#double tap to select, for mission editor

12 messages · Page 1 of 1 (latest)

jovial stag
#

A quality of life setting that requires you to double tap the object to move it.

  • Tap once -> nothing happens
  • Double tap -> select object -> objects name, death- spawn event are seen
  • Slide (cant be done at the same time with the double tap; need to tap twice, then release your finger and then slide, instead of tapping once and sliding afterwards.) -> Object can finally be moved
  • Tap anywhere else -> object gets deselected

I HATE accidentally zooming out in the mission editor, just to realise that i moved like 21 buildings in the process AND reset their height to ground level.

#

PLEEAASE ADD THIS I BEG YOU

coral dragon
#

Yes

#

YES!

#

🙏

jovial crescent
#

There are some edge cases with 1 vs 2 fingers when you first press down but otherwise I think this is good

#

What about, if you can only move an object once it's selected

#

that way we still have the simple 1 tap to select something (which is intuitive) but if you slide on it straight away it doesn't move

#

you have to tap it THEN slide it to move

#

AND what about if sliding never selects anything it alwyas moves the camera and only moves if you have the object selected and you started the move on it?

#

I also want to allow multiselect