#toggle not clipping to model correctly

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strange raft
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This lighting toggle works perfectly fine within live2d but as soon as I implement it into vtube studio it appears fuzzy around the edges. I've already tried to adjust the texture atlas and remake the expression file but no luck. only the light is affected by this

rough ocean
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It is possible your model is exceeding the default clipping mask limit in VTS. In VTS settings click on the camera icon then scroll down to find Live2D Mask Config Click configure and select a higher mask size for your texture size.

strange raft
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that was exactly the issue thanks so much!