#Add different behaviors to different Ai aircraft

7 messages · Page 1 of 1 (latest)

wet nymph
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As we see here we have an F22, the worlds most advanced fighter jet have a large distance from 10 of the first jet fighters, yet it still looses immediately, in real life the F22 wouldve definitely won this, so cant we make certain aircraft from different eras and such have different strategies from other era aircraft?

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Like maybe have the F22 fire missles and avoid the Me262s instead of trying to dogfight

glad bloom
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Stuff like different detection ranges or reload times

wet nymph
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Yeah

native flax
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its on my todo list now that we have a lot to properly break them into their categories

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so a 1st generation fighter (even 10 of them) will lose to a 5th generation