#[Topup] Prices
1 messages · Page 1 of 1 (latest)
It's shouldn't be 70 elixir for .99 if us PC users can get it 100 for .99 that's literally messed up. And that's coming from a PC streamer. I may not be on mobile but it would be realistic and fair just to be able to open the app on my phone and pay .99 as I would on PC browser
I was hoping it would be changed vs directing folks to browser through app, for one I get points for buying elixir through Google and can just buy more elixir with those points into dollars... but to pay $10 for 700 elixir knowing I can pay $10 on PC browser and get 1000 makes those points go to waste. But I'm sure folks play mobile games get in game currency and have a ton of play points to spend, so if the price as equal to that of the PC pricing for elixir but on the full mobile app no reroute of traffic to site those folks would have .ore opportunities and be able to buy more elixir for the 100% equal and fair price as us PC users
The issue is that google and apple take a 30% cut, meaning that either the price needs to be higher for the same amount of elixir, or the price is unchanged but a user gets less elixir.
This is just the unfortunate reality of doing business on the play store/app store.
Anyone on mobile can purchase elixir for the same price by visiting https://trovo.live/?top-up
Twitch does the same thing as well, and most platforms operate this way.
The issue with just redirecting to the website via the app is that behavior is forbidden by both Google and Apple. They essentially force developers to use their store. So well people can simply top up on the web, the app cannot forward them to the website.