#Nintendo 64
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Two wrongs dont make a right but two rights make a left
i'm gonna leave now
Right? Give me a brand I trust
Interesting
Maybe it worked before... it didnt
@wanton sun Polaris snowcross... Freezes every time at this point (1st track) e000040
So todayโs big wins are Mario 64 now fully working and Mario Golf is also working?
If you're into mid games like Mario 64, yeah
thanks for the YC build @modern sleet
Is it consistant now? It used to do that but randomally
is Mario tennis working now?
Nope
aw
RIP meme
Tried 2 times and froze. Tried another 2 times and OK. Still random I'd say
Thanks Vampier
Guess just 1 month haha
I got a crash on Goemon 64 after the intro still
80040?
Super Mario 64 intro works fine
Can play with the face and stuff
Completed on Normal.
Good to know. Iโll mention in vid
Twisted edge snowboarding now plays โ
Other than the broken effect palettes, I noticed some slowdown on the character matchup screen when the opponent appears on screen, and also during the Gargos fight oddly enough.
Mario 64 presumably completable now, is the only thing missing LOD implementation for the Peach/Bowser portrait?
i got 120 stars so yea fully completable without issue (except the known TLB crash ofc)
The former TLB crash. ๐
heheh yep
I wonder how complex tlb will be to fully implement.
I'm really surprised to see a TLB update with LOD and other things not fully in yet. Maybe a primative implementation just seemed to make sense to Robert?
I hear Vivid Dolls is completable. Hope the list reflects it.
I wonder if this means we'll get further TLB updates the next few weeks.
I am surprised Robert has gone for TLB before implementing LOD and the other one YUV(?)
Is LOD used in other games than Mario?
I completed it earlier today. It's a really fun game.
I know you are joking, but may be worth people keeping an eye on the Aleck 64 games as these TLB updates come in
Can you get past the system menu now?
Yes.
Nobody knows hahaha
I tested it as soon as the update came out.
It's not a long game, especially as you can just chuck coins.
Wow
And YUV biggest use is Ogre Battle 64
Any other Aleck 64 games working now?
But I pretty much just made sure I got in-game. I didn't really care about seeing the "goods". lol
The sound effects are really fun.
I will keep an eye. I am just not home today to test.
Star Soldier was working for a while
Yeah that one has worked for months
Something else people testing, or at this stage just playing, could do at this stage is try out the revisions of games we know are working. There is a whole tab of those which presumably will behave like the tried and tested versions but we won't know until they are tried
TLB!
Whoa!
T-L-B! T-L-B!
yes
yes, e.g. in majoras mask. But as we currently see the maximum detail always, the only real problem is that texture that are more far have more noise
Haha, wow. Thank you Robert. This core is amazing.
Wait, isn't the texture in SM64 stuck on Peach, not Bowser?
I believe so?
Isn't Bowser the maximum detail level?
Ah
not mipmapping
I got Magical Tetris Challenge working, but had to change the CIC that the database was setting and then reset (DB seems to be setting 6102, I had to set 5101)
Eleven Beat seemed to start OK
Yeah it needs to be updated
LOD can change 2 things based on "distance": first is the texture tile settings (e.g. memory address, texture size) which is typically used for mipmapping. The second is a multiplier for the color combiner. This is also used for mipmapping to blend two different detail levels. But also for Peach/bowser portrait, where the LOD doesn't change the texture itself, but just this combine factor
Got it, wouldn't be surprised if the function was custom for the game lmao
the LOD was only really made for mipmapping, which you can tell by the style it works: it doesn't check distance, but how many texture pixels are skipped with each pixel rendered on screen. Because of that, the peach/bowser portrait has a side effect: if you are at the spot where it's blending over and you look sideways, the portrait changes, even with the distance still being the same
IM HERE FOR THE TLB!
Huh, will do that sometime to see
is it too early to ask about fpga usage and full clock speed?
Oh yeah wanted to ask that too if the TLB affected anything
Or is the fact its not cached help?
the current TLB is not cached at all, so it costs barely anything. Maybe 200ALM or so
so each time a memory location is requested, the full 32 entries are searched, one by one
potentially increasing memory latency by up to 34 cycles
May I ask what made you want to start TLB? I'm certainly not complaining, but this seems ahead of schedule.
Are you just happy with the state everything is in?
Mario shaved his mustache.
i thought so much about in the last weeks how i could do...it was already in my mind, so i could also write it down ๐
the current state doesn't tell anything about the more critical path: TLB for instructions including instruction cache. That is still completly open
Has the FAQ been updated? You no longer need the "no face" patches, so I want people to be aware.
Just isnโt right
Would that be on the critical path even if its uncached?
error screen has looked better
Robert, you listen to me right now - don't downplay anything you've done here. You are working magic, you're wizard 101'ing the hell out of this.
robert's always humble like this
i'm happy. full stop
no, uncached could be slower if needed, because our average memory latency is faster anyway. But cached really needs to be there in the same cycle
Alright, so just the beginnings, yet you see the immediate effect hahaha
I'm alsoi very happy ๐
All I wanna do is play Paper Mario lol
uncached instructions are useless. For data it's not so bad, because not every instruction is a memory access, but for instruction it would be, bringing CPU speed down to a crawl, maybe 10%
Which is so dumb because I have like a dozen ways to do itโฆbut next playthrough is MiSTer time!
Mario 64 feels complete
But the peach portrait
showcase updated
i'm just here for the mario golf
yeah will screenshot those next
Thanks for explaining about LOD, that's really interesting. Do you think you will come back to LOD and YUV after TLB? Could space be an issue with LOD and YUV?
also the compatability tracker needs some updates ๐
I did super mario 64
I set it to completable
Got Mario Golf, pretty excited about that one.
@hollow rune time for you to shine ๐
Yeah let's panda stream!
For all you keen Mario Golfers, here is info about how transfer Pak works with that one:
https://www.ign.com/articles/2000/03/04/mario-golf-transfer-pak
If you stream today @near basin lmk. Iโll tweet it out!
yes, i will get back to them. For the moment it looks like everything should fit
That's fantastic news ๐
still at 83%, probably maximum 85% with TLB fully there
so about 5% left for the missing things, should be ok
Wow, so if we are lucky maybe even room for 64DD disk loading?
is there anything to get that the ported versions can't do?
I talked with the guys who did the ports and they don't think they work properly and wish they didn't exist, and hoped emulators would implemented disk loading now things were properly dumped
Mario Golf Transfer Pak confirmed working. Both on N64, and taking data back to GameBoy
They are half done and broken it seems
Good man, thanks for testing!
Pilotwings 64
can someone pm me the header MD5 checksum of Portal v0.13?
I believe there are some things that donโt work without proper disk loading?
four-five?
โฆ including 24bit? ๐
it was such a revelation on PSX, even with CRT mask
Today is the day.
24bit isn't really missing, it would be an extra feature. I don't want to plan with such things yet
psx core was lower clock and quartus could make it fit even with 97% usage. I doubt that would work with the N64 cpu clock requirement
when i say 83%, that is the value the logic itself needs. However, quartus uses more for routing:
so if we include these addionals, already 90.4% are used
so done by christmas, got it.
lol
just in time for your family to get you back
I'm going through all the 'no boots' on the list
so far it seems Mario64 and Mario Tennis are the ones that started working
This is great news. Magical Tetris is one of the better games on Aleck.
There any Japanese or Europe exclusives that require TLB?
RakugaKids
That means the best games for Aleck 64 now work.
gah this is weird. I saw someone replied with an n64 y/c build page but then when I try to find it, it's just gone. I can't even search for stuff I said and find the original message
found on Google
nope nvm I didn't
I think the latest y/c build is made using the previous test build, so won't have today's TLB updates
Twisted edge snowboarding now plays โ
There is a debug menu in Vivid Dolls also I have been waiting for it to work on MiSTer before checking out. Zoinkity mentions it in his notes.
@tropic sand I didn't get to the boots ones yet
I wanted to leave those for @hollow rune
nah its been updated today
No Aleck 64 TLB games?
@mild ether I'm only 1 man with 2 hands ๐
it's ok I just want to see how F-Zero X is looking on my CRT with that force de-dither thing on
Well whoever updates the database Vivid Dolls and Eleven Beat are TLB games that can be added.
It has an "ED" header, shouldn't that be enough?
A bit worrying how much the characters in Perfect Dark itch their bums and grab their crotches. xD Like 5 times a minute.
There's my queen.
Oh, I didn't think of that... Well, doesn't matter ๐
Does Perfect Dark still randomly crash?
would think so?
yeah I cleared stage 1
Is there any way to tweak the analog on my controller to make it more "within range"?
I am using Trio Linker II Plus with GameCube controller
but it moves too far
Aleck64 version
It does have an "ED" header, but it doesn't set the rumble flag at 0x34 in ROM... ๐
Erectile Dysfunction headers for Vivid Dolls?
...or perhaps it does. I don't have the ROM. xD
seems like the rumble does not work, even though rumble is supported by Trio Linker II Plus
I did set it to Rumble Pak in the settings and reset the game
Holy crap! Some TLB is working now!? 
YES!
what a time to be alive
I see a fellow man of culture.
Mario Golf running on Y/C build rn
I'm just going down the list ๐
No need to be shy. ๐
Vivid dolls should be the new smash brothers. Imaging vivid dolls crossovers with ciri from witcher, aloy from horizon and samus aran from metroid!
man I really do suck at KI
Tlb already? I must be dreaming still
Donโt forget single female Nintendo lawyer too!
Are you going to add Europe and ROW to that table @orchid nimbus ?
nah, it's not just you
@worn delta
Nice
man Twisted Edge feels like Kirkland brand 1080
Europe doesn't get to hang with the cool guys
I AM ON
it
Jet Force Gemini no longer grashes when opening options
maybe this was possible on a previous core already but I'm running through any rareware stuff I have
ROW was tested the other day so may be worth checking those no boots and boots again on the fresh build
it still crashes with an GFX code
oh I have error codes disabled
I just updated the colors too - it now looks like it's always been there
Also if anyone is itching to test then the Revisions tab has been pretty overlooked last I checked
I need to clean up the Transfer Pak tab this week really, be good to get that one looking less placeholder and half cocked
Would be nice to keep the system test for TLB updated as well as new builds come in, that takes a few seconds to run
I completed it.
In Brian's name, MARIO GOLF !!!
yup
damn I thought this game was fap bait but it progressively reveals more
Mario Golf?
So hot
if you get enough birdies, it's over, horny jail
Xeno Crisis no longer shows company logo after a reset it does
Mario Golf stream this week
Mario 64 now feels great
they should have called them Birdos though...missed opportunity
I realized as a young perv that I would someday be an old perv.
I embrace it.
Does the unpatched Mario 64 rom work now?
Hmm, keeps saying my Mario Golf GBC save is corrupt. Don't need unstable main for transfer pak stuff, eh?
Did you do the save conversion
Got vivid dolls done? If you're using my joke I gotta tell my mom she won't believe I made it to YouTube!
I will see how it uploads
With Aleck 64, are there raw dumps of those games and what format are they in? Wondering what it would take for native support rather than conversations. Anyone well versed in these?
I did not, do you have a link to directions for that? Didn't see anything on the FAQ.
I don't know if there's an easy way so far
#1096015979055697940 message
Could try the tool? Not sure if it would work, I did the GB TPAK into the SAV file manually
Where can I purchase the snac for the core ?
Yes
We donโt deserve Robert
https://misteraddons.com/ @arctic sky
Is it snax only ? Guess I gotta get the adapter too
I only use snac for lightgun games. I've yet to see a difference with USB controllers that have less than half a frame of input lag
I feel as though this is a unique situation, though. I ordered a SNAC for CPak/TPak saves.
So Snax is the way the go it sounds like
Correct, I don't believe SNAC supports N64. SNAX does.
I use the terms interchangeably. I shouldn't.
Ok thank you
At least, going by the website, that's what I thought.
Here I was thinking "Vivid Dolls" was some sort of fighting game 
Yes, it's a beat 'em up
Nevermind, yours is better @weary palm
xD
Just trying the Shindou Improvement pach for Mario 64 but some Marioโs voice seens too fast. Anyone had this issue?
"Hey, let's go to Reno."
"Why?"
<spins revolver> "No reason."
Oh wait, that's Johnny Cash not William Bonnie.
gif of the day if you ask me
anyone know when snax64 is expected? I'm not sure if Misteraddons announced anything
I'm kind of waiting for that before getting into snac
It's a good call. Because you'll buy EVERYTHING once you do.
So best to wait until the 'next best' is out.
Haha, I literally just bought the standard SNAX setup a few days ago. What is SNAX64?
4 port
Ah. Nothing I'm very concerned with then. I mainly only play it with 1-2 people at most. ๐
it'll still have the other limitations in terms of how many players just with the exception of 4 for n64
Yeah, and with Snax you can map 1 and 3 I believe. I need to try it. But that's the only thing I'd use the extra controllers for above 2. Pod Racer.
MisterAddons said on his discord channel yesterday he is not sure of an exact date yet but guesses about 3 weeks
That's sick. I'm glad people that want that option are getting it. ๐
"By 1996, we fully expect people to have evolved a tiny third hand in the middle of their chest."
Nintendo R&D, 1993
So did I.
Is there going to be an open source 4 player SNAC adapter that for example Nat who runs the UK MiSTer parts store can get made and sell?
Indeed you can
are those the McDondal's kiosk seats?
Same here๐ I asked why they didnโt clean it off and take a new pic a while back, was supposed to be adressed in a video, but I think I must have missed the vid that explained why it would still continue to be the dusty one๐
I wish! No they are Ikea, Red and Blue but we swapped the seats and legs so they are kinda Mario themed, they are the perfect height for my red tent
Nice cart.
Pfft, I had it updated before 7AM PT ๐
I got a cart I call the Sony Wegan
The core was building before I even got out of bed haha
I love AV carts, I have two matching ones and then my Batman one
ah ok, that's still pretty rad!
Those are fancy ones. I just use harbor freight service carts with the top shelf fliped.
Pooh
damn I never though about that
I used to be really good at KI Gold, but it's been so many years since I touched it that I don't even remember half the moves or mechanics anymore! 
Same hope here, just for import, delivery etc. Though it is great MiSTeraddons does delivery all around.
I guess beyond the 2 port, I think Densha de Go! 64 is the most demanding right?
Microphone port, the unique controller, and TPAK in the translations, plus who knows what else
Yeah Densha de Go! is max all.
Port 1 N64 controller for menus, Port 2 TPAK (cus why not), Port 3 Unique Controller, Port 4 Microphone. At least 3 in use for the ultimate experience. Dang
What does the transfer pak do for densha?
Transfer Pak would be in controller on port 1 on SNAC, so port 2 would be empty
nope sorry kids...it says its gotta be 18+ even with just the first bits
not happening today
Just unlocks course without needing to play to make progress. Nothing major, just a fun little addition to the translation. They seemed to make every effort to get every odd N64 feature in. The 64DD even gets unique menus if plugged into the N64 apparently
The worst timeline!
ill try in the future but I dont have time to recut today
Yeah, I wonder if after everything else is done Robert can see if there is a way to spoof the core into thinking a DD is attached and have that as a menu switch
It turns out they never had dedicated seats. I guess my brain filled that in.
at least non that I could find
Grail setup
Was the issue with launching games with mgl fail to load the controller pak save been fixed?
Unlocked Luigi in Mario Golf. The guy's a chump!
Too bad... was really looking forward to it.
this, but minus the french fry and ketchup stains
@wanton sun you brightened my kids day today. They just had a blast playing with the Mario face and making a ton of goofy faces. Thank you for your hard work!
I've always loved how you can heckle the other players in Mario Golf 64. Why did they have to remove that feature in later Mario Golf games!?
Vivid dolls also works now. ๐
lol NO
Yes!
lol perfect for the kids!
And broken controllers:
Already finished. And completed the game as well.
Thankfully nothing special about them, just regular components in a plywood (usually) box. Lots were upgraded to Gamecubes
it was just you wasnt it?
I did play it a bit at first lol
same lol
Mario Golf is where its at though. Def playing that tonight
Man I loved that game and the GBC one
damn, I don't remember the Gamecube ones. Maybe only the chains in the nice areas got them.
locked and loaded for 4
KI/Mario Golf/Turok 2 Kiosk demo/Beast Wars/Mario Face pull/Budget off brand 1080
Budget off brand 1080
That better not be referring to Twisted Edge, the clearly superior snowboarding game ๐
Kirkland Brand 1080
๐คฃ
The artists did character movement studies at the local strip club
I like Mario in Golf as far back as the FDS
I had that "U.S. Course" edition
I remember both but only at "the big city" McDonalds, my local small town McD's never got them.
Oh shit Killer Instinct!
me too
What games were at your kiosks? I only saw Disney games.
I can't really remember, thats was many years back
Itโs awesome!
I didn't think people were this dedicated to an older WWF game, but check this out. Only 3 years ago.
https://www.youtube.com/watch?v=V1KFqqAeMD8
Even moooooooore wrestlers as well as wrestler updates!!! Let's go!!! Just download the two files from the link below and copy/paste them into the same folder your No Mercy ROM is found!!! Enjoyyyyyyy
https://drive.google.com/drive/folders/1IWYaYx7AUs-dSfwxQQIq2mHqrzQMAIa3?usp=sharing
Also included a PDF file of wrestler locations in the game ...
Quake 64. When I press back on the analogue stick Quake Guy takes a jump back. This feels wrong, like the controls aren't functioning correctly. Am I right in thinking this or is this actually correct? Please?
What controller are you using?
try remapping control
Might be going out of range
I once saw a little kid take out a pocket knife and start stabbing a Nintendo DS screen in a Walmart. Some kids really need parents.
oof....
OEM N64 controller via Raphnet v3 adapter.
Have you done the controller range test to check the values? Though being OEM it should be ok (85 or under)
I've done that test. It's pretty bang on. Not far off a new controller.
These were my results.
so nice to finally have KI, it's really a lot of fun
guess we don't need no_face patches for sm64 anymore. that era is finally behind us
I had a feeling that KI's use of TLB is very basic. it's really just character movement.
lemme get that ROM
Yeah, it would always crash when the match started
@zinc dew so, is TLB implemented then? At least to a degree. Enough to update your pinned post for the part regarding TLB.
Dammnn, I missed the legendary hours
I need to test some Mario 64-romhacks I wanted to play now that TLB's been partially implemented
Ah youโre too kind, thank you for the reminder. I updated it earlier today but let me know if you feel the wording can be improved.
yeah I'm doing an open source one. haven't released it yet though.

I just looked at it before saying something and thought it looked exactly the same as before... Maybe my brain don't work
Gonna be here now waiting for Turok 2 to be playable soonish
I guess I am reading "not fully supporting hardware features such as TLB" as being the same as just saying the core doesn't support TLB
The core supports tlb in a very basic and incomplete manner as far as I understood.
My sibling in mister, there are ways to play Turok 2 now
Get that shit outta here, WE'RE OG
(JK, this remaster's incredible)
haha
Looks like you could probably bring a max of 3 characters in from GBC Mario Golf, since you can only create that many, and the save injecting method seems to overwrite the characters you've already imported.
Random crash when honking in the wooden tunnel in the overworld in diddy kong racing, latest build
The save injecting method shouldn't affect N64 save
Hmm, possible I did it wrong then. Will retry.
This made me laugh loudly.
Any commercial Snac adapter for nintendo 64 yet?

Is it safe to leave all four controllers with the Controller Pak setting enabled by dafult on boot?
Why would that be unsafe?
I have no idea, that's why I wanna be sure ๐
Lol - I think that's fine
"Guys is it safe to poop in the toilet"
"I dunno... might have toilet snakes"
"Good point!"
clearly, you don't know about ghoulies
Brown snakes, big ones.
Lol that's why I posted, thinking about some horrified gamer being denied his tunnel honk. Can't recreate tho, sorry, it was the hacked fps build of dkr so it's probably nothing
B3313 0.8 doesn't sadly work
Gonna try 0.7 next
B3313 doesn't work on console
older B3313 builds work to an extent
https://misteraddons.com/collections/parts/products/hdmi-controller-adapters?variant=40250232832133 ?
PSX SNAC ADAPTER REQUIRES SNAX. PSX BLISS ADAPTERS ARE NOT COMPATIBLE WITH SNAX. PC-Engineย adapters are now in stock! Note that 6 button pads are not supported and Turbo doesnโt work 100% like the original console due to the fast response time required by the original hardware. If either of those are requirements youโl
Yeah - 0.9 to 1.0 don't work
Luckily there's a hack to just add the gameboy characters
Someone didn't get the memo on Kid's race however...
diversity
Realistically I think they're covering their asses for a bit of a racist depiction
Rakuga kids still crashes where Killer Instinct Gold used to crash
Changing the skin, then removing the lips
Surprised this didn't get caught in testing
Don't Japanese people give plumpy lips to their characters?
I think the problem is he was designed black first
ah yeah, good point
dinosaur planet used to have a character falling into a void (both enhanced and regular)
just regular 'ol light skinned boy
Yeah, they completely redesigned him
Also, don't sleep on mario golf minigolf, fun times
Apparently Kid is loosely based on Tiger woods as a child prodigy
Notionally you'd get all 4 with at least 2 GBC games. I'm not sure the core can hot swap TPAK for Port1 though. Another TPAK would also work
Yeah, seemed like the way I was operating the tool, I was overwriting characters that had already been imported. Seems like for the case I wanted, the ips was easier.
Wait you can stretch mario's face now?
I did the deed so nobody else has to. Vivid Dolls is in fact completable. Now let us never speak of it again! 
Soo uh you played it with "dual analogs"? 
I used the d-pad! The d-pad!!
Some twin stick action if you catch my drift ๐
I'll stick with other qix games like a good Christian boy
Mario Golf is maybe a good canditate for going between GB and N64 cores, more than Pokรฉmon in some ways. No GB Tower, and seems the idea is to transfer specific RPG characters as levelled up, get EXP (hard to scale past the end of the GBC game apparently, but N64 tournaments can help the GBC character level up).
Seems neat
A hack to just use the 4 player sprites is cool, but seems to miss alot of the appeal of custom characters
Camelot games made both the first hot shots golf for ps1 and mario golf. One of their designers then continued the hot shot series for playstation at his spin off company clap hanz
oh man I could go for chips
What's the flavor of the spread there? Sour cream and onion?
creamcheese
those TLB chips do hit different
So is SM64 playable unpatched now and can I use the same save?
Yes and yes
Thank you and thank you
I think it's MacGyver flavored.
I've never seen such a perfect amount of thermal paste
I went and got chips
Cape cod kettle
must be some east coast chips. I've seen this brand called kettle
also, guys, I finally found out what TLB stands for.
True Liberty Bags
store your MiSTer FPGA stack sammich and preserve your preservator
Fool doesnโt know good chips!
If I ever come across them, I'm gonna try them out.
is the Kettle core it was cooked in cycle accurate?
Wife loves that shit
They are the best
They are indeed
All I can hear in my head now is the guy from Newfoundland I worked with pronouncing it "Kawd"
Haha yep. Same down in Mass
Kettle pepperoncini chips ftw
@cerulean elk It would have been hilarious if, during the showing of Turok 2, you said "So listen for 45 seconds and I'll be back with more games"... and it's just absolute silence. ๐
Haha Iโve considered that before as a joke
Issue is most people donโt get jokes
I honestly probably wouldn't notice
The reality is 9/10 of my jokes donโt get noticed because I donโt telegraph them or really let on Iโm having fun with things
I love dry humor
Like doing your intro as fast as possible on a video would be hilarious.
yey fow mowio sixty fowr
more like Super Mario 32, amirite
who's askin?? 
when we say partial do we mean.. it's started but no extra compatibility
or are we talking... it's time to start playing paper mario
time to start playing Mario Golf and Killer Instinct!
nice
also you don't need the no face patch for Mario 64, it woooooooorks
I get to pull mario's face before I okey dokey
it's interesting that the mario party face pulling games didn't use tlb
what was it even used for
I wonder if the Mario Golf trees and the Yoshiโs Story blob things are the same problem
Nice. Iโm from Vermont originally
#1096015979055697940 message
But you're not in Vermont.. now... right?
My theory that no one lives in Vermont continues to be true.
ahh interesting
Sorry what is this showing us?
Damn, guess the little testing I did has been superceded :p
Lol Iโm in Chicago but my family and wifeโs family still live there
Strange. Does the B button do nothing in KI Gold?
Nice, I live in Ohio now but funnily enough - I work for Wintrust ๐
small world
Boo, too bad KI Gold likes to change resolutions or something at the beginning of each fight. My screen goes black ๐ฆ
USA testers of the whole library ... username and ROM test count (based on the last tester)
Ah I see
Errata: When Robert said one game, he meant one game library. Sorry for the inconvenience.
here is the latest graph
eh
it's not ๐
one moment
sorry about that ๐
MAH CHART-TAH
see that yellow line?
Is it racist that he has lips?
you might not be aware, but that kind of design of the lips is archaic, yes.
Huh, lips are now racist then eh?
i'm not going to debate this with any of you
What's next? Brows?
How would one draw a person of color?
It's a traditionally racist depiction in western media, there is no debate, it's well worn and embarassing history at this point.
Oops. Leaving it be.
Isn't this character design the very definition of Eastern media though? Given it's media created in Japan
#spicy-off-topic I will educate you there
No thanks, not looking for education from enlightened americans/europeans, which is what western means to you. I agree that this topic should end here.
lmao okay buddy
I'm having trouble applying Majora's Mask widescreen patch to Majora's Mask Redux.
I wanna point out that we are in fact not crazy, just passionate.
Are you using Patcher64+
No, I tried an online patcher because I don't think Patcher 64 runs on Linux
@knotty zealot Bet you can't wait to play this: http://n64vault.com/ge-for-fun:dwayneye-64
Right, it doesn't
I suppose I could break out the old Windows laptop
I think I'll just play Portal 64 instead
I can help you with the patching if you want
It's fun (portal 64), amazingly enough I still had a steam account from 2009 which had record of my copy of portal, so I was able to redownload it and generate the ROM.
I only got Portal 2 ๐
My copy of portal came as a pack in with this:
how do I check when my account was created?
Speak for yourself! I'm as crazy as they come! 
That would be cool, I just wanted to see how well it worked
So I really did not like the controls on Portal 64 at first until I turned on the tank controls and the inverted controls and I like it way better.
And I beat Portal 64
Is it that short of a game?
It's not finished
It's it's exactly like portal and I realized that portal is extremely easy in the beginning, especially when you played through it in multiple times
My only thing is I wish the portal buttons were flipped
how many test chambers are in now?
does it end at the ||cake is a lie|| one?
controls are configurable afaik you can go switch the portal buttons
It's only got 12 or 13 chambers. I didn't actually count but it's still very early
I'll have to check to see if it's an option
It's open source ๐
Yes yes I know. But then again I have negative knowledge of programming
ah
i kinda want them to make the portals blue/green to match the n64 buttons
But... but... Linux? ๐
The Linux conversion was only just recently
I'm still learning Linux, I'm just a baby penguin
i really hope they finish the whole game, i'm pretty sure thats the plan
He's actively working on it
it'll be like, defacto one of the best n64 games
Do you follow him on YouTube?
yeah there's a few people working on it now, multiple commits per day
yeah he posts neat youtube stuff
I want to dabble in making Super Mario 64 ROM hacks but the main software only runs a windows and I did find software that runs in Linux but it needs an extended Super Mario 64 ROM which apparently you need a Windows program to make
What software is that?
The one on Linux?
It's called Bowser's blueprints it doesn't look like it's been updated in about a year, but the first thing it asks for is the extended ROM so I need to figure out how to get one of those first
what's the deal with majora atm, stable?
it's never crashed on me
playing it in 16:9 right now xD
eh?
Well that's no good
feels like some memory overflow thing. perhaps they increased the framebuffer from 320x240 to 424x240. that's not free.
Unfortunate
@stiff condor Wait, I had "Increase draw distance" enabled. That can eat up RAM too.
fingers crossed
definetly stabler now
I was reading there was a GameShark code to remove software AA
I'm not sure, that's just what I think it said
Looks best without filters, right guys? xD
You definitely get to see how low rez some N64 games are and how all the vaseline compensates
High-res textures when
I'm in danger.
Search box isn't yielding me much but, wasn't there a pin or post about some widescreen patches?
13 chambers is the name of a wu-tang/ fugazi mashup album
Iโm pretty sure it has 12 currently. It failed to save when I was trying it on my everdrive so I have to start over, Iโll probably wait for 1.0
Read asmr patches at first and got really excited
Yuck
The Verge: You're hired!
Thx. Those are N64 core specific patches aren't they? I mean, like not permanent, but on the fly patches, yeah?
They patch the roms...
Oh I thought I saw something about on the fly patching instead of permanent patches
My mistake
The core has a "widescreen" toggle but it just increases the rendering space. If the game doesn't actually expand to use 16:9 (which no native game does) you have to patch the game to know how to render in widescreen
The "widescreen", of even the PS2 data was not widescreen.
Even Wii. It was still a 4:3 signal technically. It was the same number of analog lines. It was just squishing the output before it left the console as 4:3. You just always told your HDTV to stretch it afterwards.
So then one could say these patches arenโt necessary if the core has a widescreen toggle?
You could always play DVD's in "widescreen" on normal TV's because of this. There wasn't a digital limitation. All DVD's are 4:3 natively.
They are required. The core toggle does nothing without them.
The core can't know how to tell f-zero to move it's ui elements around.
All the toggle does is make the output 16x9. But the game is still rendering at 4:3 scale.
So one would need to apply a patch to a rom and also use the widescreen toggle then?
Yes.
Sweet. Youโre really good at explaining things easily. Thx ๐
It's going to be a better result than the PS1 implementation which does a hacky trick. These are manual patches. The hud elements aren't improperly scaled on f-zero. Most of the time 2D elements get stretched with hacky widescreen implementations
You can't "widen" an analog signal. It doesn't contain any Metadata about width or height.
So you're right. ๐
Downside is not every game may have them. But
-
Don't underestimate our community to want to cover every good game.
-
Not every game on PS1 worked with that hack either
Yeah trying to keep the details of analog vs digital out of the explanation haha
Trying to explain in lamens terms.
Basically the signal to the TV is always the same with any analog console output... It's a set standard.
All the consoles' widescreen feature did back in the day is pre-squish the game and then you'd "unsquish" on your TV to wider view.
I'm not sure if this core implementation is the same thing though.
it goes way back to like, film reels in cinema too
the frames on the reel aren't widescreen, the lense does that
Yeah DVD's are all the same to your TV, widescreen DVD's or not.
That's why you could only ever have a widescreen video or non-widescreen video on a DVD. The video was physically squished on the DVD.
there's various kinds of dvds, some are anamorphic widescreen (what we're talking about) some were cropped down to 4:3 (usually called pan and scan) and some were even letterboxed
well, it depends if it was anamorphic
You could have a mix but it was a different video file on the disc.
there was a lot of letterboxing
it depends where you were too - widescreen dvds were much more common in europe
Is there also a page of PS1 patches?
I even have a dvd or two that is somehow anamorphic and letterboxed at the same time so it takes monumental settings fiddling to get it to display correctly
I don't think PS1 has the same implementation. The PS1 core just hacks with a general use widescreen hack.
Which may or may not give great results.
ps1 core can do both, stretch to 16:9 and hack the game to try and render 16:9
if you're patching the game you can just use the stretch
Kind of like hitting the stretch button on 4:3 DVD on a 16:9 screen?
exactly like that in fact
Did Robert do the PS1 core too?
Yes.
the hacky way yes, but there is a plain stretch afaik
yeah i think the ps1 core only widens 3d elements or something, its much better than you'd guess
as well
So then maybe the n64 widescreen implementation is his evolution of it?
The difference with PS1 is use either or. Not both. Hack the game with a popular PS1 widescreen hack. Doesn't have to be mister specific.
Or use the widescreen toggle.
The N64 core opted for a more personal approach currently but it is a wip core. Who knows what may happen.
i think something about how n64 works makes a similar general widescreen hack impossible
Gotcha.
the mode in the n64 core is for use with seperate hacks, or just games that have a widescreen mode already
PS1 probably didnโt have many native widescreen games
So all it's doing is essentially squishing the output like a native game would do?
I see.
So yeah it doesn't actually achieve widescreen without the game supporting it natively, or use patches to force the game into widescreen.
That makes sense.
Kind of curious to try this out later. But good night
enough time to do the backflip glitch
I died.
Or did you?
No I woke up and it's three days ago again??
When is Robert gonna make TLB?
Seems like I've met with a terrible faith
its in progress ๐
are there any good romhacks that work with the core?
I have waited for this day
I tried the Mario64 60fps but it doesn't seem to run
(granted it may not work on real hw either)
Soonโข
B3313 still isnโt working. But it got past the title screen now!
I prefer the no tlb perfect dark patch honestly for performance reasons
This patch is buggy and for nostalgia I prefer to play like the OG hardware with low FPS...
B3313 doesn't work on real hardware, does it?
There could be a "minimal" version of the patch, but by the time I'll compile it Robert will be done so no need to bother haha
B3313 is shit
So is Bryan64, and still people want to play it 
true, but the jury is still out if it's just because of the large ROM size that the current flashcarts are unable to load
Quest 64 is an awesome jrpg and we will defend it!
How big is it?
98MB was a number I found. You would have to do bank switching on a real N64, as it can only address 64MB at a time.
I mean yeah, and it evidently loaded up as you can see in my screenshot ๐
sadly it seems to be bugged
some scripting in one of the later levels breaks so you cant finish it
The patch?
yeah
Maybe the minimal patch is worth it than haha
Yes, seems I'm in the wrong here. It can address 2GB?
Lots of hacks
he also has a massive amount of demo roms
@weary palm I'll add that link to the FAQ
aw... black picture, only sound
Do you get an error
"Let's listen for 45 seconds..."
"hey listen" "hey listen" "hey listen" "hey listen" "hey listen"
E004C000
Ah, C, that is YUV
ah, yuv no go?
No
@fair stump what's the easiest way to repro the freezing on team select in Triple Play 2000? i couldn't get it to happen on my end
crud
tried going into and back out of that screen a bunch of times but didn't freeze on me
It's been some time since I tested it but I believe it was on the team select screen either after selecting the first team or the second team.
Could have been an issue with the game going to the next screen. I forget exactly, sorry
listening to "Safety Dance" through the N64 core right now. xD Too bad no picture
still unreal
if your friends don't dance
then their no friends of mine
indeed
now everybody look at your hands
everybody's taking a chance
i haven't read this call in a while, whats going on with the core
oh cool
Looks like some Aleck64 game
oh cool. found a video encode that worked. 320x240 GRB 12-Bit LZSS DIFF RLE.
nurd
wtf is this music video. Devo - Time out for fun
Vivid Dolls works now.
must have the wrong rom
Ok it works now. I can't. The moans. xD
It's like QIX, but pornographic.
Ok so who here is a fighting game fan and can educate me on why Killer Instinct Gold isnโt a bigger deal.
Because that game is cool!
There is a bunch of games like that. Gals Panic Series and Miss World '96
WOW New Fantasia
lazy smut
Miss World 96 is probably the most NSFW but also has a funny soundtrack and weird horror movie like pictures too.
- before 8mbyte have been reserved for non-rom. Now it's 16 mbyte due to gameboy rom also being on sdram
Right where's the fantasia core?
Yeah I figured out its 112 later
I haven't played that one yet.
ah yes, sorry missed that
Despite how much KI gets murmured about, it has next to no actual playerbase, and theyโd play arcade if they were
either way, b3313 should fit, but it's not made with real hardware in mind. we can forget about that one.
Honestly I wanted to ping you but I hate bugging you constantly with dumb ass questions about arcade/fighting games LOL.
Thanks for explaining it. That makes perfect sense!
good thing not many people have one of those 64MB RAM modules. They would probably nag about GB making it impossible for them to play Resident Evil or PAL Paper Mario
it's not gb, even without 64mbyte would not be possible
still need something for flash/sram and 9th RDRAm bit
ah, sorry
the small competitive player base surprisingly plays the snes version. it fixed a bunch of balance issues the arcade had.
and i haven't seen any competitive ki2/gold ever. i'm sure it exists but it is smaller than snes ki
it is. auto combos were unique at the time and that makes it kind of fun for a bit.
Now we would just get the possible nag of maybe the end of big buck bumble being corrupted, oh no, how terrible
(We don't know yet due to YUV)
is it yuv that is missing?
Its a video that shows up as black rn, and the error has the right bit set up
E004C000
ok, could be
i assumed some kind of rsp bug, but could also be yuv
yes, source code tells it's likely YUV textures: "DMA 2048 Bytes of YUV Channel Data To RDRAM"
Makes sense
it's yuv, but it doesn't even work in ares
It looks the same in my emu as in ares, so there is more than just yuv to it
the GRB video works though: https://github.com/PeterLemon/N64/tree/master/Video/Devo-TimeOutForFun
Every console needs a BadApple
klonoa on ps1
worng channel #1046940919607345272
Bad Apple for the Apple Bandai Pippin when
i am exactly where i'm supposed to be
Kirby 64 without texture filtering is basically Klonoa. ๐
The N64 isn't the home of sleaze
It is now.
I assured you before, you'd be woken up when Goldeneye was running or Sweden qualified for the Euros, so for now you can go back to your ice fishing hole to celebrate yesterday's glorious draw. One of the two will be happening very soon... ๐
Haha I can test it. Give me a reason to plug my Pippin in again
I should sell that stupid thing and cash in
I will trade you a perfectly good Virtual Boy for it.
there is only 1 person who complained that the slideshow was broken and sometimes showed multiple screenshots in quick succession ๐
if (zOld==zNew) {
randomPick();
}```
Is not the same as
```javascript
while (zOld==zNew) {
zNew=Math.floor(Math.random() * (picks.length));
} ```
Funny n00b mistake
I need to script more
especially when RandomPick contains javascript setTimeout(randomPick,3000);
you get multiple instances running
(end of jscript lesson no one asked about)
It was broken when I looked at it but I figured my browser was broken.
nah I think you told me it happened ๐
I break a lot of things.
Lol another thing I wonโt use
I need to sell it to an apple collector. Someone who cares about the history since itโs a dev unit
Oh snap. I collect dev hardware.
GoldenEye for Christmas?
Save states maybe? ๐ฑ๐ฑ
We might get 1 TLB game working by christmas
Conker Xmas
@modern sleet like Mario Golf?
If we are lucky.
If I don't get my Tender Loving Bits for Christmas, I will be......unhappy!
One LOD game working by Christmas
One RSP game when
Thatโs right!
#1096015979055697940 message
if only the n64 had blast processing
@languid dune I know @wanton sun will personally come by and give all naughty people here a lump of coal!!
We have Knecht Ruprecht in Germany, it's santas helper who puts naughty kids in his bag and beats the shit out of them.
yeah... in the Netherlands they have them too.... but posting a picture of them will get my cancelled
Ah, yes, Krampus! Perhaps we'll be close to one working N64 game by St. Nicholas day!
the German or the Dutch one?
Oh I mean the German one, Dec. 6th
The correct one
not the Dutch December 5th ๐
I actually had no clue the dutch had different date
Santa is dead? ๐ฑ
Saint Nicholas of Myra (traditionally 15 March 270 โ 6 December 343)
The Dutch version comes from Spain on a steamboat
Thats why I never got presents
Anyone see that recent Santa action movie?
Would make a good game, like Home Alone + Die Hard
Well, my MiSTer is down for a few days while it gets rebuilt into a new system.
the million dollar MiSTer...we can rebuild it
Every MiSTer is worth a million dollar. Thank goodness they don't cost that much.
I heard they were obsolete now? lol
Because mars has 1 8bit game running?
It all starts with just some simple games.
I am just playing haha. Been getting a lot of odd comments lately on videos that confuse me
I dunno why people keep getting hyped for new platforms, or claim others are obsolete. Mister will still be all it is now, and very soon a functionally complete n64.
I've probably put in about a grand so far into this damn thing
Most cost to me are controllers.
More platforms is a good thing, it means FPGA gaming is growing.
because they care nothing about computer or console history, only Tate shot em ups
Don't know about anything being obsolete though because of there being something new. People are still rocking their MiST.
For sure, I just don't see them replacing each other. And tbh I wouldn't switch to another platform unless it has all that mister has + gc,ps2 and xbox.
I feel like that's going to be one powerful FPGA and expensive
xbox seems unimaginable tbh
Yeah, it's 700mhz.
What else could a new platform offer me to justify the switch?
Nothing
Would be pretty cool though since it would mean a fast x86 core with graphic card.
MiSTer already has all the support. The only thing I would appreciate it a better UI
And a better n64 driver for 3rd party controllers.
I feel that going up the generation ladder you get diminishing returns from real hardware vs software emulation
I personally feel as though Dolphin is an exception to that rule.
You're saying Dolphin is bad?
Oh wait
maybe the only 6th gen console that makes sense in fpga one day is the ps2 with its weird "graphics synthetizer"
The opposite. ๐
Dolphin is excellent
I understood it as meaning the opposite, i.e the higher up you go the less software emulation hampers stuff
Seems like they are gearing it heavily towards arcade. I will get one to put in a cabinet. Not a MiSTer replacement but another cabinet with FPGA. $700 seems like a lot of money but it's really not for arcade.
I can totally see how it could be interpreted that way. I very likely misread.
Agreed, ps2 software emulation is not that great. And my fat ps2 isn't getting any younger. And even opl isn't 100% compatible with every game. So fpga core in 10-20 years would be awesome.
dolphin is the best, and ryujinx might be how i finished super mario wonder
Because likely that's the benefits they're gonna get from mister
Co op collection also is, naturally, mostly making arcade implementations
That's a good thing.
I mean, that's a natural thing (Unless your favorate game consoles are DS and Dreamcast, which is unlikely)
mister also does arcade though, so $700 is...still more? i have no idea, those arcade folks get fleeced
Oh yeah actually they could have a better PC core
I'm more hoping for Naomi, Sega STV and if we are lucky Model 2.
Mars chat -> #fpga-platforms plskthx
It gets too polluting having it all over ๐
nobody is arguing, i didn't even realize what channel this was
now where is more TLB
In Robertโs head
at least half on the page by this point
The TLB was in the Mister all along
In the last vge vid @cerulean elk mentioned tlb is 20% done. Seems it's not all that big, though implementing could be a bit tricky. But hard is what Robert does in a day, impossible has to wait till the weekend. ๐
It really does feel like Robert is in the home stretch already, I wouldn't be surprised if it was officially released by Xmas and it was down to obscure bug fixing and polish at that point
It's just wild to have been along for the ride on this
Fingers crossed we get that โone game working by Christmasโ Robert promised ๐ ๐ผ
No I heard it wouldnt be ready till xmas. At least the first game
i played like 3 hours of zelda earlier and honestly completely forgot i was playing a beta core, or a core at all
just pure nostalgia
I played a couple hours of Mario Golf last night. Same experience. Just felt like playing N64
It would be really funny if someone turned up at Xmas: "Hey guys, I read a few months back there would be an N64 game running for Xmas so stopped by to see which one is working"
I think the sentence started to be memed when games were working already, unfourtenatly
I really hope we get at least 1 last: "I heard n64 wasn't possible on mister. You guys sure n64 is even worth trying?"
The game that works is Quest 64
the only time finishing earlier than promised is a good thing...N64 FPGA development
The game that works is Vivid Dolls
Need to make a full test of aydin chronicles at some point.
he said one game working by xmas we just don't know which game he was talking about
Goldeneye or Conkerโs, just because theyโre the two I most want to play ๐
probably resident evil somehow
you dont know which system. Hes secretly working on another core but only Tier 100 Patreons know
I feel like jet force is gonna be the last "playable" since it needs timing
1 Virtual Boy game working by Xmas!
Castlevania 64. Not because of the game itself, but because nobody would want to test it. ๐
3DO core between Christmas and New year.
pokemon crystal will be last ๐ฆ
No Torture is illegal at Christmas
in reality it'll be something weird we'd probably never even think of
like on PSX... there's some random snooker game that mysteriously doesn't work iirc
Wideboy 64?
you all wrong you need to be switched on !
After N64 and Saturn, thereโs nothing new I want from MiSTer aside from new arcade games. This last year has been super exciting
Panzer dragoon, ff7 and oot on one platform. How magnificent.
too many things until christmas: tlb, yuv, LOD, 2pass render bug (outlines on some triangles), PI timing (JFG), RSP dual issue, gen2 GB mapper, ....
Robert's 12 days of Christmas


