#Help - Doubles Team

1 messages · Page 1 of 1 (latest)

heady burrow
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Hi!

So I've been trying to build a doubles team, and it's been troubling me. I started off with this Annihilape set

Annihilape @ Leftovers
Ability: Defiant
Tera Type: Water
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature

  • Bulk Up
  • Taunt
  • Drain Punch
  • Rage Fist

And I think highly it will synergize well with this Toxtricity set

Toxtricity @ Choice Specs
Ability: Punk Rock
Tera Type: Flying
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Modest Nature

  • Boomburst
  • Overdrive
  • Volt Switch / Snarl
  • Tera Blast

However, after I started with this idea, I reached a roadblock of ideas. I've had some, like adding Gholdengo to counter the Psychic and Ghost weaknesses, but aside from that I've been stumped.

If anyone has some advice or ideas to give me, that would be appreciated.

Thanks c:

-PepsiiBram

clear talon
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This actually is essentially a similar core to waht I personally run, but i run scarf toxtricity due to lack of speed control on my team (not finding it necessary)

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Hope this gives you enough of an idea

heady burrow