#Helicopter ai suggestion

23 messages · Page 1 of 1 (latest)

desert onyx
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  1. Helis hardly use guns as they move backwards to align the rockets. Suggestion, improve range for main gun.

  2. Movement needs improvement. They reverse instead of turning for targets behind them (turning saves time for alignment of aim here), and they move back and forth while engaging an enemy.

  3. allow helicopters to engage aircraft as they can carry aa missiles in real life.

  4. allow the main gun to work against helicopters

kindred widget
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I found the missiles not hitting tanks bug while doing #2!!!!

kindred widget
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#3 I will save for when I do proper heli loadouts

kindred widget
desert onyx
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So close range only

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Oh sorry I read that as no 3

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Yes, heli vs heli only.

kindred widget
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ok tahnks

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and yes they will get aim-9 (or equivalent) for close range only

silent vine
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And the soviets just strapped some r60s to the hind

desert onyx
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@kindred widget forgot to say this, the helis which has a gunner like osprey and seahawk should have slightly longer range than the attack Heli guns. This will help in balancing the combat.

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Or replace it with Gatling guns like a10

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Yes this seems to be a better idea

kindred widget
desert onyx
kindred widget
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Although the seahawk is super weak in dogfight

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but it is an unfair fight 😄

desert onyx
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Can you increase the rate of fire like a10 instead of damage? Because they both use Gatling guns