#Vehicles won’t stay on other vehicles
7 messages · Page 1 of 1 (latest)
yeah I need a more generic way of handling this
I currently whitelabel only some objects to move, partly so I don't break existing missions
Fixed next version
I've reworked this logic so anything can sit on a ship (except another ship)
You need to set their movement to stop though as there is no logic for driving on ships yet