- Programmer / Scripter
Uses Lua in Roblox Studio.
Handles:
Role systems (e.g. GUI to pick roles)
Tool scripting (e.g. working stethoscopes, healing systems)
Interactive objects (e.g. elevators, check-in kiosks)
Loading screen
Team/permission systems (doctors can enter surgery rooms, patients can't)
Absolutely essential for any interactive gameplay.
- Builder / Level Designer
Designs and builds the hospital itself.
Makes:
Realistic hospital rooms (ER, OR, lobby, etc.)
Furniture, equipment placement
Navigation-friendly layout
Can use free models wisely, but usually builds custom maps for quality.
- 3D Modeler / Asset Designer
Creates custom 3D models (using Blender or Roblox Studio).
Useful for:
Medical tools (stethoscopes, syringes, heart monitors)
Hospital beds, surgery tables
Uniform accessories (badges, caps)
- UI/UX Designer
Designs the game’s user interfaces:
Role selection menus
Health bars
Patient records or treatment GUIs
Makes the game look clean and professional.
- Sound Designer (optional)
Adds immersive audio:
Heart monitor beeps
Hospital ambience
Emergency sirens or code blue alerts
Logo
- Game Designer / Project Lead
Plans the game’s features, mechanics, and progression.
Coordinates the team and keeps development organized.
Thinks about monetization, updates, game passes, and user experience.