#My Model's Angles Won't Work On VTS While Perfectly Works On Live2d/Physics Screen [ SOLVED ]

1 messages · Page 1 of 1 (latest)

crisp onyx
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Hi, I have issiue with my model's movement. I was finish my live2d model and exported. (I checked the physics box while exporting) Then I imported my model to VTS with "Auto-Setup" settings (on windows/laptop camera). But my model couldn't turn left/right (body and head angles both) and I had only eye jiggle physics correctly (My hair physics/angles, body physics/angles not working) Then I switch laptop to iphone and tried again. But didn't work on iphone too (I put the video)

Can someone help me please I didn't find any solution.. If my english bad sorry already..

elder wasp
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Did you use the default parameters for Angle/Body XYZ?

crisp onyx
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those are my parameter's names

elder wasp
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What matters is the ID

crisp onyx
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Are you asking this?

elder wasp
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If you go to Model Settings in VTS are the parameters there?

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Yeah ID
what Auto Setup detects is the ID, so regardless of the name of the parameter it looks for the ID "ParamAngleX" to add as Angle X

crisp onyx
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every time i select auto-setup, detects 15 parameters but i have more than 15

elder wasp
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Do you see how in your 4th image the parameter IDs aren't correct?

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for Angle X your ID is Param5, for Angle Y is Param6 and so on

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that's why Auto Setup doesn't detect them

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you can add them manually or fix it in Live2D and re-import

crisp onyx
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how can i fix it with Live2D?

elder wasp
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You just need to change the ID of the parameters to the correct ones

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You can do it individually by "Edit parameter" or from here

crisp onyx
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I'm trying right now, I'll be back

crisp onyx
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sorry i was busy, i edited my parameter's ID then re-import my model file but couldn't work again.. (i tried switch output names on VTS too but i didn't get it)

elder wasp
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The problem now is that you changed the ID of the physics parameters instead of the Input, tracked parameters

crisp onyx
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did i something wrong with my parameter names?

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i have input parameters but doesnt move anything

elder wasp
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The IDs are still wrong
VTS's Auto Setup detected the IDs, but the parameters that you gave the IDs are your physics output parameters, so tracking is moving those instead of your input

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change the ID of "Angle X" to "ParamAngleX", not "Angle X Physics"

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that for all those

crisp onyx
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I'll try that quickly but i have 1 last question (sorry for my endless questions)

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for expample, parameter names and IDs different things right?

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which one i change now?

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name or ID

elder wasp
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The name doesn't matter

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change the IDs

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for what it matters, the parameter name can be ":)" and as long as the ID is that of a default parameter it'll detect it

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If you rig another model in the future, just keep the parameters that appear when you start a new model

crisp onyx
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im foreign to english, and rigging. my gf wanted be a vtuber and i wanted to help him. i started learning live2d 1,5 week ago and everything goes fine until i export that.. sorry again my questions but i don't have any keyframe on "Angle X" parameter.. i didn't understand, am i still do change ID of "Angle X"?

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thanks your all support too

elder wasp
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Yes, from what I can tell that's what you need to do for it to work

crisp onyx
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am i changing Angle X ID's on VTS or live2d?

elder wasp
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Live2D

crisp onyx
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okkey im trying

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now i can turn my head with all my hair physics, ty

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how can i turn my body too

elder wasp
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change the Body XYZ params too

crisp onyx
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okkey

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i changed parameters and re-import

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am i do with anything this

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my body x parameter have -30 to 30 range

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on live2d

elder wasp
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just change them

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the range of the default Body X parameter is -10 to 10, but it doesn't really affect anything

crisp onyx
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i changed everything you said. now i gave model file to my gf, we are testing out

crisp onyx
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you saved our lifes thank you so much, appreciated

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i have really really last questions for understanding the program and my future problems then i change the tittle [Solved solved ]

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i wanna add more physics to my chain for shaking turning left/right

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what ID name for put my chain physics?

elder wasp
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the ID of physics output parameters doesn't matter

crisp onyx
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thank you so much, problem solved.

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My Model's Angles Won't Work On VTS While Perfectly Works On Live2d/Physics Screen |SOLVED :solved: