#All Platforms

1 messages ยท Page 23 of 1

proud needle
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it is a plus but not as much as you think

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And

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In case you didnt know or never payed attention to it

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The buffs are not on all enemies

old mantle
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oh okay yeah i see the icon on top of their heads but i guess i never noticed when some dont have it

proud needle
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So some enemies take only 60% skill dmg then

old mantle
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constant threat should be helpful against their dmg resist

old mantle
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omg enhanced mid air strike is SO BUSTED

old mantle
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which hero is best to use for endless journey?

pine trout
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in my experience, dog, explosives build

polar sigil
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Wait brick isn't even a real brick

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Thats just some weirdly shaped clay

old mantle
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isnt that what bricks are made of lol

ruby hedge
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I'm pretty sure most bricks are made of clay, but some are made of concrete or various types of stone

old mantle
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whats the trick to killing the horseheads, im doing the dog explosion build and im in loop act 2 and they just lost me like 90 seconds lol

ruby hedge
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Get close, they lift their shield to attack you, aim for head with a crit weapon, or just generally hit them with explosions

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Or do something that is true damage based, like miasma, bleed damage from bloody drill, or damage from the poisonous ghost skill

old mantle
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im at sand snake boss with 5:30 left on the clock, i thought it was a 10 minute timer per act

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was able to pick up 20 seconds from the boss atleast

ruby hedge
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You get some amount of time back per level you clear, but it's usually less than you used

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You need good RNG with damage increasing scrolls

old mantle
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yeah i havent gotten dual edge yet :/

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dual blade i mean

ruby hedge
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Dual Edge is the scroll

old mantle
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oh okay i was right haha

ruby hedge
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Furthest I got in any run was with a mix of enhanced dual edge and extravagant consumption

old mantle
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i had the option to get it in the interdependent fortunes i shoulda taken it

ruby hedge
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It's always worth taking through that cuz it actually nerfs enemies instead of buffing them

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the enemies drop more money

old mantle
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yeah thats how i got the one extravagant consumption that im currently using

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do dog bombs crit?

ruby hedge
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They do not

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I think only the monkey's primary skill can crit, and /technically/ Lei Luo's and the dog's primary skills cuz they're tied to the weapons

old mantle
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ive got atomic bomb, endless assault, and skill freak, but i have one dog army available, should i swap it out?

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oh and overconsumption but that one is stuck unfortunately

ruby hedge
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Really depends on the scrolls you got, but that seems like a good combo as is

old mantle
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i thought there was somehting that made each subsequent bomb do a %more damage than the previous one

thorny parcel
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I'd swap it out for Copycat, Occult Booster or Armed Caster.

thorny parcel
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It's why it's so goddamn OP.

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Not only do you throw all your grenades without consuming uses, but every hit causes the next hit to do even more damage.

ruby hedge
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That's the one my friend uses to rapidly defeat bosses

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Atomic Dog

old mantle
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ah okay i guess ive been using it since the beginning then lmao i just didnt read it fully

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im not doing enough damage to beat the tanky elites in loop act 4 D:

polar sigil
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is there like a trick to kill the elite spearman (i think, longing tomb spinny guy)?

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it feels like he takes years to kill in duo coop and also is basically unescapabale if you get cought in the spin

thorny parcel
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Corrosive attacks greatly help.

ruby hedge
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Poisonous ghost takes him out fairly fast, but you may not always have one available

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My friend said I was a maniac for swapping to one mid fight while playing Lei Luo, but I wound up defeating him and we kept up with the timer lol

polar sigil
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i dont think i wanna get in melee range with homie

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he does one slam attack and im gone

ruby hedge
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Yeah, that's pretty much why he said I was maniac for doing it

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I'm playing squishy sniper character who wants to stay at a range, and I meleed a melee enemy

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I didn't get hit once

polar sigil
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sword lei lou is great

ruby hedge
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Lei Luo is bad with swords though xD

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But it worked out

polar sigil
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its the gunfire equivalent of "fuck it we ball"

ruby hedge
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To be fair Lei Luo's speed DOES help with dodging

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he has a higher base speed

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swords also give you a speed boost

polar sigil
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i never realise how big the difference is until i pick cat

ruby hedge
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just... don't get hit, cuz he is also not as tanky as characters like the melee bird

polar sigil
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throw cards at man like a reasonable person ๐Ÿ‘

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if only owl wasnt so mid before getting some stuff

ruby hedge
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I always keep a sword in my extra inventory slots just for the sake of situations like that

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as long as that one modifier is activated

polar sigil
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swords really arent viable for most characters

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monkey, turtle, fox, bird and maybe dog

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tho turtle wont be using weapons much, fox only firetower

ruby hedge
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I use the lightning sword on Li cuz mind control triggers fairly often with its natural 50% lightning chance and her 100% fire chance if you get hit

polar sigil
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poison ghost on li

gusty mountain
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Huh, swords are viable for most characters.

ruby hedge
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Poisonous ghost is an all around good weapon

polar sigil
ruby hedge
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It's risk/reward, but yeah, some characters are better at it than others

polar sigil
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and its more that most characters have better choices

ruby hedge
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Lei Luo is always better off with crit weapons

polar sigil
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i can see it on some, i wont play owl with swords

ruby hedge
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Swords don't crit, except I think the secondary fire of the fire tower

proven sage
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Counter violence and its all weapons

polar sigil
ruby hedge
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OH, actually good point

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I'm not sure if that crits though?

polar sigil
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my bad then

ruby hedge
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It is a ranged attack but...

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I think instead it does % damage

polar sigil
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revealer gaming probably

ruby hedge
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it does a certain percentage of their hp like miasma

polar sigil
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revealer is so nice

ruby hedge
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Yeah, Lei Luo is good with revealer and snipers, but you still want the sniper for his primary skill

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cuz the big hit

gusty mountain
polar sigil
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personally mostly play multihit sniper builds cause i enjoy the double caliber (i think its called) a lot

ruby hedge
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My favorite sniper weapon will always be bloody drill cuz bleed damage is satisfying to inflict on enemies for me

gusty mountain
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You basically just want high base damage for his primary, it doesn't have to be a sniper.

polar sigil
ruby hedge
polar sigil
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wouldnt revealer dragonbreath works fine on lei loud probaby?

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get the funny 50% crit chance thingy

ruby hedge
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Dragon breath can't crit though

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Or... can it?

polar sigil
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nope

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launcher

ruby hedge
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Aah, yeah, then it might not work AS well, but it could still work well if you have another way to make it crit. A lot of stuff is on crit triggers for Lei Luo. Revealer is great because it is rapid crits.

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But it has the down side of not being big hits

polar sigil
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foundry gaming

proud needle
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Dragons Breath has no crit (normally) and rof and reload speed dont affect it

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It is static as can be

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well

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technically reload does something

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but it doesnt make it faster

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it just gives more room in the reload mini game

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bug doesnt make the bar move forward

ruby hedge
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I weirdly like to use the thunder storm on Lei Luo, but only cuz I do a weird thing with one of his talents Bolt From The Blue

polar sigil
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dragons breath still feels to much like a precision railgun to me

proud needle
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well

polar sigil
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btw is the revealer buff only for revealer?

proud needle
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it has a massive AOE

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ope

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Nope

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enemies get a debuff

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so you can crit with others then

polar sigil
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so it works in coop/on skills?

proud needle
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havent tested coop

ruby hedge
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Only the shot fired DURING fatal current ends it, so what I do instead is I fire a single shot from thunder storm above a group of enemies heads, activate his primary and then bolt from the blue calls down a bunch of thunder bolts

proud needle
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but other weapons do get crits then

ruby hedge
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Then swap to a sniper, and do the big hit

proud needle
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yup that works on lei

ruby hedge
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err thunder blast?

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Whatever the launcher is the fires out a bunch of arcs

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that one works well, and REALLY well if you get that one exclusive that makes it not blow up on impact with enemies

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OH, yeah it is thudner storm

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One of my favorites on Lei Luo, but only if I get that talent. Otherwise it's kind of meh.

polar sigil
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so sad its no longer a pistol

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its cool tho

ruby hedge
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Yeah, but it was the secondary fire (which is now the primary) that I used on Lei Luo anyways

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So didn't hurt me, besides taking away the armor breaking as the default

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err shield breaking

polar sigil
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used it for element share miasma on monkey with essence chain build

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whats your favorize lei lou starting perk?

ruby hedge
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the lightning one, just cuz I like to build around his lightning, and use crits and weapons to trigger thunder bolts and lightning bolts

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High-Powered Arc

polar sigil
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i love 50% on enhanced

ruby hedge
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A close second is the thunder bolt on crit with 100% elemental affect chance one

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Lightning Messenger

polar sigil
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oh blessings

ruby hedge
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OH, you meant his gift!

polar sigil
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i was talking about the starting option thingy

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yeah

ruby hedge
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I tend to pick the lightning is free during primary skill (which is only useful early game, but is quickly phased out once you get a crit triggers lightning build going)

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Just cuz it's essentially a free version of endless assault

polar sigil
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yeah im a great enjoyer of 50% lucky shot chance on enhanced enemy

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or more damage on max hp

ruby hedge
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The thunder bolt when lightning only hits one is really good for fighting single tanky enemies

polar sigil
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if im play one shot

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otherwise the defensive stuff is great

ruby hedge
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I love how customizable Lei Luo is lol

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He is tied for my favorite with Li

polar sigil
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i just think the lucky shot is the best tbh cuz of how Lucky shot and crits stack with eich other

polar sigil
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still most of the time with monkey owl

turbid bolt
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just checking
is it just me or does arsenal feel a bit of a let down

ruby hedge
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It looks like Lei Luo is the second most played, after The Prince

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If you're referring to over all players

polar sigil
ruby hedge
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Aah

turbid bolt
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if i can only take the weapon out earliest halfway through 3rd scene, in quite a few cases I already have the weapon i need on hand

turbid bolt
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but other than that the utility of it seems almost non-existent

ruby hedge
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Lei Luo / Li (about equal) > Nona > Zi Xiao, as my most played

turbid bolt
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I need some Zi Xiao pointers ๐Ÿ˜†

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I quite like an astroforecast build but I can never get far enough to build it to functional levels

ruby hedge
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Build around his cards, not his primary?

turbid bolt
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yeah i try to

ruby hedge
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That's how I do it

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I don't like building around his primary

turbid bolt
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but usually i feel like the damage doesn't hold up to some of the other characters I like to play which are tao, li and nona

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at least, that's at scene 1 and 2 cuz i can never get far enough with him

ruby hedge
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Perfect Deck is an important one my friend uses, he makes the cards trigger elemental effects

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He always tries to max that one first

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I've managed to do a fair bit of damage with it, but I do feel like I play him less as a result of him doing less damage comparatively than the other 3 I play

turbid bolt
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basically regardless of whether you're using primary, secondary or weapon builds the main thing is to try and get his scrolls to be at higher and higher tiers right?

ruby hedge
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I tend to ignore it for the most part and instead just try to get a bunch of curses (cuz they trigger legendary effects for cards/astroforecasts as if they were legendaries)

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wild cards trigger all the same effects, so they're a good way to build him

turbid bolt
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i see

ruby hedge
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even better if you can become immune to curses through evil banishment talisman

turbid bolt
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i'll keep that in mind the next time i try to play him

ruby hedge
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so just hang onto that and curse yourself as much as possible

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but even without it

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still worth grabbing curses cuz the bonuses you get

turbid bolt
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okay

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gotta work on it

polar sigil
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he is imo one of if no the best hero later on

ruby hedge
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I usually just choose endless assault with him 90% of the time cuz it's really useful early game just for maxing his card training

polar sigil
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but at the start he is worse off sadly

ruby hedge
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Yeah, Zi Xiao has a rough start, but builds up and can out damage others

maiden tapir
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I mean preferably owl is played in a group where he can just "leech" the early game

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Hes mainly built for mid-endish areas

turbid bolt
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I guess I'm not that used to that cuz the other 3 that I like to play tend to scale pretty evenly as the game goes on lol

maiden tapir
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But there he can dps carry really well

ruby hedge
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Zi Xiao is a weird edge case with his scaling being slow

polar sigil
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honestly owl is best played coop imo

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even more if you build cursed scrolls

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get the funny curse scroll share one and you are golden

ruby hedge
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^ Curse builds on him are great

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He is the only character that naturally benefits from curses cuz the way his skills work lol

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Others need outside things to make curses beneficial, like various scroll combos

polar sigil
ruby hedge
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That one also works really well with the 100% crit for 3 seconds after taking damage scroll, if you manage to get that one curse in combination with it

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Miss intentionally, get crit, shoot enemies, repeat

polar sigil
old mantle
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which hero has the potential for the highest reachable dps output?

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damage is cut off at like 10 million right?

polar sigil
old mantle
# proven sage Tao

what does she need in order outperform the others? i could only get half way through first loop with dog lol

fickle cipher
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picked up penetration bullet from act 2 and paranormality from act 3 interdependent fortunes then i forgot to save at the bonfire uncanny

turbid bolt
# ruby hedge ^ Curse builds on him are great

okay so, I just tried this on an endless run
I can definitely see that the damage output really starts to ramp up once you get enough cursed (and later on, legendary) scrolls that basically every deck becomes wild/legendary
but it's not as fun as the other 3 i like to play imo cuz I really gotta leech off the team for quite a bit at the start ๐Ÿ˜…

pine trout
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I had a decent run with lei luo on endless but I feel like a good run depends on scrolls a lot
enhanced coin shot is ridiculous, for example

old mantle
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what rarity is evil banishing talisman scroll

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is this not a win win for the player?

pine trout
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I think the enemy gets a lowered chance to suffer elemental effects from any source, including the player

old mantle
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perhaps this is a translation error or something?

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the enemy effects are always written from the perspective of the enemy im pretty sure

ruby hedge
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But only from weapons- still seems skill isn't affected from my experience?

old mantle
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think theyll ever fix the description?

thorny parcel
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Not unless someone points it out to them.

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Well, they might regardless.

old mantle
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i took it anyway cuz i dont think my build relies on elemental that much, just doing the ice blade bunny build

granite raft
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any specific weps/scrolls/skills to look for on cat?

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and gemini,inscriptions

ruby hedge
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Besides it having an element I don't think he has a specific weapon preference. My friend likes to use him with SMGs and the use the thing that causes grenades to trigger when firing his weapon though.

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Basically elemental SMGs

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Not sure about scrolls, just build whatever boosts his damage and surviability generally

polar sigil
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gemini wise elemental share without painkiller, crit x share if you get painkiller (atleast for me, really depends on the gun)

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buff the grenades into oblivion

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eletricity weapon is great without pain killer for miasma.

granite raft
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okok thanks

polar sigil
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i cannot stress enoughhow broken painkiller on cat is

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i had entire runs with only the grenade thanks to it

granite raft
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what about ele gauntlets

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?

polar sigil
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work fine

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i mean at the end of the day pretty much anything elemental related works on cat

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i personally also like revealer as soon as i get the max corrosive ascension

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(i think corro was the smoke on crit one)

ruby hedge
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injectors also work

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Well, most do, the gaunlets got an element and decent range

polar sigil
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oh never max the one that gives you shiekds on nade throw i think it was

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sincr it gives status immunity at max

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same for element shards

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no enthusist or painkiller gaming otherwise

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iirc

thorny parcel
polar sigil
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yeah

thorny parcel
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The shards merely block the negative effect (also blocking the positive effect with Painkiller).

polar sigil
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ES gives full immunity

thorny parcel
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Elemental Shield prevents the effect entirely, making the enthusiasts useless too.

polar sigil
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level 2 is great

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level 3 is awful

turbid bolt
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I've never played cat but as a li main i love it when cat players flood the screen with grenades

ruby hedge
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I played the cat long enough to get the achievements for him, but he never really stood out to me as especially fun

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I don't dislike playing him, just not my preferred character

polar sigil
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homie is just too damn slow for me

turbid bolt
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same for me
I think my main gripe about it was that it felt like it revolved around stunlocking and grenading enemies
but I admire the people who can really play cat well cuz in multiplayer that helps tremendously

polar sigil
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everyone wants a cat in coop but noone wants to play cat in coop

pine trout
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is there a way to solve horseheads in rein9?

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you know, to stop making me wince when I see thjem

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because they slow the game to a crawl

thorny parcel
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Use something that hits above or behind them.

pine trout
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well, explosives then
more mortar

ruby hedge
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Also my experience has been "piercing" weapons go right past the shields too

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EX: Hell, Piercing Flame

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But explosives are even easier to use

quartz current
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You can also give them a kiss for half a second and dash backwards to bait the shield slam. Opens them up for attack.

pine trout
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yeah, just takes a while when you get the "everything becomes a horsehead" event

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depending on the map it can get ridiculous

winged vine
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Ever since last update I'm getting low frame rate quite frequently. Is this a known issue or has anyone else experienced this?

rancid pine
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I think we did pretty well in today's game for the ping we had

pine trout
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man, I just cannot get a melee run going, ever

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850 hours and melee is always a bad idea, you always just stumble upon some instant death

winged vine
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Yeah it's tough ay. Best luck I've had are on bird and cat. No other characters seem to have benefits or anything in their kit that seems to help. Painkiller cat can do quite well, along with his ascention that increases your next weapon but after primary skill and spread damage in aoe. Try with fire tower on cat, definitely the best melee build.

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And take painkiller and counter violence at start of run.

pine trout
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this time with monke I did pretty well until stage 3, at which point a funny pyro lamp decided 90% DR is just a number

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I loved going around being a weeb with a katana with afterimages everywhere, but well, gameplay mechanics beat my fantasy

fringe marten
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is there a place i can submit crash logs to was playing with friends tonight and the game kept crashing never had this issue before looked in the game files and i think i found crash logs that where mad each time it crashed.

final ore
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can melee pole monarfh with that

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also get counterviolence, overconsumption and whatever other blessing tho battle scarred or painkiller is good

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spirit feline gonna save your ass so much

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i run nona melee

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its about either maxing defense or maxing speed

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if you want speed, just go strategic advantage + triple propulsion and/or adv joggers + resolute + flesh n bones

final ore
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resolute is good with it since shield is always at 0

mossy sleet
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When speedrun-mood kicks in, my Reincarn 3 time better than Reincarn 1 time , what?

final ore
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also you skipped tons of vaults i think

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only 4 elites killed

mossy sleet
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yea, I purposely skip vaults so I can try get sub-30 on every reincarn

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for fun

final ore
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why?

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its more fun to go in like a god

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and beat pole monarch with a fire stick to death

mossy sleet
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i was scared to die at last stage

final ore
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youre basically good to go with the defense or speed build i mentioned above

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or a part of it

mossy sleet
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i see

final ore
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spirit feline and san relic help a ton, just uhh

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avoid arsonists, monks and penguins like the plague

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or kill them fast enough

mossy sleet
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why's spirit feline and san relic helpful

final ore
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sanguine relic lets you heal from hitting stuff

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spirit feline doesnt let damage take more than 14% (or 11% enhanced) of your health

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amazing for burst attacks and bad sustained fire

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that one scroll that regens health and flesh n bones also help since they let you regen passivelt lol

mossy sleet
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so with those scrolls/builds i'm basically immortal

final ore
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ah, shrine of recovery

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thats it

final ore
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i meleed pole monarch to death with it

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on elite, but applies on reinc too

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ESPECIALLY on reinc where you get some hella good buffs

mossy sleet
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i love taking scrolls that increase skills/weapon damage and movement speed

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I pretty much went berserk while murdering enemies

final ore
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try melee :3

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its actually v solid in resurrection

mossy sleet
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I use sunder most of the time

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:p

final ore
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overconsumption + counterviolence make melee VERY fuckin good

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also melee boosts speed

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oh yeah counterviolence is also op asfk on thunderstorm

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bonkers damage

mossy sleet
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owo oohh, I just got counterviolence

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attempting reincarn 4

final ore
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counterviolence is very good for melee and launchers

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otherwise dont bother

mossy sleet
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yea the movement speed is immediately op

final ore
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flesh n bones + resolute is horribly funny

mossy sleet
#

wow

final ore
# mossy sleet wow

on reincarnation its basically to the level of one-twoshotting most stuff if you build for iy

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with OC and CV melee fucks

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and some speed and defense scrolls

final ore
# mossy sleet wow

am gonna make melee madness 2 because holy hell is it stupid in reincarnation

mossy sleet
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After stage 1, I currently have this build for Owl tho, my goal is build defence and Card Build

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and I"m still using sunder

maiden tapir
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I never did official speedrunning rather for my own amusement/to see how fast i can go and iirc my fastest was 10:14 on R8

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Was somewhere around 10 minutes never managed to get past the 10 min border unfortunately xD

final ore
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im gonna try running too. would be funny

maiden tapir
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R9 without looping is easier then R8

final ore
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is it?

maiden tapir
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I mean the day r9 came out i felt like that the update was a joke

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Releasing a difficulty thats easier then the previous

final ore
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in what way is it easier

maiden tapir
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But again its with the intention that R9 is looped

final ore
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it has endless and horsehead shields are uhh

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stronger iirc

maiden tapir
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In R8 enemies scale way faster

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I remember solo runs with 1b+ damage in R8 even managed to get 2b solo once

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In r9 no loop its almost always 400-500m

final ore
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ah

maiden tapir
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So generally id say the scaling of R8 is rougher but R9 grants enemies new effects

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Such as duplication of grenades more bombers etc

final ore
maiden tapir
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I mean total damage and technically yes but also no

final ore
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oh, total

maiden tapir
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The damage cap isnt something i fully understand yet its well possible to do way more then 10m

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It just shows you 10m ingame

final ore
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with elemental, sure

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but im p sure one hit can only do 10m

maiden tapir
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Like i said didnt invest in that dunno how it works

final ore
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funky

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anyway idk i just go Mad With Melee

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and holy hell is it fun in reincarantion

maiden tapir
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Its kinda funny that i dmed the devs back then in early days about an idea to add swords now they are here but i never use them xD

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Dunno they just dont really feel like the right thing for me

final ore
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but they reallt need buffs in pre reincarnation

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in reincarnation they FUCK

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but before that god theyre ass

maiden tapir
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I mean its probably their dps limitation that Turns me off for the most part

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Either swing every second once or twice or get a gun that probably does more damage in one bullet and can fire like 10-15 a sec xD

final ore
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angelic aura sfx

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but yea theyre quite weak once you cap out

sweet spade
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just double checking, any crossplatform from pc to ps5

thorny parcel
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None.

ocean cobalt
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One of Revealer's exclusive inscriptions reads "More times the enemies' Weakspot got hit, the stronger the Weakspot effect." Anyone know what that actually means? Does the critical damage multiplier on the enemy increase with further hits or something?

ruby hedge
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The more times you hit the actual weak spot (usually the head) the more times it'll multiply the guaranteed crit effect.

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IE: It'll do more damage if you hit the actual weakspot instead of just using the scope for the guaranteed crits

ocean cobalt
#

Neat. Is it known how much the critical multiplier goes up on each critical hit?

ruby hedge
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one of the few exceptions (weak spot is the orb in their chest)

ruby hedge
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Is the Abyssal Serpent a hydra? Does it make clones of itself? We never get to see its full body

somber rover
mild maple
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what does the "normal ammo" scroll do?

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i couldnt wrap my head around what it did

thorny parcel
#

When firing normal ammo weapons, it also consumes ammo from your large and special ammo reserves to get a bonus for the shot.

mild maple
#

it does that for every type and their respective scroll?

thorny parcel
#

Yes.

#

Reserve ammo consumed is up to how much was consumed in the shot, modified by the % number.

So consuming 8 normal ammo will also consume up to 8 large and 8 special ammo, providing a suitably large bonus equivalent.

mild maple
#

so without ammo regen its bad?

thorny parcel
#

Only bad if you're using 2 different ammo types in combat.

#

If you've just got the same type of ammo being used, you get to use the other types which would otherwise do nothing.

mild maple
#

so its good practice to use weapons that share a type if youre trying to build around that?

#

fuckin hell i cant type today

thorny parcel
#

Many high-tier builds just use a single weapon to fire. By default it's got no downside in those cases.

mild maple
#

is there a tier list or every weapon is good?

#

can be good*

thorny parcel
#

Any tier list would be heavily subjective, based on circumstances the player has.

That any many people who would make said tier lists would have personal preferences anyway.

That being said, some weapons are more consistently bad or good, regardless.

mild maple
#

alr thank you

ruby oasis
#

Talisman is always bad

#

Just saying

ruby hedge
#

I don't like the fillintype ammo scrolls myself due to the fact that I regularly swap between two ammo types.

mild maple
#

the doodoo yellow paper?

ruby oasis
#

Yes

thorny parcel
#

That's the one.

ruby hedge
#

I usually only stick with it if I end up with it through effective split

ruby oasis
#

The doo doo yellow paper

ruby hedge
#

Talisman is pretty nice due to it having options for every element and having slight homing

#

But I prefer it on certain characters over others

thorny parcel
#

Some other weapons often regarded as junk include Glimmering, Frenzied Shark and Laser Gloves.

ruby hedge
#

I see armor? I swap to corrosion, I see shields? I swap to electric

ruby oasis
#

If it did a modicum of damage I would consider picking it up in act 1 over the frenzied shark

ruby hedge
#

It's not my favorite weapon, but I will still use talisman

mild maple
#

the only reason i picked up the gloves so i could duel wield and look cool

thorny parcel
mild maple
#

but theyre caca

ruby hedge
#

Bloody drill, hell, thunder storm, and revealer are my favorites

mild maple
#

revealer my beloved

#

i also love the penetration scroll

#

i reveal enemies and penetrate them

ruby hedge
#

thunder storm got nerfed? yes, but I still used its secondary way more than its primary so I don't mind the change

mild maple
#

ok not like that

ruby hedge
#

the secondary is just now the primary (but the "special effect" of shield breaking normal enemies is now an exclusive)

mild maple
#

the one that makes you deal 50% crit directly to health

ruby hedge
#

Oh, yeah that one is really nice!

#

One of my favorite scrolls

thorny parcel
ruby hedge
#

My friend calls it a nerf cuz he only liked the shield breaking part

thorny parcel
#

Fair enough.

mild maple
#

how do people use the bird dude or the monkey?

ruby hedge
#

I liked the lightning arcs from it

thorny parcel
#

But in today's gameplay, you don't really need to destroy enemy shields anymore.

You just... destroy them outright.

mild maple
#

rougelike warframe

#

start weak, end by hitting the integer limit

thorny parcel
#

People probably would hit the integer limit, if it wasn't for the damage cap.

mild maple
#

theres a cap?

ruby hedge
#

There is

mild maple
#

bruh no fun

ruby hedge
#

My friend hit it before

thorny parcel
#

10,000,000. Certain modifiers bypass it.

ruby hedge
#

I have never actually hit the limit myself but got close

mild maple
#

do you really need that much damage or is it for the screenshot?

ruby hedge
#

Also I have no clue how but he was using the foundry while doing that damage

thorny parcel
#

Besides the endless mode, you absolutely do not need that much damage.

mild maple
#

oh shit theres endless?

thorny parcel
#

"Endless" is a generous word for the casual player.

ruby hedge
#

endless mode? Yeah, but if you are like me you are probably gonna be disappointed there is a timer and a goblet cap

thorny parcel
#

Speedrunners it's legit endless.

mild maple
ruby hedge
#

I don't manage to actually get past level 12-13 each time I do it though, I'm too much of a casual player

mild maple
#

whats the player max level

thorny parcel
#

Endless is a thing that many, many people wanted, but the game absolutely could not support with any seriousness.

So the devs did the next "best" thing and heavily restricted it, which ended up satisfying no one.

ruby hedge
#

I see people go to 1000+ levels

mild maple
#

i meant for the upgrades

thorny parcel
#

Reaching that requires all DLCs though.

mild maple
#

i just wanted to fully upgrade my general talents

ruby hedge
#

I actually had a sort of similar question. What is the max level you can get to in spirit assault? It feels like each time I do that I end up a slightly different level

#

Since I have no way of knowing if I collected all the xp

thorny parcel
#

Your level in SA is based on experience collected. Enemies drop experience. Enemies respawn limitlessly as long as you can keep killing them fast enough.

mild maple
#

and WHY is the ELITE SPEARMAN SO ANNOYING

thorny parcel
#

So realistically, the max level for SA is whatever the level is when you kill every single enemy instantly. This obviously isn't possible legitimately.

mild maple
#

bayblade bastard

ruby hedge
#

Elite Spearman is the most annoying enemy in the first zone, I agree

#

Easiest elite I think is the Elite Beetle

mild maple
#

and when he spins HE GOES FASTER

ruby hedge
#

Elite Beetle is very easy to dodge

celest tundra
#

Can experience gems in SA disappear?

thorny parcel
mild maple
celest tundra
thorny parcel
ruby hedge
#

I thought it was a phone number for another country or something lol

celest tundra
#

casually opens area 51 console

ruby hedge
#

I never thought to ask about the number

mild maple
#

can you send one my way

#

i didnt have lunch yet

ruby hedge
#

??

celest tundra
#

Nuclear bombs are yummy

mild maple
#

oh yeah i forgot to ask, how much do you have?

#

anything less than a pound isnt really a meal

ruby hedge
#

I know, it's Uranium, already toxic, but... Funny thing about that is, eating 10k calories in one day is enough to kill most people too.

mild maple
#

does the dormant bullet scroll effect single shot weapons or weapons that fire the whole mag in 1 click

ruby hedge
#

It does not, cuz it's always above that amount

mild maple
#

bows?

#

single shot as in 1 bullet in mag max

#

the deafening mortar?

#

i like that weapon

ruby hedge
#

If it only has one bullet dormant bullet never activates unless you gemini it to have more than 1 bullet

mild maple
#

oh alr

ruby hedge
#

It needs a minimum of 2 bullets

#

Then basically goes normal damage, and then 150% damage with second shot (cuz it is at 50% ammo)

#

4 bullets means you can have the 4th bullet do the max damage the scroll will give with that last shot

final ore
#

๐Ÿ˜‹

mild maple
#

any tips for passing elite difficulty

polar sigil
#

uhhh abuse the living hell out of monkey and tiger

final ore
#

shoot things

mild maple
#

is the dog good?

ruby oasis
#

Yes

quartz current
#

Reincarnation: Yes, with a blessing bandage

Pre reincarnation: Also yes

#

Just has some flaws such as bad HP regen at the start and most of his kit pressuring him to want to be in Dual Wield as often as possible.

urban tusk
#

I have a supremely dumb question

#

are Decay and Corrosion different

#

By which I mean, does something doing Corrosion damage cause Decay as it's elemental effect, or is Decay actually just completely separate?

gusty mountain
#

Decay is the debuff

#

The effect that reduces move speed.

urban tusk
#

Right. Does corrosion damage apply decay?

gusty mountain
#

It depends on the effect chance. It doesn't always apply decay on every hit.

urban tusk
#

Figured. I was just confused because I've seen "does corrosion damage" stated without "applies decay" (e.g. on whatshisbutt's smoke grenades

#

I didn't know if like, all corrosion damage had a chance to apply, or only some

gusty mountain
#

Smoke grenades are 100% chance.

urban tusk
#

Isn't the english language such fun?

gusty mountain
#

Well, enemies do get the decay debuff icon when hit by his nades. Other than that I don't think the game tells you anywhere else.

urban tusk
#

Is there a scroll somewhere in the game that increases jump height or something? I don't think this jump is actually possible, from the about 70 times I've tried it now

gusty mountain
#

You have to dash and jump near the ledge at the same time.

urban tusk
#

I did, and I usually reach the platform but it seems like there's an invisible wall or something

gusty mountain
#

I mean like, you have to dash and then jump a bit afterwards.

#

Otherwise it's hard to make it with low movespeed.

urban tusk
#

oh you have to wavedash

proud needle
#

Works with jump and dash afterthat as well

#

just dont hold a weapon other than foundry or one of the swords

#

as they slow you down

#

And if you have no movement speed bonuses you really need to jump at the end of the diagonal and dash at the highest point

urban tusk
#

ah back to the CSGO days of "hold your knife to run faster"

scenic sun
#

+20%

proud needle
#

Yes but many new people dont know it at all

#

Foundry , Rainbow, Sunder ,Aura of Venom , Talisman , Thunderstorm , Scorching Rounds , Glimmering and Arc Light

#

A different thing is also the Chainsaw with its movement boost but its a bit harder to trigger that for the parkour for the average player

urban tusk
scenic sun
#

they would find a way to screw up the translation and make things worse

urban tusk
#

ngl not the first confusing wording I've seen in this game

#

that's a fun word soup

proud needle
#

just read it slowly

#

When shooting

urban tusk
#

Oh no I know how it works

proud needle
#

you have a 100%-( 3.5% times projectiles of weapon) chance to deal dmg twice but with -50% total dmg of shots fired

#

Its long but its the exact effect

urban tusk
#

yeah OK that is a final boss it turns out

last vine
#

spiritual assault win, i took a sunder from the start and rerolled inscription once and put everything i had into upgrading it

obsidian coyote
#

Is it common to enter a room an just get on shored by the mobs? Lately it is happening a lot to me in the desert stage when they are already spawned

#

One shored

#

Oneshoted

#

Playing on elite and nightmare btw

ruby hedge
celest tundra
#

imo, the Retainers with their homing bullets are deadlier.

ruby hedge
#

I usually fall to to regular snipers or the elite arsonists if it happens in the desert area

#

I tend to die more often in the first area due to spinny elites than even those though

obsidian coyote
#

another question...in the second phase of the ship boss (when the head is exposed) the fire balls it shoots arent marked on the ground right?

last vine
#

is the turtle even able to damage gluttony?

#

with punch

ruby hedge
ruby hedge
#

Get right against him and punch

#

The punch has a bit of a shockwave/slight aoe that reaches him

obsidian coyote
#

i think the only enemy you can't reach in melee range are the UFO's

ruby hedge
#

You can melee them in some situations but yeah most of the time they're gonna be out of range so it's always good to have at least 1 ranged weapon. Worst case scenario you always have foundry.

last vine
#

hexagon is basically what turtle does

ruby hedge
#

They used to have a quite powerful skill called Whitewater that reflected damage, but they replaced it with something called Backfire that is... similar? It does damage in response to being hit, but it isn't reflected damage anymore. It's based off skill damage instead.

#

It can technically be both more powerful and less situationally

#

But I liked having enemies kill themselves with their own damage being reflected

mossy sleet
#

sub 40 R6, with insane card build

final ore
#

CRINGE

mossy sleet
#

Ainโ€™t no old shoes can affect my SICK MOVES!!

final ore
#

YOU GOTTA HAVE THE J'S TO BE SCHMOOVIN

wooden pivot
#

I have a playthrough where every enemy has 1hp and 0 shield ๐Ÿ˜‚๐Ÿ˜ญ๐Ÿ˜ญ r9 endless

young goblet
#

interdependent fortunes flesh n bones + paranormality moment

obsidian coyote
#

am i the only one who finds nightmare 10 times harder than reincarnation?

thorny parcel
#

Nope.

#

Some people consider Nightmare to be the hardest difficulty.

ruby hedge
#

It is

#

No blessing buffs and way less chances if any to get enhanced scrolls

final ore
#

in nightmare

ruby hedge
#

I got one from a red chest before

#

Was that not intended?

thorny parcel
#

It was not intended.

ruby hedge
#

It was the red chest inside of the vault with the bolders

#

Huh...

#

So I just randomly encountered a glitched chest

#

I didn't even realize it was glitched at the time lol

thorny parcel
#

Don't think it's a glitch, more like an oversight.

ruby hedge
#

Wait, I might be able to screen shot this. It shows what scrolls I had during a run, right?

thorny parcel
#

Copy+paste code for all difficulties, forgetting to add specifications for Reincarnation only, or something.

ruby hedge
#

How far back does the challenge log go?

#

I onyl see one of my nightmare runs on the list, but I know I did that many times before to get the achievement for speedrunning it

#

I wound up with enhanced refresh addict and went "wow, what a rip off"

#

it was the "get a random enhanced scroll" one

#

cuz the only thing it does is make the spirit peddler do the extra refresh too

plain panther
proud needle
spring socket
#

Wasnt there supposed to be an update soon

proud needle
#

Why wasnt ?

#

Late December

#

As far as I can see we just crossed half way December

obsidian coyote
#

is nightmare supposed to be a slog? I had like two very lucky wins that unlocked me reincarnation and reincarnation is incredibly more fun and enjoyable compared to nightmare...

#

in nightmare i either build a tank that cant die but takes like to 4h hours to kill things or build high damage and play CS:GO peeking around corners not to get oneshot across the map bursting them down and hoping i dont get shot

final ore
#

yeah

obsidian coyote
#

its a very weird difficulty

#

i seriously dont understand it

final ore
#

nightmare sucks

obsidian coyote
#

the thing is...i have everything unlocked and normal and elite are trivial

#

and most reincarnation runs are doable too

#

but nightmare seems out of place

ruby hedge
#

Nightmare is harder than Reincarnation 9

#

You get access to special scrolls and buffs on Reincarnation modes

#

Nightmare is the hardest it can be without giving special buffs and items to you

final ore
#

yeah

final ore
ruby hedge
#

I mean that's the main appeal of the owl to me heh

#

But I still play Li and Lei Luo more than anyone else

final ore
#

aw man just lost an r9 run

#

i never get spirit feline :(

obsidian coyote
#

that sucks

thorny parcel
#

Resulting in it being genuinely the hardest difficulty, because the devs do pretty much nothing but buff player stuff they change.

#

Reincarnation used to be harder than Nightmare difficulty, but the devs love changing stuff there. Now it's not.

royal plinth
#

just got a 12 billion damage run on endless

#

I have to admit though that this game mode feels too unfair though, it's not even that it's just difficult and I could overcome the difficulty, it's that I had a god run where I was cat with everything relating to elemental damage completely maxed out with Li's fire damage ascension too on top of all of mine and still managed to not be able to keep up. everything was far too tanky

#

I feel like the only way this would be possible is like, dual edge or something

thorny parcel
#

Game's not designed for endless. That's why.

ivory ember
#

why i feel like i get less reward in elite than in normal? once in normal i get 800 coins, now i reach the boat in elite and didnt reach 400

ruby hedge
#

I haven't noticed any coin differences between Elite and Normal myself

#

The scrolls/ascensions/copper all seem to drop the same on those. I believe there might be a lower drop for buns though?

ivory ember
#

elite is suppose to have 10% more drop chance if the wiki is correct

ruby hedge
#

Also the buns heal less from what my friend said, but I haven't checked to confirm that

#

Like each difficulty up lowers healing slightly

left bronze
#

Ok so 2 50% firerate enscription illusion or 3 projectile big hippo for blossom enthusiast build?

thorny parcel
#

Illusion.

#

Even if Illusion didn't have any RoF bonuses it wouldn't have been a competition.

ruby hedge
#

I can never get the hang of playing the bunny, but I often see insane dps from others who play her

left bronze
#

Even though bunny is by far my most used character I wouldn't say her damage output is nuts but its definitely great

#

But nothing beats that feeling of tons of firerate

ruby hedge
#

I think firing tons quick succession lightning on Lei Luo or just leaving a giant streak of fiery terrain left by a burning fox spirit that enemies ignite from and die from on Li is pretty satisfying to me lol

#

Most of the coolest looking stuff is character skills to me, but I still love certain weapons

#

Most of them are fairly slow weapons though

#

Bloody drill, hell, thunder storm

ivory ember
#

i only know to play with the bird if i got a good run to spam wings and oneshot everything x_x

ruby hedge
#

My friend uses his primary more than secondary to do tons of damage. Basically winds up one hitting everything with the kick.

ivory ember
#

idk how to spam kicks and still i think is way more slow, but gotta try it at some point
in my last run i get 3 dodges with armour recovery per dodge and primary recovery per secodnary use and 2 primary uses, but invest all the scrolls i can in wings instead kicks so i just use them for movement and damage boost

#

im unlocking some interesting scrolls in elite

#

x,x

ruby hedge
#

You need a specific skill of his

#

When kick defeats enemy reduce cooldown, or end it entirely with it maxed

ivory ember
#

my first elite completion, sadly idk why how the last boss oneshot me... everything was going well and i was pretty tanky and overpowered... but just oneshot... i didnt have the upgarde for prevents oneshot unlocked T_T ....so i had to waste 105 coins to end the run T_T'
idk how resurrection works but each time i ressurect seems to be expensive than before, is that right?
same that ps5 dosnt have the extra final boss or endless mode ๐Ÿ˜ฆ

ruby hedge
#

It's one of his goblets

ivory ember
#

every new upgarde is so expensive... i barely can upgarde 1 or 2 skills per run... if i can end the run xD... if i want to get more than 1 lvl per run i have to upgarde low lvl skills, wich are mostly upgarded already and some are way worst than final upgardes of the tree ๐Ÿ˜ฆ

#

and guess than solo just make it harder and slower รบ,รน

ruby hedge
#

Also, you play console, right? It says you're on playstation

#

I heard they are missing a lot of characters on that

ivory ember
#

yep ๐Ÿ˜ฆ

#

4, both dlcs

ruby hedge
#

And weapons

#

From the dlcs

ivory ember
#

no even alternative boss in 4ยบbiom

#

yes consoles were abandone like 2 years ago

ruby hedge
#

Ouch

#

Thought about trying the pc version?

#

Or even mobile

#

which is at least up to date more than the consoles

#

They got all the characters/weapons

ivory ember
#

not pc player ๐Ÿ˜ฆ and not starting again xP

ruby hedge
#

I still wonder why they abandoned console

ivory ember
#

the devolpers who works in console version refuse to continue working on the game, its not the same team who works for pc and for console

#

they should pay another team to work on it tho i guess

ruby hedge
#

I feel people would buy the dlc :P

ivory ember
#

but idk maybe consoles didnt sell well or whatever... idk why

ruby hedge
#

There is still money to make in console versions

ivory ember
#

yep is sad, the game is good and im liking it ๐Ÿ˜ฆ

#

i like to platinum most games i play, but this have 2 coop trophys, and under 30 mins trophys wich i defently can handle if not in coop

#

idk even know how nightmare is posible in under30 min xD

#

i just complete my 1ยบ elite run xD

#

gotta watch some speed runs in the discord to learn from pros ๐Ÿ˜› ... but the 2 i watched use new chars that i dont have...

ruby hedge
#

I got it as Lei Luo

ivory ember
#

there is a LOT of stuff i dont have in consoles, at the begining of each stage they pick some kind of buffs too or whatever, i dont know what it is, also i saw a diferent merchant than i dont have in consoles... so yeah defently loosing a lot of stuff in consoles.... the only alternative mode we have is daily challenges xD

ruby hedge
#

I focused on his lightning rather than his weapon damage and got that scroll that makes money increase skill damage

#

Rich's Privileges

#

I'm honestly not sure if these exist on console, but I'm telling you what I do

ruby hedge
ivory ember
#

yes they do, sadly i have lei lou at lvl 2 ๐Ÿ˜ฆ ...

#

he wast the character wich i struggle most, i dont really get how it works xd

ruby hedge
#

Training Master is the guy with the geometric design

ivory ember
#

there is a scroll that unlocks killing 40 big red crabs with fire... and like 3 or 4 appear per run in 3ยบ bioma... i have 4/40 xD ... there is a trophy for all scrolls...
also some are deefating bosses 3 times in elite... and rng just make alternative version of the bosses in elite... wich dosnt have scroll attached to them ๐Ÿ˜ฆ ... so platinum is not going to happen anyway

ruby hedge
#

I'm 90% sure he is only on pc

ivory ember
#

yeah that guy, consoles dosnt have it.
and some kind of mushroom in the rest room at begining of each bioma

ruby hedge
#

Oh, he is only on reincarnation modes

#

The Spiritual Remnant is apparently the name of the mushroom guy but I always just call him "mushroom guy" cuz his name is hard to remember

ivory ember
#

how reincarnation mode works? what does change?

ruby hedge
#

Higher difficulty, but you get special buffs (blessings) at the cost of soul essence

#

The buffs more than out pace the difficulty though, making it easier than nightmare

ivory ember
#

oh well.. im far from that so... i may need like 10k or more to get all upgardes still xDD

#

im lvl 108, idk wich level you end with all upgardes anc characters leveled

#

but only to max 1 char i need like 3 runs

ruby hedge
#

On console? No clue
On PC? 188, but that's with dlc characters included

ivory ember
#

i saw videos with everything unlocked and 11k souls essence xDD ... like how many hours do i need to reach that point T_T .... if i just can coop ๐Ÿ˜ฆ ...

#

eventually i will get bored of soloing...

ruby hedge
#

I have 25k soul essence

#

That's the cap

ruby hedge
#

You can actually use playstation controllers and xbox controllers on PC btw

#

You'd be starting over, but with a lot of new content

ivory ember
#

idk maybe eventually, but i have to many stuff to play rn ๐Ÿ˜ฆ tomorrow new patch for Astral Ascent, roguelite of the year for me โค๏ธ

#

this year was stunning for gaming >,<

obsidian coyote
#

starting to hate serpent with a passion...how i am supposed to dodge the three heads with cat?

#

cat is too slow avoid the head just by walking

#

just lot a run to that stupid bullshit

#

lost

#

even the other attack sometimes the boss does two head attacks one after the other...in quick sucession how i am supposed to dodge with cat if i just used my dash

quartz current
#

Cat can dodge all attacks serpent has with neutral movement speed, just takes some finesse. I can see why it feels like you can't in the onslaught of attacks tho--everything happens fast. I tend to always strafe left and right during the fight which helps me dodge the first water bomb without using a dodge so I have it ready for bombs two and three if they're all shooting at me. The head charges are usually avoidable without a dash if you're strafing already.

obsidian coyote
#

i usually stay back

#

to give me more room but still feels inconsistent

#

had a rifle equipped

quartz current
#

Yeah the back part is fine but I hate the torches because I'll get stuck on those at times so I tend to play mid/back and go left and right the whole fight.

obsidian coyote
#

i think that doesnt give me speed penalty

quartz current
#

You'll notice when the serpent reveals the head charge indicator it spawns on your character, but if you're moving perpendicular always you'll already be moving out of the way to avoid the charge.

obsidian coyote
#

other heroes feel much stronger tho...

#

turtle can just shield, bird has leap iframes, dog just tanks it, bunny just spams sword to give me shield and has speed...

#

cat against mobs is solid

#

but against bosses sucks

quartz current
#

Cat is probably my favorite character overall at this point but I agree at first he felt weak or just there. But I can assure you he's consistent. Really strong overall once you know the game more, and his kit helps you learn the game more.

unreal flame
#

cat is incredibly strong vs anything in the game

quartz current
#

Have you tried an elemental build yet? Do you know about the elmental status and fusion effects? Cat shines with those.

obsidian coyote
#

i know...

#

but my biggest gripe is the move speed

#

i cant even strafe sniper bullets

unreal flame
#

u can mitigate that with scrolls

obsidian coyote
#

like other heroes

#

he just crawls around

#

i let them come to me spam greand and orb

#

and peek around the corner

#

thanks for the tips anyway

#

i kinda pissed cause i just lost a run to what felt like bs

unreal flame
#

bossing is all just attack patterning

obsidian coyote
#

im kinda

unreal flame
#

@obsidian coyote what do you usually build towards on cat?

obsidian coyote
#

strong grenade

unreal flame
#

are you playing in the reincarnations?

obsidian coyote
#

i have reincarnation unlocked actually im at reincarnation 3

#

i actually find reincarnation pretty easy so far...the hardest thing in the game right now is nightmare difficultty

#

normal and elite are almost trivial at this point

#

reincarnation feel fair because you can have spiritual blessings and enhanced stuff

#

the run i mentioned is nightmare difficulty

royal plinth
#

so

#

in the hall of fame I see that cancerously long game of endless

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was it modified to be unlimited time so they could loop forever or is that legitimate

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cause how do you go from 10 minutes to loop on endless to HOURS of time to loop

gusty mountain
#

It wouldn't be in there if it wasn't legit.

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You gain time after clearing each stage.

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It was in the patch notes.

thorny parcel
#

It's legitimate. Despite the timer, you can clear stages so fast that you gain time instead of spending it.

keen thistle
#

does anyone know what modifiers can pass dmg cap?

royal plinth
#

is Tao the most efficient character to use in endless or is it just the dual edge

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I was thinking of seeing how spiritual flame would do in endless

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but trying to figure out a way to maximize the damage potential with infinitely scaling stats

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like idk if critx has the potential to scale infinitely or not since it's been awhile since I last played

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cause armed caster would immediately become insane in that case

thorny parcel
#

It's Tao, though Dual-Edge is also vital.

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She's got the most powerful RoF ascension in the game and the skill with the most rapid hits that can also be used constantly without stopping her from firing.

#

Once you get far enough into endless the question isn't "how quickly can I hit the damage cap", it's "how often will I hit the damage cap".

royal plinth
#

so weapon damage>skill damage in this?

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just because of the potential that weapon damage has to scale infinitely

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just by upgrading it

thorny parcel
#

Because weapons fire faster than skills.

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That's literally it.

quartz current
#

She can also spam her primary to a point where it's granting insane amounts of weapon damage and lucky shot

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helps damage cap on smgs

lime garnet
#

this is aging amazingly

final ore
#

but you can dash out mostly

unreal flame
#

is there a workaround yet to dealing with massive amounts of lag in endless multiplayer?

final ore
unreal flame
final ore
#

damage to enemies?

#

well, uh, shit

unreal flame
#

Shooting an enemy and nothing happens for 5-10 seconds

royal plinth
#

yo so

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is ice blade what I should grab first for tao

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in my endless

thorny parcel
#

It's useless against elites and bosses.

royal plinth
#

damn

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you right only

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5k dmg

#

from it

#

that's really awful wtf

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it should at least do like .5%

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or something

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maybe .25

snow abyss
#

Did the guy who was trying 1000 stages of endless succeed?

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Where you at, champ?

#

(Idk their nick to @)

ruby hedge
#

Teaa is the name on here

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For the 1000 stage endless guy

snow abyss
#

Did they record it?

thorny parcel
#

It's in the #hall-of-fame.

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Not only did they succeed, they deliberately ended the run afterwards despite being able to continue.

snow abyss
#

Can't believe I missed the live

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What a legend

unreal flame
royal plinth
#

that's it

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i go 10 thousand stage endless

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!!!!!!!!!!!!!!!

ruby hedge
#

I'm not gonna be getting that far until the timer is gone and by then it'll just be a casual mode and won't be a special achievement

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I wouldn't mind them keeping a challenge mode of course for people who do want bragging rights, but I'm still looking forward to when I can play that mode casually

thorny parcel
#

I doubt they will.

#

The tough gets nerfed, not split in two.

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Reincarnation did, Reincarnation 8 did, Spiritual Assault did.

unreal flame
#

Like in zombies people getting to 10k+ rounds on shi no numa

royal plinth
#

I think the endless mode timer is just bs

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I had had near perfect RNG runs

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twice now

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and fail to timer

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you basically have to abuse very specific builds

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like apparently the ROF Tao

somber rover
#

What's the difference between attack speed and rate of fire?

thorny parcel
#

Nothing.

somber rover
#

So Nona's extra attack speed after reloading == RoF?

thorny parcel
#

Which ability?

somber rover
#

Nimble Fingers

ruby hedge
thorny parcel
#

Attack Speed = RoF

ruby hedge
#

There is a nona skill that says "increases rate of fire and attack speed for iron wing"

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I'm assuming that's what is being referred to

#

Attack speed makes more sense wording wise since it can refer to both the missles in turret mode or the melee attacks in hulk smash mode (forgot the name of the modes)

merry tinsel
#

Anyone know if these would synergize together? Hard to say from the wording if it means both enemy scenarios would have their health set to 1 hp

thorny parcel
#

It would either do nothing (you hit Giant Slayer's cap very fast), or lower the damage to 1.

Either way, not worth considering.

merry tinsel
#

Oh does true damage not bypass shield?

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I assumed based on other games

#

Consulted the wiki, you're right this is not a thing :P

ruby hedge
#

Giant Slayer being only up to 2000 damage is pretty weak late game lol

merry tinsel
#

Yeah i guess the only real synergy with this Enemy Effect would be like Penetration Bullet

#

Or at least OP synergy. Full lightning damage builds would still benefit decently

proven sage
#

about a 300 flat dmg to every weapon hit

thorny parcel
#

10% proc rate. The 15% is the amount it damages before it's capped.

#

200 flat damage every weapon hit.

ruby hedge
#

Why is this a "rare" scroll? Lol

#

Feels like it could easily fit into normal with no changes

thorny parcel
#

It's a "low difficulties" scroll.

#

Existing back when Elite was the highest difficulty, and possibly even just Normal difficulty.

#

Completely worthless on anything Reincarnation, and any buff it would receive would make it too powerful on lower difficulties.

#

With the exception of like... a difficulty-based cap.

ruby hedge
#

A difficulty based cap would make sense. Not too out of the question when you consider scrolls have been altered for game modes before, such as spirit assault mode.

#

I still want an endless assault mode. Just spirit assault, but... endless lol

#

Random events and all

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No boss, just regular enemies/elites

thorny parcel
#

Now, the real problem with a difficulty-based cap would be that the balance change it causes would make total sense.

#

Devs, on the other hand, seem to change things at random.

ruby hedge
#

I think it would mainly depend how much they changed it if scaling for difficulty. It could literally just be a set % of enemies HP for reincarnation modes, with it always doing at least .01% hp when it triggers

#

Which still makes it useful, and basically just serves same function as miasma

thorny parcel
#

Multiplied by difficulty HP modifier would be enough.

ruby hedge
#

Yeah, there is still ways to make it actually useful

thorny parcel
#

Would do up to 34,200 damage cap on R7/8/9 in Hyperborean Jokul with Mysterious Jokul active.

#

Unfortunately they'd be just as likely to look at things that need a buff, then pick Elemental Weave and make it work on reloads as well as weapon swaps.

#

While completely ignoring Giant Slayer.

ruby hedge
#

Oh, like how brief respite works with reloads?

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Still wish the reload thing worked with enhanced brief respite

thorny parcel
#

I mean they would be just as likely to buff something that doesn't need it, than to buff something that does.

ruby hedge
#

I've got situations where the non enhanced is better as a result, since longer reload times for some weapons

proven sage
#

they killed anything related to โ€œswap buildโ€ long ago

ruby hedge
#

Brief Respite is still my favorite normal scroll

#

Enhanced version is basically an on demand shield, but you can't really attack during it

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So I just use it while running to get to a position I prefer first then continue to attack

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I just spam scroll wheel while running

quartz current
#

Devs will have to pry Elemental Weave/Fast Loader dog builds from my cold, dead hands

merry tinsel
#

Hey so I'm hoping to get the endless double bosses achievement. Is it true that I would technically only need to reach the beginning of the last act within 10 minutes? The timer only disables the ability to go to the next act right?

ruby hedge
#

Yeah

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That's when I got it

merry tinsel
#

Whew, that's a relief

ruby hedge
#

I ran out of time 1 level before the boss

unreal flame
#

i dont think ive weapon swapped for any purpose other than im out of ammo in forever

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brief respite insta recycle

merry tinsel
#

@ruby hedge cheers

ruby hedge
#

But everyone plays differently

unreal flame
#

if you enter last stage and run out of time youll get to fight the boss still

#

endless ends after the next boss fight once you've ran out of time in whatever stage that was

ruby hedge
#

Isn't the achievement gonna be easier to get soon?

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When they remove the timer

unreal flame
#

the achievement will probably be timer only

merry tinsel
#

Yeah the first few times i looped i thought i had to yolo as hard/fast as possible to get to the next loop in 10 min :P

#

And the reckless yolo got me killed a bunch

ruby hedge
#

I already got the achievement either way. Not hard to get every achievement in GR currently

unreal flame
#

im assuming theyll make it so you need to be in the timed endless to unlock the achievment

merry tinsel
#

Doesnt sound like it has any direct relation to the timer mechanic

ruby hedge
unreal flame
#

it does if youre unable to reach hyperborean jokul in time

ruby hedge
#

Most people don't want timer since most players are casual

unreal flame
#

did you not see the tweet?

merry tinsel
#

oh are they planning to adjust it?

unreal flame
#

theyre looking at both options

ruby hedge
#

There was a loooot of casual players who all contacted them and asked for the timer removed (and some asked for the goblet limit removed, but not as many as the timer thing)

unreal flame
#

yea im sure there were, but you can have both a timed and untimed version lol

ruby hedge
#

I think having a dedicated timed version makes sense as it being a separate thing, and have it activate from the start

unreal flame
#

u just make it apart of the bizarre dreams

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its very simple

ruby hedge
#

Yeah, I've suggested that before

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That's a fairly common suggestion

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(I would have it off though :P)

unreal flame
#

idc if they remove the timed mode for normal runs, but i would like the timer as a modifier

#

the timer adds another fun element for non-meta builds

ruby hedge
#

I wouldn't mind timer modifier existing, since that is an /optional/ thing

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If they tied an achievement to it I'd probably end up doing it just long enough to get the achievement, then stop using that modifier if they did

#

Kinda like how I only played the bird/monkey/bunny long enough to get their achievements since I don't find them fun to play

thorny parcel
# unreal flame theyre looking at both options

That's not implying they're looking at both options.

First half of the image is deciding between endless with a timer, or no timer but no endless.

Second half is deciding on endless with no timer.

unreal flame
#

im aware of what the image shows. im saying i highly doubt they would flat out remove the timer, hence why theyre "looking at both options"

ruby hedge
#

It kinda just seemed like the implication was no timer will exist for that anymore

#

But nothing else

#

There was no other mentions of timer beyond it not being tied to endless

unreal flame
#

endless loses its fun factor to me if the timer gets removed

#

because you either go til it takes 10 minutes to clear an area or run a build where you scale hard enough to go forever anyways

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those are your two options with a non-timed mode

ruby hedge
#

It gains the fun factor for casual players while losing it for players that want the challenge, so you're always gonna end up hurting someone unless you give people options. Currently they're prioritizing what majority want first.

unreal flame
#

its the hardest mode in the game, with an additional mode afterwards meant to test the limits of your build

#

that is the entire purpose of endless

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and the timer

ruby hedge
#

The reason I got excited for it initially was thinking it was a mode I'd be able to max my goblets and fight slowly more powerful enemies

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Not for the extra challenge, but just seeing where my casual play build would fail

thorny parcel
#

Pretty much every time they've had a choice to do something about something people don't like, they remove it.

#

Even if other people would enjoy keeping it.

unreal flame
#

the timer is the only fun part of endless imo would be a real bummer to remove it

ruby hedge
#

The timer thing is controversial and is a big split for different types of players

unreal flame
#

the casual players are struggling with the timer is what youre saying?

ruby hedge
#

Yes, they want to just be able to take their time and enjoy playing endlessly with whatever weapons being viable, even if they're slower

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Basically like it's a sandbox

unreal flame
#

are these players aware that unless theyre running meta builds, theyll reach a point where it takes them a VERY long time to clear an area

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which is way more unfun than running out of time

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who wants to shoot one single elite enemy for 10+ minutes bc ur build sucks

ruby hedge
#

From what I've heard? "Just let me quit of my own accord when I get frustrated by it taking too long, don't time me out, that is the most BS way to lose" is said a lot.

unreal flame
#

lol that is kinda crazy

ruby hedge
#

So sounds like they ARE aware of it

ruby hedge
#

But I was out of time

unreal flame
#

"let me quit on my own accord" roughly translates to "let me quit when my build stops one shotting things"

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bcuz i know myself and the people i play with are not taking 15 minutes to kill an enemy

#

that is incredibly boring

ruby hedge
#

Different people play different ways and have different things that frustrate them

#

I play Noita too, and I sat there for 30 minutes killing one enemy with a tablet levitation glitch cuz I could

#

Even though it would have been faster to use a wand

#

Was one of the bosses

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I'd do the same thing on GR

unreal flame
#

yea that sounds like one of the most boring things ive ever read

ruby hedge
#

use impractical ways to defeat things just for the heck of it

unreal flame
#

would rather just run out of time

#

u think a player that is casual is going to continue to like the novelty of killing things in 30+ minuntes? their gripe is already "game too hard timer makes it difficult"

ruby hedge
#

Some people just want to power fantasy and knock enemies around too. Those are the ones who wanna play on a lower difficulty.

#

I like RE9, but I also don't like the timer myself.

unreal flame
#

but ur just gonna reach a point where u cant do that unless ur running meta lol

ruby hedge
#

I still want strong enemies, I just want to be able to play however and not follow any meta

unreal flame
#

probably about around the same time your timer would run out anyhow