#Manifest file does not exist

1 messages · Page 1 of 1 (latest)

jagged vault
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Hi,
I've been having runtime errors with the Android build of my game to do with duplicate classes and the screenrecorder plugin. In trying to fix that I deleted the Library folder and uninstalled and reinstalled the plugin and now I can't create the Android build. Can you please help me figure out what the problem is?

This is the error I get during the Android build :

Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8

FAILURE: Build failed with an exception.

  • What went wrong:
    Execution failed for task ':unityLibrary:com.voxelbusters.replaykit.androidlib:packageReleaseResources'.

Error while evaluating property 'namespace' of task ':unityLibrary:com.voxelbusters.replaykit.androidlib:packageReleaseResources'
Failed to calculate the value of task ':unityLibrary:com.voxelbusters.replaykit.androidlib:packageReleaseResources' property 'namespace'.
Failed to query the value of property 'namespace'.
Manifest file does not exist: C:\code\github\QuickSoccer\Library\Bee\Android\Prj\IL2CPP\Gradle\unityLibrary\com.voxelbusters.replaykit.androidlib\AndroidManifest.xml

  • Try:
    Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

  • Get more help at https://help.gradle.org

BUILD FAILED in 2s

UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

I do have a "\Assets\Plugins\Android\com.voxelbusters.replaykit.androidlib" folder but it's empty.

jagged vault
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A bit more info - this is on Unity 2022.3.18. I downgraded to 2022.3.14 but had the same problem.

verbal tulip
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@jagged vault
Are you on latest version?

jagged vault
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Hi yes I re-installed the latest version yesterday. The Assets/Plugins/Android/com.voxelbusters.replaykit.androidlib folder reappears when I build, with no files in it. Is that expected?

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Actually that folder reappears as soon as I go back into the Unity editor

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So I go into windows explorer, delete the Assets/Plugins/Android/com.voxelbusters.replaykit.androidlib folder, then go back into Unity editor (just switch windows as it's already open) and the folder reappears empty

jagged vault
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Hi, any more ideas here please?