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lucid nova
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nothing special about the gun except its boring alt fire

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so much more interesting guns to use imo

glad mist
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I love the scalpel, high fire rate, good inscriptions and provides great damage increase efficiency because of it's alt fire mode

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It's alt fire is literally. Double Damage

fallen escarp
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It isn't, actually.

hoary rapids
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I think the whole alt fire, sacrificing accuracy for a double shot, combined with good critX, high ROF and decent DMG makes it great for melting heads

lucid nova
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everything in this games has great dmg since everything is overtuned

hoary rapids
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Great for proccing elemental effects too

fallen escarp
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Single-shot has an inexplicable +33% total DMG.

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Double-shot does not.

lucid nova
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  • double shot gives the worst recoil
glad mist
hoary rapids
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Did not know the single shot had a dmg buff

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Still, two bullets = +100% dmg per shot vs +33

glad mist
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It's still a bigger increase in damage, the recoil is honestly not hard to control and doesn't it stack with projectile inscriptions

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so a +1 projectile scalpel essentially makes it 4 projectiles

fallen escarp
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133% DMG for 1 ammo vs 200% DMG for 2 ammo, worse accuracy, worse recoil.

hoary rapids
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Stay close

fallen escarp
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Even disrecarding the accuracy and recoil, that's only a +50% DPS for a +100% ammo consumption, or about -25% ammo efficiency.

hoary rapids
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I don't use it for even medium range tbh, just a consistent close range stream of dmg. Accuracy and recoil isn't a problem then

fallen escarp
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Hold on, let me do some calculations including the magazine and reload times for actual DPS increase in total.

glad mist
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Scalpel is absolutely insane for bossing with spores or tao

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One of my best builds i've ever had was a tao on hit blossom with spores build with strive to survive

hoary rapids
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More frequent reloads is great for some builds

glad mist
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I had a +1 projectile scalpel enhanced with extra projectiles and an increase to projectiles per enemy killed, at the end i was firing around 20 projectiles i think? and had fish n bear paw

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It was disgustingly good

fallen escarp
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Ok, so single-shot mode Scalpel has about a 494 DPS, including reloads and not including stuff like crits or anything.

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Double-shot increases to 610 DPS, which is less than +50% because you need to reload more often.

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(Also yes I'm including the Assalter talet for +25% magazine.)

glad mist
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Whats the dps values not including reloads?

fallen escarp
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Result is about a +23.5% DPS increase.

glad mist
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there's enough scrolls in the game to cancel out reloads easily enough

hoary rapids
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For builds where I want to reload, I always end up with scrolls filling my mag all the time

fallen escarp
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Ammo consumption including reloads also increases from 9.27/s to 15.2/s, or about a +64% increase.

hoary rapids
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Gotta dump a bunch if I actually want the reloads for whatever reason

fallen escarp
glad mist
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50% dps is a lot especially if consumption doesn't matter, if you can control the recoil that's a crazy increase considering how it a completely seperate damage increase from every other modifier

fallen escarp
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Keep in mind that the only realistic ways to keep yourself from reloading a Scalpel is Magazine Share with something else with massive magazine capacity + Against the Flow, constant dashes with Skateboarder, or Advanced Depot which gives you an extra +50% total ammo consumption.

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Or Warlike Blade 3 and some of the above, if you're Tao.

glad mist
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Strive to survive?

fallen escarp
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That too I suppose.

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Realistically though, if you've got an infinite magazine, unless you're going for the slightly higher CritX, longer effective range and better accuracy as you fire, you're probably better off with an Angelic Aura.

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Same RoF and +50% damage per bullet.

glad mist
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Does the scalpel +55% chance to gain one extra projectile stack with the double shot?

fallen escarp
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I think the double shot is a multiplicative +100%.

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So you'll go from 2 projectiles to 3.1.

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That being said, Scalpel's +0.55 projectiles is additive with pretty much everything else, including +1 Projectiles, +100% Consumption and +0.2 Projectiles per kill, reset on reload.

glad mist
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true

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but it because of the double shot all projectile increase bonuses are doubled which can go to insane levels

fallen escarp
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Except that doubled projectiles is the same amount of projectiles as Angelic Aura, don't forget.

glad mist
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it's easily the best weapon for a tao blossom on hit build

fallen escarp
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Angelic Aura is 24 RoF, Scalpel is 12 RoF (x2).

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"Doubled projectiles" only sounds cooler than it actually is.

glad mist
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I mean angelic aura is crazy

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Hasn't it got the highest base smg damage and fire rate?

fallen escarp
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Yes.

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Oh right yeah, Angelic Aura's exclusive inscription also got buffed for no reason in the DLC update.

glad mist
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lmao

fallen escarp
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So while Scalpel stays at +0.55 projectiles, Angelic Aura went from +80% lucky shot chance to +100%.

glad mist
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I mean my favourite smgs are demonlore and scalpel, but demonlores spread is awful

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Also the angelic aura is way too accurate for what it can do

fallen escarp
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It and a lot of inscriptions.

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Did you know Deafening Mortar and Shrieker had exclusive inscriptions buffed, but Frenzied Shark and Tiger Cannon didn't?

glad mist
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Why

fallen escarp
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¯_(ツ)_/¯

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Devs suck at balancing.

glad mist
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"Let's just buff the better weapons in each group rather than the ones that acually need it"

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"People use these more, so lets make them more powerful"

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The issue is with gunfire is i feel they're way more focuses on buffs than nerfs, instead of nerfing something down to the level of others they buff others up to that level instead, which sounds good, but really it just enables more power creep

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As a great man once said:

fallen escarp
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And they don't even do that correctly.

fallen escarp
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They practically buff random things.

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It's why crap like Eye of Providence, Bladed Cleave and Dominating Fist still exist, while perfectly useful blessings before like Painkiller and Overconsumption become godlike.

glad mist
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I literally only use overconsumption for r1/r8 speedrunning, as it's almost neccesary for a good early game run now

fallen escarp
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The best you can hope for is that they hit something weak out of pure luck.

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And yet you also hope they don't, because the weak stuff might be the only things you can use to keep the game challenging.

glad mist
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They just need to add some bizzare dreams that are purely negative

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They seem to not realise that people enjoy challenge, and adding modifiers that increase challenge are fine

fallen escarp
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Technically you can almost consider Transcendent Arsenal to be more negative than positive.

glad mist
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Yeah coz it removes a chance for extra scrolls

fallen escarp
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Because the Arsenal Guards appear so late they're practically useless, they take up a scroll chest, the backup weapon slots are usually unnecessary and you get challenge events in all vaults.

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Guess what though?

People complain about it.

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They call it useless and such, because they don't see the point in it.

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What's the chance that the next update will buff it in favor of the player?

glad mist
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Independent fortunes should have been you get the scroll you want but a random effect is added to enemies

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Then its more of a gamble

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then just being like. this is clearly not worth taking because the enemies will be stronger

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Instead it becomes, i really want this scroll, im gonna gamble for it

fallen escarp
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Eh, that breaks the concept of the modifier.

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What should be done is the enemy effects... simply aren't so easy to use to sabotage the enemies and benefit you.

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Either they provide stronger effects compared to stronger scrolls, or the negative effects aren't so easy to synergize.

glad mist
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It honestly would have been better if they didn't tell you the enemy effect... yes you could look them up on the wiki once they were found out, but the average player isn't gonna do that

fallen escarp
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I mean, I made this when it was first released.
#1087608046039072888 message

glad mist
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Or you HAVE to choose one

fallen escarp
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That too.

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You pick the modifier, you can't just opt out when you don't like your choices.

glad mist
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That would be a lot better

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It's like the intention of jokul buff. It gives the player benefits but makes the game harder, except for the fact that jokul benefits the player way too much and by the time you reach the harder stage you're already way more powerful than you would be

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Same situation with lone wolf

wicked python
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IMO forcing you to use them just makes it feel bad and players would simply opt out of using it

fallen escarp
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Then they don't get free scrolls or enemy penalties.

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If you want a reward, you take the risk too.

wicked python
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Altho obv there's a good amount of people who a) dont even know you dont have to pick one and b) dont even know you dont have to use the scrolls to get the enemy effects

fallen escarp
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Right now it's a cherry-picked reward, and if a risk appears, you ignore it.

glad mist
wicked python
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On the flip side tho if you're forced to pick a reward it makes it less interesting as a "science experiment" type mechanic where you can forcefully mix-and-match, and can also occasionally put ppl in situations where they have nothing except extremely Bad-For-The-Player choices

glad mist
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Hades skull system is an amazing system of adding difficulty

wicked python
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I agree but I think negativity bias plays a big role for something like this

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you'll way more remember the cool run that got screwed by the random 3 bad fortune choice than youll remember the most times where you just got a decent scroll for free

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especially because its (mostly) non-mitigatable rng as the fortune pool is insanely large now(and prolly continue to grow)

glad mist
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I understand your point but personally I would much prefer that or something similar like you get to reroll the scroll selection one per area etc.

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What i'm saying it that it should have been balanced to not make it so it is purely used to make the game easier

hoary rapids
glad mist
fallen escarp
hoary rapids
glad mist
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Casual players that cry about basic mechanics that are in most games of the same genre are the worst

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Have you seen everyone complaining about having to make a new character for seasons in diablo

fallen escarp
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Compare to Spiritual Link. No one complains about that one. You either turn it on for an easier game, or turn it off for a harder game. Nothing complex about that.

glad mist
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literally how diablo and most arpgs work

hoary rapids
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Oh yeah so I got to gluttony with the fox, just went hard on the fire damage and chromatic reload was nice. Maybe it's more the co-op that's busted for SA

wicked python
# fallen escarp Well that's what happens when you try to make modifiers which are both good and ...

while I agree with ur overall point I think its an especialyl bad case here where the game might tell you to outright pick your poison for a bad option just via a dice roll. Compare to cursed scrolls and the various crazily bad or crazily ignorable negative effects, people don't really complain about that, even though they're fairly analogous of situations. The way its presented via fortunes would make it feel much worse imo which gives good reason to allow players to skip

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but to be clear Im pretty much wholly w/ this statement regardless -> #1055550986292297838 message

glad mist
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If youre picking a modifier than includes a negative addition to the game it should in some way or another force than negative part onto you

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Which it "techinically" does with lone wolf and mysterious jokul, just not enough

wicked python
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yeah

glad mist
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Where as fortunes is entirely choice

wicked python
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as a dev you just worry about this kind of thing that would create a barrier for people trying new mechanics you spend a ton of time developing which I think plays a factor in how difficult such a modifier is

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especially with fortunes that have TONS of effects exclusive to the mode

glad mist
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I love the idea of fortunes, it just needed to be implemented in a better way

wicked python
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I find it rly fun to create rly hard runs with them tbh

glad mist
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spirit feline is a good one to make it harder on yourself if you have a high damage single hit build

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also lifesaver is pretty funny

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basically just gives everyone the immortal modifier

wicked python
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spirit feline, triple comeback, lifesaver, some other one I dont remember

fallen escarp
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Shrine of Recovery.

wicked python
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yeah shrine of recovery is pretty tough altho admittedly on its own not that bad imo

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but when you put it with something else really hard you actually run into the timer a lot

fringe crystal
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Yea if only the star ring was good on nona 😭

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||it is, i was making fun of him||

lucid nova
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Its OP af

quasi arrow
fringe crystal
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Look at the damage i did lol

quasi arrow
hoary rapids
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How are you guys getting almost 5 billion damage?

fringe crystal
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I agree

hoary rapids
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Highest I've got must be like 400 million or something?

quasi arrow
fringe crystal
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Lmao

quasi arrow
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So yea, OP af

fringe crystal
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The star ring takes little to set up and just destroys

hoary rapids
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Wait a second @fringe crystal that's like almost 9 billion, how??

fringe crystal
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Overdamage

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You ever slap an arctic seal so hard, they lose all 8 future reincarnation lives

glad mist
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Also damage inflation via immortals and multiplayer monarch clones are the easiest ways to increase it

lucid nova
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Shoot his clones to get fancy player stats

fringe crystal
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Except the pole monarch got shredded

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I had all 3 conversions so once i got to hjm i just swapped to lightning

glad mist
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Also immortal enemies function basically the same

wicked python
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also just to be clear you can definitely hit >5b without doing these things

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just happens way less often and any run that would do that much without farming will get inflated regardless lmao

glad mist
fringe crystal
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Well its more or so me waiting for people

glad mist
fringe crystal
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50% of my runs is just me sitting there going through twitter while everyone collects their ascensions and stuff

glad mist
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It doesn't take nearly that long

fringe crystal
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You’d be surprised how long people take

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“Let me find that scroll”

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Hm yes

wicked python
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its actually mind numbing sometimes xd

fringe crystal
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Its taking you 20 seconds to find a scroll in a list of 15

lucid nova
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This is why i dont like multiplayer, ppl take forever and when you go fast they get mad and start shouting at you

fringe crystal
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Today someone had to speedrun cause they wantdd to finish a run in less than an hour and i hit the portal as soon as the room is done and take my ascensions / buy things while the timer goes down

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The guy who asked for the speedrun missed a quarter of his ascensions

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We also skipped every vault

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And finished like 40 minutes

wicked python
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ppl just get stuck doing pointless things cuz they arent thinking giga actively

glad mist
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This is why i don't play with randoms

lucid nova
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Fax

fringe crystal
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I dont blame them for taking their time

glad mist
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if you've got that much of a god run and other you're clearing rooms before others get a chance you might as well just force portals

fringe crystal
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If i ever have a god god run ill tone it down abit

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And stop shooting here and there

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Ill always ignore elites and bosses if i can just 1 shot unless the group wants me to

lucid nova
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They only times when i accept slow ppl is when they are under lv 80. Everything above should know better

glad mist
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Unless you literally have to go afk for a while theres no reason a run should take 80 minutes

glad mist
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Pretty much every team up i've ever done has been under an hour except a few

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I don't think i've ever done a game over 70m

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even when one of my friends went for dinner mid game lol

fringe crystal
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Usually my games are an hour to an hour and 15

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But people do play to relax and chill, doesnt bother me

glad mist
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So do I

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Unless I'm speedrunning i literally don't care about how long i take

lucid nova
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My games are 90% under 40min

glad mist
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I genuinly dont understand how a game can be 80 minutes

wicked python
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like I said ppl just waste their time cuz they dont kno what they are doin which is fine

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but its how u get 90min runs, they are looking at all their scrolls and reading for synergies etc.

fringe crystal
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I have to be proud of never having a game be 2 hours

lucid nova
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Solo its 99% under 30min and if im speedrunning its under 10min (if i go over i reset)

wicked python
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backtracking in the slowest way possible

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until u actually realize ur doing it, you dont feel like ur taking forever lol

lucid nova
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I hate it when my friends say" hold up i forgot the pedler at the start"

fringe crystal
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Lmfao

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I literally do everything as i find them unless im looking for a weapon to put a legendary exclusive on at the start

glad mist
fringe crystal
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Then people call out stuff at the start when we’re towards the end of the stage

glad mist
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I understand why people would backtrack

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but it doesn't take that long

fringe crystal
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You click one button 3 times to upgrade

lucid nova
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Yes, everything you shouldnt be backtracking at all

fringe crystal
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It should take an average of 2 seconds

lucid nova
fringe crystal
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Lmao

lucid nova
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To lazy to click that shit

glad mist
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80 minutes in a game sounds insane to me

fringe crystal
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I guess theyre just stoned

glad mist
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like even with all this shit i don't see how it can amount to that long

fringe crystal
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80% of players who i play with are hitting bongs and drinking

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So i dont blame them at all

glad mist
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If i was with people taking that long i would simply not play with them

lucid nova
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Also, where did all the community managers go? There were quite a bunch for a while but now there are none

wise oasis
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there were community managers?

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lol

cobalt dock
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80 min is standard coop

quasi arrow
lucid nova
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ye

vapid crag
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How do I post group id? I'm on steam deck

lucid coral
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i had a silly run with jet octopus on qing yang

vapid crag
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I love jet octopus. That looks awesome

lucid coral
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doubling the effectiveness of your crits be kinda silly

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i had a 70% crit rate between enhanced casual gunman ship and counterviolence for non weak spot hits

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anything that had a bit more health i hit with the beam

red glacier
red glacier
unreal horizon
winged cove
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Guys, is this how you do it?

ashen helm
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Yesterday someone gave the enemies lightless shield from the scroll choice. I have never felt so trolled by such bullshit before.

ashen helm
lucid coral
ashen helm
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Lightless shield plus these little bastards Lantern_Spirit , especially the enhanced elite ones, just caused so much havoc. Being swarmed by a hundred suicidal bombers that also have a second of invulnerability. . _. And they got a super speed boost from ostrich rider.

slender kettle
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sounds like hell

unreal horizon
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Spirit feline lightless shield triple comeback lifesaver is pretty hard to kil

slender kettle
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yeah it is

wise oasis
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i like it when the enemies are hard

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pause

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⏸️

unreal horizon
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I feel like the devs have mixed opinions on Lucky Shot's power level because the scaling is all over the place

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I also think weapon damage scaling is kinda trash on this ascension https://i.imgur.com/94S3NNE.png The level 2 should be +1.2% weapon damage and +30% movespeed because as is the 2nd level is a dud

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That weapon damage isn't the reason most of us are going to pick it

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we want the movespeed

cobalt dock
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+0.8% per lvl

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its alot of dmg

unreal horizon
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it's general damage, it's not a damage multiplier

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general damage is the least valuable especially that low

cobalt dock
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its fine when its a chunk on 1 ascension

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kinda free as its gives MS aswell

unreal horizon
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The movement speed is the only reason to take it...

cobalt dock
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get 100 speed and its 240%

unreal horizon
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compared to any of the other 5 ascensions in the tree the level 2 is worse than all of them

cobalt dock
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can't scale

unreal horizon
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so what? by the time you have +100 movement speed general damage is worthless

cobalt dock
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i disagree, but playing something else atm

unreal horizon
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assuming you're going gun build on nona, since battle pace adds no skill damage to the mech, that would mean you're probably picking a weapon damage blessing

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so... overconsumption would make it pretty bad

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first strike would also make it pretty bad

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if you have overconsumption and were going from level 1 to level 2 it would increase your dps by 15%

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compared to the other 5 it is the worst for dps gain

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Probably in this order: Nimble Finger / Eagle Eye, then Magazine Modification, then Lucky Break, then level 2 Battle Pace, and probably put specialized Shield on the same tier as Nimble Finger and Eagle Eye

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Nimble Finger is OP btw

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I think Nimble Finger 2 also suffers from the 1st ascension giving lions share problem

cobalt dock
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if the mag is over 10 size its infinite uptime

unreal horizon
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you mean under?

cobalt dock
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ah, ye

unreal horizon
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if they want to keep "for the first 10 shots" with my suggested then you could keep that benefit and also make it more viable with all pistols

thorny solar
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Most pistols have a mag of 10 and under though, right?

cobalt dock
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not star raing 😭

thorny solar
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It’s only those weird pistols that make you question why they are pistols in the first place

unreal horizon
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cloud weaver and star ring are 2/12

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but keep in mind there's nimble finger that also increases reload speed yet 5/12 of the pistols don't even reload

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and if we removed foundry that 2/11 and 5/11

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and if we account that really there's only 6 decent pistols...

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then that's 2/6 pistols getting screwed by magazine mod, not including aura of venom getting screwed with magazine share

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that's also 2/6 of the good pistols don't reload, and cloud weaver and star ring are minimally benefitted by ROF or reload as well (and aura of venom gets no benefit from ROF)

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so nona's pistol ascensions kinda suck for most of the good pistols...

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so the only pistols that meet all the requirements for all her ascensions is unmodified Aura of Venom (using primary fire only) and Sunder

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emphasis on "that are good" Scorching Rounds, Thunder Storm, and Foundry obviously aren't good

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So realistically the only weapon that fits all her criteria is Sunder

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who the hell uses Sunder

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So instead we just kinda acknowledge that her ascensions are conflicting and shitty with most pistols and choose ones that fit whatever weapon we find that we're gonna use

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that's not very good design

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It's such a shame to not use Nimble Finger so it feels like you're better off just not using pistols

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Wild Hunt, Hell, Pupil, Illusion, Mortar, Tiger Cannon*, basically every SMG or Rifle (but no enhanced magazine),

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Obviously Star Ring and Aura of Venom are still strong without Nimble Finger

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but what a waste not to use it

balmy plover
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how good is talisman as a weapon

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and for fox, are builds for only fire better, or for element combos?

thorny solar
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Combust

quasi arrow
glad mist
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Get talisman with crits create a elemental balls and it shreds

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The right click auto targets weak points

unreal horizon
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It is, by far, one of the worst weapons in the game

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It has less DPS than a FOUNDRY

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and that's by using weapon skill only

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with primary it's like 3/4ths the dps

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the only reason I'd use glimmering, prism, or Talisman is mostly lightning orb on crit for Tiger or Crown Prince

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or temporarily use a Talisman because it has the best humanly possible inscriptions while waiting for something else to drop

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Like, a +1 Projectile, +elemental effect chance, +all elemental proc, +lightning orb on crit, best in slot Talisman

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is still usually worse than most top tier weapons

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I'd rather have a -40% reload Angelic Aura over the Talisman I just listed unless I'm running Crown Prince or Tiger

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I'd rather have... a stock Illusion

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I'd rather have... an Arc Light with okay inscriptions

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but Tiger wants lightning ball on crit at all costs for Bolt from the Blue build

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so he doesn't give a shit about how good the weapon is

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ideally he wants an aura of venom with lightning ball on crit though

hollow prism
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kinda confused on this interdependent fortune of copper miner

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is it saying only the first enemy within 7m will drop 2x rewards, and for any other monsters in 7m will be halved?

nimble flint
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Not all enemies have those effects you know ?

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An icon above them that looks like the scroll icon indicates they have that effect

hollow prism
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ohh

nimble flint
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its basically attaching auras to random enemies

hollow prism
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so if i kill a monster beside a enemy that has that aura, then that enemy will drop 50% less rewards

nimble flint
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So if you have one with that aura he causes enemies around him to drop less

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Yes

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Same for the other effects

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they allways go FROM the monster

hollow prism
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if i press escape on this current choice of 3, do i go to my next interdependent fortune selection of 4, or do i miss out on all 4

wise oasis
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Next selection

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And then your game explodes

nimble flint
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You have a set amount of selection

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you can choose to not take any of the presented set

hollow prism
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alright ty

nimble flint
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but that doesnt give total more choices

wise oasis
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Take a scroll everytime because you are chieftain

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That does not back down from a challenge

hollow prism
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i did that before until i realized enemies get buffed substantially by some of the scrolls

wise oasis
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Only makes your victory and their defeat ever sweeter

nimble flint
hollow prism
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i see

unreal horizon
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gotta love it when the host uses alt f4 instead of quit game and crashes the lobby

unreal horizon
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annnnd a second time

wise oasis
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Mm?

unreal horizon
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two lobbies in a row got crashed after host Alt+F4ed or DCed in desert

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different hosts

wise oasis
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In mm?

unreal horizon
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yeah

fringe crystal
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this is what being a bird is all about

red glacier
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huh

keen void
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how did you get there? it wasn't knockback. that stops you from using your primary.

fringe crystal
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flap your wings

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be freee

unreal horizon
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just found out the hard way that relying on Nimble Fingers and 1 magazine gemini is pretty rough on final boss dps check

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since you know, you can't reload

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man mortar 1 magazine gemini without ammo saving shit is super rough

#

it still spends 3 a shot and you're spamming it basically

carmine scarab
#

rip

thorny solar
dry cloud
#

man that mass spawn elite mob modifier is brutal

vapid crag
red glacier
#

yeah fair

lucid coral
#

40mins start to finish solo

#

this run was sicc

#

mcombo, fish and bear, toxic glove, first strike 230 total ammo for combine

#

got lightweight trigger pretty early

#

silly fast rof

upbeat drift
#

I love carrying

#

doing runs with good players is hella fun too, but carrying makes me feel like my way of giving back, since I was carried

glad mist
#

giving back? most people hate being carried...

#

at least in games like gunfire

#

obviously that doesn't apply to games with roles

glad iris
#

I hate it too because it feels like I'm not playing the game and I ask myself "Why am I here?"

#

Honestly, I think you gain very little to no experience from being carried so I try not to do it.

vapid crag
#

I was looking forward to having fun with multiplayer but I think now I'll probably solo at least for a while. I just play to have fun and don't overthink it.

wise oasis
#

Ill carry, its just that the feeling of progression through your own effort and gaining knowledge and skill is something i think newer players should do in this game

#

Understanding why certain things are good vs just watching a 188 player blitz through mobs not learning anything

quasi arrow
#

sorry, force of habit

glad mist
#

League 🤮

wise oasis
#

League at least has muslim representation
Cant say that for a lot of popular games these days

glad mist
#

Does it?

wise oasis
#

yeah

quasi arrow
# glad mist Does it?

yea, one Champion and one player. Can't say "pro player" coz all pro players are asians

wise oasis
#

wait what champion are you thinking of

quasi arrow
fringe crystal
#

I learnt nothing playing by myself

#

Having people who knew the game, I could ask questions and get them answered immediately instead of having to go on the discord and ask a million questions

#

I also did watch a ton of gunfire reborn guides and tips videos trying to learn the game

#

Also explains why I have like 10 total solo games played in my entire time playing this game

#

I can’t stand one person games

glad iris
#

You learn from experimenting.

#

Which can be best done in solo.

#

If you've learned nothing from playing by yourself it just sounds like you weren't putting in the effort to learn.

fringe crystal
#

Not for any type of game, which is why I only play multiplayer games

#

I experimented, but in multiplayer

fringe crystal
#

I despise playing games by myself so I did all my learning in multiplayer

tropic garden
#

guys i need help real quick

#

if i have a corrosive weapon, with share elemental effect chance with fire, Does increasing fire damage do anything for that weapon?

#

as it says shares the elemental advantages, so id assume it makes the weapon corrosive and fire damage, but my friend reckons it only means if can inflict burn therefore not gaining bonuses from fire damage increase

nimble sky
#

Who's stronger, Mecha-fox or owl?

glad iris
#

red pandas aren't foxes :u

nimble sky
#

Good answer, but far away from the questione 😄

thorny solar
#

Just my personal preference
For the main game I like Panda better
For assault, I like Owl better

fallen escarp
tropic garden
#

lame

#

was my copium hoping it worked the way i wanted, had pyrodominance 2, and the fire fox burning damage increase

spice mist
#

is this +3% weapon dmg AND skill damage

#

so like +3% wep AND +3% skill dmg?

#

or is it just like one 3% increase

fallen escarp
#

Both.

elder ridge
#

Lmao I've encountered my first bug, I was playing with the iron mech chick

And I used a curiosity chest and it said 'you got (4 or 5 Chinese characters here)'

And then the scroll showed up as gourmet lol

limber ruin
#

hey quick question about the connected mind croll.

#

discord lagging so hard. what does weapon type mean? element or ammo size?

#

its not clear

fallen escarp
#

Weapon classification, like rifle, pistol, sniper...

wise oasis
misty zinc
#

Feeling good first reincarnation 8 clear
1.1 billion damage, I think the owl is broken

fallen escarp
#

At this point, every hero has a broken build.

#

The only real difference between them is how easy it is to pull off.

#

Worst way to "balance" them. By making them all hit the damage cap.

red glacier
#

tbh i tried birb's leap build for the first time a week ago

#

it was in a speedrun, but it was my first time on the build

#

first time ive ever felt effortlessly OP on birb

#

14m foundry only R1 run

fallen escarp
#

That's because, despite the obvious issues of killing yourself early-game and screwing over non-Reincarnation runs, All or Nothing builds were actually buffed. To a massive degree I might add.

red glacier
#

yeah

dapper prism
#

hi guys, i'm new player, i just unlocked the reincarnation mode and bizarre dream, I wanted to know what were the best settings to use on bizarre drean to play a solo game

fallen escarp
#

Depends, do you want it easier or harder?

dapper prism
#

at the start a bit easier

fallen escarp
#

Pick everything except Mysterious Jokul (and maybe Transcendent Arsenal).

dapper prism
#

ok, ty

kind void
#

nah R8 maxed 4 player lonewolf youll breeze through it trust

fallen escarp
#

Well you will.

dapper prism
#

ok, i just finished a run r1 2 player lonewolf without Mysterious Jokul and Transcendent Arsenal

red glacier
#

nice

fringe crystal
#

Good work

lucid nova
#

Not sub 10 :(

fringe crystal
lucid nova
#

yeah just a few mins off sadly

fringe crystal
glad mist
lucid nova
#

I was joking in case you didnt notice

glad mist
#

I got you were joking, you just mention it a decent amount in the non speedrun channel 😛

cobalt dock
#

Skill booster working infinitly on Card Storm is busted Justice

#

im looking at a replay and i don't any decay procs with Rare astro on Last Star

tough pelican
#

howdy

#

bought this game 2 weeks ago and now im addicted

queen citrus
#

i injured my hand when i first started playing because the prism was my favorite weapon and that was before they made it so you could just hold down shoot to shoot. i was clicking so much that my hand locked up and i didnt have full range of motion for two weeks. i play guitar too so it was scary

fringe crystal
quartz raft
#

yo do i need a good pc to run this?

queen citrus
#

not really

unreal horizon
#

Yeah I injured my hand spamming Wild Hunt about a week ago, swapped to a macro now

unreal horizon
glad iris
#

With optimal setups, I don't agree with Aura.

unreal horizon
#

S?

#

I think it belongs in A because it can be an AOE killer with combustion combined with the highest RPS in the game, making it only inferior in single target to wild hunt but also ranged

#

Wild Hunt would be above Illusion if it was a god tier Wild Hunt

#

but I placed it lower because I'm not assuming BIS inscriptions with perfect ascensions and perfect scrolls

#

but like, reasonably optimal to obtain

#

it's pretty easy to get infinite mag + combustion, so I rank it pretty highly

#

Mortar's so easy to pilot it's fucking dumb

#

literally any reload inscription + -50% reload gemini or infinite mag, you just need to find a way to get ammo

#

ideally you'd want bloody ammo since it solves both problems

glad iris
#

auto-lock spores is pretty easy to obtain with smgs tbh

unreal horizon
#

auto crit spores is easy? honestly I'm not so sure

#

I rarely see that inscription

glad iris
#

It is

#

take the jade and you'll see it a lot.

unreal horizon
#

you mean the 6 slot one?

#

guaranteed exclusive?

#

can auto crit hit behind walls when you're close to the wall like rainbow?

glad iris
#

No but it can easily kill enemies across the map.

#

unlike rainbow

unreal horizon
#

so BIS would be auto crit Wolf Gaze with explosion on death Spore huh

red glacier
#

really put the L in Tier List

quasi arrow
glad iris
#

I'm not talking about spore crits

#

I'm talking about the inscription with spores.

#

Since spores can trigger that inscription which makes it more powerful.

#

And easier to trigger.

craggy elk
#

now i may be stupid, but is there a way to directly see what category a gun is in during a run

#

trying to play pistol build but im not sure what counts as a pistol

glad iris
#

No

#

Wait...

#

nvm nope

craggy elk
#

i Can just pull out the wiki there arent that many

#

but i thought i might just have overlooked it

wise oasis
#

during a run no

#

just gotta memorize it or alt tab

craggy elk
#

fair enough

thorny solar
#

Damn
Tiger Cannon in B and Jet Octopus in C

tough pelican
#

im checking tier lists for weapons but they all seem super old

#

like apparently the glimmering is trash but it seems fun to me

#

especially on cat

#

i dont think its better than like fire dragon or something tho

wise oasis
#

most are out of date

tough pelican
#

is this a game that even has tier lists

#

because most weapons seem super strong

#

except the frenzied shark

#

that thing feels like trash

glad iris
#

Some weapons need setups to be more effective, others don't.

wise oasis
#

yes, there are weapons that are better than others

thorny solar
#

Certain weapons go better in certain builds
Some more specific than others.

#

Like Frenzied Shark can work decently well with Dog's grenade shockwave build despite being an overall not very good weapon.
Sure, it's not the best in slot weapon for that build, but I find it to be a decent option to go with, and a lot better than other weapons for that specific build.

quasi arrow
tough pelican
#

i understand

unreal horizon
thorny solar
#

It doesn't?

unreal horizon
#

the left click is -okay- AOE but nothing special

#

compared to reload speed tiger cannon?

thorny solar
unreal horizon
#

or star ring?

thorny solar
unreal horizon
#

"to all nearby enemies" and what's the radius

thorny solar
#

No idea.
I ran it with combustion so everything I looked at died.

tough pelican
#

hey so for the horde mode

#

if you combine elemental conversion perks together do you deal multi elemental damage

unreal horizon
tough pelican
#

like if i combine the fire and corrosive perk does every shot i do have a chance of triggering miasma

thorny solar
#

Don't know for sure, but I doubt it.

unreal horizon
#

wasting 6 slots on that exclusive thing is kinda mid

tough pelican
#

fair enough

#

esp since im running cat

unreal horizon
#

you only get one elemental jade at a time and it only applies to non-elemental weapons

#

so if the weapon already has an element it doesn't do anything

#

not sure what happens if you have a normal primary with elemental gemini, if you keep the fire conversion or not

glad iris
#

I got to nearly 54 with it, I don't think it's a waste. It's there to reduce rng to make the run smoother.

wise oasis
#

chromatic magazine?

glad iris
#

auto lock spores

#

with aura

wise oasis
#

reloading every once in a while will not hurt

glad iris
#

It would with auto-lock spores if you have infinite mag.

unreal horizon
#

Tao doesn't need infinite mag, she has Ammo Extractor anyways

tough pelican
#

okay uhhhhh

#

hex smoke is kinda ridiculous lmao

unreal horizon
#

yeah it's pretty strong, though most builds get so strong that you don't even need to throw a smoke to kill everything

tough pelican
#

i managed to get super lucky this run

#

fire/corrosion enthusiast

#

evil devouring sword

#

lightning shard

#

im also using the perk which applies all three elements on reload

#

and i got a really nice aura of venom

unreal horizon
#

evil devouring used to be one of the best scrolls in the game, not even sure they intended to nerf the damage

#

probably intended to nerf cooldown but not necessarily perma screw over the damage multiplier...

tough pelican
#

also i managed to get that scroll which makes it so you dont consume ammo after killing an enemy

#

so aura of venom goes weeeeee

unreal horizon
#

yeah, deft hands

#

fire enthusiast is a bit risky without fire shard / silver shield / flesh and bones / tao so keep in mind

#

but it's also quite good when it's not killing you

#

it even triggers Deadly Counter

tough pelican
#

jesus christ that was a crazy run

#

you know this game kinda feels like how i wanted tiny tina's wonderlands to be

nimble sky
#

What 'extra ammo' means, in 3 new scrolls: Normal ammo, large ammo, and special ammo. And what is "in this shooting". it's very confusing

#

😕

tough pelican
#

hey so the grenades that proc with acidominance 3

#

do they also apply hex smoke

#

or is that only for thrown grenades

glad iris
nimble sky
#

oooooh

#

And what is this "this shooting"? instance of shot?

glad iris
#

The weapon you're using that uses that ammo.

nimble sky
#

Thanks man 🙂

granite prawn
#

why is this game unable to sync?

tough pelican
#

steam cloud?

#

do you have a deck by chance

unreal horizon
granite prawn
#

its the only game that isnt syncing for me

nimble flint
#

Cant sync other games for me either

#

seems to be steam

cursive creek
#

^

#

it's just a thing right now

quartz narwhal
#

was about to ask

dense parcel
#

Servers seem to be back, try syncing now. May reset you a day or two tho.

nimble flint
#

Thats not how steam sync works..

unreal horizon
# thorny solar

I just ran it as a spore build, it was less powerful than even Lightning Glove so I mean... I don't get it

dense parcel
unreal horizon
#

unlike single player where Jet Octopus is like a 40% beam uptime, even 75% beam uptime (not including reload downtime) isn't very good in Spiritual Assault

#

compared to my +150% rate of fire rainbow I just had last run

#

all the other guns including SMG with crit homing were trash

#

buuutttt I could see crit homing exploding Wolf Gaze beating it for sure

#

I had element spread + element chance + rate of fire radioactive gauntlet but that Rainbow blew it out the water

#

honestly with me killing elites faster than they can spawn I'm a little confused how I still only ended up at 51 last run

distant idol
#

how do these stack?

#

got all three, just wondering what exactly my odds are, if they even stack at all

#

sidenote, critical brick moment

fallen escarp
#

Instead of a 50% + 20% + 50% = 120% chance to crit, it's more like

1 - (1 - 0.5) * (1 - 0.2) * (1 - 0.5) = 0.8, or 80% chance.

distant idol
#

ah, multiplicatively makes sense. Now I'm just curious as to how it synergizes with the passive

#

Does it do the nerfed crit?

fallen escarp
#

If Surging Crit triggers, yes.

distant idol
#

hoping that they made that the last check

fallen escarp
#

That 50% chance for only 70% CritX also applies to what would otherwise be guaranteed crits, like Wait For Good and Deadly Counter.

distant idol
#

Interesting.

#

Does that mean that the game interprets the initial hit as a "non-crit" for all intents and purposes?

#

and if so, would that doubly imply that Brutal Glove synergizes with those methods of garauanteeing crits?

fallen escarp
#

Not sure.

#

My assumption is it checks for non-crit, then if effects succeed it becomes a crit, then it checks damage bonuses.

distant idol
#

so I'm doubting the ordering on other things too

glad mist
#

Learning more about damage multipliers and additives has very much helped with diablo 4 which has now consumed my life

carmine scarab
#

whats the highest damage turtle build

wise oasis
nimble flint
#

I have eliminated Relead speed on my Tiger Cannon

#

I shoot faster than Advanced Depot probably

#

-60% , -50% ,-50% Reload Speed

#

After reload Dmg and Attack Speed up

#

maybe for a frame I can see my arm reaching for the tiger canon

keen void
#

that's one hell of a reload

#

do you have first strike as well?

nimble flint
#

yep

keen void
#

nice

distant idol
#

I WILL fill up that 3x3 with Brick

fervent bough
#

any good videos/guides for newer players? Furthest I've gotten is the desert final boss and it melted me 💀

carmine scarab
#

Highest damage you guys have ever had in a run?

glad mist
#

Over 400m but i don't have proof as I lost the save, so on this save its only 177m

distant idol
glad mist
#

I also assumed that

#

lmao

unreal horizon
#

What's the odds of first hit combustion with the standard aura of venom 40% + Fire Tower 50%? If both apply on first hit, does it trigger combustion?

fallen escarp
#

20% chance.

#

70% chance to apply at least 1 effect. 50% chance where you apply exactly 1.

#

30% chance to apply neither.

pearl garden
#

Electrodominance Tiger Cannon build S tier clearly. No Pyrodom III tho F.

fallen escarp
#

Assuming that's Combustion, only 1/10th of the way to the damage cap.

pearl garden
#

Don't bring math to my shitpost ever again shockshockshock

#

I'll bonk you

fervent bough
#

I can't seem to get anything going dps wise lmao. Prob just a skill issue

distant idol
#

occult booster my beloved

pearl garden
#

It seems like the Lightning Ksana was just released and now this post is telling me it existed in August? Wow.

distant idol
#

That’s what the screenshot info said in properties, but yeah time flies.

#

Scrolling through, I saw screenshots of me and my friends squadded up as triple prince + 1 dog, since there wasn’t character variety in the start.

#

kinda crazy how much the game has changed, for the better ofc

fallen escarp
pearl garden
#

It's funny on Crown Prince with Energy Blade at least shock

#

But, as always, Pyrodom III w/ Fire offhand is scaling its damage better than any lightning damage buff oops

fallen escarp
#

That's what happens when Combustion goes up and Shock goes down when that was already the case to begin with.

distant idol
#

I’ll always love LeiLuo and shock, but I’ll admit it does slightly hurt knowing that I’m not ever playing even close to “optimal” when using them.

cobalt dock
#

play him in SA with both his lightning blessing and the generic lightning blessing

#

true shock

fallen escarp
#

How does that fare compared to... I dunno, Poisonous Ghost combustion?

#

Or even just Crown Prince throwing nades everywhere.

cobalt dock
#

its like shooting a gun

upbeat drift
#

INTRODUCING!!! Some new mod made a ping for a server I'm in

#

I captured the beginning, and the middle, I'll update the final ping count when it finally gets a temp shutdown

red glacier
#

what's this have to do w gunfire

upbeat drift
#

interesting story is all

red glacier
#

#off-topic works

upbeat drift
queen citrus
#

best frenzied shark build?

#

if you can get rof and reload time inscription it is a lot of fun. maybe in spiritual assault it is better since you can get fire conversion and gemini it to a corrosive weapon for combustion.

lucid coral
#

you used to be able to do combine mag that had rof get an rof inscription use tao with warlike blade to spam it out like a machine gun

#

its still not that good even doing that

#

its a fun weapon just absolutely trash for scaling

lucid nova
queen citrus
#

i'm not a fan of dual wield. i guess two frenzied sharks are better than one though.

high salmon
#

I like dual wield I just wish so many of ao bai's ascensions weren't gated to it.

#

of 18 ascensions, only like a third of them should be exclusively focused on dual wield imo

#

could also make it so weapons that can't be dual wielded increase attack speed or hit twice, something like that

#

would also make weapon skills more prevalent for ao bai as well. I should do a write up on this for suggestions honestly.

lucid nova
#

why does my brick have that critX???????

glad iris
#

Are you using GI?

lucid nova
#

oh yea

#

forgor

#

was confused for a sec xD

lucid nova
#

@small ledge i think you will like this

#

the goofy 1hp enemies

#

doesnt rlly seem to work sadly

small ledge
lucid nova
#

solid brick lol

rain vale
#

I don't know what more I could have wanted for a missile run

#

Also I didn't even save quit to get armed caster and skill freak

#

Nona busted

lucid nova
#

dual edge

meager nest
#

I need help with how to build zi xiao

fallen escarp
#

Spam cards.

meager nest
#

ty

red glacier
#

literally tho

#

take card ascensions

#

spam cards

#

gg ez

fallen escarp
#

Considering the ascension group is called "Strategy Thought" it's probably the one thing he does that requires neither strategy nor thought.

fringe crystal
warm iron
#

Am I having a stroke or does dashing having some wonky interaction with the cooldown of lightning gov?

#

I swear it auto fires another chain lightning after a dash instead of waiting for that internal 1s cooldown at level 1.

fallen escarp
#

It still does that? Thought that got fixed at some point...

warm iron
#

It was very funni since I had a few cooldown decreases.

#

Field Proficiency, advanced joggers, magic watch, enhanced good and evil and propulsion device for uhh.. a lot.

warm iron
#

My friend was definitively not at all concerned when she saw me getting downed ~3 times in every room.

fervent bough
#

idk what mini boss it was but it absolutely destroyed me in Duo Fjord. It was spamming red projectiles and then teleported on me.

dark girder
#

what tf did I do...

#

every time I kill an enemy is goes up by 5% help

#

nvm I have enhanced elemental relic, false alarm

fervent bough
fallen escarp
#

He's not so bad once you know what you're dealing with. Other elites can still annihilate you even if you know what you're doing.

fervent bough
#

yeah it was my first time in that level. I just started playing so I got a lot to learn still

fringe crystal
#

i love building thorny bloom

fervent bough
#

how nutty does that bow get

fallen escarp
#

It's alright, but there's probably stonger stuff it could've had.

Nice and solid though.

pearl garden
#

Lucky shot is always welcome, especially on a sniper. A good damage buff that doesn't rely on conditionals.

upbeat drift
#

It was garunteed reds

#

Tho ofc arsenal wasn't on so I lost it

kind void
#

skill issue honestly

#

id keep it anyways im just like that

cobalt dock
#

got the legendary Expanded Hippo with 100% and 60% mag

fallen escarp
#

Kill reloads extend magazine?

cobalt dock
#

doesn’t work for statsticks anymore

#

got a mortar with that tho

dusky totem
#

Anyone has a guide for nona i cant seem to make enought dmg

warm iron
#

Reincarnation or not?

#

Also, lul. the Brick makes a crit hit sound but doesn't drop stars when chucked at the merchant.

#

Peddler even.

#

I've found that a very, very consistent approach for Mech Panda is to just hard line for anything that reduces cooldown, taunt a pack and bring an aoe weapon. The taunt drop is very... potent, to say the least.

#

Or take advantage of them being taunted and use a scalpel or a wild hunt or something and go up for some point blank guaranteed crits.

upbeat drift
kind void
#

No please 🥺

#

We didn't sign any terraria prenup

main canyon
#

Terraria?!

#

Gaming

upbeat drift
#

we now hunt for bricks

main canyon
#

i see.

kind void
#

"was" 😭

winged cove
#

Which build do you think is more consistent for Li in Spiritual Assault?

#

Meteor, Spiritual Flame or that one where you walk and burn things with the spiritual blessing?

cobalt dock
#

Chromatic mag

dark girder
#

4mil with a frenzied shark is wild

quasi arrow
#

I understand that we have a new challenge: to make Frenzied Shark playable?

glad iris
#

That's easy

#

just play normal mode. hunterkek

pearl garden
#

It's good in R8 too because the game is full of overpowered blessings to make it good 👍

queen citrus
#

Frenzied shark isn’t even that bad

winged cove
#

Been trying Spiritual Assault solo

#

How tf is it so much easier?

#

There are way less enemies

#

And they are much less tankier

#

I know there are adjustments for multiplayer but bringing a friend actually makes things harder

quasi arrow
lucid coral
#

And its still not good

#

At that level of investment you at better off with almost anything else besides ksana and talisman

distant idol
#

If it can reach those numbers and my other snipers can’t, it’s doing SOMETHING right.

#

is it actually worse than others though?

#

I feel like I don’t get shit out of using the Piercing Flame and Double Calliber

unreal horizon
#

It's not a good gun, at all, but it's still better than those three

#

Frenzied Shark is... Well, you shouldn't be using even god rolls over normal other weapons, but it exists

#

Controversial take? Lava field Justice is extremely overrated and it wasn't rated that highly

quasi arrow
#

ffs, second time in a row I got Lightning Elite Spearman and Point Blank aura...

lucid nova
green blaze
#

a question cause I don't remember: the damage made by Combustion via decay + burning gemini is included in the overall damage of a weapon at the end of a run?

unreal horizon
#

Still haven't seen anyone clear the level 1 Foundry Only Fresh File challenge with no skills or scrolls or chests or shops or upgrades allowed

unreal horizon
green blaze
#

I meant in the tooltip 😄

unreal horizon
#

You mean max damage dealt correct? that's what I'm referring to

green blaze
#

no

#

wait I'll get a screenshot

#

this stat at the end of a run:

unreal horizon
green blaze
#

which is shown at the end of a run when you rollover the mouse on the weapon

#

mmmhhh then I have no idea how I did so much more damage with skills lol

unreal horizon
#

you'd have to post a screenshot of the run screen

green blaze
#

was helping my friend unlock R8

#

and I wanted to try a primary skill run with Zi Xiao, but the ascensions didn't go very well for that

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in game it feltthat my damage started to go way up after I geminied gloves and sword

red glacier
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elemental damage

green blaze
#

but in the end it was just 37% of overall dmg, so I wonder

red glacier
#

why did you level up your glove

unreal horizon
#

You got Card Storm 3 and you're a Star Compass build, you also have the Lightning Nova which will cause Miasma

red glacier
#

that barely helps gemini at all

unreal horizon
#

He went gemini element I'm pretty sure Jeff

red glacier
#

oh

green blaze
#

I said it was a share element gemini lol

red glacier
#

nvm i see rainbow/gauntlet and i assume spores

unreal horizon
#

Yeah I can see how you got 37%, you could have ditched an older weapon and you could have gotten a large portion of damage from Star Compass and Card Storm

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and the Lightning Nova causing Miasma

green blaze
#

I don't think miasma has a lot to do with that though, that still does less dmg in coop, right? they didn't revert that change, or did they?

unreal horizon
#

It's decent depending on the amount of players, if it's 4 it's not going to be a large portion of your damage except early game, but if it's 2 then you could get a decent amount off it if you're not insta-killing enemies

green blaze
#

well... they were mostly instakilled lol

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anyway, I'm still trying to understand if falling start is underwhelming or not

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at least compared to a nobrain astroforecast build

unreal horizon
#

I'm not a fan of Falling Star but I do think there's at least the secondary spam build or the Stacked Deck -50% Reload Hell Last Shot build

green blaze
#

falling star seems in general very underwhelming dmg wise

unreal horizon
#

Yeah

green blaze
#

with all the setup it requires compared to just "cards go brrrrrrr"

unreal horizon
#

It's just comparably weak

green blaze
#

seems similar to Nona missile build vs mecha build

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at least, from the little I could try them out

unreal horizon
#

Kinda depends, Missile build requires you to basically never use your weapon unless it's Cloud Weaver, Mecha Drop build allows you to use an actual weapon

green blaze
#

also, I was under the impression that Falling Star does the DoT effect only if the astrohouse is legendary

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but I got the DoT effect even on rare astrohouses

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what gives?

unreal horizon
#

It's the blessing

green blaze
#

oh lol you're right

quasi arrow
green blaze
#

that's why it wasn't 100% of the times that I got the DoT with a rare house

unreal horizon
green blaze
#

true

#

still, feels a little bit meh the primary

unreal horizon
#

yeah I'm not a huge fan of it

green blaze
#

(not a little, a huge chunk of meh)

unreal horizon
#

or Li's Meteor build

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Or Tao's Swords Out build

green blaze
#

yeah, spiritual flame is definitely way better

fallen escarp
#

Falling Star is what I like to call "Balanced".

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AKA compared to a lot of other things that shred the game on any difficulty, it's weak.

green blaze
#

especially the legendary one

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the dot is mostly useless due to the fact that enemies will go outside

unreal horizon
#

Altanna's saying that everything is OP in this game and if it was tuned down then Falling Star would be "balanced" in that world

green blaze
#

I'm not arguing against that at all

#

but still falling star is underwhelming even under "not OP" circumstances

#

compare it to a swords out build of Tao

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sure, Tao has the OP flower spam build, but still swords out feels ok to use

#

falling star... QQ

unreal horizon
#

I think the most vanilla build possible would be like... Energy Orb Crown Prince with a Cavalry

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that would be "balanced"

fallen escarp
#

Swords Out can get just as OP as Fatal Bloom.

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You just need a bit of cooldown reduction.

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Conveniently, Swords Out has no great blessings, so you're free to go after one that gives cooldown reduction.

inner umbra
#

Hey

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Whats The OP build for nona?

red glacier
#

missiles

dusky totem
#

Anyone has Nona build

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OP build

red glacier
#

missiles build

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Max secondary ascensions

meager nest
#

is there any fast or good way to farm essence

fallen escarp
#

Join a group of players on R8 difficulty and let them carry you to victory.

meager nest
#

ty

kind void
#

There's also pistol build

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Always take blue ascensions, aura of venom and star ring/big hippo with mag share gemini

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That's lame tho

glad mist
#

I much prefer pistol build to her missile build

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Missile build is probably the most boring build in the game imo

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You can basically go afk

south oasis
#

what do you need for mona missile build?

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and do yoy need to use fire mode for iron wing?

fervent bough
#

I can try to find the youtube video I watched where someone had the perfect missile run

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I've been enjoying my fox runs

glad mist
#

Still more enjoyable than press E once then wait

fervent bough
#

lol

fringe crystal
#

Having characters choose from a few animations would change it up alot lmao

glad mist
#

That's just a weak build

fervent bough
#

there are two bosses for each level and it's just random which one you face right?

pearl garden
#

To speedrunners' dismay.

#

fervent bough
#

I got to the boat last night and got one tapped lmao

pearl garden
#

I prefer snake. New players tend to prefer boat I feel. To me, snake is much easier but does suck if you're not strong enough/relying on Miasma.

fervent bough
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I've only seen snake in the vidoes of runs I've seen so I didn't know what to expect when I got boat

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snake looks easier

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I mean it'd also help if I wasn't dumb and dashed into a volley

pearl garden
#

Once you're used to snake's attacks it's not too difficult besides the ending rush of attacks that can sometimes clip you even when played "correctly," but usually it's alright. Boat on the other hand...I still don't really understand how to dodge the blue cannon shots without hiding in the back behind cover.

fervent bough
#

I'm mostly struggling with finding the right weapons

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I haven't found a good cloudweaver in days

pearl garden
#

There's a lot of strong weapons. Builds that would work well with the Cloudweaver likely also work well with other multihit/rapidfire weapons. Unless you're using it while doing a skill build and just want some extra firepower I guess.

fervent bough
#

yeah I just like cloudweaver. I'm mostly skill heavy on the fox too since it seems OP

pearl garden
#

It is a pretty cool weapon. It's fun to watch the projectiles zoom about the place although at times I feel like the lid moment in Spongebob. The lid. THE LID. the lid. LID. And the projectiles don't listen and just float around a bit.

fervent bough
#

yeah sometimes it does some goofy things like not attacking, it took me a bit to get used to them when I first found them

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I'm sure once I figure out builds/weapons more it'll be a lot easier to get through

lofty bay
#

You either make him vanish in .3 seconds, or you have an hour long fight ahead

glad iris
#

I'd rather fight snake just so I don't have to deal with multiple cannons exploding at once spawning a wall of projectiles.

pearl garden
#

Boat is also worse imo for close range builds as it's hard to remain safe when you can't see what's happening behind you. Snake is much easier to know where attacks are coming from, though you do have to wait for the head charge for close range builds.

fervent bough
#

Is the fire tower good? It looks fun to use

lucid nova
#

so when you pick up dual fang with ele share, wich element gets shared? or does it change all the time

fervent bough
#

Do cloud weavers not work on the boat boss?

lucid nova
#

it does

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stand closer

fervent bough
#

Yeah they weren't doing anything so I just died lol

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That run was good aside from that. I was melting everything even the other bosses

lucid nova
#

goofy ele share :D

pearl garden
# fervent bough Is the fire tower good? It looks fun to use

Long story short, yes.

Short story long, it's good because it naturally plays into making combustion ( burn + decay ) hit hard because it's a single high damage, high elemental % chance hit. Gemini with decay weapon for best results. Look out for blue text inscriptions like +50% damage against Decay, Burning, or 8m AoE spread.

It's arguably even better as a stat stick secondary weapon for other elemental weapon builds. Just make sure you're getting a 50% burn one.

#

The downside of it, as with any sword/close range build, is that you will be constantly putting yourself in more danger to close gaps and clear out rooms of enemies. So consider defensive ascensions and scrolls if you're not confident in your movement just yet.

unreal horizon
lunar bridge
#

nope. from what i was told (since it's a question I've asked before), launchers don't double dip and prioritizes +%weapon dmg if something gives both +%weapon dmg and +%skill dmg at the same time. (ie: evil devouring sword)

unreal horizon
#

err from my understanding, pre this expansion, evil devouring sword was multiplicative damage not general damage

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then they patched it to be general damage

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so is there a different example

nimble flint
#

Brutal gloves

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its just one dmg up not weapon and skill for explosives

unreal horizon
#

but brutal gloves doesn't have two modifiers like Energy Overload having two separate numbers

nimble flint
#

That is still coded as weapon dmg up and skill dmg up

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which only ONE applies to launchers

unreal horizon
#

Separate meaning as 30 weapon and 60 skill vs 30% weapon/skill which is just a translation issue of "all damage"

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this isn't a translation issue, it's two modifiers

nimble flint
#

Then I am done as the answer isnt the one you want but it is it

unreal horizon
#

Did you test it or are you assuming?

nimble flint
#

We did test this in the past

unreal horizon
#

Test THIS ascension, not brutal gloves

nimble flint
#

scrolls dont double dip

unreal horizon
#

Is there any other scroll or ascension in the game with listed different stats for weapon and skill other than pre nerf evil devouring sword which was a multiplier?

lunar bridge
unreal horizon
#

EDS was a damage multiplier that uniquely listed skill and weapon separately but wasn't general damage, so it's unique

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now it's general damage

#

that was the patch

fervent bough
#

I got close to the 2nd phase of the boat but the jelly fish ruined it and I had pretty bad guns for that fight

unreal horizon
#

and the thing is I think EDS listing skill and weapon damage separately made it a damage multiplier so does that mean Energy Overload is a damage multiplier and not general damage?

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so my question is it like pre nerf EDS or does the separate modifers act like general damage and you get two low value general damage mods, or do you get one low value general damage mod?

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three options, Cry is saying it's 3, I think it's possible to be 1 or 2

flat warren
#

Finally got it working on Pop_os

unreal horizon
nimble flint
#

….

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30/60

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60/100
100/200

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easier to write that skill is double the bonus

fallen escarp
nimble flint
#

No Scrolls , Aoe inscription +0 Bone dragon

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It just gets the 30% not and not the 60% skill

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Like every other instance of dual dmg sources

fallen escarp
#

Can confirm. Maths checks out.

nimble flint
#

Be it Gloves, this ascension , vindictive or otherwise

#

And yes

fallen escarp
#

Maths for those not in the know:
• Bone Dragon: 680 DMG
• Stronger Arrow Talent: +25% general DMG
• Skill Enhancement: +50% general DMG
• Energy Overload: +30% or +60% general DMG

No buff:
680 * (1 + 0.25 + 0.5) = 1190

+30% buff:
680 * (1 + 0.25 + 0.5 + 0.3) = 1394

+60% buff:
680 * (1 + 0.25 + 0.5 + 0.6) = 1598

fervent bough
#

I finally beat the boat for the first time

nimble flint
#

Now the enjoy the real game

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Like ||the real final boss||

fervent bough
#

Yeah I just got stuck on the boat for like 5 tries

quasi arrow
#

Is it legal at all?

tough pelican
#

50% burning scalpel or fire dragon with elemental enemy spread on a pyro/acidominance build

#

hmm

#

i took both

blazing lily
#

Anyone got a good nona build they could put me on to?

fringe crystal
#

Aura of venom and just take scrolls that help you not reload

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Or you can do missile build with fire coverage

#

And take all the missile ascensions except suicide device

blazing lily
#

Thank you! I normally like weapon dmg more and I like pistols, so

fringe crystal
blazing lily
fringe crystal
#

For missiles, take fire coverage

#

Force recovery can be taken if Ur lacking missiles but you have a bot which infinitely shoots so I usually just prioritise the damage

blazing lily
#

gotcha

#

thanks!

fringe crystal
#

No worries!

#

The star ring works exceptionally well with the pistol build too if you're into that

pearl garden
#

Meanwhile me on Crown Prince whenever I see anything that isn't Pyrodominance

fringe crystal
#

ME

#

Nona also has a suicide bomb combustion build

blazing lily
fringe crystal
#

But it's abit more advanced

fringe crystal
blazing lily
#

nah, that might be why

pearl garden
#

Yeah you can swap it so it just whirs out automatically at full range