Hi there!
First off: amazing asset, congrats! I look forward to implementing more of the services.
But also: Help! 😄 I'm on the verge of releasing my indie mobile word puzzle game and on a whim (but with good reason) I decided to add an option to share text messages to brag about progress or ask for help. I ultimately chose your asset over something only offering just that service because of the volume of cool stuff you have. Currently, I'm ONLY using the sharing service.
Completely unrelated, I wanted to test the behaviour on a fold phone emulator to handle the aspect ratio change but noticed the game is crashing on an emulator with API 35 at startup with the following log One of RECEIVER_EXPORTED or RECEIVER_NOT_EXPORTED should be specified when a receiver isn't being registered exclusively for system broadcasts.
A lot of googling brought up the change made in API 34 where something to do with receiver_exported is now a requirement. Your name also came up on one of the threads I stumbled upon. 😄 So I checked the previous build (just before adding Essential Kit) and it runs on the API 35 emulator device without crashing.
Do you have any thoughts on things I could try? I can't upgrade my Unity version without having to rebuild my physics system so I'd like to avoid that (if possible!).