suggestions
I had no idea how research stacking worked
Some suggestions
More uses for slag..
General suggestions and QoL
QOL: Snap to cargo pod size in contracts and market
First impression tutorial suggestion.
Robots/Androids
Select pause on alert
Water deposit
Scanning does not seem to consume energy.
Contract Filter
Cancel Trade Sales
The ability to move an object after it's built
have the ability to change the type of output resources
for the love of god please add a cancel deconstruct
Distributor configuration
Cut scenes
Storage Areas
The presentation of electricity data
Conveyers Getting Blocked
Silicon at start
Belts
Slag Refinery
Priority tool
Quality of life UI
Laser Setup
Show areas of uncovered regolith that have been previously scanned
There should be a way to pause a building from continuing to be built
Unsure How Long Batteries Will Last
too many questline contracts
More balancing on resource veins
hauling drone
conveyor direction change
Storage manager tweaks for all types of resource storage *BUILDINGS
Hopefully minor ask.
Drones
Stop the demontage thing
The Underground Update
Conveyor belt bug
Add Task Manager to see what drones or workers are working on
Frequency of repairs
Internal construction shouldn't unseal a building.
New drone controller suggestion: Builders
Let me force a drone to build the doors
"Unit price" in contract, or "% above market price"
Add remaining resource to Extractors
Increase Large Oxygen Receiver storage
The multi regolith processor
Unnecessary regolith refinery upgrade II
This bugs me somewhat