#Drone Mining Behaviour
13 messages · Page 1 of 1 (latest)
yeah i remind that problem 6 month ago (on the steam fest in january)... one of dev's says that elevator is the central reference marker for drones (instead of last finished drill/work position) to drill... but this thing still didn't resolve as i can see...
We discussed changing this algorithm today and will implement it in future updates, diggers will look for the highest priority cells closest to them
This is great news @neat stirrup thank you for looking into this 🙂
Ура, это случилось 😂🤌 на старте игры меганужная вещь)
what was the outcome? Was is found to be needing a change?
I think best is to have the algorithm do A* to the nearest mineable block, with priority mining blocks that are blocked/surrounded by normal mineable blocks also be a priority. This helps forcing the diggers to mine a path to the priority block.
We made a new algorithm that after digging up a cell looks in the next 8 cells around it for a new cell, then if it doesn't find one it looks in the next 16, so it digs up the nearest next cell, the highest in priority.
The idea about aiming for prioritized ones if they are covered by regular ones is also good, it's a bit of a complication, but we'll think about that after the new algorithm is implemented.
That way you can select a location that is needed as "high prio", and let the diggers dig a path to them.
Any idea when this might be implemented? I'm mining out a large square around my elevator and still seeing the mining drones mine 1 block then run to the next closest highest priority block from the elevator, leaving them bouncing all over the map instead of mining several before relocating...
Hi, it's pretty easy to implement, 1 day + a couple of days for testing. But the task is not a priority, because now we are very busy fixing bugs found at EA launch. Robots can be easily controlled with priority digging (red color on ALT key), but we'll get to that soon enough
ty for the response!
This is why i mine just one side for now