the-bug-board
No Oxygen in Room.
vehicles not build
Drones
production buildings keep changing status
Drones
expedition problem
Colonists dies with no warning or reason
Whenever I 'plan a conveyor' and cancel it deletes part of the already built conveyor
Conveyors
O2 tool-tip display doesn't appear when Raise/Lower Priority toolbar button is active
UI
Crago
drones not doing anything when theres plenty to do
GPU Driver causes crash
Saveload
negative quantity
Orbital deliveries ignore 'hit boxes' and get confused.
Game save ready to show a drone pathing bug
Drones
[Minor] [Visual] heavy machine factory dismantle changes the Building Visuals
Rover
battery error
Contract don't finish
Contracts
One notification causes 4 fps
Conveyors
Bug at Parts Factory
UI
Modules
"bringing rare earth minerals "is always on for rare earth processing module (logistic manager)
Modules
Botanist started working on lowest priority farm
Colonists
A Bug found: Deleting Ore scanner
Game's crashing [ Including Crash Logs, UE5 Errors, Save Games]
Optimization
Saveload
Conv System has a new feature
After Patch update big belt splitter delay
CDT 94.38
CTD
low water alarm is driving me around the bend
0.94.38 - Buildings didnt get repaired
Farms not getting water
Stuck Bots
Dead Drones
Cargo Truck never seems to run low on battery
WIP
Bug or not?!
bug...
Attached saved game primed to repro Support drones unable to enter the ECC
Drones
Overspending
Contracts
Mission bug?
Extractor stops working after connecting a belt to it. Fresh game save.
Resolved/fixed
Cargo Pod not completing loading
Robots no transporting items
Drones
Resolved/fixed
win64 shipping crash.
Cargo Dock filter UIs are fine while zoomed-in, but horrible zoomed-out
UI
Expedition decision dialog sometimes not appearing as expected
UI
Quests
Resolved/fixed
Repairs, offline modules, and missing indicators
UI
Modules
The truck's "Cancel task" button doesn't halt it while in the base. Only gets labeled as "Idle".
UI
Couldnt Start Game
Module/underground-conveyor Refund research not refunding on deconstruct + Distributors acting weird
Optimization
Modules
Conveyors
Botanists rarely showed up
Colonists
Belt freezes
Bug with resizing rooms