issue·report
disconnection.
No garbage being sent
Being able to place minos while getting garbage in test room
Tetra League opponent's board desync
Account Warnings?
old replays completely break
Transparent b2b counter
can i remove target mark?
Not observer in SS capped room despite being U
spectating desync
Freeze in Rank
Help, my keys are not working in tetr.io
Online statuses on social menu are incorrect
Connection Error
renderer freezes upon controller disconnect
targetting style audio bug
I GET THE BUG IN THE TETRIO!! KEEP KICK ME OUT OF THE GAME
unsure why I got kicked (If I was a hacker, I would win more)
Replays have no sound unless "Hear other players" is enabled in config
replay does not includes opponent's board
Incorrect "Out Of Focus"
Tetra League replays cause `t.user is undefined` — will not load
framerate seemingly capped at 30fps?
Two singleplayer games at once
Consistent passthrough garbage is not being sent properly
Spectating desync - Scope race condition?
Zen cheese layer issues
Locally saved multi-round replays display "who won?" in a match incorrectly
Spool servers at Seoul overloads frequently(about every 15mins)
20tsd sprint not getting validated
ZEN Cheese Timer suddenly stops sending lines after a few seconds
Spectating the last 2 players of multiplayer room shows empty boards
Keeps showing out of focus even though I’m playing?
unable to play zen or exit room despite only being a spectator
Suspected erroneous topout
Out of focus glitch
Damage trails don't show up in replays
Lost Focus
Controller input causes DIYUSI to engage every movement
Game will say out of focus when in focus, cannot get back in
Scoreboard is hidden until second round
Minimal Spectating Bug
Recent TL matches showing an error
Disappearing Board after Receiving Damage in Zen
Locally saved multi-round replays only retain final round
Exit popup bug?
[FLOATING PROBLEM] Sometimes GPU usage just randomly goes 100% and massively drops framerate
180 degrees bug
"Not in this room" by exiting a room just as it started
amount of time played fetched in ch.tetr.io api keeps altering