Hey y'all, I'm currently working on a school project (make a snake game, wow much exciting) and am stuck with some issue concerning the timer not counting the correct timestep. For example, perform an action every 1/10 second - it fails to do that.
I've asked my professor for help and he's currently unable to find the culprit after looking through my code, so thought I'd ask here.
I've checked CPU and memory utilization and afaik there's no issues. No memory leaks, no hardware issues etc.
