#Monster Domain Preview [Pt.2]
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๐ฅ Domain Skills Effects๐ฅ
*The following descriptions refer to Lv.1 Domain Skills. As the skill level increases, the corresponding values will also improve. Please refer to the in-game display for final details.
๐ 1.Tactical Field
Can be used 160s after battle starts. Targets one troop, increasing its Damage Reduction and Damage Dealt by 100% for 30s. Cooldown: 300s.
๐ 2.Overclock Protocol
Can be used 140s after battle starts. Increases March Speed of all ally troops within 300 range by 50% for 30s. Cooldown: 450s.
๐ 3.Caustic Fallout
Can be used 60s after battle starts. Targets enemy buildings in range, increasing the rate they lose Durability by 50 point(s) for 30s. Cooldown: 600s.
๐ 4.Field Medic
Can be used 130s after battle starts. Restores 5% of maximum troop count to 10random troop(s) within 300 range. Cooldown: 300s.
๐ 5.Mind Scramble
Can be used 30s after battle starts. Targets an enemy building in range, forcing allied units within 200 range of it to prioritize attacking it for 20s. Cooldown: 350s.
๐ 6.Disintegration Ray
Can be used 120s after battle starts. Disables Support Towers within100 range for 30s. Cooldown: 400s.
๐ 7.Psionic Beam
Can be used 90s after battle starts. Calls an orbital strike, dealing 10 Durability damage to buildings within a 150radius. Cooldown: 500s.
๐ 8.EMP
Can be used 100s after battle starts. Disables Attack Towers within 150 range for 30s. Cooldown: 600s.
๐ 9.Ricochet Shockwave
Can be used 10s after battle starts. Disables traps within 150 range for 30s. Cooldown: 600s.
๐ฅDomain Buildings Effects๐ฅ
*All values subject to change.
๐ 1.Attack Towers
๐ธ **Inferno Tower **
Scorching Flames: Deals direct damage equal to 0.06% of Max HP to 6 random enemy troops in range and applies [Inferno], dealing 0.15% damage every 5s for 10s.
๐ธ Lightning Burst Tower
Chain Lightning: Deals direct damage equal to 0.08% of Max HP to 1 random enemy troops in range. Additionally, deals 0.08% chain damage upon 1 other enemy troops within a 3-tile radius.
**๐ธPrism Tower **
Energy Focus: Deals direct damage equal to 0.15% of Max HP to 1 random enemy troops in range. Applies a 1.5% [Armor Break] effect, causing affected troops to take 1.5% increased damage during the first round of their next battle.
๐ 2.Guardian Towers
๐ธBurst Tower
Explosive Demise: Taunts 3 random enemy troops within range to attack this structure. Upon destruction, it explodes instantly, dealing [Explosion] damage equal to 1% of Max HP to 4random enemy troops within a 5-tile radius.
๐ธQuake Tower
Concussive Shock: Taunts 3 random enemy troops within range to attack this structure. For every 2 attack(s) received, applies [Stun] to 2 random enemy troops within a 3-tile radius, immobilizing them for 5s.
๐ธ**Thorns Tower **
Spiked Retaliation: Taunts 3 random enemy troops within range to attack this structure. Additionally, before each of their battle rounds begins, inflicts [Piercing] damage equal to 0.2% of Max HP upon each enemy unit.
๐ 3.Support Towers
๐ธ**Interference Tower **
Exhaustion: Applies [Fatigue] to 3 random enemy troops in range. All units in affected troops deal 1.5% reduced damage with all attacks during the first round of battle. This effect lasts for 2 battles.
๐ธ**Resilience Tower **
Rallying Cry: All your troops within range gain 20% Attack and HP. They also gain 4% Damage Increase and Decreased DMG Taken.
๐ธ**Repair Tower **
Combat Healing: Your garrisoned troops within range recover HP equal to 0.2% of their Max HP after each battle.
๐ 4.Traps
๐ธAcid Cloud
Toxic Haze:Instantly deals direct damage equal to 0.4% of Max HP to the enemy troop that triggers this trap. Also applies [Toxic Mist]: at the start of each battle, 2 random unit(s) in the troop take damage equal to 0.4% of Max HP. This effect lasts for 2 battles.
๐ธAmbush Spikes
Jagged Cut: Instantly deals direct damage equal to 0.6% of Max HP to the enemy troop that triggers this trap.
๐ธForced Shift
Ejection Trap: Instantly deals direct damage equal to 0.4% of Max HP to the enemy troop that triggers this trap and sends them back to the entrance.
๐ Rewards
The rewards for this Monster Domain event include Legendary Beast Chest Shards, Top-Tier Catalysts, Expert HT Chip Chests, and Energy Cores and other items (rewards vary by warzone).
Additionally, a Monster Domain-themed event will launch mid-month, featuring a brand-new Base Skins and a wealth of items available for commanders!