#Steam 2
1 messages ยท Page 15 of 1
is that not considered as 2 shots in the rps calculation?
That's how it goes BAM!BAM! when you only click once.
It is not.
Pretty sure with a button that instantly releases, like the scroll wheel, you get both shots instantly.
you do
scary shit
tap firing just has it fires twice instantly
lemme get da dps calc for a max projectile wildhunt
ok what
there is no way that is
lemme guess, stupid damage
3 billion dps
good to know my gut feeling was right this time
nvm, i recalled it as 1 additional hit with accumulated dmg (15m) cap
Wild Hunts greatest limiting factor was always the small magazine and the crazy low stability it suffers from
10m by weapons default (30 by skills default)
at max projectile bonus (+25% generalist +20% armor breaker +30% multiple) it has 21 projectiles
+1 from elemental mag
because why not
x 9
Is that white damage?
with those two issues covered, it goes from situationally good but mostly bad, to solid, to utterly insane with high RoF
2970
What about yellow/orange
luck does not move the cap
Strange
but
My friend can't go above 7.5m
this assumes wild hunt has elemental adv
either Broken Gun or a demonic aura
I didn't have any of that
or the enemy is Armored
It just randomly does 1 damage
then its miasma
It happens most commonly with the SMG
could be Point plank challagne
What is Miasma
lightning + corrosion
Miasma does 1 if the enemy has Paranormality
okay so
wild hunt stupidest dps in the game
wait lemme check for monkey
+60% from generalist, +20% from armor breaker, +30% from multiple
what difficulty are you playing
Rein 9
It happened sometimes in Nightmare
VERY rare in normal
then if it isn't Miasma DOT, then its either Broken Gun, or one of two Demonic Auras
i
I didn't have those scrolls though
guys
the auras are not stuff you get
wild hunt has the highest dps in the game
they are room debuffs
Room debuff was just 100% revive time
a 4.5 projectile godroll angelic aura has
So that's why I ask
3.3ish billion dps
you mean +100% revive time?
That one
did the 1 damage icon have a blooddrop next to it?
wild hunt is WILDIN
Yes
scary shit
uh
monkey wild hunt has
Nothing had paranormality though
it doesn't say Paranormality, on enemies its called something different
armored enhanced attribute then
miasma on armored enemies since they have 1 hp
@storm haven
armoured, yeah
None of them were armoured
wazzup
The armoured ones acted normal
on monkey
no miasmas
not even close
So I am just asking because I don't know
literally nothing else could be causing that, you ruled out everything else
wild hunt has 9rps
That's why I came here to ask
its miasma
But as you said it would be most common on Armoured enemies
But not once did it trigger on them
dude
It triggered on everything but them
think if theres anything that will proc decay and lightning on your setup
don't like the answer? too bad
I'm not saying I don't like the answer
its the only possible answer
I'm just trying to learn what it is; but all of the methods you guys state are wrong
who you playing as anyway
if you don't understand how it happenned, you missed something in your own set up
Fire girl
li
the fox
anyway
wild hunt is

concerning
hm
can you trigger all 3 conversion spiritual links?
on one weapon
if you don't have stability inscriptions on Wild Hunt, it's severely handicapped
look at it this way
unarguably highest dps weapon in the game
you can't make it this viable unless you use Re9 resources
i mean yeah
we're talking about damage cap here
but yea porcupine is much better if not getting a godroll
still
big numbers i like
may be a hassle but lemme see your scrolls, acensions and weps?
Have to reopen the game
@raw merlin do note the 3.5 billion dps calc is with explosive bullets and elemental magazine
elemental magazine is a free projectile
then what did
did a god sweep down from the sky and put miasma on em
no
that isnt painkiller
painkiller icon is that spun around 90 degrees
iirc
weapon elements then?
... it did
if you have painkiller and any element
then it did
they stated earlier that the pulses weren't active when the 1 damage happenned
also, double checked, you were right, that's not painkiller
loooool +29
...
well then you need to buy some glasses
because
painkillee
always
triggers
miasma
ยฏ_(ใ)_/ยฏ
no exceptions
every copy of gunfire reborn is personalised
๐ณ
honestly the first time i heard of this
every copy of gunfire is given to a person who needs to BUY SOME FUCKING GLASSES
that seems to be raging inferno, not painkiller
yeah its raging
Not once miasma triggered that run
and he said it never happened on that run as well
...okay yeah no that's bunk
it is literally impossible for that to not happen with painkiller
Sorry cant help ya out im at my wits end for this ๐ญ
this guy is either straight up lying or needs to buy some glasses
saying your experience is one thing
it is impossible to NOT trigger miasma
miasma may not trigger cuz dual wielding thunder storm just 1 shots a whole room tbf
shutting down literally every possible explanation is another entirely
It took about 17 shots
To kill one enemy
and whatever those long god rays it spawns sometimes
huh
shit i should try dual wielding
with something stupid
yo
@raw merlin i have an idea
dual wield frenzied sharks?
wild hunt dual wield
thunder step + dual thunder storm can last you till 95% DR and then you are fucked
oh lol
for endless
thats what they all say
:3
I could only last until 27% DR with those
whats stopping me from stage 300 endless with a justice
my default "dumb dual wield" loadout is double Big Hippo
Because they had WAY too much hp
a minigun in each hand
ok but you gotta admit
dual wield wild hunt
would be
stupid
big hippo is so fun to use
they should buff it so that it should explosive bullets please so i have a reason to use this besides feel good to hold m1 on it
the one on your off hand would be completely fixed to your arm, the other would probaly mess with your crosshair like crazy with how much you can spam
Well if I decide to play more gunfire at a later date; I'll be recording
seriously, +80 stability makes it viable to use, but even that doesn't help counter relentless spam, your crosshair will get launched into the sky
but yes, that would indeed be hilarious
im gonna try it
add the boosted special ammo scroll and counterviolence to it too
should i get to like
stage 750
on my nona justice run
then abandon
its so boring and i wanna try something new
ill just save the run for latee tbh
idk, I'm sticking with my current Prince run until I roll a weapon with all three elemenetal ball inscriptions
@ me i wanna see how it looks like
i dont run anythinf without counterviolence
good answer
counterviolence best blessinf ever
counterviolence is indeed the shit
the balls arent even that good
counterviolence haters when they see a sword:
they're not good, but its fun and funny to me
thanks, heck yeah ๐
"there are 450 retainers aiming at you"
my balls:
Is it really that hard to believe though?
Because this is my experience everytime with painkiller
incredibly, because it's impossible
It never triggered it
is the best cat prince blessing in lone wolf counterviolence, elemental maestro, painkiller and smogbound?
you are talking in a server with people that have sunk tens of thousands of hours into this game
Gonna be honest; I only heard about miasma today
300 hours take it or leave it
๐
no its not that i dont believe i just want to nail down whats causing it
when i run cat i run counterviolence in lone wolf then painkiller + occult booster + elemental maestro
in order
maestro fucks
maestro hatees mid af
imagine hating maestro
the possibility that they have never seen what you have seen is not 0%, but it is also infinitestimally unlikely
Considering a server called me a bad luck charm
Uh
Yes
multiplicative 90% goes hard
0.E-3834
its alright i got a talisman from my first chest we will be good
yep according to wiki
but first
both the new cat blessings are
I go Painkiller, Counterviolence, Elemental Maestro, and Smogbound Zone for lone wolf
buff smogbound so that it binds grenaded enemies
because I love making the world into mustard gas
is smogbound zone that good
Uhm; could you actually try it?
And show me that it triggers with painkiller?
imo id take occult booster
Because I have a hard time believing it
miasma?
occult booster is either the most broken shit fathomable or worthless
thats what painkiller does
alright i got 5 mins gimme awhile
im running the easiest painkiller setup: cat and painkiller nade
its not the best, I just like turning the entire level into a neverending zone of mustard gas and plasma
you need to buy glasses
mood
but imo i like taking occult boostwe
I have had miasma trigger with painkiller; but never of it doing 1 damage
I should've started with that
thats
My bad
opposite of what you said
My bad

occult booster until i get everything i want, then smogbound
based
ok hot take time
whos the most broken character in gunfire
wheres my obs output file i forgort
@rapid sun
but what if I want balls when not playing prince
what a BALLSY opinion
Alright that looks right
mb first time uploading obs footage to discord
but fair enough
But why would miasma do 1 damage?
so the format i forgot to change
its based on hp
its less than 1
All of their hp was in the 100k
No
do you have interdependent fortunes
hm
What does that do again?
guys
depending on the scrolls you pick enemies can get buffs or nerfs
do you think i can pull off stage 300 endless with prince and the bomb shotgun (justice)
I didn't get the chance to do that
pick dash spam u gonna need it
btw i cooked up a second justice almost, it has +40% base dmg -50% accuracy instead of rof boost
dash is 100% hit rate
crowd control probably
idk
and insatntaenous
dash lightning never popped off for me
pulse has travel time and may not even hit a lone enemy
also giving yourself finger pain is fucking awesome i love mashing shift 4324 times in 1s to maximise my dps
do all vaults and just take arcane jade every turn
remember not to kill the octopus on accident thats gonna waste time
what about character that focuses on dodging n shit
and instead of dash has a double movement speed for 3s
or maybe primary skill
idk
acension tree is around speed giving bonuses
god i hope this happen i just want bunny to rest
ok yeah i know, dash is normal but distance can be doubled through ascensions
turtle has that kinda
not really doubled for turtle
OK YEAH I GOT IT
primary skill is vanish completely for like
5 seconds
lvl 3 upgrade instead of doubling it squares it
1 dash gonna send you across an entire room
fr
i vanish
zer0
oh yeah
he also should have jump ascensions
or double jump n shit by default and then height from ascensions
this game needs more verticality
like
Turtle really is moreso Melee range rather han melee weapons isn't he
the coolest shit is jumping off a cliff in jokul and raining hell on enemies with a 6 projectile justicr
yeah
OH YEAH
make the character im thinking off melee weapon focused
like, ascensions to increase melee movement speed n shit
could be silly
we dont have any real melee focused characters rn
invisibility and movement speed primary also makes you invisible to enemy aggro until it wears off or you attack
closest thing is bird but thats shotgund
letting you do ambush bonus damage
atm cat seems to be the most broken melee user
oh shit now im thinking
hitting enemies on the back deals crit damage through an ascension
dark faced bandit btfo
also, something similiar to maybe Hang-Time Trick where hitting after a double jump has a chance to crit
tbh why does melee not have jump crits by default
this gonna be a very huge patch
fuck
i have a bunch of writeups to do
first off i have a lot of ideas for balance
now this
in lower difficulties, a thing I like to do with tiger is try to clear a scene without the battle music ever starting
thats vile
aka the enemies never noticing anyone taking damage or dying
make dmg cap 10 trillion and make bunny able to dual wield
mods ban this guy
but some buffs as well yknow
nerfs in gunfire??!?!?!?!
damage cap should be removed completely first off
like its just stupid at this point
its proven that massive damage does NOT crash the game
melee weapon focused character with the possibility of running an assassin build or frontline fighter build
also remove gluttony and ship beucase i hate them totally no personal agenda here
๐ฅ
i would play the shit out of that
maybe make the assassin build a spiritual ascension thing because I feel like that would be difficult to work into the upgrade tree innately
like, you can do that thing where the battle music never starts up because none of the enemies realize you're killing them
unless its a wave room
e.g. every hit (from a melee weapon) increases RoF and Movement Speed by 10% for 3s, up to 10 stacks
Bunny mains be like
no

from a melee weapon
Oh

make the secondary skill throwing knives that you can upgrade to be able to teleport to the last one that you threw and stuck in somewhere ala FF15
no smgs for you fucmer
YES
Itโs ok bunny will still win somehow her kit is wild ๐ญ
I wanna nope out of Elite Arsonist flamethrower range in style
When throwing knives, every 3rd knife will teleport you to it (CD: 5s base)
this reminded me of zer0โs throwing knives where it applies every single element and applies a debuff where marked enemies take more dmg
Hell yeah anything to fuck that guy over
7? to give you a spare self defense throw if you're priming for a teleport
or 3, up to 9
fair
ooh, here's an idea
as part of the assassin build spiritual blessing, make it so that when invisible, you can wield two melee weapons if you have them equipped
and if your damage is high enough to kill on the ambush, you get to dual wield swords for a while after
even after your last ambush success/fail
dual fire tower sounds
scary
like
you literally 3 shot bosses with it already
now oneshotting them..
might also want to have some way to close the distance amidst projectile spam
deflect bullets with sword maybe?
might have to make it a sweetspot mechanic thing where if it isn't the "middle" that hits the projectile, you only mitigate the damage instead of deflect
anyway
theres one really important thing about dash
it has to be based off movement speed.
atm you can get hifh enough speed that dash is slower
so make the speed/duration etc of dash based on speed
e.g. 200% movement speed = 200% dash speed, 150% dash distance and such
I feel like it'd be necessary to give such a character nerfs to using non-melee weapons in that case
yep
because then that could make it so you could cover half a scene with one dash
not really..
its not extremely easy to rack up such speeds tbh
thats assuming the third theoretical ascension tree doesn't make that possible
yo i have a shitty idea
what if
stealth ascension that reduces enemy visibility of you
also, I haven't double checked, is Bird still the only Armour pc?
yes
speaking of which
make this melee weapon pc armour instead of shield then
"When armor is broken, release a ring of (lvl1: 3, lvl2: 5, lvl3: 7) knives around you, for each knive hit recover 2,3,5% armor
Assassin build reduces armour for more movement speed and maybe brief invuln period on dash
sounds good
Dodge or Die, you are squishy Meat
70 armor, 30 hp
- talent that increase armor by +10, hp by 20
anyway lets make a google doc or something for this
ascension that turns your dash into a lunging cleave once you do enough damage with melee weapons
like Birds primary ability, but no build in invincibility
no, thats turtle
how about "after a dash, if doing a melee hit within 1,2,4s, increase lucky shot chance by 50%,75%,100%"
the way I imagine it isn't damage on impact, but rather, everything around you gets hurt when you dash
direct impacting with the dash doesn't do damage
even better
"Smoking Dash"
"When dashing, release a cloud of smoke around you that incapacitates enemies for 1,2,3s, CD 5,4,3s"
like those cinematic Iaido sword draw scenes, where you see them flash to the other side, and everything they crossed just bifurcates
oh yeah
at level 3
have a 25% chance to double incapacitated time
what do you think
as in reduce the amount of time you can be down before dying?
or double the revive time
no, as in this
oooh
although that's a good idea
define incapacitate though
like, Manipulation but with no other enemies around not doing anything?
or just, insta kill chance
just standing there, with a 10% chance to lose aggro every second
ah, the former then
maybe make it something exclusive to the assassin build?
sure, a blessing
like, have the Iaido dash charge be part of the frontline fighter build
...oh, we should probably take this to a doc now or smth
we're probably overdue being bonked XD
anyway lemme just roll my 2nd godroll justice and im gonna do a little dog trickery
@carmine ermine im listening
Swift Throw
Upon using Dash, instantly launch a Throwing Knife forward (CD: 4/3/2s), dealing +0/25/50% Total DMG. Lv.3: The knife homes in on a nearby enemy.
oooh
hmm what if the knives cause Bleed
Enough that I throw in ideas.
I'm imagining that comboing with the teleport proc, and the mental image is so cool
bleed is super underused in this game
ok yeah what if we make this character themed around bleed? thatd be sick
i mean
its swords
why the hell do they not cause bleed anyway
and yes, i know the issue that this'd cause with paranormality interdep fortune and such
imo it should just be changed to -75% HP, double shield
or, lost HP converted to shield/armor
making enemies have 1hp is uh
a horrible idea
I made a suggestion similar to that.
anti-magic bleed ascension
As you can see, it was a very successful suggestion.
here
open da document and ill grant access
there
@raw merlin accept ma friend rq
how about the name being Sharp Lunge?
I was literally experiencing that and it was annoying me and I ran out of time fighting 2 Gluttonies in a row... while trying to do the event mission
The main game had gluttony, then endless journey also had him appear a few zones later
well this is more or less done
The Jokul is like, the 1 reason I hate the timer lol
If the Jokul awarded extra time then I'd actually enjoy endless more
And this isn't even asking for a nerf, this is just asking for more fun with endless, because the scaling on it is really fun
That's literally the only thing in endless I ask
I mean, I don't care if it does because I honestly just play boundless more now ig
But it's just a thought I have, it's not a nerf, it's more a flaw in the game itself
bro dont you love fighting ufos healing methed up monkeys!!!!
i love it i love it when they heal 
Yeah bro what am I saying? ๐ โ
I love wasting the whole timer on those epic Elite stalkers 
25% chance gamble??? sign me up!!!!!!!
oh theres 2 of them now?
Nah, my only like problem I have is that the timer needs to be a bit more fluent
same here i dread jokul a lot
everytime i see tiger holding the mortar as my loading screen i die a bit inside
Because longling tomb you can clear in 5 seconds and get the whole timer back
When Jokul is opposite in a worse way
I die seeing that and the nona loading screen because the timer is going bye bye
same here only time i hate seeing nona ๐ญ
If anything I'd rather Boundless R9 have the same scaling as endless, if anything I'm asking for a BUFF 
I heard the words "boundless" and "nerf".
Got it.
Boundless Dream DMG Resistance scaling has now been slowed down once again, and the cap reverted to 80%.
Also I vaguely recall something about timer hate, so now Boundless can be started immediately, and doing so gives you 5 Spiritual Blessings, 50 scrolls (75% chance to be enhanced), 30 ascensions, any 2 +150 level weapons you want, and a permanent +1000% Total DMG and -90% DMG Taken.
No, you cannot skip any of the blessing or ascension selections, or the passive buff, even if you wanted to.
exactly what i want tbh
we have vaults and infinite time
just make the scaling same
Blud took 2 words seriously when all I wanted was a fluent timer and/or boundless R9 to be harder 
i dont do boundless unless its wep farm cuz as long as you build generally logically you are bound to nuke a room 5 stages in
I'm asking for boundless buff ngl
Yeah my only problem with boundless is that it is so dumb in scaling
Endless has perfect scaling, but a flawed timer
endless is fun cause the ramp up is so harsh and theres the time, actually feels fun to try and beat both of those
Both modes are flawed respectively lol
Exactly. You get vaguely what you want in massive quantities.
If I'm honest, longling should give less time back and Jokul gives more time
im good with this
Anxi Desert and Duo Fjord is fine as is, but Longling Tomb and Jokuls time gain has to be changed if I'm brutally honest
Wish granted. Longling Tomb now grants 0s per stage completion, and Hyperborean Jokul now grants 5m per stage completion.
The "m" stands for "milisecond".

Gluttony knowing that he can't take my 5 milliseconds away anymore!!1@!1
gluttony now drops 10 rocks and each vaccuum now has a 10% chance to clear 1 rock away
hp changed to 5
Gluttony when he sees a surviving debris:
invincibility phases start first
Gluttony if he wasn't the most flawed fight in the game:
Actually, Spiritual Assault gluttony is fine
i miss my homie pole monarch
please bring him back i will never bitch about the circle part of the fight ever again
The world if gluttony didn't eat pole monarch:
Wish granted.
Pole Monarch chance significantly increased.
Pole Monarch also gains invincibility when breaking away from the aura jars, when dashing to a location, and during the spiral orb attack.
Blud became Duoyi
also he can sucks in aura jars and you must avoid it by hiding behind convinenetly dropped rocks
Also the sword charge up phase is now a real-time cutscene where you wait for him to crack the spiritual jade and enter his optional hard phase.

we did a silly #1199251311443578922
All this is done to increase the popularity of Gluttony, btw.
jesus fucking christ
@storm haven The Prosecutor
fair enough, GG lad
boring ass gamemode
im gonna do dog dual wild hunt
for stupid dps
any come help r9 endless achievement ST25N8KFEMNPHY :p
To play with other players, head over to the Looking For Group channels and follow the instructions:
#1064937664870101033
people sleep on my boi wildhunt
had a goofy endless run with tiger boi
fhis isnt even close to how powerful itll get
6 billion dps 
not even godroll
wild hunt is the highest dps weapon in the game
tis very fun
what's your lone wolf blessing ?
for dog wildhun
for weapon builds i exclusively pick counter violence however im not sure that is what they choose
dog also fully mitigates damage from bloody ammo
as it has a 50% chance to heal equivalent to damage taken from bloody ammo
Hey Hisami
any melee build ?
I really want to play melee but don't know which character and build would fit with this style
task failed sucessfully i rerolled all on an ok demonlore
if you want a melee character, vote on #1199251311443578922
L
demonlore kinda mid tbh
Do boundless dream modifiers increase enemy hp/damage etc for each selected?
boundless dream or whatever it's called, don't remember, but I hope you get it
huh?
mysterious jokul 2x to 6xs elite health iirc
one of them
oh yeha and Lone Wolf spawns more enemies iirc
so if I select spiritual link for example, it will not increase the difficulty?
like, it's only a buff to no downside? pretty cool
nice, thanks
that makes reincarnation 1 easier than nightmare I guess ๐
the only real "debuffs" from the others are curses from training master, misfortune aura from spiritual link and ya thats it iirc?
oh yeah and interdep fortunes can buff or debuff enemies
I wish there was a way to remove or reduce amount of traps
they are purely annoying ๐ฆ
get enhanced snow boots
stops all trap damage
a bit too much trap density
just move
I mean, it's not really about damage
it's just that they are annoying
not difficult or anything
just annoying af
like I mean, grenadiers drop a lot of splash
and then there are traps all over
a lot of the time you end up with no clear spot to go ๐
they are only annoying in the first stage though
in all other stages it's not as dense and is okay
like, way too many traps per square meter in the first stage
grenadiers and those explosive kamikaze squareheads too
๐ก
my fav zones are 3 and 4
they seem to have little to no traps and are very fun to clear
desert is so-so, not a fan of anything related to middle east
just the style I dislike I guess
why you seem to be the only active person in here all the time? ๐
A. timezones B. i'm bored to death
this man does NOT know about the pyro lantern swarms
lol. lmao.
ehh I just go with owl + rainbow (or squid)
everything just dies as it appears on the screen ๐
feels so good
especially rainbow is broken OP at the ship boss
just point rainbow for 1 second and the cannons are dead
eww melee
I tried green bird, that one sucked ass
could be fun as a challenge I guess or in party
but meh
haters gonna hate
while i'm WRECKING shit with my fire tower ๐ฅ
seen videos of people using that
looks cool
but it's too dangerous
I mean, there is a reason everyone switched to ranged weapons irl right?
because ranged weapons are superior
distance is king
no risk no reward
you can 3 shot golem
I enjoy the style of katanas
idk not a fan of poisonous ghost
if only I could go with katana which could slash air or something to produce projectiles?
that could be cool
but even if there is, still sounds very specific
1 thing I want, is a skin for owl's cards that turn them into yu-gi-oh cards ๐
that would rock so bad
if only it was a thing
I'd pay for the skin lol
or some anime skins for everything
wonder why it's not a thing yet
pretty sure people will buy anime skins as soon as they see them, can't really miss with that
๐ญ

this one is insane just because the 9.5x crit i get with 3 projectiles, i was planning on using an octopus but this was just too good to pass up
finally got fish and bear paw
eh
just roll a 4.5 projectile angelic aura
finally got merc combo
now if only i can upgrade/get enhanced paranormality and flesh and bones
Depends
Lone Wolf gives extra blessing but increases amount of enemies
the only real "difficulty" increase from spiritual link is misfortune aura
Misfortune aura is free damage and resist, the wording is just confusing
... huh?
i thought it's -25% damage dealt to enemies within 12m, +25% damage taken
by the player
o
lovely
"-25% damage dealt and +25% damage taken to enemies within 12m" it's horribly translated because it actually means you're giving that effect TO enemies within 12m
well this is a nice synergy for Enhanced Deflection Shield
-90% DMG taken, and then -25% of that
leaves me with... 7.5% of damage
now add actual damage resistance to that
and you end up with.... 0.75% damage LOL
Just get enhanced midair lol
with enhanced mid air it's even funnier
1% of damage, then -25% for a 0.75% damage, then -90% that for... 0.075% damage taken
don't need no spirit feline
to knock you down from 50k hp, an enemy would need to do 666 thousand damage
scary
For Spirit Feline to do something, you'd have to take x186.67 times your max HP+Shield/Armor in a single hit.
Lot more than that
Assuming you overcame its -100% DMG Resistance.
no, 50000 / 0.075
666666 2โ3
damage for a knockdown
0.075% is 0.00075
wait
oh yeah
66666666 2โ3 damage
66 million damage dang
well, 67 million
enemies would need to damage cap to even have you take a hit
hi guys. can you offer decent build for tao. im playing with my 2 friends on reinc 8-9. my dmg is very low compared to nona that my friend plays
@edgy lodge should know
blud misfortune aura is a good thing
yes, i didn't realize because bad translation
lmao
yeah it ain't written too well lol
@storm haven yo wanna gunfire
oooof time to enable
... yeah
noice
all enemies die in one shot
... 
paranormality fixes hp at 1 and converts it to shield, while flesh and bones turns shield into hp, so enemies have 1hp
That would be fun actually lol
Have it on the combat rather than as a cutscene
As long as you can damage him during
wish boss invuln stages would just turn into like, 99.9% damage resist instead
make them immune to percentage based true damage as well if you must, just let us do something to them
Wish granted.
โข Bosses no longer have immunity phases.
โข Bosses now take -99% DMG as a replacement for immunity. This applies alongside DMG Resistance.
โข DMG dealt to bosses during their immunity phase is reflected back at the player. Hope you enjoy taking at least 10,000 DMG per hit you inflict!
Damage cap lol.
ยฏ_(ใ)_/ยฏ
hey I said I just wanted to be able to do something to them during invulns
And you got it. You can now do a small amount of damage while also killing yourself in the process! ๐ฉ
eh, you can swap to a pathetically weak weapon to farm crit procs for skill booster and stuff
and hey, if the game slaps you with that demonic aura infusion that reduces all the damage you deal to 1 damage when beyond 12m, then that's a lot more resources you can keep building up
This is Gunfire damage scaling don't forget.
Even a pathetically weak weapon will probably still kill you in 1 shot.
Or 8.
tap fires level 1 rad glove
eh, truthfully you only need one good hit sometimes, we've got built in Second Chance on 240s cooldown
I was asleep bro mb
oh oops
do you only get the season rewards at the end of the season?
never mind, you have to click claim
why
also why is the 1 million copies sold frame locked, but the 3 million one is unlocked?
since you didn't own the game when that milestone was reached
oh damn, do you know when they broke the 1 million?
Forgot the update when it happened, but the 1 million frame was available until January 5th, 2021.
So you're about 3 years too late.
lmao
Back on this game after a long time ๐ Any OGs still playin?
@deft linden @hardy hill Do yall still play? :3
Occasionally but not super often
whos proton
Just one of the few who were around here from the very start
ah
pretty sure I know the answer, but wanted to confirm anyway: Princes Wildfire ascension doesn't affect melee weapon attack speed does it?
since it only specifies RoF
Attack Speed = RoF
but there's seperate inscriptions for Attack Speed and RoF?
so Wildfire does affect melee attack speed
It's weird for a melee weapon to use Rate of Fire for example.
I assumed because they were labelled differently, they might be seperate things coding wise, and so because Wildfire only says it affects RoF...
Many things only say RoF.
damn, I passed on so many Wildfire chances
Pretty much every ascension except Nona's Nimble Finger, because it also applies to a context where RoF would look weird.
nimble finger is so fucking funny
like "oh yeah let me just +50% attack speed of fire tower for no real reason"
I should try playing Nona like a gunslinger engineer
we need a pistol nailgun
huh?
the Icy Spear is kind of like a giant nail
yeah but they don't make nails out of water
they dont hold too long
speaking of the icy spesr
why in the living name of fuck does it NOT set off freeze
I mean, its apparently not cold enough to stop slivers of it breaking off like thorns
and we would probably freeze ourselves just picking it up if it was that cold
might be a bit cumbersome in a firefight?
depends on the type of gloves
ayyyy
Enhanced Brief Respite, Instant Reload on swap scroll, fire shot, scroll wheel, fire shot, repeat.
is it worth playing with randoms (matchmaking) if you are not gonna be using microphone?
is it still possible to coordinate?
man I'm loving how Zi Xiao's ability descriptions is just nonsensical text
My experience? Nobody listens anyways when it's random matchmaking and everyone grabs random stuff regardless of whether it helps or hurts them