#Sega Mega Drive/CD/32X

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fallow dome
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The MegaSega experience cannot be beat

dense bane
fallow dome
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I used to dislike the Genesis sound chip but now I love it. Sega is a helluva drug, tell you wuhat.

thorny pivot
fading hare
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In the right hands, the Genesis could output some killer music. Unfortunately, there are a lot of games where it was seriously mishandled which lead to its bad reputation.

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But man, when you play a game where it was done right? chefkiss

simple apex
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Chemical Zone makes up for all of it

thorny pivot
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Chemical Plant Zone was my jam.

fallow dome
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My Chemical Plant Zone Romance

simple apex
fallow dome
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I thought it was more of a Killing Joke

fading hare
fallow dome
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I forgot that was a sticker lmao

pine crystal
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One of my all-time favorite Genesis soundtracks has to be Thunder Force III.

fading hare
narrow panther
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The Sega Genesis and Mega Drive is one of the best supported classic consoles out there. And at the moment it feels like there is a new game every week. Today we are going to look at one of the most visually impressive games in development, Sword or the Apocalypse.

Chapters.
00:00 New Sega Genesis & Mega Drive Game
00:23 Let’s play Sword or the...

ā–¶ Play video
versed rapids
woeful goblet
plain quiver
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In progress.

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Faster than the machine.

woeful goblet
plain quiver
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Golden Axe - 32x Edition works correctly now.

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So I'm closing the issue on the tracker @woeful goblet

woeful goblet
versed rapids
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testing the core 32x against test
Last Official Release

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update of today

manic ridge
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So... One more green?

narrow panther
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ROM SPEED TEST4 regressed

versed rapids
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the background is correct on test and some tests are better and one is regressed

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it seems

noble thunder
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What's with that VDP Spr Change Midscreen

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That looks slightly different if those two results are supposed to match

manic ridge
vestal otter
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i guess 32x+CD combo not soon

pale plover
night cape
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Maybe if someone finds a way to run the entire CD part on the ARM side, guess it is too much.

fallow dome
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There’s also practically no benefit for including both in one core. It’s a lot of work for minimal pay off. But I imagine on the MiSTer2’s better hardware it may be doable.

night cape
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Yeah, only 6 games. Most of them FMV games. I've ran Fahrenheit 32XCD on my tower, didn't went too far.

fallow dome
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Not saying it isn’t cool and I think fully replicating it is a great goal. But core devs work for free and in their spare time so often a value judgement like that happens and they don’t pursue it.

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Gotta be realistic.

old sierra
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It seems like something that will only happen if on MiSTer 2 srg320 decides he wants to combine all three, which long run may (emphasis on may) be a timesaver as it would be only one core to maintain instead of 3, and the core could run the CD32x games.

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But even then, there would still be the 3 separate cores on current MiSTer, so probably not even a time saver

light mist
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if it is implemented but not wired up, would it still use up resources or are such things optimized away?

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like having a single 32xcd project with different build targets

old sierra
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My understanding is everything is there and taking up resources, even if not used, like the SNES special chips on that core. Another issue if the new Megadrive core is the 1:1 implementation that is very space heavy compared with the previous core.

pine crystal
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There's also the issue that the original Mega Drive/Genesis core is now defunct, replaced with a newer one that is designed very differently and almost certainly very incompatible with how the Sega CD and 32X cores are designed.

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Would probably require a lot of effort to get those to play nice with each other.

cloud otter
# light mist if it is implemented but not wired up, would it still use up resources or are su...

Some of the dead connections would be pruned by fitter, but it would take up more space. Additionally both 32X and MegaCD are running highly modified f68K implementations that are not the same, so just the act of getting the Megadrive portion wired up to be used by both systems is going to expand it, before even bolting on the other system. There's also the issues of PLA saturation and DSP block utilization. As @pine crystal says, there's also the fact that the original Genesis core is archived. That used the f68K implementation that has been hacked up. The new setup uses a (controversial for a number of reasons, but neat for hardware preservation in praxis) decap process to do a more electrically accurate core. Some things ballooned, some things shrank. But overall the core itself is larger and likely far more sensitive to ripping out components since it's doing transistor level logic rather than output parity logic.

So, while someone with one of those big brains you can't get on Wish might be able to make it work, it would probably take someone with more time and knowledge than is interested in that specific task.

light mist
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ic, thanks

cloud otter
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NP. I'd love to see it happen on a newer platform.

Maybe if the planets align some day....
🄁 <pshhh>

prisma fiber
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We "need" Mega LD as well for our mighty tower of power! šŸ˜„

limpid portal
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I'm wondering if the megadrive core is compatible with the Titan Overdrive 2 demo, has anyone tried it?

blissful lagoon
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Yep, all effects were glitch free as far as I saw.. I just ran it once when the new core was just released.

rotund bluff
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In fact, the old core would also run it flawlessly if I'm not mistaken

blissful lagoon
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Yep

graceful edge
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Do Lightgun Games actually work over SNAC?

night cape
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I was able to play Master System games with a Light Phaser over SNAC.

night cape
graceful edge
graceful edge
night cape
cloud otter
trim silo
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https://www.youtube.com/watch?v=BuQOvlfeCP4&ab_channel=Pigsy'sRetroGameDevTutorials
Some interesting homebrew stuff in the works for genesis. Assuming most of these will work on mister since they're designed for real hardware

Almost all the games featured in the video were created using the SGDK dev kit. The creator, Stephane Dallongeville, allows it to be used for free by everyone, even for commercial releases! I would encourage anyone who has the ability to support his efforts on Patreon. He is still working on it after 10+ years and is currently developing a new s...

ā–¶ Play video
celest robin
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at least as long as they're not fake-o like paprium

trim silo
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Pier solar is just the tip of the iceberg

pine crystal
amber gulch
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I played pier solar on ps4 and thought it's pretty mediocre. But some day I'll play it on mister with the enhanced sound cd just for the novelty.

glass shale
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Pier Solar is a masterpiece! elmorise

light mist
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it does some nice technical things.

rotund bluff
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But is the story any good or is it generic?

light mist
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Maybe... I dropped it back then after a few hours because the healing spell caused slowdown on original hardware

glass shale
rotund bluff
glass shale
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The ā€œSolarā€ in the game name is actually a homage to ā€œLunarā€

rotund bluff
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Ah, I see... šŸ™‚ I will have to play it then, loved Lunar & Eternal Blue back in the day

rotund bluff
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I will follow your advice

light mist
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did any port get a speedup option?

glass shale
glass shale
light mist
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But it also was on the field

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since it played the same animation

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and at least in the beginning (if there ever was later) you have no multi heal and have to endure it for each character

glass shale
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The poisoning at the desert in the beginning of the game can be harsh to some people yeah 🄲

light mist
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Also the interface for field healing was somewhat strange for selcting the target character

glass shale
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Oh c’mon! You just don’t like RPGs 🤣

light mist
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I finished Albert Oddyssey (saturn)!

glass shale
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That’s not enough

light mist
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lunar 1 from mega cd up to psp

glass shale
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Now we’re talking

light mist
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I was slightly confused after starting the saturn undub a few weeks ago

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seems like they took the psp dub instead of WD

rotund bluff
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I finished Lunar and Eternal Blue both on the PSX back in 2000 or so

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A year after I finished Xenogears there. Now that was an awesome game!

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And with some adult and interesting themes too

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I hope more RPGs were like that, instead of the bland "hero-fights-evil" cliche that plagues many of them

surreal nebula
chrome moss
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I am still waiting for a fully finished translation of the Saturn versions. I haven’t played the lunar games for 20 years and really want to revisit them but a different version. Already played in SegaCD and PSX

fading hare
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I still need to play the Sega CD versions of the Lunar games. I also only ever played the PS1 versions. Still have them both CIB!

pine crystal
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Those were my first experiences with both of those games as they came out, and the primary reasons why I have such fond memories of the Sega CD when it was released.

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The PS versions were better by almost every metric, but there's still just something about those originals that I will always prefer.

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Although I will recommend the 'Un-Worked Designs' versions.

chrome moss
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SCD battles def go faster. As does loading. No idea in the Saturn version

fringe zodiac
pine crystal
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PSP verion is clearly the better option... on the Vita. šŸ˜‰

solar hemlock
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I have the latest Mega Drive core (24.04.08) on my MiSTer-Pi but it can't find my games which are in the usb0/games/Genesis folder. How can I fix this?

carmine pine
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You can either move the roms to the MegaDrive folder or do a symbolic link to that folder

solar hemlock
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@carmine pine ok that works. My boot.rom doesn't seem to work but it worked fine in an older Genesis core.

carmine pine
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yeah, boot.rom doesn't work in the megadrive core

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the real genesis didn't really have a bios like that so it's not used

solar hemlock
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That sucks. Worked fine in an earlier core

pine crystal
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Why does it suck that it's not needed? That's a good thing. Needing it in the first place made no sense.

solar hemlock
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I have boot.rom for other consoles and it was nice to have a boot animation instead of a black screen.

pine crystal
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Oooh, that kind of boot ROM. Thought you meant just standard BIOS file.

proper agate
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The later Genesis had a rom that made the "produced or licensed by Sega" message.

carmine pine
solar hemlock
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@carmine pine yea I got that working this way, thanks

limber pine
unborn osprey
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guys this may be a stupid question, but i'm trying to play night trap on the sega cd core and it says thie game requires the sega 32x attachement., do i have to do something to get this to work?

fallow dome
unborn osprey
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thanks , just did that

fallow dome
# unborn osprey thanks , just did that

As an explanation, the FPGA doesn’t have enough ā€œroomā€ to handle all three processors at once. In order to run the handful of 32X enhanced Sega CD games you’d need the Genesis core, the 32X core, and the Sega CD core bundled together as a single core.

The Genesis core is the most accurate emulation of the Genesis since it’s a complete recreation of the Genesis hardware. That level of insane accuracy basically takes up the entire FPGA alone. This is why all three are split into their own cores.

thorny pivot
fallow dome
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lmao ā€œNintendopesā€

limber pine
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Better than "Nintendrones'

fallow dome
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I am a huge Nintendo fan and these are great lmao

unborn osprey
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Lol yeah i figured that was the case or i just needed to add the 32x bios or something, not sure why i had the 32x version of the game

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But fixed now, thanks for the help

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And explanation

fallow dome
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My pleasure and thanks for being part of the community here! šŸ»

polar cargo
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Say, I keep getting random signal drops from my M30 2.4g for Genesis Mini, as in the controller stops responding for a second or so but then works again as usual. But it’s enough to make you lose at whatever game you’re playing.

What could I do to try to resolve this?
(I have updated the FW so it’s current but no change)

glass shale
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Throw it away. Ended up doing that here. šŸ˜”

polar cargo
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For real?

carmine pine
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Probably not lol

glass shale
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Nah! Just not using it anymore. Those packet drops just make the controller useless unfortunately

polar cargo
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What about using BT adapter instead for it?

glass shale
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That’s another controller then. You cant use BT on a 2.4g controller

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I personally won’t be purchasing any wireless 8bitdo controller any sooner

polar cargo
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I have zero problems with the NeoGeo ones like this.

thorny pivot
polar cargo
thorny pivot
polar cargo
thorny pivot
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Yeah, you'll need a daemonbite or similar DE9 to USB adapter.

polar cargo
thorny pivot
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You can use the M30 controllers wired.

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I'd still return it though.

polar cargo
thorny pivot
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Nah, it'll be fine.

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Personally, I'd get the BT version. You can use it wired or wireless and although the latency is not as low as 2.4Ghz it is low enough that you likely won't notice it

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My main controller is the 8bitdo Saturn kit that uses BT. I'm sure its latency isn't the best but my gaming isn't suffering becasue of it.

polar cargo
thorny pivot
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I have a few of their BT controllers and they work well with no drop outs, I'm sure the M30 is no different. You'll get the shoulder buttons back too.

polar cargo
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I presume their controller kits would have the same or nearly the same latency as their BT controllers. I might just get the BT m30 then.

polar cargo
thorny pivot
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I use a generic one. I do have the 8bitdo V2 adapter but I use it more on consoles, like for the OGX360 adapter. On mister it's just a generic BT/wifi combo dongle. I have an Asus BT500 adapter on another mister and the BT performance between both adapters is identical so don't feel the need to get a high end adapter.

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One thing to note is it might be a good idea to attach the BT adapter to a short USB extension to get the adapter away from the Mister USB hub. Some of us have noticed intereference before and the way we've fixed it was but putting a 6" or 1' USB extension in between the BT dongle and the USB hub.

polar cargo
pine crystal
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I've always used my M30 with the USB cable.

thorny pivot
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Yeah, seems to fix interference/drop outs.

chrome moss
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My m30’s a button sticks a lot. Always has since it was new. That’s my biggest complaint. Also only ever use it wired

void eagle
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I didn't have that issue with M30, but I have had similar issues with some retro-bit Genesis and Saturn controllers.

brave plume
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Does the mega drive core offset to the right on a crt for anyone else?

livid spire
brave plume
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I dont have a real megadrive if thats just what it does

livid spire
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Might have to wait for someone more knowledgeable. My understanding is some consoles are indeed correctly all different from each other

brave plume
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might be accurate and the old genesis core was just centered

fickle hemlock
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the old genesis core and the new megadrive core should have the same centering

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afaik the old one was carefully centered to match real hardware years ago

livid spire
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Ahh, sorry, I'd not considered if you were saying the two implementations were different.

brave plume
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I also tried the genesis test suite for calibration then the others are offset lol

fickle hemlock
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yeah you want to calibrate it pretty inexactly, with plenty of overscan like how a consumer set would be

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that'll conceal all this

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have you got the underscan/overscan buttons on your pvm?

brave plume
fickle hemlock
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you can think of those as profile buttons really, they have mostly independent settings in the service menu

brave plume
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ah yeah thats a good idea

fickle hemlock
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i'd probably make underscan similar to what you have now, neutral more consumer, and use overscan to make gba/gbc fullscreen

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but you can do whatever you want

visual magnet
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hi is it possible to have the 12mhz overclock on the nuked-md? it helps a lot on several games

fallow dome
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The Genesis core is still available so you can use that. Just be aware that the option has a tendency to break games so remember that if you run into issues.

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Such is the price for accuracy. When you completely replicate hardware it takes up a lot more space than utilizing shortcuts.

fickle hemlock
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getting nukey to run at all on mister was an amazing feat really, its a super literal genesis implementation with none of the usual accommodations for an fpga

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which is why its so accurate

visual magnet
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It's really a shame, I'm sorry that this overclocking option will never be available šŸ˜”

fickle hemlock
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maybe on some future hardware

fallow dome
hard silo
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Simlar to Metal Slug 2

fallow dome
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I think there are a few actually. Road Rash 3 springs to mind.

hard silo
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I wonder if Sonic spinball got a speed hack

visual magnet
surreal nebula
polar cargo
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All 3 of the Road Rash improvement patches are quite nice on the old core

thorny pivot
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Might be nice to keep the old core around and updated with most recent framework as a Turbo core, like with PSX and N64.

polar cargo
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That's actually exactly what I have, except the old core is the turbo core cuz it can do turbo šŸ˜‰

fallow dome
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Old core is deprecated and will not be updated anymore. People are always free to manually add it back of course.

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Or even fork it and update it themselves

fading hare
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Or you can stick a fork in it, because it's done. face

pine crystal
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Literally unplayable now.

drowsy hemlock
pine crystal
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A great forkin' idea.

polar cargo
thorny pivot
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Glad it worked out.

fading hare
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I have two bluetooth M30s, and they're just dandy. gex

drowsy hemlock
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Bluetooth? Ew

fading hare
drowsy hemlock
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2.4G master race, rise up! elmorise

fading hare
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The blueteeth will eat them 2.4G for breakfast!

drowsy hemlock
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If they’re fast enough, which they’re probably not

fading hare
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If the blue blur has tought us anything, it's that blue is fastest! sanic

drowsy hemlock
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I do love sanic

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Except for those awful water levels

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And all the casino levels

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And basically anything that’s not the first level on each of the first 3 games šŸ˜…

fading hare
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Sanic hater confirmed! Burn the witch!

thorny pivot
drowsy hemlock
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That’s a good one actually

fallow dome
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Sonic is cool. Really fun games.

drowsy hemlock
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It’s probably blasphemy to say it, but I don’t think the original Mega Drive one is that good. A lot of the stages do a lot of things to really slow Sonic down and disturb your flow - waiting for platforms, water levels and things like that. The other games are better, but the first is kinda bad outside of a few stages

fallow dome
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it’s not blasphemy, sometimes games don’t click with ya

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I have fun with the pace changes but I can see why people wouldn’t

drowsy hemlock
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It didn’t bother me that much back in the day, but going back to the first game feels kinda painful at times

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The Master System first game is chefkiss though

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Also… SEGA had the best names for all of its consoles

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Mega Drive sounds so much cooler than ā€œSuper Nintendo Entertainment Systemā€ 🄱

fallow dome
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Sega Genesis sounds so much cooler than ā€œSega Mega Driveā€ waaaaah

drowsy hemlock
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False. Black bear.

fallow dome
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lol damn

drowsy hemlock
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Saturn vs Nintendo 64 vs PlayStation?

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Actually, should I just call the N64, the ā€œ64ā€ in this case? šŸ¤”

pine crystal
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The Nintendo Super Nintendo Entertainment System... Nintendo.

drowsy hemlock
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Liquid crystal display display

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But yeah, I’m definitely gonna start calling it the Nintendo Nintendo 64, if I remember

pine crystal
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Needs more light emitting diode lights.

celest robin
fading hare
polar cargo
celest robin
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Sonic 1 does have a baller OST tho

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all of the Genesis Sonic games have awesome soundtracks, except Sonic CD

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(which has two)

fading hare
polar cargo
fading hare
night cape
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Sometimes my two bluetooth M30, connected into a single Tplink UB5A bluetooth adapter shows some issues. I'm yet to find out why. Sometimes they work fine.

glass shale
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Some BT receivers start struggling with 2-3 joysticks connected

stiff grove
# brave plume ah yeah thats a good idea

The MegaDrive core has authentic offsets to real console, the old Genesis core did not have correct horizontal center compared to real console. Offhand, I believe SNES Horizontal Center is also off compared to a real console

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you can usually find a good compromise H center position, but if you go by reference overscan for the PVM you'll always have some left and right dead space

uncut heath
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has anyone here found a way to get Sonic Megamix to work on this core? It's .iso, i kinda figure there are some tools out there somewhere to convert it to bin/cue and then to .chd

night cape
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You need to use the Mega CD core for the .iso version of Megamix, there is an older version that runs on Mega Drive core.

plucky flare
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just convert it directly to chd

plain quiver
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I tried it with the CHD format, works perfectly.

fallow dome
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What’s Sonic Mega Mix? Cool mod?

night cape
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Very, it's worth giving a go.

fallow dome
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Oh it’s the people who did Sonic Mania, wow

drowsy hemlock
grave wing
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I loaded up After Burner 32X and after the Sega logo it went to a diagnostic menu... which didn't surprise me at first until I realized I was playing the 32X version and not the arcade.

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I stupidly reset the game before taking a pic and it worked fine. I then looked up to see if people had known about this and there's a code to get into it.

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The thing is, I didn't enter any code. Certainly not one that required me to use two controllers.

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Has anyone had any weird issues like this?

nocturne glacier
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@grave wing ROM hack perhaps?

reef flame
night cape
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Maybe something already in RAM when loading the core/game caused it.

grave wing
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It wasn't a ROM hack and it was the first image loaded after loading the core. Does the core blank RAM when allocating it?

split moth
uncut heath
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several of the developers later went on to make Sonic Mania

halcyon lake
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Im curious on the differences ebtween the 'Genesys' and 'Megadrive' cores?

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I've been playing some Sonic 2, and on the Megadrive core 'Tails' AI is utterly broken, like its stupid at the best of times but its actually broken. but it seems to behave correctly in the Genesys core though?

glass shale
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I remeber Tails being super dumb back then in OG hardware šŸ˜…

halcyon lake
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Sorry, I think this might be a misconfiguration / side-effect of me installing an addon for Sinden lightgun support. I've reset the cores configuration/settings and he is behaving correctly now in both versions of the core

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(I think the addon enabled the lightgun support for all the cores, instead of just the Sinden specific ones) which might have been feeding garbage inputs or something into player 2? Im kind of guessing at the moment but the reset has made tails behave more correctly (I wont say smarter, as its still pretty stupid)

pale plover
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Mega Drive core is more accurate than the Genesis core. The Genesis core has been archived so it won't receive any updates in the future, so it's recommended to use the more updated Mega Drive core instead.

halcyon lake
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While Im here, More of a general question. What does the 'Backup/save RAM' option actually do?

pine crystal
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The core is basically a blueprint and schematic for the real hardware.

pale plover
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Just remember that depending on the game, you will still need to manually save in the game first, and some games simply lack the ability to save.

halcyon lake
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Are we talking around the same idea as 'save states' in an emulator as a comparision then?

pine crystal
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Nope. That's different.

halcyon lake
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.... Did Megadrive games even have the ability to 'save'? Oh I suppose some did, I remember some of the RPG's having a battery backed up save ilke. Landstalker and its ilk

pine crystal
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When you save in a Genesis title on MiSTer, the game thinks it was successful, but MiSTer knows what really happened.
That information is floating in limbo in MiSTer's RAM waiting to be written to a .sav file.
The Backup/Save RAM option does exactly that.

halcyon lake
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So if a game uses a battery backed save system, I have to either go into the UI and hit 'save' (or just open the UI if autosave is on) to actually save otherwise that data is lost if I just power the machine down

pine crystal
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Exactly!

halcyon lake
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Ooooof, okay thats good to know šŸ˜„

pine crystal
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Seems silly, but it is what it is.

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I think it was due to Sorg's (overly paranoid) concerns about too many writes being made automatically to a micro SD card, wearing it out prematurely.

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They are far more resilient than he gives them credit for.
Dash cams record and overwrite video to them constantly all over the world, many in 1440p and 4K. That's a lot of data compared to a measly .sav file.

glass shale
tulip surge
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I believe some games used some of the sram as work ram, so you wouldn't want to write to SD on every modification

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On GB at least

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Autosave being off by default seems silly though

manic ridge
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Soooo this got abandoned I'm guessing?

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last beta is from 09

pine crystal
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Looks that way. I've only tried the v3 cart version.

uncut heath
manic ridge
drowsy hemlock
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So should we be playing 3.0 or 4.0b? šŸ™‚

uncut heath
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4.0 has more features, as it was ported to sega cd

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in my testing on mister though, i did experience some strange bugs

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weird graphical issue in the options menu, and then later i got some very odd collission bugs in game

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i don't know if that same thing happens on real hardware, as i don't have an actual sega cd to test it on

drowsy hemlock
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Oh, there’s also a 5.0a floating around, apparently

pine crystal
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Yep, sure is. Someone was kind enough to archive a 'leaked build' back in '21.

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Something sketchy with that one though. 7-zip complains about unsupported compression format...

drowsy hemlock
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Hmm.. maybe one to avoid

pine crystal
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Hmm... that didn't work.
I wonder if it also needs that 3-digit code on the back...

rotund bluff
glass shale
rotund bluff
glass shale
#

The /etc/resync file is a bash file that runs the sync command at every 5 seconds

rotund bluff
glass shale
rotund bluff
plain quiver
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Just passing by.

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SH2 changes from the Saturn core integrated to the 32x one.

weak orbit
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Having issues with my snac when using it with Genesis/32x/Megacd core...c-button is acting weird on all joypads ive tried.
Before i could just connect straight to the DB9 connector..using Antonio Villena Mister Plus btw and his DB9 to Snac adapter...
tips would be much appreciated

thorny pivot
weak orbit
torn dome
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faults on the cores for years that have never been addressed

thorny pivot
#

Yeah, I stay away from his products. Even his RAM has issues.

rotund bluff
drowsy hemlock
#

Electric shocks?! Just what you want in your devices!

rotund bluff
manic ridge
#

Yeah mine said to do that right in the instructions. Might have been a translation error I dunno but there's no going back

limber pine
#

Wonder when this will be dealt with

polar cargo
#

I wish MD+ games could boot in the core. Even MD-MSU seems a bit off.

drowsy hemlock
#

This afternoon’s game: Sonic 2

tulip surge
#

Peak sonic

drowsy hemlock
#

Damn Wing Fortress Zone! šŸ˜”

loud tiger
#

I have never played much Sonic tbh. Should try to beat Sonic 1 first.

drowsy hemlock
#

I beat it for the first time on the MiSTer - possibly last year?

#

So close to the end of Sonic 2 today, but couldn’t bring myself to start again from the beginning straight away

loud tiger
#

I have not explored save states on the MiSTer yet, with the Sega core.

#

I am not sure if I should play on my original hardware which is still hooked up (and has save states, it's the terra onion cart)

#

or MiSTer...

#

But for Sonic I wouldn't mind using save states since I ain't got time for too many restarts

drowsy hemlock
#

I didn’t think the game was that hard. Play it once a day for a week and you’ll probably have finished it by then šŸ˜…

loud tiger
#

Sega Genesis is the only system out of the older systems that I still prefer to use original hardware. Because I have it going through RGB, it looks just as crisp as my MiSTer.

But when I am lazy, I'll sometimes fire up the Sega core on MiSTer haha

drowsy hemlock
loud tiger
#

I just think the actual Genesis is slightly better, due to those save states

#

I got the model 1, the one with great audio

#

Whereas I really prefer the SNES on MiSTer. Looks WAY better than my sad blurry looking SNES

#

My gosh it looks good.

drowsy hemlock
#

My original Mega Drive is hidden away in storage, and a PAL model anyway šŸ˜”

loud tiger
#

Ah yeah

drowsy hemlock
#

It also has some weird behaviour where it starts out as black and white until it gets warmed up. It’s always done that šŸ˜…

#

I have no clue what is causing it

loud tiger
#

oh haha, that's strange

drowsy hemlock
#

I don’t really care anyway since I have the MiSTer šŸ˜Ž

loud tiger
#

Well, my SNES is in a closet haha

#

The only systems I have left (and I had them all) hooked up are: Gamecube, Sega Genesis, Dreamcast, PS2, and Xbox 360. My NES (for some reason) is hooked up still, but I absolutely never use it and am thinking I'll disconnect it soon. Trying to remember why I kept it. Looks worse than the MiSTer since the NES is hooked up with silly composite...

manic ridge
#

Then you can just ride right into Sonic 3 and Knuckles

#

honestly I don't care for Sonic 3, it felt like they tried to jam in too many random mechanics

I like Sonic and Knuckles though

fading hare
#

I'm not a huge fan of some of the level design in Sonic 3. Sonic 2 is probably my favorite overall, but I also have a fondness for Sonic CD, even though I know it also has some level design issues. But I like that game more than Sonic 3.

stuck gull
#

if you wanna play sonic 1 i highly reccommend the 3ds version on a new 3ds

#

same goes for streets of rage 1

#

the 3d really emphasises elements of the graphics in a way that makes you feel like you are experiencing them back when they released

#

and they look nice and sharp on those little screens

manic ridge
fading hare
manic ridge
#

I mean everyone says that but how do you make a game where you just literally go fast forever without stopping

#

usually in Sonic the fast parts are used to connect the stage they aren't the entire stage

#

if you just wizzed through loops without getting hurt I don't think it would be fun

pine crystal
#

I always thought every level should at least have the option of going as fast as you possibly can from the beginning to the end of each stage without some obstacle breaking your momentum... some path that experts could work hard to discover and master.

manic ridge
#

But what would be the point then

pine crystal
fallow dome
lilac chasm
#

Hey there šŸ™‚ Just wanted to ask if mangled audio on the Sega CD core is a known issue?

I've got a Mister Pi and when I run certain Sega CD games, the audio via the headphone jack gets garbled. The same audio when running through the HDMI cable is clear and ungarbled, as you would expect.

Just wanted to ask here if this is known and if not, how should I report it?

#

example, Lords of Thunder, ran from SD or USB, whether compressed using CHD or as a raw bin/cue dump, delivers garbled audio through the Mister Pi's headphone jack (the one near the VGA out) but delivers perfect audio via HDMI. Same for Keio's Flying Squadron and Robo Aleste.

glass shale
#

It’s a known issue with the latest IO board. It happens with both the de10 nano and the MiSTer Pi. Some users don’t have the issue though. Use HDMI audio or get a cheap optical DAC

lilac chasm
#

that's cool, any idea why the audio for the other cores are fine?

glass shale
#

It’s probably a metastability issue

lilac chasm
#

fair play! thanks for the response šŸ™‚

thorny pivot
#

TIL. I wasn’t aware of that issue. Can it be fixed in software or is it a hardware bug?

glass shale
thorny pivot
#

Thanks for catching me up. I’ve been using Toslink fora little bit now so I hadn’t noticed.

glass shale
ocean vault
#

Someone created a CD 32X port of Doom 32X: Resurrection.

For the first time, someone managed to create a non-FMV game on CD 32X.

pale plover
#

There is nothing that supports the CD 32X on the MiSTer, so that can't be played.

Still neat to see though.

thorny pivot
#

Tower of Too-Much-Power for MiSTer.

alpine parrot
#

Does the composite output from the genesis core accurately represent how the console looked? I hear the genesis had notoriously bad composite output and wanted to confirm it was supposed to be like that lol

pale plover
fickle hemlock
#

mister doesn't reproduce all aspects of what makes the genesis composite output so grungy

#

but i'd say it does enough to hit the nostalgia spot

#

you could try using really long unshielded cables to scuff it up a bit more šŸ˜„

livid spire
#

I think it's even easier to see as being close to original in PAL, as I don't think the rainbowing was nearly as bad.
Mind you I only had/have RF so maybe that was why!

alpine parrot
#

I see. Well it definitely looks pretty rough from the mister compared to other cores

#

I wouldnt go making it worsešŸ˜‚

pine crystal
#

It's just effective enough to make those checkerboard dither patterns appear to be transparent. It also creates the perception that the color palette is greater than it really is when it blends the colors of nearby pixels to create an average in the middle.

normal river
#

https://twitter.com/matteusbeus/status/1847303881463660587

So there's a new release from the guys behind Doom 32X Resurrection. Apparently this version runs on the combo system of Genesis + 32X + SegaCD.

Is this possible on MiSTer? I ask because the 32X core and MegaCD core are separate entities at the moment.

I wrote something for @RetroRGB why not have a read! Victor Luchitz Unveils Doom CD32x Fusion: A New Era for the Doom 32X Resurrection Project https://t.co/IWSHLz9BW8

normal river
hard silo
#

It wont fit in to consolidate all three cores together

manic ridge
#

Some day on MiSTer 2 šŸ¤žšŸ»

glass shale
#

Day 0 on MARS elmorise

rotund bluff
pine crystal
#

Don't reward bad behavior.

normal river
normal river
pale plover
#

Man if it did support openFPGA, being able to output 4K alone would be a big benefit to many of the cores.

normal river
plain quiver
ocean vault
#

Assuming the Mister gets a sequel that is at least a quarter more powerful than regular Mister, I hope to God someone manages to add CD 32X support, just to play this.

(Although I can do this with the Ares emulator too though.)

glass shale
#

Analogue 3d -> The controller still lacks buttons so it’s completely useless anyways šŸ™ƒ

ocean vault
#

Two things about this port impress me:

  1. First non-crappy, non-FMV game on CD 32X.

  2. Doom can run on it.

#

I'm surprised no one is seeing what I'm seeing.

#

CD 32X is an uncharted territory in emulation.

#

Even more so when there's barely any homebrew anything on it.

#

Until now.

thorny pivot
#

I've always wanted to see what games could be made utilizing the full power of that combo. CORE Design was going to make a CD 32X version of Soul Star. That would have been cool. There's an alpha out there somewhere.

ocean vault
#

Sega and making exaggerated console processors!

Name a better duo, aside from Sony and the Cell Processor (PS3).

#

I've always said that the CD 32X is like a prototype/proof-of-concept of what the Sega Saturn turned out to be.

astral merlin
rotund bluff
rotund bluff
glass shale
#

One of the members even sent me this

#

Definitely not normal people šŸ™ƒ

manic ridge
ocean vault
#

They remind me of TwinAphex and his followers.

astral merlin
#

that sux. I wonder what funding and staffing we’ll need to arrange to get this next-gen open FPGA work done :/

ocean vault
#

Here's the link to the port, @finite rapids: #1096614378968727652 message

finite rapids
#

I love when people send me this stuff too. Everyone is always welcome to DM me with new fan games. I need all the research help I can get

harsh iron
#

I still don't know what is Mars

#

I know the planet Mars

shut aspen
#

like a Mars Bar

#

it's chocolate šŸ™‚

harsh iron
#

these have so much calories

fading hare
nocturne glacier
#

Uh oh @fading hare...

fading hare
fallow dome
#

Unfortunately it’s dangerous to talk about the MARS project as the developers have demonstrated openly hostile behavior against the retro gaming community.

See this post for more information: https://x.com/pixelcninja/status/1847984797601178104

Channel Update!
Copyright strikes gone, apparently I live in the USA now šŸ¤·ā€ā™‚ļø
At least according to the address provided to the CCB by the claimant, which was then provided to YouTube. There is a technical name for deliberately providing false info

šŸ‘‡šŸ“¼šŸ‘‡
https://t.co/sZbAcqo1Zi

stuck gull
#

i don't think we should sully this community talking about their drama anyway, feels disrespectful to the devs here

#

maybe once they have a product that changes

fallow dome
#

I won’t stop anyone from talking about it but honestly it’s a huge bummer and makes me sad.

stuck gull
#

but for now there's only drama to discuss

fallow dome
#

Retro gaming should be fun, not shitty

timber bear
#

have I dreamt or did someone post a new version of Doom running on 3X and Sega CD?

fallow dome
timber bear
#

oh 😦

fallow dome
#

Yeah sorry dude. : (

carmine pine
#

yeah either the cores would have be dramatically refactored to fit (probably not happening, the bram requirements are probably a hard stop) or you'll have to wait on a successor platform and someone to make a core with all 3

drowsy hemlock
#

Hmm.. getting some weird behaviour on the Mega Drive core. Playing Sonic 2 and getting a lot more slowdown when I lose rings. I suspect it’s something weird that occasionally happens when you load a core (although this is the first core loaded after startup), but it’s weird

thorny pivot
#

Time to bring the depreciated core out of retirement. šŸ™‚

drowsy hemlock
#

Aw dammit! Ran out of lives on the final boss 😭

#

But I think I can pretty consistently get to the boss, so I’ll try again another day šŸ˜…

fading hare
#

Did he egg you on?

drowsy hemlock
drowsy hemlock
thorny pivot
#

What’s the story behind that?

#

I always knew him as Dr. Robotnik as well

drowsy hemlock
#

I think it’s a localisation thing. iirc he was always Eggman in Japan, but Robotnik in the west, then they started calling him Eggman but used it as a nickname to reconcile the differences

fading hare
thorny pivot
#

Daisy is just the ā€œLuigiā€ of Peach right?

void eagle
#

And early ads for Sonic had that odd Kintobor origin

fading hare
# thorny pivot Daisy is just the ā€œLuigiā€ of Peach right?

That's kind of how they treat her these days anyway. She first appeared in Super Mario Land as that game's princess for Mario to rescue. Her second appearence was in NES Open Tournament Golf. After that, I don't think she appeared again until something like Mario Golf or Mario Tennis on the N64?

void eagle
#

and there were a few odd translation gaffes like Kuribo's (JP name for Goomba) shoe and the lack of localization for SML's enemies, which were listed under their Japanese names.

amber gulch
fallow dome
amber gulch
#

Thought that's what you're implying since you were naming retro games specifically. elmorise

normal river
normal river
normal river
normal river
finite rapids
#

my CDX with 32x is no longer in the mood to run backups (needs a new laser apparently) and Ares freezes on the bios splash screen

nocturne glacier
#

I want to dust off my model 2 tower of power and give this a go over the weekend. Y'all have me intrigued.

finite rapids
#

haha nvm got it

finite rapids
drowsy hemlock
#

That was fast

#

Did you find a spare Sega CD behind the sofa or something?

nocturne glacier
#

It was behind a pile of Taito X3 boards in the dining room.

finite rapids
#

I do have an extra Sega CD though...which ALSO needs a laser 🤣

ocean vault
#

Jeez.

night cape
#

I've modified my Sega CD with a Sega Saturn disc holder. I had a dead Sega Saturn disc drive lying around, got rid of the magnetic disc holder.

drowsy hemlock
#

Are specific versions of the Sonic (1,2,3) + Sonic & Knuckles needed to work on the core?

night cape
#

The usual dumps should work. Sonic 3 & Knuckles is just S&K rom with S3 rom slapped after, it is how they appear to the console when the cart is locked on.

fickle hemlock
#

i'd highly recommend that mod that puts sonic 1/2/3 in one game and gives them all saves and stuff though its incredible

#

or i would if i could remember the name of it

stuck gull
#

sonic origins?

drowsy hemlock
#

On a related note: that final boss on Sonic 2 kicked my ass again šŸ˜”

stuck gull
#

not noticed any problem with sonics and i replay them fairly often

night cape
night cape
drowsy hemlock
#

I must have mistakenly loaded the S2&K twice when I tested S1+S&K (Blue Spheres) šŸ¤¦ā€ā™‚ļø

safe ibex
#

S2&K needs a rom commonly marked as "EverDrive Fixed". S&K cartridge had a tiny special rom on board which was only used in conjunction with Sonic 2. However, flashcarts and MiSTer cores do not know what to do with it.

drowsy hemlock
#

Thanks. I didn’t know that šŸ™‚

quiet thicket
#

so which carts work with s&k? s1 and s2 i could never get working but ill look around for the fix mentioned

pale plover
night cape
#

I remember back then trying to use with Street Fighter 2 Special Champion Edition and nothing.

stuck gull
#

damn no knuckles in street fighter 2

fading hare
#

There might be a few knuckle sandwiches though.

split moth
#

I really need to pull my Genesis/CD/32X out of storage to try this new version of Doom

vital idol
#

I really need to pull mine out of storage to see if it has rotted into a pile of capacitor goo

pine crystal
#

My original Model 1 Sega CD probably won't even be able to open the CD drawer...

inland quail
#

32X CD > Saturn?

thorny pivot
#

Sega's 'Voltron' of a system cannot be beat.

pine crystal
finite rapids
#

testing Splatterhouse MD on MiSTer for a vid...should be out soon from the dev but I am putting it through its paces on the core

thorny pivot
#

Tell the dev he'll get more colors if he makes it for 32X. šŸ™‚

#

Dev's like when people guide their projects.

finite rapids
#

works great...first two stage demo off a build he sent me last night

finite rapids
finite rapids
drowsy hemlock
#

VGEs top 10 annoying armchair YouTuber suggestions

fading hare
fallow dome
#

Not that the latter can’t be helpful but most people don’t understand the balance implications or implementation needs. Also not everyone is a designer or processes things from that perspective. They just want what they want without thinking about the needs of the game.

amber gulch
fallow dome
#

so true! waaaaah

fading hare
amber gulch
#

Modern gaming, baby! And it can't be bad, since it sells well, until the publisher manages to poison the entire market and boots all the devs. What a time to be alive.

hasty void
#

Is megadrive (not old genesis core) core available on analog pocket?

finite rapids
#

Something over on share media. Early preview of the Splatterhouse port to mega drive. Did a vid and helped the dev test on MiSTer since he didn’t have one

drowsy hemlock
#

Looking forward to seeing how it compares to the PCE version, which is amazing

#

(Aside from the change of weapon šŸ˜…)

ocean vault
finite rapids
#

The dev sent me previews of stage 3. Coming along nicely

ocean vault
#

I wish the Symphony of the Night Genesis port would also get some updates.

fading hare
#

Mega R-Type is the one I'm most hyped about. It's made a ton of progress since the demo was released like last year. The developer posts regular progress updates.

#

As a thank you for all the fans of the project, I'd like to share a new trailer showing the latest development progress.
All remaining stages have been added since the DEMO and, while nothing is 100% final and there's still a lot of polishing and testing to be done, we’re getting there!

ā–¶ Play video
gritty lichen
finite rapids
feral trail
#

Both Shinobi and Robocop arcade have also been previewed for the Megadrive and looked very promising. No news for awhile tho šŸ˜ž

pale plover
#

So does the latest unstable change anything in particular, or is it just clean up?

plain quiver
#

I'm testing some demos and test roms since some hours.
More of a clean up than anything else after some tests.

bright pivot
#

No paprium??? 🤣

rotund bluff
#

Or does the MegaDrive core use it's own Z80 implementation?

glass shale
glass shale
rotund bluff
normal flint
#

The music for Sonic 3 and Knuckles - Mushroom Hill Zone is offensively terrible, isn't it? I first played the game on a cheap atgames handheld and thought it was broken emulation, but no, it's meant to sound flat and wrong.

#

The bassline is apparently played by someone in a separate building wearing ear plugs.

#

It's the only vgm track that actually makes me angry.

#

Thank you for listening.

stuck gull
#

i kinda like it

normal flint
#

I don't understand though, it's like nails on chalkboard, not just meh

#

Like a continuous slap in the face

#

My ears might be broken

stuck gull
#

i mean if you said hill top zone i could understand

normal flint
#

The bassline is in a different key playing a different song

#

It's downright offensive

#

Hill Top Zone is in the right key at least

harsh iron
#

Megadrive

#

The best console

stuck gull
#

after the dreamcast

cloud otter
#

No...BEFORE the Dreamcast! Hachachachacha!

polar cargo
#

Is that a baby Schwarzenegger?

limber pine
fallow dome
polar cargo
fallow dome
#

The original

polar cargo
#

Ah the one I’m least familiar with. 🫤

fallow dome
#
Memory Alpha

Commander Balok –""I know, I know. A thousand questions. But first, the tranya.James T. Kirk and Balok Balok was a male citizen of the First Federation, who was child-like in appearance. In 2266...

polar cargo
#

Born white ends up green. Nice plot

fallow dome
#

lol it’s a puppet he controls to fool the enterprise

#

Why do I know this stuff marioohno NotLikeThis

normal flint
tidal python
#

Reminder number 800000 that the majority of MegaDrive soundtrack recordings people post are from lousy software emulation that is in no way representative of the hardware.

normal flint
#

What's a canonical version of the tune?

#

And bear in mind I'm not saying it's slightly flat, I'm saying it sounds "my sheet music got corrupted" wrong to me

pale plover
normal flint
#

I am sure it can be recorded, and has been

#

I find it astonishing that it can sound so wrong to me and so right to others

tidal python
#

I'm not home right now, but I have a 96KHz recording taken from a VA3 Genesis model 1 using the original cartridge I can send.

#

You can use that as a proper reference.

#

There are also alternate versions in Sonic & Knuckles Collection for Windows 95 using MIDI over OPL3 FM and MIDI for the Roland SC-88 (although many of the stock MIDIs on the disc are broken in some way).

nocturne glacier
night cape
#

The "Bishoujo Super Street Fighter II: Glamor Queen" crashes on the Mega Drive core, it works ok on the Genesis core.

plain quiver
#

Crashes after fighting for 1-2 second(s) effectively.

pale plover
#

You sure this isn't one of this cases where the hack isn't compatible with original hardware?

I know this sometimes happens since the developer never accounted for original hardware.

plain quiver
#

That was my idea too.

#

I'm at my family's place for the week-end, I should send the game to a friend for checking on their system.

plain quiver
#

Test in progress on multiple MD systems and flashcards types.

glass shale
#

I bet it will crash oh real hardware

plain quiver
#

It works on real hardware, without any issue.

#

Report from my friend in Morocco when I asked him in the last hour.

fallow dome
#

I like that @plain quiver runs the U.N. of retro gaming lmao

#

That’s awesome dude

plain quiver
#

Issue opened (and praying not pissing off sorg with it within the next hours).

glass shale
glass shale
harsh iron
#

the nuked-md got perfect ?

amber gulch
#

Planning on playing the phantasy star series, only ever played ps1 on switch. So here's the question: should I skip ps3? From what I heard it's from a different team, doesn't tie into the greater narrative and is also quiet bad.

pine crystal
#

PS3 was by far my least favorite. Felt very half-assed.

amber gulch
#

What would I miss by skipping it?

pine crystal
#

Honestly, this does such a good job of describing it, it's easier just to link this, as I agree with almost every word. The soundtrack and the concept and execution of the divergent story paths are about the only highlights. Unfortunately, it just doesn't feel very 'Phantasy Star' when compared to the others (I, II, and IV).
https://www.reddit.com/r/patientgamers/comments/12c0q15/phantasy_star_iii_generations_of_doom_the_good/

Reddit

Explore this post and more from the patientgamers community

#

I loved Phantasy Star II... except for the dungeons. They can be brutal... not just from a difficulty perspective, but sheer frustration. Extremely frequent surprise enemy encounters and excessive backtracking. When I got the game when it was released, it even came with a fairly thick hint book in the case with all the dungeon maps included in it... and it was still a pain in the ass.

#

I also wasn't a fan of the battle scenery in PS II. Every single battle took place in what looked like an empty TRON-inspired holodeck. Seemed very low-effort after so many years of JRPGs getting that right.

#

Get used to seeing a lot of this screen. šŸ˜‰

amber gulch
#

I'm planning to play it with pen&paper to make my own maps, also got romhacks of 1+2 to cut down on the grind.

pine crystal
#

In spite of the flaws, it's still one of my favorite RPG series, and one of the main reasons why I loved having a Genesis so much.

#

PS IV knocked it out of the park though. Good times.

amber gulch
#

Yeah kinda reckoned that when there were so few improvement hacks for it. šŸ˜…

pine crystal
#

Oh, good point. šŸ˜„

#

I never looked for any.

amber gulch
#

While I adore classic jrpg some of them are really just way to grindy and/or hard.

pine crystal
#

PS III has tons of replay value... if the desire is there to experience it.

amber gulch
#

Yeah, if.

pale plover
#

Phantasy Star II mainly suffers from it being an early Mega Drive game, when SEGA still wasn't familiar with the hardware and the cartridge sizes were still pretty small.

Considering how much of a dumpster fire the first few months of the Mega Drive launch was in Japan, Phantasy Star II could of easily ended up a lot worse.

manic ridge
amber gulch
pine crystal
#

Not that we had much of a choice in the matter.
I was playing Phantasy Star II in Mar 1990.
Final Fantasy II wouldn't be released for the SNES in the US until almost the end of 1991.

amber gulch
#

My first video game system was a pocket with pokemon blue, so I didn't get to play either till years later

fading hare
#

I played through Phantasy Star 1, 2, and 4 a couple years ago, and 1 and 4 were easily my favorites. 2 is super rough in my opinion. The dungeons, the combat, pretty much everything except for the story and visuals were things that seriously bugged me. I powered through it, but it felt like I was forcing myself to finish it rather than doing it out of enjoyment. 1 was a ton of fun, and 4 was outright amazing.

carmine pine
#

Phantasy star 3 is even worse than 2 somehow. 2 is saved by the story.

#

And the music

amber gulch
#

And that anime waifu, Nei.

light mist
#

3 is saved by having sold enough to let sega make 4

pine crystal
#

...and charging $100 dollars for it.

light mist
#

sacrifices had to be made

pine crystal
#

It's the one cart I always wished I had bought back then, but the price held me back, plus all the other RPGs that were out in the mid '90s. I couldn't be bothered.

#

...and with 3 being what it was, I wasn't exactly chomping at the bit to experience what they had in store for the next one in line.

#

I was very wrong on that one, which I would discover years later after playing it for the first time with Kega Fusion.

carmine pine
#

I saw 4 in magazines and was sold, it was such a step above everything else at the time.

normal flint
#

Didn't hear about them until later

#

Nintendo was quite dominant here

halcyon lake
#

I've been thinkinf of trying to play PS myself but yeah, its uh. theres a lot going on

amber gulch
#

Basically more exp and meseta

#

Also japanese music in ps1

halcyon lake
#

Ahh, got a link for it? just hadny to have it on hand šŸ˜„

pine crystal
#

It is an excellent version of that classic.

cold token
#

3 had some great ideas, but the overall design, magic system and complete lack of maps with high encounter rate and difficulty made it.. exhausting to play. I did finish it multiple times over the years, but yeah, 4 is way beyond 2 and 3. 2 is just hard and slow, I did like the story.

amber gulch
pine crystal
#

If you're referring to Phantasy Star Retranslation, I already took care of it. šŸ˜‰

amber gulch
#

Yeah I also got a patch for ps2

halcyon lake
amber gulch
#

Should be pretty much the same as already posted

#

And ps2. Now you can play just like me. Appearently ps3 doesn't deserve them and ps4 doesn't need them. So go nuts!

halcyon lake
#

thank you šŸ™‚

#

Walking speed increased by 2x. (lory1990’s code) there is a god..

amber gulch
#

As mentioned, I adore classic jrpg and these games would be very well worth playing without improvement patches, but the grind can be a bit much with a full time job and daily workout I have to do.

pine crystal
#

Both 2.4

#

I look forward to trying out the one for PS2. Thanks for that.

amber gulch
#

Now I wonder how the gba ports are. And why they put in 3 instead of 4.

cold token
#

I just found out about the remakes for Playstation 2 and am now tempted to try those

halcyon lake
#

Ah for Generations, yeah I've got a copy of that but theres something odd about it that it wont load on a HDD

amber gulch
#

I've also heard they're not that good.

halcyon lake
#

Ah well I figured out the issue at least. seems the .iso files I got where in fact.. .bin files and so the sfotware was choking up.

amber gulch
#

Iirc you could convert bin cue to iso that works on opl with opl manager

fallow vortex
void eagle
woeful goblet
#

Any new S32X build?

plain quiver
#

I can't build it with the SH2 changes.

prisma fiber
#

I believe I found a bug in Lunar 2. Not sure if anyone can test. I will post a video and save file. It’s a blinking mass of pixels…in the shape of a rectangle during a fight.

clever nymph
#

Are you using the Un-worked Designs patch for Lunar 2?

pine crystal
#

Are you using the No Sprite Limit option? That is known to cause graphical glitches in some games.

prisma fiber
#

@clever nymph Yes, I am using the patch. @pine crystal I have that sprite limit setting disabled. I can try to test with out the patch and also with the sprite limit setting toggled on.

clever nymph
#

I noticed that graphical issue when I was playing Lunar 2 last year. At the time, I assumed it was an issue introduced with the Un-Worked Designs patch. I tested again today using the save file you uploaded, and I saw the same graphical issue on the latest version of the core. I loaded the save on a Sega Genesis with an Everdrive, and the issue occurred there as well. I tried without the Un-Worked Designs patch, and the issue no longer occurs for me on the unpatched game.

fading hare
#

Interesting. Seems that it's tied to the patch then.

pine crystal
#

Hmm. Guess I never made it to that area with the Un-Worked Designs patch. I still have a (bad) habit of using the plain vanilla version. Good to know!

prisma fiber
#

Nice! Thanks for testing! šŸ™‚

chrome moss
#

I wonder if the problem shows on software emulators? That’s likely where it was tested by the devs. Not that it matters, just a curiosity.

cloud otter
cloud otter
#

Confirmed it shows up in MAME.

cloud otter
#

Layer 2 tilemap is having 3 tiles swapped for a specific animation state. I'll throw a watchpoint on that tile offset in vram and see if I can't figure out what it's reading.

half cargo
#

Is there a trick to getting the 32x/CD games to run or is it not implemented?

#

I mean the 6 that require both

versed rapids
#

it is not implemented no space on de10nano

half cargo
#

yeah, Sega's solution to everything seems to have been "throw more chips at it". There are lots of arcade platforms that are off limits for the same reason.

versed rapids
#

maybe next gen retro FPGA could to the Sega Tower šŸ™‚

half cargo
#

this is the bad boy I really want to see:
https://segaretro.org/Sega_Model_2

Sega Retro

The Sega Model 2 (ćƒ¢ćƒ‡ćƒ«2) is an arcade system board originally debuted by Sega in 1993 as a successor to the Sega Model 1 board. It is an extension of the Model 1 hardware, most notably introducing the concept of texture-mapped polygons, allowing for more realistic 3D graphics for its time.
The Model 2 board was an important milestone for the arca...

fringe zodiac
#

Xexex has 2 CPUs and nearly 20 additional custom chips if I interpret that spreadsheet correctly ("Systems" tab):

true tundra
#

Anyone else have controller issues on the megadrive core but not the Genesis core? Seems like my B button is mapped to either A or C even after mapping them properly. Maybe some setting I'm not aware of? M30 controller works fine everywhere else

cold token
#

I use the M30 controller (BT) and had no issues with the MD core

#

Try running it in X-Input mode (X+Start to power on)

warm carbon
#

I think we may have a bug in the megacd core. can anyone in ultraverse prime see if they get graphic corruption while playing the game. it only happens sporatically #help message

#

Oh, this looks like an old bug maybe #community-feed message

ocean vault
#

I was not aware that they were improving Fantasia.

stuck gull
#

i played through the official aladdin and sonic 3d blast modern revisions on mister

#

both are pretty cool. subtle, makes things more like you'd remember/hope they were like

#

lion king could really use the same treatment

split moth
cloud otter
pale plover
#

I will say that the orchestra music really does make a difference.

cold token
night cape
stuck gull
cold token
#

ah, cool.. thanks

plain quiver
#

srg320 replied yesterday about the current SH7604 code on the S32x core and the changes from the Saturn branch.
We can't backport the Saturn branch directly as it needs some tweaks (that I don't know at the moment exactly) before being integrated to the S32x.

true tundra
fallow dome
#

I had issues until I did the following - #1096614378968727652 message

It's because it was sharing the same controller ID as the Pro 2.

true tundra
fallow dome
#

I'm 99% sure its just a controller mapping issue on your end since it's the only core that has that problem.

#

Swapping input modes makes a new controller config so it makes sense it would solve it for you.

#

Either way doesn't matter, its working for you now and that's important. šŸ»

true tundra
fallow dome
#

Well sorry to hear about all that man.

true tundra
#

it's okay thanks for helping. There was a weird issue with dinput with this controller locking in directions that may be solved with your earlier advice so I might circle back and try that if I have the same issue

glass shale
#

8bitdo should really open source their pads firmware so knowledgeable people could fix those annoyances

true tundra
manic ridge
#

I gotta check that out I owned the game growing up

night cape
#

Please do, several quality of life improvements, and Sram/Password progress save.

normal rivet
#

New 32X build posted!

glass shale
thorny pivot
glass shale
#

Very few issues on S32X Github! Is the core already that great? Any outstanding missing features or bugs?

fading hare
#

Only major missing feature that I'm aware of is the lack of 32X CD support. But that's not possible on the current MiSTer hardware.

glass shale
#

Didn't know that s32x CD based games existed until now! elmorise

fading hare
thorny pivot
sage mica
warm carbon
#

Wait is this a thing I can buy?

plain quiver
#

Kolibri regressed a little bit too on the previous version, it was slower on attract mode.

I have not tested the new core so far, maybe later tomorrow.

fallow dome
#

itll be dumped shortly

amber gulch
#

Doom 32x seems interesting but on the other hand there are already great versions of doom to play on mister.

manic ridge
amber gulch
#

How is the button layout when playing sms games on mega drive? Like which button on the sms controller corresponds to which button on the mega drive?

narrow panther
#

Hey Folks,
Yuzo Koshiro has shared some new footage of Earthion and this time we get to see Stage 1 being played in its entirety!!! Unfortunately, it sounds like the game will be slightly delayed and won't see the light of day until 2025. Koshiro also announced today that the game will be playable at the upcoming Retro Game Summit at the Ota Wa...

ā–¶ Play video
inland quail
#

I love PSX doom, but it's kind of a unique experience

amber gulch
#

And a poll for the worst version. Gba and snes are... something.

inland quail
#

snes I think has all levels, and most of the geometry intact. so it has that going for it lol

fading hare
#

I rather like Doom Resurrection 32X.

thorny pivot
#

Yeah it’s impressive for what it is. Wish the controls could be remapped. I want the mode button as fire so X and Z can be dedicated strafe for some circle-strafe shooting

pine crystal
#

Easy: DOOM 64

thorny pivot
#

Love Doom 64. Back in the day when it released I ignored it thinking it was beneath games like Goldeneye and PD. These days it is Doom 64 that aged well and still play well.

fading hare
#

Doom 64 is actually my favorite classic Doom game. It's basically "Doom 3" before there was an actual Doom 3.

shut aspen
#

and it wasn't even made by id software

thorny pivot
#

Who made it? I thought it was an id game all this time.

shut aspen
#

Midway

half cargo
#

To be fair, ultimate doom was Doom 3 before there was Doom 3

shut aspen
#

ultimate doom was just doom 1 again with a new episode tho

half cargo
#

yeah, but a lot of the internal game stuff called it doom 3

shut aspen
#

clearly the real Doom 3 was Final Doom

half cargo
#

that might be it. I remember having an upgraded version of doom that called itself doom 3

fading hare
#

To me, what made Doom 64 feel like a true Doom 3 sequel was the entirely new engine and visuals. Even Doom 2 looked identical to Doom 1. Playing Doom 64 for the first time back in the day felt like, whoa this is the first next gen Doom game.

vital idol
#

Hard to beat the og, especially when fastdoom runs so well. Just such a frenetic experience. I also doubt any other port would support as many in multiplayer, although I’ve never actually tried to set up networking in dos to try it out.

#

Not relevant to this channel in particular, but best way to play quake on the mister would be an interesting discussion.

half cargo
#

Quake requires a math coprocessor. Probably Saturn or 64.

fallow dome
#

We considered Doom 64 to be the true Doom 3.

#

That was overseen by id; Kevin Cloud specifically. So externally developed but internally directed by id.

thorny pivot
fading hare
#

It's why we are all doomed every time he shows up!

shut aspen
#

oh sick, i loved Doom Eternal

amber gulch
cloud otter
#

@fallow dome Doom 2016 was much better than Cats. I want to play it again and again.

amber gulch
#

Doom 2016 is the reason why whenever someone tells me to carefully dismantle something I just punch and kick it apart! elmorise

thorny pivot
#

That’s how we used to work on CRTs in the 90s. Percussive maintenance.

fading hare
vital idol
#

I heard the reason doom 2016 was so good was the lead designer asked Robby for opinions and then did the exact opposite of the suggestions šŸ˜‰

shut aspen
#

big reason why i like Eternal more than 2016... meathook

fickle hemlock
#

feel like doom 2016 had a stronger sense of place and more graspable story

#

eternal tightened up the gameplay but all the globe/reality trotting kind of lost me

warm carbon
#

Doom eternal ends with you ||killing God||. So it definitely goes places.

cloud otter
warm carbon
#

I mean, isn’t everything

cloud otter
#

According to the IP owners, yes.

amber gulch
shut aspen
#

very true, the story is the worst part of Doom Eternal

#

i can forgive it tho. love that flaming meathook

manic ridge
warm carbon
#

2016 and eternal are different vibes for sure. Everyone has a strong favorite between the two, gameplay wise( I’m a 2016 boi myself), but the story is so fucking good in eternal. It’s like someone went to Hugo’s team and was like ā€œno one can make sense of the doom story, so don’t tryā€ and they absolutely ā€œhold my beerā€ed it.

shut aspen
#

every time Doomguy talked was my least favorite part of Doom Eternal lol but i LOVED the platforming

#

the platforming in 2016 felt off to me

amber gulch
#

Just phinished phantasy star 1. I tried making my own maps but gave up halfway through. Looking phorward to how the series develops in phantasy star 2.

#

Also the retranslation is amazing. Wouldn't play it any other way.

vital idol
#

Ugh, yeah, my suggestion is to use maps for 2- the original US release came with a strategy guide because they are so dense.

pine crystal
#

It was a small but rather thick booklet. I was always surprised it even fit in the cartridge case.

jagged sage
#

When I bought my copy of PS2 it was sealed on the outside of the case. (Shrink wrapped together) - What a game and really a shame it was abandoned in its form after the 4th release

pine crystal
#

Crap... you're totally right. I completely forgot about that. It was sealed on the outside of the cartridge case.

#

It was a tad too thick to fit inside.

amber gulch
#

My first impression of ps2: I love nei and will protect her with my life.

light mist
#

They did that for the German (at least) first gen (black case) release of Landstalker

#

Let's just say 9yr old me could not handle that...

lime ocean
#

Have a video signal question, looks like someone had the same issue on the forums but no response there. I'm running Antonio Villena's VGA-Composite adapter to a CRT. For whatever reason the Nuked-MD core is the only core I've tested so far that doesn't seem to play nice with composite out. Everything else I've tried looks fine, including the old Genesis core, but over Nuked-MD the colors are completely hosed, most ccommonly everything's green. Any idea what the cause of this is/if there's a fix?

warm carbon
#

I think there is an option in the core OSD for composite blending. No idea if that will help but I seem to remember it fixing something unexpectedly for someone

lime ocean
#

Will give that a try

#

Didn't do anything but found something interesting. Tried cycling through Scandoubler FX and it actually changes how the screen is tinted

true tundra
#

What are the best 32x games?

fallow dome
thorny pivot
#

Knuckles Chaotix, Kolibri, Tempo, and Shadow Squadron are worth checking out mostly because they were never released on other platforms. They remain exclusive to the 32X to this day.

pine crystal
#

The 32X had the best home version of Mortal Kombat II.

thorny pivot
#

True, forgot to mention that one.

#

NBA JAM TE is a pretty good version too.

manic ridge
#

Does Doom 32X resurrection work completely on the core? Not the combo CD/32X version obviously

half cargo
#

Star Wars

fallow dome
manic ridge
#

That's what I thought

fading hare
#

Doom 32X Resurrection worked on my end too. Well except for the time when the fuse in my MiSTer blew while playing it! elmorise

amber gulch
#

So those phantasy star 2 dungeons... sure are atrocious, aren't they? I'm struggling my way through klimatrol right now.

cold token
#

The dungeons were hell without the map booklet.. even with them sometimes. PS2 still has a spot in my heart, though.. it was the first JRPG I ever played, and I spent ages on it as a kid

amber gulch
#

I wouldn't mind a romhack of 1&2 that redesigns the dungeons.

#

But then again, I'm a Nintendo baby and Sega does what Nintendont.

cold token
#

For some reason, even with maps and all, I have issues finding the entrance to Uzo island in PS2, every damn time. Did the remake for Playstation 2 get different dungeon designs?

fringe zodiac
fallow dome
#

Comically the 32X version of Virtua Fighter is better than the rushed Saturn launch version.

#

Also Virtua Racing is better on 32X too lol

#

Sega be crazy

fringe zodiac
#

Well, it is about a year earlier. Saturn still 1994, 32x 1995 (Virtua fighter)

#

I wholeheartedly agree with Virtua Racing. That's better on S32x

fallow dome
#

Yuuuup, 32X is baby Saturn

fringe zodiac
#

Virtua Fighter 1 has remix version that is quite OK

#

The og Saturn port is rushed to meet the Saturn release date. And is terrible

#

But remix is quite good on Saturn and IMO better than the very low poly 32x

#

One idea is to go for Virtua Fighter 2 directly. That pushes the Saturn to its limits and I think it's a much better game

fallow dome
#

No way man, gotta embrace the 32X in all its glory. Gotta put yourselves in those shoes, Christmas of '94 and '95. All your friends are getting sick ass new video game systems meanwhile you're stuck with the 32X. Just you, the 32X and Spider-man. It's a tough life but someone has to do it.

warm carbon
#

Knuckles C H A O T I X

fallow dome
#

Maybe BC Racers too

#

LOL BC Racers

#

Kolibri?

#

I dunno, I'm trying here

fringe zodiac
#

All the early fighters are rather bad today: SF 1 is terrible and even the World Warrior is very slow and mediocre. MK1 has latency from hell and even Virtua Fighter is "OK" at best.

fallow dome
#

They need love too!

fringe zodiac
#

The second ones on the other hand are timeless masterpieces that are hard to trump even today:

#

SF 2 CE, MK2, VF2 All just about a year apart and brought an early formula next to perfection

#

I would say the same about DoA and Soul Edge. Saturn and PSX were at least good, but the second part on DC peaked.

warm carbon
#

MK2 32x is probably the best console version?

fringe zodiac
#

I'd go with SNES.

#

But there is no consensus there

#

But I would say that 32x > Saturn in that case as well

#

SNES: better music and background and colours

#

32x better more hi-res sprites, probably closer to the arcade

shut aspen
#

32SEX where you can play Mortal KUMBAT

fringe zodiac
#

You are certainly not wrong there: Sega CD for MK1 and Sega 32x for MK 2

#

That is justifiable

fallow dome
#

I think it's fine to play whatever version is available to you. Doesn't matter which is the best; they're all cool imo.

fringe zodiac
#

MK3 is harder. I think that I would go with the PSX "MK Trilogy" (which is some remix of Ultimate Mortal Kombat 3) there. But that was a long way from Virtua Fighter 😁😁, sorry for sidetracking

warm carbon
#

Yeah, MK3 is such a weird bird. I feel like it wasn't good on any of the home systems?

half cargo
#

N64 has the best version of Trilogy. Less charachers but no load time.

warm carbon
#

yeah...but that controller......

fading hare
fading hare
# fallow dome Also Virtua Racing is better on 32X too lol

This is true! Apparently the Saturn version was licensed out and basically redeveloped from scratch, which is why the driving physics feel so off. The 32X version is shockingly good! It was the best home version for decades until the recent Switch port came out.

drowsy hemlock
#

Now I can remove that from my hard drive šŸ˜…

amber gulch
shut aspen
fading hare
shut aspen
#

i just remember watching a video about the Saturn version of Virtua Racing that talked about the arcade version first and mentioned 16:9 monitors

jade turret
#

This version had the 16:9 crt, multiplayer cabs were 4:3.

shut aspen
#

still though, Sega were ahead of the curve. online play, 16:9 monitors, DLC

compact garden
#

What folder should I put my Genesis/Mega drive dumps?

The Mega drive or Genesis folder?

#

(from what I've seen online , the Mega drive folder)

fickle hemlock
#

megadrive

plain quiver
#

If you use the Mega Drive core, the Megadrive folder.
Otherwise, the Genesis folder for the older Genesis core.

warm carbon
#

Genesis core is very old but, I believe, still has some features the megadrive core doesn't have?

compact garden
#

Sweet thank you. Time for me to ask another question for a different core.

amber gulch
#

Funny, how savestates were such a coveted feature for snes games while they were discarded on the genesis core.

tulip surge
#

Genesis core has savestates?

#

Can't see the option in the last official release

plain quiver
#

Different design between the Genesis and MegaDrive cores firstly, as adding save states is quite difficult with the differences.
And no more logical space available on the MD one from what I understood.

tulip surge
#

Has an extra composite blend option over megadrive

plain quiver
tulip surge
#

Ah, yeah pretty certain it doesn't

#

The composite blend option seems to be what folks raise, personally id go with megadrive

#

*adaptive composite blend

drowsy hemlock
#

Old genesis core has turbo and adaptive composite mode as notable things which are missing

#

Although the new core is regarded as more accurate, I’m not sure the old one was exactly bad or particularly inaccurate. While ever it works (pending future framework updates), it’s still a great option

night cape
#

Many games were designed with the composite video in mind, for those, composite blend on is a must. Even on a CRT over RGB. You get perfect Sonic 1 waterfalls and perfect transparent tubes on Sonic 2's Chemical Plant Zone. I wish the Saturn core had a working composite blend, maybe in the near future.

warm carbon
#

And the genesis blend is better than megadrive?

night cape
#

Kinda, the adaptive does a great job in most scenarios, sharper image when the blend is not needed. Megadrive is just on\off on whole screen.

warm carbon
#

interesting

drowsy hemlock
#

Adaptive is nice, but it doesn’t always get it right when it should be on or off. I just go with it on unless there’s a particular game I don’t like it with (Snatcher is a good example which looks better off)

#

But yeah, composite blend is basically a must (imo) for mega drive

night cape
#

I created a simlink on from megadrive to genesis folder after renaming genesis folder to megadrive(reversed from the pin message) so I can still use the genesis core when needed, I did the same with the cheats folder. Cant recall if I simlinked the saves folder though.

graceful edge
#

i still prefer using the old genesis core. the enhancements are so nice, plus the sega CD and 32X cores feature a lot of the same options, so it feels more consistent

fading hare
amber gulch
#

How are the dungeons in phantasy star 3? As insane as 2? I won't play it if it's like 2.

pine crystal
#

Earthworm Jim is another perfect candidate for having Composite Blend forced on. There are so many areas throughout that game that benefit from that being enabled.

fading hare
amber gulch
amber gulch
#

Stayed up till 1am but I've beaten phantasy star 2. šŸ˜Ž I heard the development was rushed, but oh boy this game is torture. Which is too bad, with some actual sane dungeon design and battle backgrounds like in the first part this could've been a great game. The story was quite nice, considering we're talking about an rpg from the 80s. The ending makes me really curious about ps4.

pine crystal
#

You will enjoy PS4 so much. I have no doubt.

#

But yeah, PS2 was torture. I played it a lot back when it was released... because that's what was available RPG-wise. I do have fond memories of it. But every time I consider playing it again, I immediately think back to those dungeons. The desire is gone almost immediately.

#

PS3 feels very un-Phantasy Star-like throughout most of the game. The way they tried to tie it in with the rest of that universe felt very lazy and low-effort.

amber gulch
#

I decided to give ps3 a try but if it gets in any way as bad as ps2 I'll skip it and don't look back.

amber gulch
#

Ps3 1st generation down!

fading hare
amber gulch
#

It's bland... the story is almost nonexistent, doesn't seem connected to the other 2 games so far but at least the dungeons are solvable without a guide.

#

And I'm already on an improvement hack that is meant to improve the translation and references to other games. elmorise

fading hare
#

I do at least know the general story, because I read a summary back before I played Phantasy Star 4. And yeah, it is, but only barely, connected. PS4 makes only one super minor reference to PS3. But really PS1, 2, and 4 are what really form the main trilogy of the story.

amber gulch
#

3 also had a different dev team from what I heard.

fading hare
#

You can tell with the art style.

fallow vortex
#

3 is connected.

cold token
#

Yup.. I actually found the underlying story/plot twist damn nice back when I played it first. It still isn't a great game gameplay-wise, but the whole split path thing with sometimes extremely different story paths was awesome back then

pine crystal
#

Barely connected... as in, the way they chose to tie it in with the previous titles seemed like a very low-effort afterthought.

#

progress check-up months into development...
"Wait... I thought you were supposed to be making a Phantasy Star sequel."
"Oh... crap. We can fix that!"
šŸ˜

amber gulch
#

Second generation finished. Gotta admit the story got interesting in the end.

cold token
#

It also depends on who you go with, some paths have more backstory into how they got there/what happened with the other parts than others

amber gulch
#

I got ||ain|| and now started ||sean||

cold token
#

If I recall right, you can't reach all areas in one playthrough, there were at least 2 or 3 sections that are unique to the different paths

amber gulch
#

I'll just finish my playthrough and watch a video about the others. While ps3 isn't offensively bad it's still a bit bland and I'd rather not replay it 3 more times.

foggy hedge
#

Hi all,

Im playing the Mega Drive core frequently, and generally its working great no issues!

Except... Sonic 2 (World)

It seems when loading into and from the special stages im getting graphical corruption. Glitchy artefacts on the screen and the text sometimes not loading correctly at all. Forgot to take a picture but will look out for it on my next play through.

Im using the Mega Drive core - is this maybe incorrect? Ive not tried the Genesis one yet.

Just wondering if the pros had any thoughts! Thanks!

old river
#

Have you tried any other versions of Sonic 2? There's a "Rev A" version, I wonder if it has the same graphical corruption.

amber gulch
#

Mega drive core should be more accurate than the old genesis core. That being said, still weird.

cold token
plain quiver
#

I've played through Sonic 2 like 3 days ago and didn't see any corruption.
Either your ROM have a problem, or I've totally missed something.

warm carbon
drowsy hemlock
#

Also fine for me, but I played Rev A

foggy hedge
fallow dome
#

Reset all core settings to default

#

Then try again

plain quiver
#

@night cape Please use the 1.7 version of Bishoujo Super Street Fighter II: Glamor Queen with the Mega Drive core.
It works with that version, v1.6 had a problem on some systems like on the MD core.
I've closed the issue on the GitHub.

night cape
#

Version 1.7 was released a few weeks after creating that issue entry on GitHub. Thank you for letting me know a new version was out.

night cape
glass shale
#

It's an issue with the patch and not with the core?

night cape
#

It works in others emulators.

amber gulch
#

But does it work on real hardware?

plain quiver
#

Yes.
Tested myself and on a friend's console.

#

That's why I accepted to fill an issue on GH.

narrow panther
#

Another fun looking game in development https://www.youtube.com/watch?v=Z5yyFixuXqg

Kirito The Game is an awesome new Beat’em up developed by Thulfared. The Mega Drive and Sega Genesis catalogue continues to grow with these new games being up to the standard of the big AAA games of the 90s. The game is available on Kickstarter now, and I thoroughly recommend you go and check it out.

Kickstarter: https://www.kickstarter.com/pro...

ā–¶ Play video
plain quiver
narrow panther
plain quiver
night cape
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I've played yesterday with Guile, beat 11 characters just to get the game to crash when facing Avra as a CPU, she replaces Balrog (Boxer) and the game defaults to expert mode. Maybe the bonus stages are broken. Charge characters have no charge time in this mod, fun.

fallow dome
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Asking just in-case; does the game work perfectly on original hardware?

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Ok yeah I see from the Github:

"I've asked to a friend with some flashcards and several Mega Drive/Genesis systems to test that romhack for us.
And reported no issue at all with it."

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Nevermind! šŸŽ‰

light mist
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Robby...

fallow dome
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I DID DUE DILIGENCE, just uhhhhhh after the fact

plain quiver
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Dang it, Robby!

versed rapids
cloud otter
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So for once the 32X SH core was ahead of the Saturn one! (checked the changes today and they were already in the SH update 2 weeks ago). That's awesome!

shut aspen
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32x does what Saturdon't

cloud otter
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My kid just bought me a hardware 32X. But the power supply packed in was a Gen model 1 (center negative) so I can't use it until I get a new supply. Yay for real hardware HDMI captures (and Doom 32X CD enhanced).

compact garden
cloud otter
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Yeah, I like that also because the components are newer and safer and it removes two bricks from the equation!

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So I'll probably grab one of those.

amber gulch
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Hoo boy, finished phantasy star 3. Too be honest I think it was better than the bad rep it has. Not as good as 1 and 2, but not offensively bad. That being said, I played the general improvement romhack on version 1.2, which crashes the game consistently in ||new mota||. I'm 99% sure it's an issue with the hack but with rhdn being in the state it's in I wouldn't know how to contact the dev.

fading hare
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Worse than 2? cryclops

amber gulch
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Depends, really. Imo ps2 has great bones but the dungeons are just atrocious. It's really bipolar that way. Ps3 doesn't have any huge flaw but it also doesn't have anything as interesting as the characters and story of 2. Some might say it's a bit bland.