#Nintendo 64
1 messages · Page 166 of 1
Really makes you appreciate the way darkness was designed in Doom 3
does anyone have issues with save states in this core? Im playing shadows of the empire but whenever i make a save state, it seems to work, but when i activate it the screen just goes black and locks up
i can get to the mister menu when this happens, but the game freezes
I didn't realise n64 even had save states!
It cannot create save states.
oh, well theres my problem
lol
using the alt+f1 hotkey says it saves one. I guess its a function of mister and not the core
gotcha
I wouldn't expect save states for anything beyond the ps1 (tech wise, GBA has them)
SNES has a separate unofficial core with savestate support if you haven't seen that yet
is there a list of cores that do and dont support it? or do i just need to go to the github page for each to read
Yeah I don't think there's a list
From memory, NES, SNES (with the unofficial build), GBA, PS1, GB/C, PS1. I might be missing maybe some handhelds but that may be it
ps1 works, i was using it to play through tombraider last week
Yeah I use it quite a bit on there
or maybe become so amazing at video games that you don’t need save states! 
im trying!
I was hardened by the 80s and 90s titles of my youth
But I don't have the time nowadays to wait until the next save point!
same. but im getting my ass kicked by shadows. the controls are just as janky as i remember
At least you’re trying, I’m failing! 😂
so... about these cheats...
i found the mister documentation and see that the rom name and cheat zip name need to be the same. if they arent, it searches for what is closest/matches the ROM CRC32 (not sure what that is). but in theory, if there are cheats in the menu available, they should work, right?
You’re not failing ❤️
Doom 64 vr mod just now
"This game really makes you feel like Doomguy!"
You spelled Dogyuun wrong 😉
I bought all of them! And they're really good! Praise me Robby! 
You are the coolest!!!!
What’s up with the gun prancing? 
Not gonna lie, hate this Stockholm syndrome shit. It’s been an ongoing thing with all of the capcom fighting game re-releases where community members try to gaslight people into saying “you have to buy these ports to show you want a new game in the series!” When they’ve been consistently crappy ROM re-releases that are overpriced with horrible QOL…. And then after the fact Capcom came out and outright said “no we weren’t basing new game potential based on the rerelease sales” and so it was all a sham
So no, I probably won’t be spending money on re releases of games I’ve paid for, now with less features
it doesn't help that they say that after literally stating RE2 remake and Mega Man 11 were directly influenced by old game collections/rereleases
Night Dive's Quake remasters are great and even if you don't like using kex for some reason you still got plenty of options with source ports
same with Doom + Doom II
someone big mad
Yeah, I’m mad about being told “spend 40 on five ROMs with shitty features, and be happy about it” year after year lol
TRUUUUUE
me too lol
Especially when it’s often been big content creators (like Maximillian Dood) pushing the narrative of “you gotta buy these or Capcom won’t make a new marvel or darkstalkers game” to literal millions of viewers
ok to be fair and also to respect your point, the Quake re-releases/ports were specifically made to (make a quick buck) but to also gauge fan interest in a new Quake game after Quake Champions sputtered and died
problem is, will they care enough to green light one even if it sells well? Who knows.
A haphazard remake does not do shit to gauge interest in a new quake game, point blank
They were really good tho. Had some nice quality of life additions plus the Machine Game episodes.
Also point blank, with all due respect, you have no idea how upper management at a publishing house gauges interest in games
Like not being rude but you gotta stay in your lane on this one
Is the the right way? The wrong way? Who knows. But these were released to see how much interest fans have in a single player Quake game.
(and also to make a quick buck)
Yes im aware behind the scenes metrics are being taken, but im saying the likelihood of them having any real correlation to how well a new title does is basically 0
as was clearly stated to be the case with Capcom's
This isn’t Capcom tho
I mean like I said earlier, maybe they it’ll sell well and not care
I don't know. maybe it's just ok if there's no new quake game or a new darkstalkers or whatever
I guess so
I'm going to be totally honest with you, its not going to happen
I totally agree.
I just hate the stockholm syndrome shit of "well if you want any hope of a new game, you better re-buy this crappy version of the game you already paid for or they're gonna hold it against you"
quake 1 is a mess, storywise and gameplaywise
its not like quake II which is easy
its just space marines in space
SPESHHHHH MAHRINES
quake 1 is about twenty different ideas that john romero had at once
Yeah, and then got fired for not doing any of it lol
but he made you his bitch
If you bought Daikatana
But yeah to my point, I can’t tell you the future but I can tell you as someone who was involved in all that. Those games were made to gauge interest.
If you don’t like it, cool. Don’t do it, don’t buy it.
But it happens whether we like it or not.
the most realistic thing going on here is that their idea of 'interest' that justifies a new game is wildly out of step with reality
i had to wayback machine the article because game informer is dead lmao
It's the exact same concept though. "go buy this bad port so your new game will get made"
You got a beef with them and I respect it. But Bethesda is what I’m saying.
and turns out, that was all false
Can’t speak for anyone else
like how many old people are going to buy a new port of quake
I have a beef with "buy this bad port of a game you like so your new game gets made"
vs how many units you'd have to shift to justify a current gen development effort
Ok but the Quake ports were really well received I thought?
Yeah I dunno.
I think it’s a combination of devs wanting to do it and the publisher taking a step back and going “let’s see if people actually want this”
I think 'well received' is different than 'sold a bunch'
and "well received" vs "offers any improvements over the version everyone has been playing for 20+ years"
so old people who remember quake going 'yeah, this port is good' doesn't matter if the kids are like 'what is this boomer shit?'
Man you guys have a real chip on your shoulder
I think the games sold pretty well
I don’t actually know other than they were pleased
Which is about as vague as you can get I know but that’s the truth
and then they spend 4 bajillion dollars on a modern game and lose their asses on it
gamedev.txt
Yeah they’re not trying to sell to the boomer crowd other than ensure they have their stamp for tastemaker approval
Hence the accessibility additions
Have you played either of the Quake ports?
the new ones I mean
No, I opted not to buy them because they didn't really offer any features I cared about it
Like what you’re saying really isn’t matching up to the general praise given to them - https://www.pcgamer.com/quake-2-remaster-release/
You should at least be familiar with something you’re criticizing
I am familiar, I looked into them when they both came out
ok so they’re not for you but they do have a bunch of new additions
Which is fair but you’re being disingenuous
I don't think I am. i'm a fan of quake ive played a ton of the series over the years, I own a box copy of quake 4 for christsake.
i just dont really bite on the "buy remake so new game get made" mantra, I think its bullshit
and showed a parralel situation where capcom outright said it was bullshit
ok you don’t but your comments on it not having no new additions is objectively false
granted you worked there and have more insight
And we were never talking about Capcom
So I have no clue where you’re coming from other than “Capcom lied to me”
I am coming from the boarder concept of gaming companies saying "buy my haphazard remake so we make the new game in the series" which has happened numerous times in the last many years
and has been bad for the consumer basically every time
Ok but this time it isn’t?
Q2 remake is better than average fine, but it's basically just minimizing some of the tweaking/setup you've been able to do on Q2 for 25 years
It’s an outlier then, that’s ok
not really doing anything notable
Ok well screw companies that release a bad port, I’ve been burned too
fuk me I gotta listen to Keanu Reeves more often
wait, we talking about the Q2 remake that steam gave you if you already had it?
@deft tree you’re right - have fun
the original that is
yes, more broadly I was griping about leveraging re-makes as a way to 'gauge interest' for new games
from an ex-employee just sayin
robby doesn't speak for id
Id making Doom
Great ports. I’ve bought the collection years ago and got updated for free. Huge user service. Love the extra content from Machine Games, the split screen. The Quake 2 N64 campaign is an excellent addition too
You’re breathtaking
and Robby, I think you know i have no hard feelings towards you, I just have hard feelings towards "buy X so we make Y" when X has often been a shitty product
just giving Jdash context as to why it was being talked about with regard to ID
Listen I’m just trying to butter you up so you hold back when I fight you in mortal kombat
he won't, and neither would I
Kajoq and myself played against each other before
I’m an idiot anyways
Kajoq just fighting for consumers
Can’t argue with that
yeah it’s shitty people think we gotta buy slop just to get something new
Id did 2 remasters for Doom 1 & 2 and they were free upgrades, so that is cool
he was actually playing deathmatch all day and not showing up to work
carmack dragged romeros desk out in the middle of the hall
Yeah, I shouldn’t have said that comment. I wasn’t being respectful to the issue at hand. Sorry dude.
so he could see if he came to work or not
it came off as flippant and I didn’t mean to be
For further context, Even like 2 years after capcom came out an explicitly said "no we're not using these to gauge interest in new games"
When MVC2 re-make came out, Maximillian made a big campaign point out of "you better buy this if you want a new marvel game everyone! Capcom is watching!"
and sure enoug, the MVC collection is halfass as hell and full of slop for $40
Yeah that sucks
and you have folks like JWong hyping up every new collection
and being completely unwilling to say anything is actually wrong with them
I fully understand you and I see your point. I was in the wrong even if I was genuinely trying to be honest.
it can come across exactly like you described
And it's fair, I was probably being a little hot the topic, because I have a very sour taste in my mouth regarding it
thanks for pointing that out, I’ll be Bette about that
Nah man, you have to be. Sometimes I got a thick head so you helped me out
Thanks dude
This sucks, I’ve lost to @deft tree twice now. First on Metroid Prime and now on Buying Remakes 
ok, I might have to see you @deft tree on the Metroid Prime hate
lol uh oh
Nobody better be talk'n poop about my beloved Metroid Prime!
all these people are typing
Metroid Prime's control scheme is such a great example of 'nintendo knows best'
justin wong is incapable of saying anything bad about any product put out by any company he may or may not want money from
So his opinions are wong?
and that's why i think it's extra shitty/dangerous for folks in his position to shill bad products
which is fine, you just gotta know what you're getting into with him
just watch him beat up people online
(and robby I totally get that Q2 remake is not the same tier of bad product as the capcom remakes, I just dont like the precedent)
Yeah mad respect. You’re right.
people really need to be more responsible about what they push
I kinda don't agree with that point in the case of the Id game remasters
he’s not saying it specifically about them, his argument is more bigger picture
it's the precedent part
like I came across as saying “if you don’t buy this you won’t get what you want”
Which sucks
they upgraded that game for owners of digital (Steam and GOG), Capcom just wants you to buy the same game
“Even if it’s bad if you don’t buy this you won’t get what you want”
yeah but that’s a nice side of the same problem, if that makes sense
like I’m happy it’s not bad but fundamentally my approach was the same. I honestly wasn’t trying to come across that way but who cares, it did.
I want my new Darkstalkers game! But Capcom won't give it to me no matter many times I rebuy the old games in collections...
No one should ever feel compelled to repurchase something just to have what they want
Don’t hold that shit hostage
sell it to me
I don’t know if I’m making much sense but I really do get what he was saying.
that's the thing, if they are selling a remaster with that messaging, they were never going to give you what you want
To be fair @hushed nova was also saying the same thing
I just ignore him
Because I know he’s right and I don’t ever want to acknowledge that
So my perspective was that I actually do know they were intending to gauge interest. So I felt compelled to communicate the same messaging because I thought I was being truthful.
The point he’s making that I was still coming across as someone trying to sell a product dangling a prize if they do. A prize that may not even be real.
Even in my case, even I know the original intent was to gauge interest. That could’ve changed in a day. So if I’m here saying “buy it or you won’t get what you want” and someone does so with that intent and it doesn’t happen, I did screw them over in a way.
but... I... didn't... buy....
and I have remaster
what money
what interest
I think it was a weird message then
I said it to someone else who probably needed to purchase it.
and, even on the 'gauge interest' note. I've worked with product teams big enough to understand how 'metrics' can say whatever you want them to.
A crafty product person can play those numbers however they need for the chart to look how they want for their next big project
Yeah absolutely right.
I'm just too cynical
ive seen way too many absurd things get rushed through the queue, based on numbers that absolutely crumbled to pieces once looked at with any scrutiny
Wait there, did Robby cause some controversy? Do I need to scroll up to see my hero fail to meet expectations?
Be yourself ❤️
I didn’t buy the Quake 2 Remaster after they made a ton of alterations to the gameplay (weapon behaviour, enemy AI etc) and didn’t include the vanilla Quake 2 gameplay at least as an option.
TLDR I said “buy this or they won’t make a sequel”. Got called out on that being a shitty practice. I got defensive because I thought I was communicating a genuine point. Realized that my point wasn’t important, the act of my comments can be dangerous and sets a bad precedent. I learned a lesson.
Also it’s already a bad precedent done in the industry. Which I wasn’t respecting the severity of that issue.
oh, so you don't have it digitally
Well all you’re really saying is “this is the game, choose if you wanna play”
The game being capitalism
It’s shitty, but it’s life
Yesh but I think I came across as flippant in my original comment.
And what if were on the other side of that
It sucks being told that
You’re too nice 😂
Robby trying to duck this like the AI in q2 was supposed to duck rockets
lol I ain’t ducking shit, I got called out and I was wrong. I took that shit head on.
Sounds gross
like yup f me, guess I’ll go scurry away and get armor now
I am jealous of @hushed nova’s uncanny ability to dunk on me at the absolute best times
I just bought five copies of quake remasters, when is quake 5 releasing?
Come and join the RPG channel. You’ll be safe over there
LOL 
pour out one for Quakelive
its a shell of itself
use to practice rail flicks on browser during art history class in college
he tried to defend his corporate masters in court but got humbled by the country lawyer
in Lifetime's Movie of the Week
og Q2 is bundled together at least
tbh every time they have ever released quake 2 they've changed something
even the original dos version is different than the win95 cd version
I thought there was never a dos executable, just a fanmade source port?
maybe your right
I don't think Xbox 360 port made any changes to gameplay aside from gamepad controls
you are right I was thinking about quake 1
quake 1 was dos and win95
quake 2 came out in 97
I'll he honest, quake 1 really appealed to me
the dark gothic hallways, weird scifi stuff, lasers
ancient castles
the brown everything
quake II not so much, its just a generic scifi planet with robot men
but on the subject of how exactly they would end up doing a remake of quake 1, I have no idea, its so many weird ideas that barely fit together
Dark Ages was a Quake game uh, yeah
Id would have to have a team sit down and determine exactly WHAT quake 1 is and base the remake on that idea, and even then it wouldn't be quake
this is another problem, there's a lot of quake 1 in doom eternal, a lot
in fact there's quite a few parts of that game that feel like thats what they were trying to do
I mean, if they do a remake of quake are they going to make it an rpg like what romero wanted?
with stats and leveling and a magic hammer?
are they going to make a game out of the story in the manual, in which you're a cop and you come back to the police station after lunch and a portal opens and monsters eat everyone
and you take a shotgun and an axe(?) and go kill chthulu
if you make it too scifi then its just quake II and doom eternal
the problem is, and I think that robby will back me up on this, that quake 1 has no identity
I can describe to you how Quake is, how it plays, but I can't describe to you what Quake is
it has identity of id software being burnt inside out trying to finish this goddamn mess of a game after years of labor
exactly, its just a collection of gameplay ideas and graphics in a tech demo.
doom with cthulu mythos about a man jumping through dimensions
The ending of Rage (the original one) with all those mutants controlled by a tetranode like thing, felt like Quake 4 homage or a strogg origin story
I hope I win an Oscar!
i liked how the game ended just when the game was getting good
and teased an actual sequel that didn't happen
because I beat all of rage 2 and it was not that
Same
Quake 2 wasn’t supposed to even be Quake. They gave it the name Quake 2 like months before ship because Activision got cold feet.
at least that’s what I was told

I also heard that
I think that the crazy mishmash of ideas has become the identity of the original Quake, and a remake/reboot couldn’t replicate that
It comes from a time when you could throw a bunch of random ideas into a game and people didn’t care as long as it was fun
quake is also a very fast jumping movement shooter
which is what doom eternal is now
in fact doom eternal is probably the perfection of the formula of it
nah, doom 2016 I think. Doom eternal is certainly similar, but with the added mechanics dance. Like the difference between playing a casio keyboard and a pipe organ
Yeah no praise for doom eternal pls. We can hardly contain Robbys ego as is.
i didn't exactly read all that but i just want to say id games are great and the recent remasters have been excellent i especially appreciate the console ports
Quake 1 and 2 were awesome ports to the N64
he was in those high level marketing meetings conspiring against us gamers remember 
I don't think theres a single bad port of quake 1 and 2 right
Saturn one kinda sucks but I still love it
That's what my mum says about me as well.
I think you’re awesome! 
Seriously, I cannot stress this enough: play the machine games episodes of Quake 1 and 2. Quake one especially feels like the sequel that game should have gotten
Thanks dad! 😭
as bas as I hate to say this we need to get back on the topic of mister n64 stuff before Tim the defiler shows up
Yeah I’m doing a shit job at keeping us on track, you’re right. Thank you,
Also he left unfortunately. Maybe he’ll return.
Should I mention that source ports of classic Dooms for N64 run poorly and crash during demo playback on MiSTer?
Only on mister or on oem hardware as well?
Runs fine on actual N64
MVG is gonna rub his hands and make another video on why N64 emulation is still a mess in 2025 and mister isn't the solution since some weird homebrew doesn't work. 
Just be glad we have what we have.
After all, it's "impossible" to emulate...
I want my money back! I was told that an N64 core would never happen and bought my MiSTer on that basis

Do you mind writing up a GitHub issue for that?
I'll see if I can compile the latest versions of those, I was using older builds, but sure
https://github.com/jnmartin84/64doom this one
-# man, libdragon sounds like ass to install
don't forget in every video he says whats up guys in (last year) xbox emulation was looking a little rough, but in (current year) its looking better than ever
Now that chatgpt has been updated to be able to access the current internet, his rambling word salad monologs will be a bit more (current year)
Ok so got the English Tanslation of Animal Forest (I never knew there was an AC game on 64), and it played right through the intoduction and train journey, where input name etc etc, then when train arrives at island black screen, freeze/crash with a small red line a few pixels wide in top right corner.
does anyone know if this is a core issue (Turbo) or the rom version i have. (weirdly i didnt try it on the stable core, as i was testing turbo out for the first time, Ill try stable when i can)
Try it on stable core, I remember that Doubutsu no Mori (original name of Animal Forest) have some troubles too on the Turbo core in the past.
IIRC the patch has issues on real hardware too
In this video I look at 67 Mods that work on actual console through a flash cart like an Everdrive 64 or a 64 Drive.
Part 1 50+ Amazing Nintendo 64 Console Compatible Rom Hacks
https://youtu.be/y4ETVHuOS1E
Part 2 Nintendo 64 Console Compatible Rom Hacks That are Incredible
https://youtu.be/n1__ZXOICPk
Part 3https://youtu.be/rp0Mcx4tBZs?si=FzC...
I'm assuming these hacks also work on the MiSTer too.
Most rom hacks do unless they’re marked as not working on real hardware
Sadly there are reported issues with the Animal Forest patch that are on real hardware, so will also be on MiSTer. If there are any patches or homebrews that work on real hardware but not on MiSTer core then would be great to get those logged in GitHub ideally.
I'm just assuming, because even the original hardware compatible hacks are not guaranteed to be compatible with the MiSTer core.
MiSTer has the added benefit of being able to use the Turbo core which greatly improves badly optimized rom hacks.
tldr the english patch for “animal forest” is on hold until a decompilation project is completed
the patch made the game unstable and he concluded that it wasn’t worth trying to fix via hex editing especially when he wanted english language keyboard support and such
so it’s gonna be, in order, decompile, eng translation, QoL improvements
hopefully that project completing will justify some form of rtc support on the core
-# we’ll be on MiSTer2 by then tho
Are you conflating the n64 eng patch with the e+ translation project? AFAIK the n64 one was abandoned by the author a long time ago, the e+ translation by cuyler was abandoned more recently in favor of decompiling the english AC and reimplementing functionality from e+ manually.
There is a bug in the translation which activates TLB accidentially.
There was some old core version without TLB that can run the translation fine, however, I'm not sure anymore which it was.
(that means this core can run the game even when it would crash on real hardware)
Man having e+ running in the N64 core would be wild
with the decomp, it’s possible
it’s not like the gc versions did anything the n64 couldn’t handle
-# e-reader not withstanding
Excuse my ignorance but what exactly is e+?
Doubutsu no Mori e+ is an expanded version of Animal Crossing released on the Nintendo GameCube exclusively in Japan in 2003. In addition to all content from Animal Crossing, the game features new villagers, items, gameplay elements, and expanded functionality with e-Reader Game Boy Advance accessory.
Due to Nintendo of America's successful loc...
Tldr: Animal Forest was released in N64 and GameCube. Western version was made for GameCube. Japan got jealous of all the improvements so e+ was made as the ultimate Japanese + Western content conglomeration.
E+ was the genesis of PWPs and (by extension) placing furniture in the overworld.
wait I downloaded this and played the english translation on the everdrive
or wait, did I play the gamecube version instead?
E+ is a GameCube game. You’re probably thinking of/played the translation of the original doubutsu no mori
Ok so I'm almost 40 mins in on the stable core and so far so good
Anybody confirm or deny the N64 ASCII controllers were sold this way as it appears bootleg but everyone of them I see on eBay and the like has this oddity.
No they included a green rubber band from the factory 😜
What is the oddity? Red controller connection housing?
red end on clear?
iirc thats the common one
the clears didnt match for ends
ascii only used solid color ends
i dont have a list of colors, i just know it always annoyed me they werent matching
tldr;
The cord + plug on the ASCII controllers is a very distinctive part of these controllers, and is worth discussing. First, the plugs come in 2 colors: blue and a red/pink. There are no other colors, and every ASCII controller has one of the 2 colors. Second, from all of the pictures that I have seen of the ASCII controllers on website and auction pages, the color of the plugs stay consistent with the controller - that means a Silver ASCII controller will always have a blue plug and never a red/pink.
Here is a list of the controllers and what color plugs they have:
Blue:
- Silver
- Mauve
- Black
- Clear Blue
- Clear Black
- Blue Marble
Red/Pink:
- Gold
- Clear Red
- Clear White
- Red Marble
- White
Yep. Same here.
Mine is blue
They vary depending on the colour scheme.
Or they may just be random. But yeah it's stock
Just how they are
I might have cocked that up
Sorry @candid panther, the prize goes unclaimed
I didn't know Robby was counting
It was a complete lark, I was checking out the mister cores parent thread and saw N64 was at 999999
Swept in and stole victory :p
Would have got the post if I hadn't deleted one!
Oh well at least the asciipad mystery is solved.
Pretty sure ascii used the same production run as the official pads (Matsui), probably just used whatever ends were lying around.
They definitely did for the SNES
No I am not worthy
Sure you are, we all are
I don't even own a pi
There we go, it’s now yours
Oh man I feel an Adrien Brody style acceptance speech coming on
There's a lot of people who contributed to my 'i might have cocked that up'....
Wow… Wow. I, uh… I… I mean, thank you. This is—this is—this is so… This is such an honor. You know, I never thought I’d be standing here, holding this, for playing an… uh, a microprocessor simulation of a game console. But, here we are. Here we are, in this… very real moment, where something I’ve done has, um, made history. And, I don’t know if I even deserve it, but I’ll take it. I’ll take it.
[At this point, the music swells, but you immediately hold up a hand, motioning for silence.]
“Stop. No, no, no, no. Stop the music. You’re all just gonna have to listen to me. It’s my time, okay? I’m not done. You’re gonna sit here and listen to this, because—because I, uh—wait. Can you even hear me? The mic’s working, right? It feels weird. But, hey, I’m not one to complain. I, uh, I don’t complain. [Pauses awkwardly.]
“First off, I have to thank, uh, my real mentor, of course, my MiSTer FPGA N64 Core. [Gestures with the Oscar toward the sky.] You’ve been the silent partner in all of this. You’ve been the one working behind the scenes, converting those 64-bit dreams into reality. Without you, I would’ve just been some, some guy on a couch—oh wait, no, no. That’s just me. Right. [Nervous laugh.] Anyway, you’ve given me so much.
My god this chatgpt acceptance speech is the size of a small novel 🤣
👏
big controller doesn't want you to know the truth
but each color represents a different galaxy in the cosmos that the aliens that run ASCII have conquered
the clear controller shell represents their intentions, completely transparent
if you know where to look
Just hooked my mister up to a crt with component, and loading the n64 core just goes to a black screen. Can't bring up the menu or anything. Is there something silly I'm missing?
Got the bios?
Are you trying to load the 80mhz turbo core?
Normal or turbo cores, loads fine on my 4k tv with hdmi. Was trying it out on a trinitron CRT with component, other cores like nes, snes, psx run fine.
D you have scan double enabled? Or the 480p hack? (I can't remember which is an option in the OSD for the N64)
Guessing not, didn't know those existed.
Delete your N64 config file (make a backup first if you’d like) and then try again
That did it, thanks! Assume some setting I had on when playing around on the big tv.
Ok glad that fixed it. Enjoy the core, friend!
One issue I have with the core is if you have direct HDMI turned on in the video settings as default, it does not display an image. You have to turn it off and back on again, or restart the core.
It's a known issue, no fix
Not a big issue really
yes, we discussed about a week ago. Due to the console having no standard video signal when no game is inserted
You know what would be a good romhack? Using the four memory paks to save Mario kart ghosts without swapping
how many people have four working memory paks lying around
also first post of the day, robbie give me my prize
Nah it'd work with emulated memcards too surely

Not according to the poll... 😦
When Sega games started releasing on Nintendo consoles, it felt like the world was coming to an end!
Sonic on the GBA and GCN!? Madness!
I have a odd behaviour with the N64 core since I plugged my MiSTer to my CRT. I use a hdmi to european scart cable that convert the signal to VGA in between. All the cores work perfectly with it but for the N64 core I cannot get the OSD to appear for some reason. If I want to bypass by using a mgl to directly launch a game, the game launch without issue but my controller is irresponsive and the pop-up that says that check the game in the database never disapear.... Any idea what is going on? I do not have any of these issues if I plug my MiSTer to my OLED screen...
clean hdmi
turn it off
it was weird to see good games on nintendo
Already done. All video options are original
glad we kept virtua fighter away from them
I love sega games, the Dreamcast is one of my favorite consoles….but come on, friends. It’s super fucking Mario. How is this even a question
according to digital foundry Sonic has at least 12 more graphics on screen
sorry i don’t make the rules
Rayman has entered the chat
i wish, somehow, we got VF1 on N64, I think it would’ve done excellent flat shaded graphics
It’s about the only thing it could do
But no, I love virtua fighter on Saturn. There is something about that first game’s style that none of those other first gen polygon fighters could touch
I played so much virtua fighter on 32x
Probably more than what was healthy
i was so young and poor i didn’t know 3d happened until dreamcast was hitting the market
3d to me was sonic 3d
3d blast? I wanted to like that game so much
Oh damn, Soul Calibur and Sonic Adventure must’ve melted your eyes lol.
That's must've been crazy to not have any idea of early 3D games and to go straight from 2D sprites to 6th Gen graphics
For me, nothing had the 'mind blown' factor like Super Mario 64 when I got my N64. Sure, '3D' was available in other forms before then, but it was the first time when it felt like it was finally done right.
Yeah same and I was enjoying super early polygonal games on the PC before.
I really liked this one lol https://youtu.be/azu6hVISnNw
After the N64 was released, the first versions of GLQuake were just a few months later.
The late '90s was an exciting time for gaming.
Kicking off a long streak of 3Dfx card upgrades over the next few years. 😉
I will always remember the moment when you emerge from the crashed ship in unreal and you were just in this huge open area
polygon games hadn't really managed to make things feel open, everything felt like a room with no ceiling and a skybox
but that felt open. Unreal was just so cool
Oh, you mean like Prince of Persia 3D? 
Genuine question. Has a moment such as Mario 64 happened since? That moment of seeing it, playing it, never quite believing it possible. A true revolution. Almost countless great moments in videogames since but I genuinely can't think of a moment which compares or even comes close.
i think Quake had a similar reaction in the PC space but it happened around the same time
yes, plenty
I'd like to hear a couple...
Quake was something but Doom was/is always beating it.
Mario, Neo Geo AES, Half Life (and Alyx), Crysis, Soul Caliber, and so on
I think you either misunderstood or trolling...
those are all revolutionary games. if you strip the hyperbole out of your question, that is what you're asking. things that changed how games were made
'Mario' and 'Neo Geo AES' aren't even pissing games...
i dont think you understand how big of a deal horizontal scrolling backgrounds were...
or the fact that you could play Arcade games in your house
I understand and don't dispute this was a big deal for a minority of people. However. I'm talking Mario 64 FFS. It was the equivalent of breaking the fourth wall.
remember when Dark Souls just came out of nowhere (well not really but who had a PS3 and played Demon's Souls aside from Sony freaks like me?) and made a new genre? wild stuff
Yeah, I don’t think you understand the question you asked. There is no question that Mario 64 was a capital B capital D Big Deal, but thinking it’s the only watershed moment in the history of video games is a take
Or that no other moment is as impactful…
No. I remember Demons Souls...
Demon's Souls is still my favorite. as long as it's not the PS5 game lmao
Hell yeah dude that was freaking incredible. Also the mirrored floor and colored lights in the spaceship was wild too!
that was a game where you were like "i can't believe I'm playing a game that looks like this"
lol
rip to a real one
Wait... is that an actual PC game screenshot?
Can't be...
it's called Unreal because it is
when the lights go out in that corridor one by one and the first skarrj comes out of the monster closet
what a game
Oh... kinda like DOOM 3. You know, the one with the super-advanced space marines who couldn't figure out how to strap a damn flashlight to their guns.
No duct tape on Mars.
doom 3's lighting is another one that was kind of like "holy shit, this is real"
or when you are landing your ship at the beginning, and the console the dude is using has a MOVIE playing - it wasn't just a static texture
Why not the PS5 game since that's the absolute way to play it today...
@green epoch what don't you get? All's you are doing is naming games and experiences which were very good if not great. I'm pointing towards a moment in videogames in which the goalposts shifted dramatically the likes can still be felt today.
again, I dont think you understand how big of a deal horizontal scrolling was
I mean, I get it. I feel very similarly.
What dont I get? It was a very cool technique.
Super Mario 64 was a true "holy shit" moment compared to everything that came before. Almost everything else, while impressive, seemed expected.
paz, dig deep and see if you can name all the games that scroll horizontally
You don't mind if I don't and not waste mine and everybodys time and patience, do you?
And everything since...
Those "I can't believe this is possible, right now" moments have been very few and far between compared to experiencing Super Mario 64 for the first time. It was a paradigm shift in gaming.
Ah. A gif. Of course. The equivalent of running out of ideas...
seeing a psp!
now that was mind blowing
lumines baybeeee
The PSP paled compared with glasses free 3D via the New 3DS...
Lumines you can play without damaging your hands! So good
It also paled in its ability to induce severe migraines...
you want to talk about mindblowing, you fucking changed the firmware in the battery to hack it
who hacks a console with a battery?
I credit the 3ds and n3ds for my transition to VR being no effort at all
psp owners
Please can we converse without objectifying women...
@zinc dew please?
The more I found myself moving that 3D slider to 'OFF' only confirmed my beliefs that 3D in general was going to be a gimmicky novelty.
The hell?
Fuck off with that 'objectifying women' shit... 🙄
the PS5 version changes the tone and art too much. the PS3 version has a unique aesthetic
It's definitely a shift in tone and artistic design but that 60fps and those visuals...🤩
Sorry I gotta act, apologies
She objectified herself with that photo, and is the primary reason Jessica Chobot became famous in the first place.
She hosted a show on IGN called 'Weekly Wood'. She knew what she was doing...
How the hell was I "objectifying women"?
Wow...
You weren’t, she took the photo itself and it skyrocketed her to popularity literally based on that one photo alone.
Exactly, which is why I don't understand the issue about an image of someone licking a PSP being problematic and needed to be deleted... but whatever.
The real victim here was the PSP
god so true
and the Vita
cool af consoles that got strangled in the crib by Sony
Friendly reminder that if you have PSPs, dig them out of storage. The batteries have probably gotten quite spicy
I had a blue one and a red one that both had very spicy batteries
looks like they sell replacements on amazon. i wonder if they are hackable, though. I don't remember the requirements of the pandora battery or whatever it was called
I felt some kind of way when I first played Mirror's Edge
i hear that thing had a great life in Japan
kind of a Saturn like success on its home turf
Portal was like that for me, being able to seamlessly see and move through nonlinear space
portal is a good callout too
Mario 64 isn't even the first 3d platformer, but it is the first one to have good controls
Wolfenstein 3d is pretty comparable in terms of impact
Before that games were side scrolling cartoon games, wolf3d was realistic violence
Sorry, but no. And I say this as somebody who was actually around at that time. While technically impressive for the time it was and could never be described as revolutionary.
I wonder what % of N64 core users were kids vs the % of users that were adults when N64 was new.
I was a highschooler when N64 was out, the videogame/geek kids at my school mostly did PC games. I remember having a LAN party where we all brought our PCs and half were playing baldur's gate as it just came out, and the other half were playing mario cart on n64 on the couch
I was 18 at the time N64 was released and yes, Mario 64 was mind blowing. Never saw anything like that before. I remember when I first played, I got dizzy at the first minutes of gameplay
For me, Mario 64 was one of the few games that defined a generation. I started playing videogame with Atari 2600 and was impressed when I saw Alex Kidd in Miracle World for the first time, same thing when Sonic 1 was released. However nothing compared with Mario 64
If had every system at the point N64 came out in Japan. I was in my local import store (the good old days) and they had a demo Japanese 64 running Mario 64 and I can honestly say it blew my mind. So much so that I gave the guy a deposit for one on the spot. 2 weeks later I picked it up freshly imported. To this day Mario 64 is the only game I ever totally completed. Still stands up today.
I was 25 when the N64 was released.
Got it 3 days early from Toys R Us.
Toys R Us lol, i have many memories of getting games from there before their official release dates
they had a habbit in AU of putting games on the shelves before they were supposed to
Gta 3 was amazing at the time. Especially if you went from Gta 1,2 and London.
N64 couldn't wow me because my first exposure to the console was a bootleg disc with UltraHLE and a pack of roms in it
I didn't realize Nintendo 64 was even a console
I just had Super Mario 64 with bugged textures on my PC running at 10 fps
What WAS a major groundbreaking moment was realizing the power of emulation
lmao that’s funny
Also highlights why Nintendo was freaking out about HLE N64 emulators in the late 90s
They might get peeved at Metroid Dread on my Deck
Oh they definitely would lol
N64 wowed me, I remember it vividly
Massive queue at toys r us, console hasn't released yet. Got to my space in the queue, bob omb battlefield, this shit was fucking mind-blowing. It was unreal
Kid next to me said dude there's a button under the controller
Mind even more blown
Got my N64 later on
Aw yea
Dorky 10 years old haircut
Boxes just aren't the same anymore, that smell is gone 😭
God damn it
Who wanted to see Mario Goes Skateboarding on actual N64 here?
It's kinda slow
Yeah, even with the Turbo core it’s unplayably slow
Time to software emulate
Probably
Is the ROM hack hardware compatible? It might explain the bad optimization.
Well there’s another rom hack called Glass Smash 64 which is very compatible and unique.
When you break the glass does the game maintain more than 5fps?
Yeah, runs pretty well. I only spent a couple of minutes in the first level, Chinese Village
Cool, already makes the N64 better at glass physics than an rtx 5090

So I found an old tremorpak plus and was trying to test it with the snax64. When I start the core it switches the input type to rumblepak but then I can’t use the controller until I change it to SNAC at which point I have no rumbles. Is the tremorpak not compatible? Or is it most likely broken?
If you are switching to SNAC after loading the game, the game is probably not loading rumble functionality because that's usually done at startup.
Make sure you are switching to SNAC before loading a game.
Thanks, I will try that
Your keyboard or other controller will still function to open the OSD, and once the game is loaded and it has recognized a rumblepak, if it's the kind of game that uses a controllerpak for saves, you can switch afterwards in the OSD to then load a save game and then switch back again
It should in theory work fine as long as the game checked for a rumblepak at boot and enabled it.
Some games give you the option to enable the pak in settings if you were to attach it afterwards but not all
Thanks. That worked. I had to turn off the auto switching and reload the game.
i made a mod for ge to elimate usage of TLB to aid porting with recomp framework, on turbo core i can hit 60 in limited spots with ingame fps counter
https://cdn.kholdfuzion.net/GE_NoTLBv2.xdelta it requires leaving ram expac on as i use that memory to hold formerly paged code
debug menu is left on so you can choose "display speed" Cup + Cdown to open
also if someone wants to try it back on the pre tlb cores, be fun to see how far back you can make it work
60 full fps. 1 past
i need to undo the fps locks
omg that's really cool!
awesome i didn't realize goldeneye modding was so advanced
Amazing work! Thank you. Are there any drawbacks? For instance there was a Perfect Dark TLB removal patch that made the Carrington Institute mission non-completable.
Oh no, is it the hostages getting instantly killed while you're hussling back from activating turrets?
i think its something like a bomb that never goes off
Yeah in Perfect Dark, it’s the objective 1 trigger isn’t activated which is the RCP-120 being released from its glass casing. Collecting the gun completes that objective and then activates objective 2 which is defusing the bomb
That was the only issue I ran into. The game was flawless outside of that
Would be great if that issue could be fixed bc that patch on the turbo core runs amazing
yeah that github hasn't been updated for a while last i looked though the dev was still active on something else PD related
Would be great to be TLB removal patches for most N64 games since that appears to be what’s causing the extremely low frame rates in some of the titles, particularly Perfect Dark, GoldenEye and the Turok games
Just giving this Goldeneye hack a go.
30fps mostly in Dam, occasionally up to 60fps. Good result
Can't work out how to get rid of the debug menu though 🤣
is it double buffered vsync? or do you get values between 30 and 60
Can I try it on my N64?
Uhhh anyone play Bowser’s Castle in Mario Kart 64?
TLB, I found his weakness , no TLB he'll do what I please
I'd heard it had speed issues in 3/4 player but it was working fine on the N64 core for me within the last month or two.
Mario Kart 64 is funky in multiplayer anyway. The jungle park course runs in fast forward on an actual n64
Noticed it even back in the 50hz dark days
It speeds up the more players you add or something ridiculous like that
What’s the issue and did you verify against real hardware?
i thought one of the built in rompatches was for mariokart
because it runs too fast on some stages on the core iirc
the patch is only active on the turbo core and makes it run stable 30fps in multiplayer modes
ah right good point
a to toggle option, start to toggle and close
note toggle and close, so if you hit a to choose, then start to close, you unchecked option
input also works "below" the menu
so game is still doing things based on
Great, thanks. I had a skim through TCRF and it has a good explanation of each option too
i got one of those its nice
the only problem with it is you have to use the included stick for some reason
they made it 4 pin
even though they themselves make a 6 pin replacement stick, its bizarre
Ah that is a bit odd, but I guess it doesn't matter if it's all one kit and the stick is solid enough to last
its a hall effect stick so it should be pretty durable, and it did come pre-lubricated
you can fit a steel bowl with a little trimming
How's the MiSTer compatibility?
just works no hassle, thats the main reason i like it, rumble and all
Sweet
The 8bitdo kit works great for me in switch mode, although it needs resyncing each time which is just a button press
do you actually have to go back through re-pairing?
On the MiSTer, yeah. I just press the pair button on the mobile app or hold down the middle user button on the MiSTer itself. Depends how lazy I'm being
But it does drop out each time it's turned off
ah right, yeah nothing like that with the ino
oh shit sorry wait
one very important thing, i had to calibrate the stick on an actual switch
before that it was fucked, idk if thats something they correct before shipping now or if a pc can do it somehow
but you might basically need a switch for initial setup
it wasn't just a bit off either it was entirely unusable, wrong neutral position etc
Ah that might be an issue unless it can be done with a switch lite
apparently switch lites can still sync controllers, presumably for 2p stuff
that's interesting. I've never seen a competitor making the same thing as the 8BitDo mod kit.
I wonder if it's better in regards to it's firmware and compatibility
looks to be cheaper cuz I think the 8bitdo kit is a bit more than $28
yeah, it's $40
Hey, I compiled the latest version of FazanaJ's performance hack of Diddy Kong Racing and put on my site. You need to provide your own legally obtained, grass fed and kosher ROM. 1.0 only! https://krullo.se/n64/dkr/
It's smooooth, but very prone of crashing. Fun to play around with, anyway.
Lol... don't waste your time. You don't get any balloons from the races. I'll see if I can fix that at another time.
I just checked, according to amazon it's 38$ with shipping and tariff to europe. Cheaper than the anal 3d controller. I'll have to look at some reviews but maybe I'll get that and cancel my anal 3d controller order.
I uploaded a full debug build instead. Everything unlocked from start.
baked in now
nice 
I wonder if ruleset has released an updated PWM build
it's not clear how many patchs are included in the core, many of them for sure but all? I don't know
All the compatibility ones are built into the database/main (not the core itself, but same effect)
Open the database file in the games/N64 directory if you’re curious - last time I checked they were at the bottom of the file
thanks
@wanton sun been talking to some people in another discord and have someone saying that the N64 core is hybrid using software emulation and FPGA and was hoping you could clarify if this is true and if so what parts of the system are not being emulated with the FPGA
You could argue the CD controller/access in PSX is emulated in the HPS but N64 is all FPGA no? What did they think was software emu?
they were speaking about it regarding having read something in an article but they don't remember where so I figured I'd ask here for clarificaiton on it
I was under the impression it was all FPGA as well
minus the RAM stuff
Shrug, these sound like troublemakers, better watch out they don’t try to get you to jump into the water at the bottom of the gravel pit, it’s not safe you don’t have to impress them
but you would be the coolest kid
These are all emulators, whether it’s hardware or software. This core just so happens to be the best N64 emulator out there.
It’s not emulate is preservatives
it has roots in both software emulation and investigating the hardware
What do you think MiSTer stands for?
MiSTer is Super Totally emulating roms
Good emulation >>> crappy emulation.
Don't tell nintendo
what are you doing with dialing a stick?
change orientation?
ooh, joystick sensitivity ||but also, aren't you rotating the gate??||
The gate is symmetrical isn't it?
I think the rotation is increasing the height of the gate over the stick making it so you cannot push the stick as far

I wonder what they mean by that? The only part that is software is like reading USB controllers and stuff... I'm comb-fused.
How would hybrid emulation even be possible on the DE-10 Nano? Like, running parts as software emulator on the small arm chip? In short, no, none of the cores on MiSTer are hybrid emulators, they are all done on the FPGA.
Or are they talking about how Robert hasn't implemented the core at chip-level like how many other cores has been achieved? Is it a purist thing? It's still not software, though.
The way I added cheats is a bit hybrid... Literally overwriting N64 RDRAM from the Linux side... It works half-decently, but it is quite the hack.
Yeah, thinks like cheats are passed off to the Linux side but the system itself is recreated on the FPGA
Exacly like how the ROMs are loaded in the first place.
A lot of the hard drive stuff is done in software, isn’t that hybrid emulation? 😉
I think I know what they are referring to now. Robert models his cores in software first. Makes a low-level software emulator that is "easily" translated to HDL. It must be that. I've heard this argument before...
They're wrong if they want to call that "hybrid" or something. It's a workflow quite suited for FPGA. It speeds the development up considerably and I'm not sure a core of this size would even be possible without some modeling first. It allows you to make several changes at once and quickly see the results. It takes 20-something minutes to build this FPGA core but only tens of seconds to build a software emulator.
Those arguments are never done in good faith anyways. They’re preloaded with a purposefully negative assumption.
What are the current remaining issues with any games on N64 right now?
It's Saturday, manager. But we'll touch base and circle back during some other meeting and have a face-to-face to review the deliverables with a detailed step-by-step timeline in line with your overall schedule.
Earthworm Jim 3D is still shit, but I'm pretty sure that's unfixable. 🤭
It has good music, though.
Money 🙂
#1096015979055697940 message
The final boss of Earthworm Jim 3D is an opposite gendered version of Jim who wants to take over his mind, and you have to kill her to prevent that.
What did they mean by this.
It's the only thing I remember about the game, because the rest of the game is painfully mediocre.
I just remember you go around crate town shooting at chickens
https://docs.google.com/spreadsheets/d/1HiL-vHgpL5Wj0iv88EGtMYcmcf9sml35W3sQgRPz2wU/edit?usp=sharing
Search didnt turn up anything… has anyone been able to get GoldenEye X v6a to run on the current stable core? I tried auto detection, setting the cart/save parameters manually in core system strings, and adding the md5 and info to the database. It always boots to a black screen. A prior version of the mod is in the database but this is the first version I’ve tried to run on Mister
Looks like analogue 3D is likely being delayed lol
If I may revive some of the earlier Mario Kart 64 discussion: with the Turbo core + automatically-applied patch, does MK64 truly run at a stable 30FPS during 3-4 player multiplayer?
I'm asking because I want to know if I might have something configured wrong. I tested the Turbo core the other day with 4 players on Kalamari Desert and found that even on the Turbo core it dropped to 15~ FPS somewhat regularly.
Has anyone else found this? Or am I crazy?
have they announced something?
No— but the 8bitdo controllers on Amazon now say ships June
And they were like mid March before
And they also have been completely radio silent
I’m worried that “100% compatibility” has proved harder than they had anticipated
Yeah, it's likely that it's delayed, but they still have 2 weeks to hit their date
And yeah, 100% compatibility is a bold claim, but the FPGA in that thing is bigger, so they won't have to be as clever as Robert was to make it fit.
With that said, I don't think any of their systems are 100% compatible
I mostly just wanna try their controller for it on mister and see if they update the n64 modkit.
This one loads OK for me: http://n64vault.com/pd-multi-levels:goldeneye-x
It still has the 'NX7E' game ID in the ROM, the info display popup showed the ID
Should be using this line: "ID:NX7___ eeprom2k|rpak|cpak|tpak # GoldenEye - X"
All parts that replicate the original are done in HDL in a normal chip approach, there is no software emulation involved.
The argument always comes up because I write a software emulator before and then "port" it over.
Of course this is nonsense, like somebody saying a bridge is hybrid because it was drawn and simulated in software before building it.
However there are some parts that are not like the original:
- PIF chip(eeprom and controller handling) is written in HLE instead of replicating the original 4 bit processor + software. As it is fully compatible with SNAC, it's very close to the original and no issue is known, so the 3-6 months extra effort and requiring a very rare original binary(PIF firmware) doesn't sound very useful
- DDR3 is not replicating the original RDRAM timing accurate and using a different memory controller with different access patterns. It's the only way to do the core at all on Mister...
- Some parts are done in software, e.g. Joystick ranges for non-original controllers, Database, Cheats. None of these are part of the original console anyway.
- none of the chips (cpu, rcp, pif, ...) uses the original pins. Main reason here is to cut of useless protocols that are only required with multiple chips while we are in a single chip. Saves ressources and makes the design easier
the bridge example made me chuckle, well said
A bridge is a hybrid of an idea and stone.
dont let marketing get wind of this concept or they'll try to call every ICE car a hybrid
No, those guys have no IDEA 🙃
the Ruleset patch adjusts the speed modifications the game does for the tracks that are most taxing on performance in 3/4p modes, it doesn't make it run at locked 30
I’m so tired of those hybrid software/hardware bridges thinking they can hold a light to pure hardware bridges
bridges these days… no respect for the chorus
Check for the "no emulation" mark under your favorite bridge. Only way to make sure it's genuine hardware.
I hate that They're so bad at showing progress. I remember the Pocket. All they did was to upload small gifs of gameplay to Twitter. It was almost worse than nothing.
It's closed source, so they can cheat with patches all they want... but it would be easy for us to expose.
And none of their systems are 100% compatible so, even with cheating, I would be surprised if they could pull it off
Yep, I got a launch pocket and I felt like an eternity waiting...but to be fair, it was only a year.
It's still going strong, in perfect condition and I play SNES on it all the time, transferring the saves over via usb to my MiSTer
Probably won't get another analogue console though, why get one when the MiSTer N64 core is so good
Imagine waiting for Analogue 3D when you could’ve been enjoying the N64 core for over a year now.
With turbo
And cheats
And native controller support
Only missing out on 4k and carts really
And the analogue street cred
If there is any
I regret selling my transparent super NT, but only really because it looked so sweet
However I enjoyed the money I got from selling it
Oh what is this magical device that has a fully functioning N64 core? 🤔
I'm not missing out on 4k. Direct video and a 4k scaler are your friends.
Bit pricey to get one of those myself at the moment, but my TV is pretty good at scaling 1080p with barely any lag so I'm happy for now
1440p looks awesome but adds too much lag unfortunately
The N64 mini! 
do you mean 1920x1440 or 2560x1440 pr mode?
Is the Analogue 3D native 4K output or do they also mean 4K upscaling?
Latter, my TV doesnt support the other
and you get lag on it, weird
I’ve got a morph4k (full disclosure given to me as a gift by the team), and it does an amazing job, but I’d be 100% happy with no upscaling too.
4k Samsung qled 2021 set. It's got unbelievably low lag in 1080p and 4k modes
Oh I haven’t done that. Maybe I should.
It's worth doing
It has really low lag on my LG 1440p monitor
Lol that'd be why
I am looking to upgrade to a 65" oled this year but it needs to be a new model with low lag that handles MiSTer well. If it can deal with N64 and stuff in 1440p with low lag I'm happy
Going to have to take my MiSTer and laggy lag into richer sounds and ask to test some sets
But remember that an rt4k can scale pretty much anything you throw at it, anal 3d only does n64 at 4k.
i'm a monitor gamer, can't do TV and couches
i hate couches
I would get the rt4k if I had the cash, but it's that or a new oled
i can't do beds. i hate them.
I'm lucky my rt5x does 1440p
I'm going for the oled this year, my 55" just isn't enough now it's wall mounted
i don't sleep, i walk.
Just do the morph if you’re doing it for the MiSTer, costs waaaaay less.
Pls don't get more than a 77", else I'll feel inferior.
if i had a penny for every time robby goes morph4k full disclosure, i'd be living the good life in hawaii
you can only disclose it once. once you've disclosed it.. that's it.
Rt4k full disclosure: I bought mine with my own money, which I wrestled from the hands of my pos, butthole employer by doing demeaning work and being treated like dirt.
@zinc dew am I doing it right?
I like Mortal Kombat but, full disclosure, I once shook Kano’s hand
Anyone can do that. There is a reason he is named kano and not kan'to.
Yes lol. Look I hate posting that but I have to so people know my biases whether conscious or unconscious and they can choose to listen or ignore my comments.
Like I pay for all my stuff from MisterAddons but I’m his friend so I’m going to naturally be more biased towards him. Need to point that out.
I hate being a mod lol
Should I disclose my friendship with you every time I recommend Doom 2016 and Doom Eternal to someone as well?
no please don’t lol
No since Robby is embarrassed when I tell people I know him. 
i played tiny tina on steam (full disclosure, a dev entered my game and peppered me with orange legendary loot)
i kid because I love
robby (full disclosure 🤣🤣🤣🤣🤣🤣)
Full disclosure: I have no idea what I'm talking about and make shit up as I go.
we need an artist to put robby’s face over demi’s
Sounds like something crappy AI was invented for.
Shh, don’t say that too loud. Dinietro will hear
FML 
sorry again : (
Ohh the morph 4k isn't bad is it
Reasonable price
And I just found out I'm owed £500 backdated electricity costs
£230 for the morph 4k. Hmmmm
Take your mister with you to a few stores to demo on them. Dont go crazy with accessories tho lol.
it’s a nice piece kit
Most sales people would be cool with it
Ha nah, just the MiSTer, a power bank, controller and a laggy lag tester
Yeah richer sounds were cool with my ossc
And that was way more crap to plug in
They loved it
When I sold tvs. I loved new toys to hook people’s attention with
I’d let anyone who wasn’t a **** do whatever in reason
Yeah I worked in a Sony centre for a bit back in 2004 or so. We had loads of fun demoing the Vaios, TVs and the super audio cd players
We had one flat screen which was about £10k, and we delivered CRTs
Seems an age ago now
During the DTV transition was a good time to be selling tvs
I miss it now
(At a RadioShack in the sticks)
We were the electronic store, Walmart twice as far away was only competitor
Had it good back then, I worked in a large warehouse store after, like Costco. Went upstairs and found a stockroom stuffed with brand new N64, GameCube, GBA games and hardware. All reduced to a few quid each on the system and basically forgotten.
I should have bought the lot
lol bruh
Nice
Would be nicer if I still had any of it 🤣
Speaking as a guy with a giant physical games collection, I think I’m over it thanks to MiSTer
I still have my action replay pro for the N64 somewhere from back in the day, won it from N64 Magazine
Used to have loads of fun with the ram editor when playing games and editing text, like Buttdude Swamp in Banjo Kazooie
And it made Goldeneye a million times better
I just moved 3rd time in 4 years. First one 12hr drive. I feel ya. If it’s misterable I haven’t unpacked (except my n64s for devving on)
That's how I feel, but about people rather than a giant physical games collection.
Mister got me to sell everything
And COVID, financial bad times
All good now though
It’s funny in my “forever house” finally and don’t feel like unpacking my games
Instead making a home theater in room that was gonna be game room and just game in office or on projector
My oldest likes n64 and psone, they were also her first systems due to the sesame street and nickelodeon games for kids I picked up when she was born (JUSTbefore covid spiking prices)
same here, just spent a whole day walking through what seemed like every used game store in phoenix, bought nothing
I was tempted to buy some SFC carts earlier when out but decided against it
I don't even have a SFC anymore but I like the boxes!
You find stuff like that in odd shops here now and again
I got the whole megaman famicom collection and just play them through a converter on my nes
Things might be different elsewhere but thanks to Covid and retro arbitrage, prices shit up and collectors doubled down. So what’s left in stores is very pricey and not even all that rare.
Plus I pretty much picked up what I want already so the rando game pickup I used to do just isn’t fun when prices are triple what they used to be,
I mean I collect because I love these games but also to play them. Thanks to MiSTer I can play them super easily so I’m more than taken care of. ❤️
Why do y'all need mister when nso exists? 
You don't need a couch for TV gaming. I have a cushy butterfly chair and exercise ball to put my feet up on
that's too much
MiSTer is a scam
MiSTer can't even run PS5 games smh
There are ps5 games?
yeah I was there... met Yuji Naka when he demonstrated Sonic Adventures 2 for Gamecube in Cannes
did somebody tested the japanese version of Ganbare Goemon 64? This game runs in 480i and seems to have problems when switching off the VI filter.
The Important Info pin was updated with a link to the latest PWM build for this core.
Mine cost me as much as a PS5
In the old days before the attack of the clones
Lol same
I don't want to think about how much I spent on my MiSTer but it was all worth it. Half because I love the little guy and other half because it introduced me to the greatest retro community that's out there.
Every penny was well spent
At least I don’t have >1000 PS1 games and >200 N64 games sitting collecting dust 
I bought mine in the even older days. 2019, I think. The DE10 nano was like $130. Not that bad.
It’s not necessarily the DE10 that costs the money - it’s everything else on top of it, if you go for a fancy case etc
Not strictly necessary, but who can resist?
I just used a 32MB SRAM module + an OTG USB adapter + a small hub for the longest time. It was like $30-$40 ?
The Logitech USB controller I bought was more expensive than that stuff. This was the one I went with, btw. 💀 (Sorry, not funny, but I'm not lying)
Was wearing my N64 shirt i got at the Nintendo Museum and got mad compliments today.
This should be pinned. It’s actually very interesting for a layperson like myself. When I followed the core development I thought all the proverbial shortcuts were a compromise in accuracy to fit in Mister, but the part about not having deal with chips in separation like a real physical board is something I never would have considered. Thanks for that write up 👍
Good call out, I’ll add it to the important Info pin
The Important Info pin was updated with a link to the latest PWM build for this core and a link to Robert’s explanation of which parts are replicated in hardware.
"...and a link to Robert's mic drop on the rabble-rousers."
it seems the game does store the framebuffer different than the other 480i games, with every other line having 240 lines offset(odd and even lines seperated).
Unfortunatly I don't think our scaler can work with that format, so I can't think of an easy fix for clean HDMI mode for this game, sorry
Maybe the new bob deinterlacing from Zakk can help in that case?
that is hard to look at. I am so glad I have my discord set up to not auto play these things and requires me to hover over them 
The US and PAL version of the game do not do that. They use 240p. I discovered this a few years ago when I did the VI GS Codes. Besides, if the VI settings stays on, the game works, just the picture is a bit smaller than usual. So we do not loose anything 🙂
maybe true, but that is not how testing/QA works 🙂 Also while Clean HDMI is not good for every game, I think there are cases where it can help.
The AES, as cool as it is, was never a milestone like N64/Mario 64.
In order really understand what happened back then with Mario 64 you had to be there. NeoGeo and AES was also back then more niche. Many countries did not even have a arcade culture at all till this day. Germany for example does not has Arcades because there is a tax called "Vergnügungssteuer" means "enjoyment tax" which is so high that a traditional Arcade Place would just not work out financially. There are just this ugly jackpot machines. < Ugly scam shit! In any case, Mario 64 was a real milestone for many reasons and since then nothing came even close making such an impact on the overall gaming world. Everything after N64 was always just improving and building upon.
Yeah man nothing before or since matched mario 64
The improving and building upon is what became quite fast after the N64. Nintendo came after that with gamecube.
Only time I ever encountered a queue outside of the door to the toys r us demo kiosk
It was halfway into the store - a big one
Was the day they set it up, before launch I remember having to wait ages
Back then it was the first time you'd seen anything like that for most people. We didn't have online videos, you'd be lucky to catch a preview on TV on certain shows, or an advert
yeah and I remember people trying to compare what they had on PSX back then 🤣
Yeah it was a major jump up
The freedom of running around and exploring was what blew my mind when I first played it
but the PSX proofs my point. until mario 64 there were nothing like this on PSX, after Mario they made the PSX doing similar stuff
Yeah it was all clunky, serviceable 3d
Nintendo fixed movement (analog stick) and worked out how to solve camera (automatic, c buttons to adjust)
Took a long time to refine camera
Also the z buffer and technical shit like that helped for a consistent 3D environment, loads of other stuff I'm sure made a difference hardware wise
The next console after N64 that made at least some kind of impact was the dreamcast
unfortunately Sega totally fucked up the marketing
and PS2 came very close next
and as groundbreaking Mario/n64 was at launch, also Nintendo fucked up the marketing. At one point they just fully focused on Pokemon
Pokemania was the crowning finale of our civilization. It's all downhill from there.
unfortunately not quite wrong. Today I have to prevent that son #1 wants to play Fortnite at the age of 6
My nephews are all over minecraft. I wonder if I seemed that dumb to grownups when I was a kid.
If we gonna have world war 3, I just wish it would've been about pokemon vs digimon, as nature intended.
I don't understand. What is "maybe true"?
I was curious how much the function is used. 🙂
I played Minecraft when it was beta. Paid 5 USD I think. Today my son wants to lecture me about that game 🤣
Building stuff, even in a game, is great. But I'd rather have it more goal orientated.
I just meant that just because a function is not used that often, it still needs attention if it is there to use, when it comes to testing. 🙂
yeah I know what you mean. When I played Minecraft and was digging, I kind of always hoped to find a uber rare item or so like in PSO the red rares.
I don't understand why you would think I was implying that
My daughter's fully into Minecraft, but all she does is keep adding an extra storey to this house she's building. It's taller than the Burj khalifa and there's no end in sight
And a single ladder to climb up. I keep telling her that'll fall foul of UK building regs but she won't listen
I've added some functions to MiSTer main myself.
probably just a communication error, we have no problem 🙂
for the question: i use it for any 480i game
I have no interest in telling others how they should enjoy their games. 🙂 I'm just curious.
The original tomb raider started development in 1994 and lasted 18 months to then be sold to centergolde who the got sold to eidos in May 1996 who then published the title in October 1996.
SM64 started development in 1993 and was finally published in September of 1996.
I guarantee you if the PS1 had launched with analog controls, core design would have maybe tried something with Tomb Raider that allow for it.
But because the system launched with a digital gamepad (roughly a whole year before the N64 released mind you) developers had to work with what they were given.
yeah
This is a good use case. 🙂
Tomb Raider is a weird game...
a lot of factors back then played to the outcome we know
back then we would have called that "High Res" Game 🤣
Not that weird. Sexy female Indiana Jones character runs around ancient structures and tombs collecting goodies while doing cool acrobatics.
Makes total sense for the 90s
Like. What the hell is this?
Is that even real? I don't remember that. You sure that's not a mod?
Lots of tomb raider level editor stuff out there
Sorry... no. that's from Tomb Raider 3. My fault.
Oh, I still don't remember that lol. I guess it's been a long enough time since I played 3 if it's actually in there
3 was done by a different dev team under core though so I wouldn't be surprised if there was some weird ass shit in that game that I don't remember
Oh, they're all weird. xD
Nah, the Atlantis thing was legit. Made total sense.
The Italian mob stuff felt a little out of place but I wouldn't call it weird

Perhaps not weird. Incoherent is a better word.
At the end of the day, all that mattered was platforming, guns, puzzles, and sexy big boob girl with tight shirt and shorts
Boys on skateboards and trexes
THPS series is legit.
Except for ride. That game was trash.
And a giant fleshy kiwi with ribs.
No, I'm talking about the skater boss in Tomb Raider 😉
I don't know man, seems pretty simple to me.
Natla (the atlantian) has lived for a very long time after betraying her fellow atlantians, and wants to take over the world and bring Atlantis back to it's former glory, but to do this she needs the pieces of the scion, and to help her get ahold of these pieces she finds a way to get the best tomb raider in the world Lara Croft (that's you) to go after these pieces (unknowing of the reason why at first of course).
During your journey you uncover the actual plot, and then make the decision to do what you got to do to stop her, which then leads you to an epic boss fight at the end of the game defeating Natla and destroying the scion.
But yes, skateboard guy was weird
Thank you! xD
I think he was supposed to be an Easter egg type joke reference though
Nope, he's just a skateboarding mercenary with uzis.
Probably chosen to be comedic relief and kind of goofy on purpose, and also maybe is commentary on the whole genre and trope of random assassins of mercenaries having weird quirks to them in movies and books.
It's probably Bob from marketing before he had coffee.
Okay, Mystical Ninja Starring Goemon US NTSC version, right after the Save Game screen when starting a new game, the intro video starts. There is a blue line visible on each side of the screen. This is not supposed to be visible. But somehow I dont think that is a bug in the core. I think this is outside of the 4:3 television Safe area. Is there a way to mask that? I guess other cores calling that "Hide Overscan"?
Not a bug on the core.
I saw them even on some CRT TVs back then.
curiously, the blue lines do not appear in the PAL version
NTSC USA only
just confirmed on hardware
perhaps they noted the oversight during localization for PAL
that is very possible. That would be a good case for a rom hack to correct that. Back then I played the PAL version on CRT, that is why I do not remember those lines.
That was more of a personal one. As an arcade rat, having arcade perfect versions of games hooked up to a friend’s tv was wild.
Yeah, that was pretty huge
I remember dreaming about a Midway home console that would play MK and NBA Jam
reading reviews of games to see how close they were to their arcade counterpart - just a different time, man
that's what she said
This is a cursed image
Why, who is that guy? Seems to be under a lot of... pressure. 
How did you know my name's Richard? 🤭
all richards can be rickys.
but not all rickys can be richards
That's the final boss of Tomb Raider 3
Oh. My bad.
I occasionally turn on clean HDMI but it's clear you were not meant to view most games with their grainy exposed aliased details like that
My 21 inch Apple Trinitron CRT is broken. 😢
oof. I would normally try to talk shit about that by saying "it's cuz it's an Apple product" but the old stuff was actually good
the company lost it's vision when their visionary died
It could've been worse. The visionary could've turned into a crazy nazi.
Is nobody gonna take the bait?
I’m disappointed in everyone
welcome to the mister-cores > Nintendo 64 chat
Coming to Xbox One, PlayStation 4, and PC in 2019.
The country is in peril as President Michael Wilson defends the nation against a full-scale rebellion lead by Vice-President Richard Hawk and the mechanized legions he commands. As the 47th President of the United States, it is your sworn duty to take your country back by any means necessary an...
@magic girder does that work?
Been playing widescreen modded zelda on turbo, imperfect (because of 2d backdrop sections) but very nice)
Zelda is always very nice!
I ordered the intec modkit to finally have a decent n64 controller (hopefully) to play it with.
https://github.com/ClusterM/fdskey wouldn't a comparable device be possible for the N64 DD?
Summercart64
Top and bottom ports on n64 are literal mirrors of same port
Sc64 runs 64dd titles
But only for real n64 consoles, no compatibility to a MiSTeR
Even works with the few custom n64dd Zelda mods
Robert mentioned before it would be straight forward to port over the Summer Cart 64DD support to the core if there was space, but sadly there isn't, so on the next board where there is more space it should be stripped forward for 64DD support to be added. That was my understanding of the situation anyway.
Does Summer Cart have an RTC solution for Animal Forest?
I was curious to know if is there something that could be cut from the core, like TLB, that would allow 64DD to fit in the DE-10 nano in a new 64 sister core
I wondered that as well, if unneeded parts could be cut out to make space on a sister core, not sure if Robert has ever addressed that
you could cut out the RDP. Most games will not notice it. Of course you cannot see anything then, but maybe that even enhances the experience!
However, DD features are probably not that consuming, so it could work already. But I will not do it at this point, I'm not a big fan of japanese only games
if someone else did it would you consider the PR?
The other thing Summercart has is the CIC chip for the Aleck64 games that would allow for the native arcade ROMs to be loaded via MRA files (like S-TV was doing). Not sure if adding that would take up much space.
sure, why not?
for me the biggest advantage of using the summercart code would be to have accurate timing behavior of the cart for all special cases. Of course that currently makes no sense as mostly the cart si used with DMA to RDRAM and our RDAM(in ddr3) is not timing accurate anyway. So it mostly makes sense with a sucessor board.
yeah its great to have that reference available with open source
Would be great if someone was able to take a stab at adding support and see if it worked.
a good chunk of the 64DD's best stuff has been translated. i'd argue it's worth it for the f-zero X expansion kit alone :p
I have a question regarding the VI settings I can set in the core. The VI Dedither filter is basically responsible for the fact that most games look that blurry. If you switch it off, the Dither is visible. Right now there is only on, forced or off. When on, it appears that this filter is quite strong. Would it be possible to give more control over this filter?
Also of note:
Battery backed real time clock (RTC)
So looks like there may be RTC for Animal Forest that could be ported
That's interesting, are there patches for the native 64DD ROMs? Do you have a list of which games have been translated?
https://64dd.org/games.html yes, you can find them all here. there are english patches for both the original disk images and the cartridge conversions
they're not all full translations, but the f-zero x expansion kit and three of the four mario artist games are complete




