#Creative slime object collision is eratic on moderate ping and should be client-side

2 messages · Page 1 of 1 (latest)

rare niche
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I know slime collision has always been server-side but this update has really put its interactions with ping in the spotlight.
It would be much more consistent and fun to play if these mechanics were client-side similar to hex-a-gone tiles.

This doesn't necessarily need to change for ALL slime objects, but would be very nice for creative levels, especially for objects that are on a rotation controller or have physics. In this clip, I'm playing on the servers closest to where I live on approximately 20-30 ms ping.

Thank you for reading!

rare niche
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bringing this back because of hop-o-drome