night mode?
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it'll be a really dark map but the only thing you can see is the enemy afterburner.
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if no, you can give the player the ability to use night vision «not recommended because all you can see is bright green because of the enemy afterburner»
more maps environment
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like a city, perhaps? and make it that if the enemy plane crashed onto one of the building, it will make a black smoke + some fire that raises high.
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detailed city. cars on the side of the road, the buildings
is not too blurred out, and make that if the building got hit by a fallen plane, make a firefighter going to fight the fire.
more plane variants
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i know, you'll add them in your spare time. this is my list of Russian planes you can add them later.
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Su-25SM3 «modernized Su-25 that is capable of using precision munitions»
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Su-27SM2 or 3 «modernized radar, electronics, capable of using fox-3s»
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Su-35S «basically a heavily modernized Su-27 w/ thrust vectoring, she'll be really manouverable but it's hard to recover from slow speed»
game physics
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at the moment, this game feels like "whose nose can get to the enemy first, you win" make it that we can 2 or 1 circle the enemy, depending on the situation.
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height change. yep, you heard that right, like on the CAS mode, we can change the height in the dogfight one. if you can get it done. we can counter 2 circle the enemy «usually F-16»
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nerf the afterburner. yes, it's just too powerful. like... there's an enemy on your tail, but 1 second of AB he's not there anymore.