yea

atomic gorge
#

pcs are not broken either but with speed they are an issue

severe spindle
#

this doesnt really solve the problem tho

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i can still opener

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and ive gotten pc spammed into oblivion in tl

wet vine
#

yep, 7+x just somehow buff 4w and pc..

severe spindle
#

yea...

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and +

atomic gorge
#

even at low level most players aren’t good enough at it to be a real threat

severe spindle
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i feel like this change would cause like 1/3 of the community to just quit

atomic gorge
#

and b2b cancels it easily

wet vine
#

still temp, but if permanent, maybe

severe spindle
#

ive seen b- 2w

atomic gorge
atomic gorge
#

i dont think 7+x is some kind of panacea that will fix every problem in this game

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i think it helps to alleviate one particular issue

wet vine
severe spindle
#

but also at the same time there is no real counter to something like 6-3 stride

cinder vapor
#

Alright. I've got some porridge so I can sit down and type. I've yet to open TETR.IO so keep in mind everything I'm saying rn is just theory.

What are the immediate changes?
So, The obvious change that 7+X will bring is that your typical opener mains are going to be dead (for now, potentially.) 4-wide will become buffed due to it's non-reliance on bag order alongside it's checks (certain opening types) being unviable. Common stacking styles (such as 6-3) will likely rise in popularity as it's a simple setup to perform and is something people can immediately adjust to. More technical stacking styles that can be flexible with piece usage and bag order (such as LST) may also see a rise in usage. PC mains will likely see some success albeit some more labbing may need to be performed to bring it's reliability back.

What changes could be expected with future research?
Things I would predict is that either new or adapted openers would be created to deal with the randomness of the extra bag pieces. Like mentioned above PC spamming would likely become more common once it comes back to full strength. Adjustments to other stacking styles may also appear though I can't imagine them gaining any huge benefit from this. 4w will obv still be strong until an adjusted opener can re-check it's pressure.

Is one day enough to properly analyse this change?
In my opinion, not a chance. All one day will do is analyse people's kneejerk reactions to drastic changes. People who already understand the initial changes will thrive and people who relied on openers will just not play TL for the day. Considering there is no punishment for not playing TL for a day (thank god) it seems like the obvious choice for them. A change this large to core mechanics would likely take months to properly analyse shifts in the meta and player's strategies.

I'll likely hop into TL and give things a try alongside noting down my findings later on. It sounds like an interesting change though we'll need more time to see what kind of effect it may have on the game as a whole.

atomic gorge
# wet vine looping?

extreme dependence of lower-level players on memorized openers rather than organically learning to play the game

atomic gorge
wet vine
#

hmm yeah fair but for those who are used to 7bag, it kinda messes up with the mind, even after 4 bags, where it became normal 7bag, i still find it diff to get back to "normal" midgame

atomic gorge
#

it’s definitely possible if you get a little lucky but if ive learned anything from my college statistics classes the number of possible bag permutations is going to be a LOT worse

cinder vapor
severe spindle
#

i went and played rounds of 7 after 7+x

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its pretty hard to adjust

atomic gorge
#

adjustments can’t be reliably done though for PCs since you need 10 pieces max to pc

wet vine
#

oh fuck i should get back to normal 7 bag lol

severe spindle
#

and also wont the opener community just find new openers..

vast matrix
severe spindle
#

it doesnt really fix the underlying issue

atomic gorge
#

like actually think about it how do you opener on this

severe spindle
#

variations

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i can still dt pretty consistently

atomic gorge
#

you have literally 10000x+ more variations

wet vine
#

it'll take awhile or something, some openers can work but very luck based

atomic gorge
#

dt is doable because it’s a midgame setup lol

severe spindle
#

tru

atomic gorge
#

if you’re good enough to freestyle it obviously you can build anything

severe spindle
#

pcs r buffed tho

atomic gorge
#

i really don’t know if pcs are buffed man

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it’s not easy to build more than one

wet vine
#

i find this one funny

cinder vapor
#

I wouldn't say they are buffed right now. Though they are less nerfed than most openers

wet vine
#

rtx is built diff

severe spindle
#

rtx has rtx vision

atomic gorge
#

yea rtxile is actually good at pcinh

wet vine
atomic gorge
#

if a top 100 player can still build pcs idrc tbh

rare sequoia
atomic gorge
#

i can pc on this too but i’m not representative of the playerbase

atomic gorge
severe spindle
#

this also doesnt nerf stuff like 9-0 or 6-3

wet vine
#

all i know is that im fucked... back to inf ds playstyle...

severe spindle
#

same

wet vine
severe spindle
#

my stats r slightly worse then my ss stats rn..

severe spindle
rare sequoia
#

lst is decent as well

severe spindle
#

yea

wet vine
#

i can't lst for the love of tetrio

atomic gorge
#

lst is decent if you’re good at it

severe spindle
#

but if u get 2 ts or 3 ts in a row ur screwed

atomic gorge
#

but i do not see a problem with rewarding fundamentally good upstack

rare sequoia
severe spindle
#

o

atomic gorge
#

especially since it’s genuinely very hard for most players to pull off

rare sequoia
#

and can also 6-3

#

I posted it already

wet vine
#

wer

rare sequoia
#

lemme find

atomic gorge
#

6-3 is definitely the strongest way to open from what i’ve seen

#

rarely kills though so i don’t think it’s really an issue

rare sequoia
#

here u go

severe spindle
#

tki also doesnt work 2 well anymore either

wet vine
#

i can't even 6-3 properly in sprint kagaXD

rare sequoia
#

needs a bit of thinking but if you want lst it works

severe spindle
#

yea

#

if this becomes permanent it may be a heavy blow to the community

wet vine
#

ngl a 2nd tl mode would be fun but idk if they will or even thought of it

atomic gorge
rare sequoia
#

2nd TL mode has problems

atomic gorge
#

i can’t think of many players who love openers so much they would quit over a change

wet vine
#

lack of player

atomic gorge
#

mind you i love my openers too (mko?)

severe spindle
#

lmao

wet vine
#

[mko copypaste here]

#

just imagine it

severe spindle
#

yep

carmine drum
#

Mko could be usable

atomic gorge
#

no man it’s not 😭

rare sequoia
#

definitely not

atomic gorge
#

it is not usable 😭😭😭

wet vine
#

ok... i can't opener now

severe spindle
#

yep

wet vine
#

vince and summer did mko lol

#

just the first part

severe spindle
#

i mded my openers like crazy when i was playing in 7bag

atomic gorge
#

i mean if you get lucky you obviously can

#

but you need insane rng

severe spindle
#

i also lost 1 pps

#

on openers

severe spindle
atomic gorge
#

for mko?

severe spindle
#

i was able to pull on mr tspin pretty quickly

rare sequoia
#

cab do you have any thoughts on my opener, nobody has given any feedback konacry

atomic gorge
rare sequoia
#

alrighty didn't wanna be a bother

severe spindle
#

also 2l pcs r a lot more common now

atomic gorge
rare sequoia
atomic gorge
#

mko is easy to get the first bag for

severe spindle
#

dt is very common

atomic gorge
#

but if you want any followup other than 3-6 stacking you gotta pray

severe spindle
#

also theres like 90 ways to build it

#

for dt-

rare sequoia
#

isn't that what MKO does anyway? I thought it's whole purpose was 6-3

wet vine
severe spindle
#

yea

atomic gorge
rare sequoia
#

I have yeah

severe spindle
#

yea but ur caboozled pie(god of mko)

rare sequoia
#

that's still possible right?

#

or maybe not ig

atomic gorge
#

the way i do it with the floats is definitely no longer possible

severe spindle
#

yea

rare sequoia
#

I see, no way to maintain 3w height diff?

atomic gorge
#

and the pc followup think is doomed

atomic gorge
rare sequoia
#

Mko 4l was always scuffed

atomic gorge
rare sequoia
#

ohh do you have a link anywhere? Idk if I've seen it before

severe spindle
#

ive seen it on stream i think..

atomic gorge
#

10L pc at around 1:50

rare sequoia
#

tyty

#

oh

#

10 line pcs are never reliable

atomic gorge
#

yea

rare sequoia
#

ah nvm i have seen that one before

#

anyways sorry for derailing

atomic gorge
#

yea anyway

rare sequoia
#

I still feel like some alternatives should at least be considered before adding this to TL for real

atomic gorge
#

im gonna go to bed but feel free to ping me if you have any questions or need anything

atomic gorge
#

definitely don’t want to rush a permanent change

rare sequoia
#

have a good night goodnight

atomic gorge
#

since i know that even though osk wants a more dynamic game the precedent just isn’y there

#

anyhow gn o/

winged tartan
#

let alone without absolute 7 bag reliance

#

and in a versus setting too, no less

severe spindle
#

maybe a poll to see if this shouldbe added in or not?

rare sequoia
#

I think it's too much for just a poll

winged tartan
#

i still don't agree with the people who say 4w is particularly buffed
i know how not having openers effects it, but is everyone forgetting that tetr.io's popularity from 2020 was founded on the core concept of making 4w unusable???

rare sequoia
#

but then again idk how much osk is gonna read and how much people are gonna have to say bar the same things over and over again

winged tartan
#

the only counterpoints i've gotten are two particularly low quality recordings of moments against people who didn't seem to really do openers before this change random

rare sequoia
#

I mean I've already said what I've had to say in this thread but I don't think many people have seen that because at the time me, baron, and zhun were pretty much the only active people discussing it

atomic gorge
#

openers are a good counter to 4w because they are similarly braindead to blitz out fast

#

actually freestyling pressure takes a lot of skill

rare sequoia
#

yeah this whole change is mostly for the lower ranks as well, who would have a considerably harder time building up a counter than say high u to x ranks

winged tartan
#

sure, but back then we didn't have extremely high caliber openers like stickspin and the like

#

and the measures still prevented people from dominating with 4W and nothing else

stone leaf
#

make it so you cant get two Ts in first bag and 7+x would alot better

#

(only complaint)

wet vine
#

wow cabz lied being asleep sad

lyric heartBOT
#

mergeout #1234075433184788520 (0 messages) was moved here.

wet vine
#

lmao

still mica
#

can we have no infds day, so clean garbage will be more challenging?

wet vine
#

@night glade it's only for today, 7+x is the bag

winged tartan
#

they were already mentioned into the thread

#

that's what the merge command does

night glade
wet vine
#

look they still didn't know 😎

wet vine
#

yep

#

can be easily missed ngl

night glade
#

ooh yeah i see it lol

#

mb :3

fossil forum
#

I proposing a solution:

wet vine
#

or a pop-up when u press enter mm for the first time

#

"It's 7+X bag today, enter at your own risk"

wanton mulch
warped steeple
#

I'm enjoying this feature quite a lot! :D 👍
I like playing with this little bit more variety from the usual openers.

scenic slate
#

I just have to say I disagree with implementing this into tl

#

maybe make it a choice, only do it if both players agree

cinder vapor
#

I mean I may be biased though idm the new change popuko

opal hamlet
cinder vapor
#

yup lol

opal hamlet
#

lmao they must be an opener main

#

Mad they can’t do it anymore

loud hazel
#

7+X in tl will create a huge split in the community

#

and modern tetris is already a really fragmented community

#

tetrio with 7 bag is like the definitive modern tetris game and 7+x will just make it harder for new people to start enjoying modern tetris

#

because when they come in they wouldn't know which game to play and what to learn

lament elm
#

I agree.

#

The bag system should be left unchanged for main competitive modes.

loud hazel
odd dew
#

7+x should be official lol (not biased!!!!)

lament elm
#

But I'm surprised by the amount of chatters that are playing badly without their openers.

#

I've seen like 3, 4 peeps that are bragging about climbibg

rare sequoia
#

up to a certain level openers can really inflate your tr

#

or maybe they didn't read the sign and tried their normal openers idk lol

odd dew
#

I was doing ms2 onetrick until I reached U when I realized openers do nothing on that rank

loud hazel
lament elm
#

That or most chatters that do interact with the community are the one that will learn of the existence of openers

#

ig

loud hazel
rare sequoia
odd dew
#

yeah but they can counter them very well

#

I thought maybe playing faster was the key but I reached my speed limit

loud hazel
odd dew
#

how about we make 7+x a few days a month

loud hazel
#

but then people will adapt

#

and the game will become a boring 6-3 infds stall fest

grand topaz
hardy beacon
#

tetris isnt meant for everyone

tough wagon
#

people acting like new players actually use queue

hardy beacon
#

changing the bag appeal to the type of player who play item room on tf

loud hazel
tough wagon
#

i personally dont think 7+x is that bad of an idea in something like a season, but if it's gonna be 7+x forever then i dont really like it

odd dew
#

when i was new I play till lvl10 then get in tl, then closed the game when I got down to 500tr

grand topaz
#

7-bag moves to the custom rooms lol

#

Tbh I like that this would differentiate tetrio more

loud hazel
odd dew
grand topaz
rare sequoia
loud hazel
#

why force it on everyone

grand topaz
grand topaz
tough wagon
#

imagine gambling 50% normal 7 bag 50% 7+x

rare sequoia
#

Sometimes games are similar because it works and that's what people want

odd dew
grand topaz
hardy beacon
#

7 bag is a human right some ppl never played a tetris without it since the gameboy

grand topaz
#

I watch many replays and streams

loud hazel
odd dew
#

I remember opponents dying themself

loud hazel
#

t spins are forced on everyone by default

grand topaz
#

cool 180 spins there

tough wagon
#

tetrio doesnt follow guideline anyways

loud hazel
#

hold piece is forced on everyone by defaut

tough wagon
#

not spins, not 180, not attack table, not handling settings

rare sequoia
tough wagon
#

none of those are guideline

loud hazel
#

wrong reply

loud hazel
#

i remember coming into tetrio a year ago

#

and complaining about t spins

grand topaz
#

It already has SRS+ and 180

loud hazel
#

its the same argument all over again

tough wagon
grand topaz
tough wagon
#

read more messages also that one was a reply to someone who deleted their message

grand topaz
#

Ah

#

Sorry I'm busy eating ice cream

#

Can't read fast

rare sequoia
#

??

hardy beacon
#

the fact the op says its more fair and more skill based is totally laugable

#

its more rng and less skill based besides cheesing to be honest like its the most unwarranted uneccessary change of gaming history

grand topaz
#

The whole point is less exact repetition of the exact same pattern

grand topaz
hardy beacon
#

im a cheese missdrop player like the bag change would benefit me and i hate it

tough wagon
#

it's as fair as previous

odd dew
#

less sdpc is definitely better

tough wagon
#

theres always gonna be meta playstyles

lament elm
#

Then is shifting the meta the way to do things kagathink?

rare sequoia
#

Honestly I still stand by nerfing opener attack being the way to go

lament elm
#

In a game more focused on person vs person more than units or decks

tough wagon
#

me personally i think there should be different seasons of tl, or a second mode like tl where the game mechanic changes

#

honestly idk

hardy beacon
#

a news flash: openers are fair anyone can do them if they try

tough wagon
#

i dont actually think 7+x is bad but i just feel opener should be part of the game

lament elm
#

I mean even though I don't crutch openers, I really like the idea of being able to kickstart a clean and volatile game right from the get-go.

tough wagon
#

it's a whole big mechanic of tetris being removed

lament elm
#

Besides, defense also feels more exhilarating against big pressure.

odd dew
#

when will openers for 7+x be invented

rare sequoia
#

Openers are a core part of modern tetris

tough wagon
#

agree

tight harbor
#

agree

rare sequoia
#

it's nothing amazing but it's consistent

lament elm
#

tbh, outside of soft openers, nothing much probably

#

so many possibilities for 7+X

#

well there's congruents ig

#

but idk

rare sequoia
#

Yeah

odd dew
#

this is like when fortnite added no build mode
though tetrio doesn’t have enough players for making 7+x a separate mode

rare sequoia
#

queue times through the roof

tough wagon
#

i mean one of the reason why a lot of players become inactive is because the game is the same with no changes

#

adding a second ladder with changing rulesets would be interesting to me

rare sequoia
#

I agree there should be changes but I don't think this is the right one

#

charsys is also coming around eventually

odd dew
#

maybe i’m crazy but how about voting for the mode before the game start

tough wagon
#

what if 1 to 1

#

💀

odd dew
#

random

#

lol

#

like two players told each other not to do openers

rare sequoia
#

idk about you but I don't think I'd wanna load up a ranked game just to maybe play the mode I want

tough wagon
#

i personally would just ask for 2 tls, one defualt and the other changing, allow option to queue for both at the same time gg

hardy beacon
#

why does tetris need to change honestly like i think the reason why alot of ppl play it is cos its the perfect game

#

it doesnt need changes like overwatch

hollow mist
tough wagon
#

it's a good game but it gets stale for the long time players

hollow mist
#

what if the new player gets screwed over by rng

hardy beacon
#

im got 1500 hour of tetrio like i never once wanted a change

tough wagon
hollow mist
#

no as in like

#

the point of 7+x was to stop opener maining at lower tr

lament elm
#

Having luck is one thing, but you need skill to capitalise on them too.

hollow mist
#

so new players can still get screwed over if it were randomised

tough wagon
#

u act as if new players use the queue

little harbor
lament elm
#

Before it was no skill no luck, memorisation and fine enough queue usage.

hollow mist
#

definitely

grand topaz
loud hazel
rare sequoia
#

do you just want to play classic

hollow mist
#

this might be a terrible idea, but what if it was only implemented at lower ranks

tough wagon
#

how to scroll all the way up to view the original feature request post on mobile

hardy beacon
#

if a low player gets destroyed by an opener and quits so what

#

if they love tetris they can learn and do their own

loud hazel
little harbor
loud hazel
#

its up to the same exact beginner to either quit or grind their way onto being better

hardy beacon
#

it is acceicible

#

its totally even playing field

hardy beacon
#

if u get matched and lose a game maybe u might win the next one

tough wagon
#

best game no cap

tight harbor
#

it is competitive?

hardy beacon
#

it doesnt mean the bag needs to change

tough wagon
tight harbor
hollow mist
merry breach
#

wtf 7x league

loud hazel
hollow mist
#

the point was to stop low rank players from opener maining new players

#

right

hardy beacon
#

the ranks sort themself out

#

if a player gets better they rank up eventually

tight harbor
#

tho I feel like it unnecessary because rank sorts out anyway

little harbor
tight harbor
#

and if an opener main is stuck at the rank and you can't counter then

#

it's honestly a skill issue

hollow mist
#

its just smth to start ur stack

merry breach
#

they gotta get to that certain point tho

loud hazel
hollow mist
#

thats kind of what ive been talking abt

#

7+x at lower ranks

merry breach
#

no dont get me wrong im not saying this is a good idea

#

but its an idea

hollow mist
#

so that when they do eventually get to the point where they have a solid midgame, they can learn openers

merry breach
#

fair

hardy beacon
#

if someone does an insane opener in a low rank just promote them to s+ if it matters so much

little harbor
# hollow mist 7+x at lower ranks

7+x being a togglable second ladder still seems like the obvious here so that newer players can learn the game without getting bullied and then go to normal ladder once they’re good enougg

tight harbor
#

they will go up in rank if they win

#

it's shrimple

hollow mist
#

thats not rlly the point

rare sequoia
hollow mist
#

good point actually

loud hazel
#

i think that the proper mindset people should adopt is not "i lost - the game is broken" but "i lost - im not good enough"

merry breach
#

^^

little harbor
hollow mist
#

i mean

tight harbor
#

getting obilerated by stuffs you don't know is part of the fun of being a beginner imo

hollow mist
#

it would only be a problem if it was actually implemented

loud hazel
hollow mist
#

so as long as theres nothing wrong w the basic idea everything else can be figured out later

hollow mist
charred walrus
#

we need to study the relationship between vs/apm and approval of 7+X

rare sequoia
#

so true

hollow mist
#

yes

#

based

tight harbor
#

it's fun

loud hazel
#

my first ever teto experience

#

is getting beat down horribly by my friend who was an ss rank

hardy beacon
#

at wat rank vsing some overwhelming opener is it bullying

hollow mist
#

u cant base an entire case on one example

hardy beacon
#

lets break this down

#

what rank does it stop the alleged bullying problem

#

where is the line

loud hazel
long palm
loud hazel
hollow mist
#

once again thats not the whole picture

charred walrus
#

openers are too easy to execute meaning ppl just crutch them

tight harbor
#

A rank kinda

hollow mist
#

the game devs have to consider the larger community trying to get into the game

hardy beacon
#

i just dont understand

tight harbor
#

that's where you start to encounter lotta opener mains

hardy beacon
#

i been a ss to u player for years and to even consider changing the bag like makes me physically sick

tight harbor
#

so most of the ppl are starting to know how to play against them

rare sequoia
hardy beacon
#

i played thousands of ss games never felt bullied

tight harbor
#

without any explicit guide

hollow mist
charred walrus
#

yes, you just have low ranks where their only goal is to opener as fast as possible

hardy beacon
#

a new player who gets ss is into the game

hollow mist
#

playing against some a rank w a 2.5 pps sdpc

tight harbor
#

what are 1 or 2 losses going to do

hollow mist
charred walrus
#

you can argue about whether thats good for the game but personally i think opener main is kinda silly

hardy beacon
#

i started on tetrio at ss

#

but i played alot of tetris friend before this exists

hollow mist
#

yea so thats not a complete beginner

odd dew
#

i started as d with 500tr

hollow mist
#

i started at c

#

and i can tell u for sure

#

getting opener mained every game was not fun

tight harbor
#

I jumped right away to TL after getting lvl 10 so I started at C+

hardy beacon
#

but its not a problem with the bag

#

cant u go practice and just overcome it one way or the other without the game changing

tight harbor
rare sequoia
#

Even in SS it was a bit rough sometimes, and that was a year before sdpc and ms2 got popularized

hollow mist
#

the top 1000 blitz hardstuck ss players

#

they were a nightmare

long palm
#

i am an sdpc user with high blitz on my profile, but being dead honest, i was planning on improving my ds efficiency anyways

hollow mist
#

problem is no A rank even knows what ds efficiency is

#

let alone improving at it

rare sequoia
hollow mist
#

might be worth letting someone know

#

if yall think its alright

winged tartan
#

yes i'm sure osk is aware of the idea

signal crypt
#

7+x introduces even more nuances on top of the fundamentals they need to learn

odd dew
winged tartan
#

yeah that's a little janky

hollow mist
#

fair ig

winged tartan
#

it'd be a hard edge where the ingame mechanics suddenly just act differently (yes i know there's a FT difference in the ranks)

odd dew
#

ft is fine

boreal drift
#

Here's your obligatory announcement that we're closing in on 4k messages

odd dew
#

it doesn’t change game mechanics

rare sequoia
#

hm I guess you also have to consider a lower ranked player being used to 7+x and it feeling weird when it becomes 7 bag as well

winged tartan
#

yeah i'm just bracing for someone to correct me

hollow mist
hollow mist
#

so wouldnt going to a fixed set of 7 pieces be easier

boreal drift
#

Moreso this thread itself

winged tartan
signal crypt
#

even in U ranks rounds can end at 8 seconds if the bag favors the opener

rare sequoia
#

in x rank as well

hollow mist
winged tartan
#

yeah i know it sounds stupid but just 4 days ago we were looking at matches like this

hollow mist
#

to prevent that from happening?

winged tartan
hollow mist
#

ah right

#

its not a crutch any more tho

#

at higher ranks

winged tartan
#

i'm not deriving any implications from this matchup, just using it to illustrate that this is still an issue at higher ranks lol

rare sequoia
#

Zap do you think osk is considering alternatives to 7+x?

odd dew
#

just kill openers

winged tartan
rare sequoia
#

gotcha

boreal drift
hollow mist
#

at the end of the day it doesnt rlly affect me tbh

#

just no more tki

boreal drift
#

Yeaaaaaah peanutGuilty

hollow mist
#

and pco 5-4

signal crypt
#

the issue we are dealing with is the lower rank getting absolutely bodied with opener

while i think that if you want to climb the rank highers, you need to counter the opener, disrupting the opener phase also makes lower rank gameplay less monotonous

odd dew
tight harbor
hollow mist
odd dew
#

yeah just other boxes

boreal drift
#

Sometimes

hollow mist
#

u can do pco w 2 s pieces and 2 z pieces?

signal crypt
#

any pc works fine if you know how to solve

hollow mist
#

enlighten me

rare sequoia
winged tartan
#

loong pco

hollow mist
#

yea but the t piece is gone

#

ykw cab is right

boreal drift
#

Supposedly it promotes creative play but like how the regret system in 5m blast went, people'll find other ways lol

odd dew
hollow mist
#

just keep the t piece consistent

#

everything else is fine

grand topaz
grand topaz
tight harbor
#

pls fix I piece SadLain

rare sequoia
winged tartan
#

here's the thing you need to know about PC, you place this many pieces and you can technically solve this with all available information

#

even with 7+3, the chances are just stupid high most of the time

#

(solve looks like this)

charred walrus
#

Its just the s z spin right

grand topaz
hollow mist
#

i mean yea i can still pc

charred walrus
#

Oh

hollow mist
#

but when i get 2 s pieces and 2 z pieces at the start

#

thats when i struggle a bit

hardy beacon
#

the better player will still win 99 % of the time with the bag anyway

grand topaz
hardy beacon
#

so players who lose and get upset will still be that way on any bag

grand topaz
#

I like that the game rewards building patterns rather than repetition

loud hazel
hollow mist
loud hazel
#

thats a random ss that matched up against me

#

opener or not the better player will always win

grand topaz
grand topaz
winged tartan
hollow mist
grand topaz
#

Always been

winged tartan
#

would love to see a replay because more often than not the pc solvers humble you and i hate perfect clear solvers yui_eyes

loud hazel
hardy beacon
#

honestly

#

i dont understand like literally my tetris brain cant compute

winged tartan
#

it's like, always possible, always
practical? i don't think so, but still

loud hazel
hardy beacon
#

wat exactly is an opener below say s- rank like lets be real

#

like why is it an issue exactly

boreal drift
grand topaz
#

I feel bad for the low rank streamers who are told "you wanna win? Have you learned SDPC-spin" and then the game is always SDPC-spin, people say it's variety but it's really not. Every piece is predetermined for 4 bags

boreal drift
#

Yada yada someone spends time memorizing a setup and sends a 30 spike to the other player

#

The other player quits and boom tetr.io loses another player

odd dew
#

😦

hollow mist
#

sounds abt right

hardy beacon
#

these players "bullying" with openers are either smurfing or going to rank up anyway

#

so wat exactly is the problem

grand topaz
hardy beacon
#

lol

#

that guy on the right is goin places

tight harbor