#SNK Neo Geo
1 messages · Page 7 of 1
Good that you confirmed it Goemon
Also @nocturne storm mentioned horizontal lines in Shock troppers
But I believe that is normal
Thanks for checking! No, emulation doesn’t show them why is why I was curious if real hardware did too. Don’t worry about shock troopers, that one is fine. Thanks again for your effort.
no thanks needed, just let's enjoy this gorgeous core
Did someone say there's a way to pause MVS games with unibios?
Isn't that just opening the unibios menu with start+select?
Is it?
Is there a way to bind a single button to that?
No , cause if you set up alternative controls you will then loose the option to start game
well that's not really important
if you select AES mode with unibios, you will have pause with just select button
Right I meant for MVS
Recreating the NEOGEO start-up sound from scratch with MML on the PC-88FA
NEOGEOの起動音を88FAで打ち込んで鳴らしてみます。
617
204
Neat
This Yuzo Koshiro person seems pretty talented
We need more Neo Geo discussion!
What is everyone's favorite Neo Geo game?
I love Neo Turf Masters.
Probably followed by Blazing Star and Garou: Mark of the Wolves.
Garou is chefs kiss
Samurai Shodown.
Followed by Samurai Shodown 2.
And then Samurai Sho... wait, no. Ninja Combat.
And I will always have a soft spot for Breakers and World Heroes. It's high quality jank.
World Heroes 2 Jet apparently is played competitively in small groups even today, and has some gameplay depth
Last blade (2)
Metal Slug X
It's weird to say, but they ruined it when WH Perfect moved away from two buttons 😄
I will say I probably have spent the most time playing money idol exchanger due to some competitive people in the dorms.
Metal Slug and Neo Drift Out
Waku Waku 7 and Money Puzzle Exchanger
It is funny watching people having their first tries with exchanger
MPE is similar gameplay to Magical Drop right
Yes'ish
Sort of
Ypu build up yens to their next coin level
101=10, 510=50 and and so on
In short ypu have to now the values of coins
And colour
oh damn that sounds like more than I want in my game
I want fast reaction not calculations lol
fast reactions are calculations 😄
yeah no lol
some people like math and other homework in their games
I'm not one of those
I've played a ton off it and I never even realized it's money. Just make groups of same things. It's great.
Ahh
Maybe in not playing it right but I'm having fun!
yeah that's one thing I like about it. that kind of gameplay was never made again
Might be a 2-3usd concept for steam
This is me at literally every game ever
my partner is a beast at money idol exchanger, she grew up on it, it's amazing
Samurai Shodown 2 is the greatest fighting game ever made. I have spoken.
I do love me some Samurai Shodown 2.
it's no Garou Mark of the Wolves but it's extremely good
Samsho2 is an excellent game. It taught me the importance of normals in fighting games.
Gotta have strong neutral in Samsho
Charlotte's normals are so sneaky and fun
Normals?
Just regular moves. IE the ones that happen when you press the button crouching, standing or jumping. Like not the ones with command inputs.
You didn't use them before?
Is this something I'm not going to understand as a casual player
Everyone uses them, but understanding their strategic importance fully is another thing I guess
Ah, yeah I don't get advanced stuff in fighting games
Maybe if I found something that could explain them
If you want just terminology explained, there's a great resource for that
Browse and explore the definitions for over 800 fighting game terms, complete with video examples and Japanese translations.
as for understanding the genre as a whole, it's always kind of hard to find a starting point outside of playing a game you find interesting or fun, playing it with other people, and then slowly learning the concepts. That's at least the experience most people go through
Normals are important in neutral. Poke at the opponent with a mid range normal that is low risk? Or use a risky special move that can be easily punished? Usually landing that normal will lead to a combo into a special or other normals. Samsho is less about combos though, which is why understanding the importance of normals is so crucial.
I've literally never known about or been able to do combos in any game that wasn't Killer Instinct or MK3
I didn't even know Street Fighter II had them until like 5 years ago
A combo can be as simple as hitting the opponent twice without them being able to get out of it. Low kick then low punch for example.
best I could do was jump kick then sweep lol
Combos don't have to be massive strings of 15 hits.
Mine are one hit
Me too...|| when I play Guilty Gear X||
I used to think this and then I played the people at Mikado in Sam Sho 2
Turns out that game has combos and they really, really hurt
That said sam sho combos are usually pretty short and painful, like 2-3 hits
That Hanzo heavy attack forward flip...When it connects, and they get all of it. 
The heavy attacks hit hard. The gameplay feels like a measured kurosawa movie sword fight scene at times. Really enjoyable.
Where do you go to learn this stuff?
Fight Club
You just broke the rules
I'd say "check YouTube" but that's like getting pushed into the deep end of the pool a lot of the time. I can't even absorb the info of high level play.
I'm pretty casual with fighters, despite being one of my fav genres. I've always just experimented with doing a move, and then seeing how much time it takes to get the next move in. Some moves are shorter than others, and some flow better.
Take Ryu's jump in Fierce Kick to a crouch Fierce Kick. It's just two normals, but you can time them to flow beautifully and boom: powerful two hit combo.
Again lol
is he using unibios ?
what happened to blackwine? the neo geo arcade core he made was a great addition.
he went silent
you can still play all the Neo geo as arcade
so you arent missing anything
Sure i know. I love to have the games also in the arcade folder.
Thats what MGL was introduced for and no I dont use it so cant explain it
it is not the same as you can't save individual settings for each game with MGL.
I thought you could
I guess not
nope because the MGL are just shortcuts to loading roms into a core. not like MRAs of the arcade cores which created separate config files.
You can by using <setname>. Just rename it to what you want.
A preset pack of core shortcuts (MGL files) which enable alternate configs for cores that support multiple systems or input devices. - RGarciaLago/MGL_Core_Setnames
So per each game you give it a new <setname>.
Ok but i already have the arcade rbf and mra. No need to do all myself 🤩✌️
Oh ok, great!
Yeah these where made by blackwine. That's why i asked for him.
Ohhhh, I see
I don't use his implementation, but if he still supports this then several more unofficial Neo Geo titles had support added to the core recently he could also support.
Hello everyone
Would I run into issues with the core if I tried dual ram with 128 + 32MB sticks?
No
I was suggested that the core will only see the smallest ram stick no matter where they're installed
That’s not true. If you got the 128mb in the main slot then the core will detect that
the Neo Geo core will simply know nothing about the 2nd memory slot
I don't exactly know if this is a issue but I'll report it. it seems that the volume balance of Mai's BGM is weird. mister fpga (neogeo core) some sound is little loud. https://youtu.be...
I can hear the difference in his videos
@full raven do you know about this?
I’ve managed to add this:
Hello mister Toya
Well, i said before that neogeo volume levels need a mixer or something.
The neogeo can have different mixers depending which machine you are using
I ever felt the fm was loud in the core
Maybe is another thing
But the real hardware doesnt have this loud tune
Ok then I understand thanks for your information
I guess Neo geo needs mdfourier blessing
I have asked in the mdfourier discord
@thorn jolt I believe you managed to run mdfourier on the MegaDrive core. Could you please do the same with the Neo geo core?
Would you happen to know where the NeoCD core for MiSTer stores its saveram files? A friend hoping to convert some from MAME for SamShoRPG testing.
Thanks in advance, ping in reply appreciated.
Ill check.
media/fat/saves/NEOGEO
I see a Neo Geo CD save file of mine in there.
@spiral orbit
Thanks,
This is interesting, I didn't realise different NG games had different resolutions.
Not sure if this is an issue at all on MiSTer, but with there being a .txt file list of all the games you could treat those games differently if there was any need to do so
Per game settings would be lovely for stuff like this, otherwise I just set it to 304 so I don’t need to be in and out of the menus all the time. I just consider 320 games to be drawing into the equivalent of overscan so I can justify ignoring it!
It feels like because we have to have the .txt file of all the games and use a specific set, the framework is already in place to be able to have different settings for different roms
Yeah, I use .neo files with no txt file…
However if a feature like that was implemented I would happily switch over.
I wouldnt, The other way is crazy as its more than 1 fle per game
I have never really full understood why the Mister cant decrypt the roms as Mame does, Then we could just use the Mame set. The decryption must be being done inside the Neo geo on a real system
The other way is to use the arcade version of the neogeo which blackwine did some time ago. There you can save settings per game as you can on all arcade games.
Considering that it’s all the same hardware and joystick layout, I actually prefer it all being one setting and not per game.
Same for the CPS systems. Still cool tp have separate starting games. And no, the favourites function does not count as it does not save settings per game.
Gonna be sipping some Neo Geo today!
omg @limber atlas you know how to do core stuff?
Sea salt flavor? 😅
strange that its koF97 specifically, same as the 8bitdo Neogeo pads
the ad for that in the 90s would show Geese Howard looking at you and say "I like to drink the tears of my enemies"
All while falling off a building. As Geese Howards are wont to do.
Just updates here and there. I’m a noob 🤣
i added - Add H/V-sync adjustments (blackwine) to a test core in August for someone but never made a pull request to the main repo as sorg had refused all of blackwines work before
Yeah, blackwine did almost an overhaul to the Neo Geo core which Sorg refused. What I did was that I grabbed the H/V adjust part from the code and also updated the jt part
Why is the flavour printed on everyone's crotch?
Nah man, that’s amazing! Thank you!
lolol
Forgot to reply. It tasted like salty yogurt which was actually kinda good. So weird lol.
Just reporting what @limber atlas and @urban vector already know and asked for regarding Neo Geo and MDFourier with Mister
AES vs AES:
You can see that accoring to measurement ADPCM-A is too low (or the rest are too loud if you are relative to that) and that curves are filtered differently
with ADPCM-B too loud in the high end
MVS 1FS vs Mister:
FM is high by about 3db, and ADPCM B is high by about 1.7 db
Vintage AES and MVS:
SNES resampling based on framerate comes to help. I didn't think of it, but it works perfectly for neo geo since clocks differ betwen MVS and AES
MVS as reference and AES as comparison
You can see that AES has a 3db and 1.5db difference in mixing
AES has SPSG 3 db lower than FM, and ADPCM 1.5db lower than MVS
And Mister has ADPCM B treated completely different than ADPCM A, in terms of mixing and filtering
I played a round of NTM with the new core this morning. thought I noticed the ball backspin on the green sounding "crunchy", but I'll need to verify with recordings from previous core release.
Wow thats great data Artemio!
Hopefully this can help dev to fix audio in the neo geo core
thanks... I had feared publishing it for almost a year...
fix is an interesting choice of word
Because it will depend on what they will model after
Yeah true
But we know for sure that in the Mai stage in Fatal fury, the music is incorrect
Not really
As you can see depending on the Neo Geo model, mixing is inconsistent
You'd need to know what they compared againt
and what they'd expect to match
Or we find a middle ground somehow?
Or adding a mixer
Similar to what we have in the Mega Drive core
It will depend on what you'd want to achieve. You could do as in other cores and target a specific model or models
Yeah
A mixer is only needed if it is left to user taste
Right
They core is listed in the console section so AES all the way 😉
but the default is MVS
Tell that to the menu 😛
What i meant is... when you enter the Neo Geo core, the default is MVS and yo uboot that way unles you change it
So teh default under Mister is MVS when you select it under the console menu
Makes sense!
Oh, I understand about the default inside the core, I am just being difficult 😆
1995年・SNKの対戦格闘ゲーム「ギャラクシーファイト」。
10年ほど前に、このゲームのキャラクターセレクトのBGMをモチーフにしたベースソロを公開していました。この時コピーしたのは、僕のプレイしていたセガサターンのものです。(最近まで「NEOGEO」もBGMは同じだと思っていました)
NEOGEOバージョンは、少しループが短く、高速3連符など別のテクニックが必要なソロになっています。4回繰り返して終わっていますが、曲エンドはオリジナルアレンジです。いかがでしょうか?
New Neo Geo game
https://youtu.be/cF22pxrzKZI?si=EvP_u_AdM7efq0Jt
Petal Crash for NEO GEO, coming 2024.
Well damn, that’s really cool!
Plus they are planning on selling the ROM. Mister was mentioned on the itch.io page.
More retro indie devs need to do that. Like I wanted to try Life on Earth on the Genesis. But nope.
Hooked up to MiSTer with a USB adapter, about 1.8ms lag which is very good for me
1.8ms is still 1.8ms. Could mean the difference between a victory or defeat.
why are your responses always on-point?
I has the gifs
I tried to do Christian Bale talking to Kermit the Frog but Bing doesn't like celebrity names, so I told it Bruce Wayne from the Nolan Batman movies. I think it got confused about which Bruce Wayne
He seems to be grilling Kermit on a very important issue
These are rock solid. High import price though. Bought two a couple years ago and love them. Much prefer to the 8BitDo reissue, though those aren't 'bad'. If you don't already have them (can't remember from your posts), I still think the over all best clicky stick available is the PS3 PDP Wired Fight Pad.
The PS2 one was the premium option for me, thankfully @echo pine was able to make a nice USB adapter with low lag that works great with it
Cool, do you know which adapter project he used? I have a crappy old adapter from years ago that I was using with it and was still pretty happy. I recently got Pork's Reflex Adapt but haven't tested that particular controller yet.
i made it myself. but if you already an adapt it will work great and should be even lower lag
Thanks for the info @wizzo! 🙂
@echo pine It still won't improve my Turfmaster's score though 😢
you just have to keep removing sources of lag!
@echo pine
Nice. Didn't know that they had six face buttons.
To the person who developed the Neo Geo core: thank you so much!!
Would it be possible to add a pause on OSD feature?
It would be a lot easier and faster than pausing through the dip.
Thank you!!
Try this build
There is a toggle where you can toggle either OSD or DIP to pause
Called Pause Mode
Oh! Cool. I had no idea. Thanks
Yeah this is not available in the build I shared in the test build channel
Is this slated to make it into the regular core?
Yeah sure
Are there any games worth trying specifically on the ng-cd as opposed to mvs? I heard some have arranged cd soundtracks
Check out these helpful links from @wary bronze - #1075091985007902812 message
Thanks so much haha
Perfect
My pleasure, amigo! It’s a really cool system with an interesting library. Really cool it got added to MiSTer!
Some of these are definitely worth investigating
Last Resort and Pulstar have ASTs IIRC
#1047333006555217991 message
This might be of interest to you.
Ty!
Neo Turf Masters has an extra course that is really difficult
Neo Turf Masters has an extra course that's just a normal walk in Scotland
that too lol
Neo Turf Masters also allows you to create and use a profile to save all your stats in the CD version.
wow! maybe play a good golf game like Lee Carvallo’s Putting Challenge?
Always a classic.
semi related, did you know someone made the Simpsons parody Waterworld game into something you can play
One core.
One for all and all for one
I tried the one at consoles > Neo geo but the MVS games didn’t have audio and were missing sprites
Maybe it’s my rom set?
Possibly. Do you have the correct bios files in the folder as well?
are your games in the microsd?
Right now nas share
did you have the gog-romsets.xml file ?
sometimes this happen to me
i'm using a external usb drive
so, do a update all and copy all files to your nas share
I think it should work
using the Neo format sets I have never had an issue
.Neo is the easiest way.
And make sure you have a bios in there, and the correct one selected in the core settings.
exactly, .neo files are the best way
.neo is the best way
Interesting. I didn't know that there was a ".neo" format. 😅
Googled it and it doesn't sound like something that can be done using a Mac, so I'll have to stick to whatever I've been using that already works!
Packs exist premade on certain websites
I'm sure there's an archive out there... On the internet.
An org, of some kind.
Somewhere dark and soft
Honestly, I searched said archive of the org-like nature, and couldn't find anything in .neo format. Not a big deal honestly, since all my Neo Geo games have been working fine anyway.
coughDMcough
Everything you need should be in the HTGDB packs if you search for those, also all sorts of other interesting things you may be interested in there...
Hi, can anybody tell me how to access the unibios on the neo geo CD core. When I press select on the boot/cd screen I get access to only 2 options (region and cdz/toploader). How do I get the same options as the mvs (setting soft dip to add blood in metal slug for example) Thanks
Short answer is: you don’t. The titles on CD don’t have the same kinds of options as their MVS/AES counterparts.
@civic vault
Anyone willing to play through Aero Fighters 2 and recreate this?
Will try tomorrow
would be good to know which settings are used
I cannot reproduce this
I'm using the core with the japanese AES bios
It's possible the 95% of people is using the UNIBIOS with an specific setting ( USA/EUR-MVS ) or ( USA/EUR-AES ) running in MVS or AES mode respectively... Would be interesting to know which configuration is being used for check the problem.
One of them uses Unibios
What are your OSD settings?
samsho3 (MVS romset) freezes on startup when mode is console. https://www.youtube.com/watch?v=ZrPMPh--D4g yeah, I know I should use samsho3h (AES romset). But other titles I tried have no problem s...
You got a real aes hardware right?
Yeah understood
yes
AES hardware
I don't have MVS
he is trying to use the MVS version of the game in AES mode, right ?
I just tested the Samurai Shodown III MVS set in AES mode and it works
I'm using DarkSoft romset in my MiSTer
no freezes
I think this core, the last thing it needs is the volume balances.
Are you using unibios?
Basically, using an mvs, launching samsho3 in aes mode in Unibios
Oh ok
I can't reproduce the sound error in Aerofighters 2 using the original bioses.
I will test it now with unibios.
the samurai games working good in mister ( in my mister ) and working good in AES
Interesting
English translation of Sam Sho RPG finally released. Been waiting on that one.
Patching right now ^_^
sounds like it has lots of nice QoL changes too
Works well. Remember to set CD speed to 2X
I gotcha fam. Gimme a few here
I've patched a ton of roms, but I've never patched a CD based game.
DM
I feel like I must be missing something with the special attacks. I'm using Nakoruru, and in the menu it shows that she has 4 specials, but in battle only two of them show up with their command inputs in the battle menu. Also, two of them share the same input command. Her healing special is also one of the specials not listed in battle (down down D). No clue how to use it!
Even more strange is that if I change to menu selection instead for specials, the healing special does show up and is useable. I must be missing something using the command input mode.
omg this is sooooo good, thanks for mentioning the translation 😍 trying it out now
I thought it was going to be something that might stay in progress for a long time
And now the RHDN submission has been approved.
#SamShoRPG is out in the world. Read the readme, folks. It has goodies.
https://www.romhacking.net/translations/7113/
💖 23
So with the patch I'm finding out you have to run it at 1x CD speed
I get errors at 4x
Seems like 2x works but haven't gone far enough to see if it crashes
Can someone confirm which CD speed they are using for the English Sam Sho RPG
2X works fine for me, played about 45 minutes
Okay 3x and 4x both crashed for me
This is a known issue with SSRPG, a handful of games wont behave themselves on 3x or 4x for whatever reason
Ah I never tried the JPN version so I didn't know
This will finally push me to get the 8bitdo controller though
Has anyone converted their patched rom to chd yet?
Im having the same crashing issue on 3x/4x. But also sometimes, the 'console' wont see that a disc is inserted. It will go to the NeoGeoCD player dashboard, and wont do the "Wait a moment". it just sits there like nothing is inserted.
Yes, it works fine with CHD!
Still can't figure out how to use Nakoruru's healing special in battle! This is some cryptic stuff! 
Just set to 2x and leave it, some games do this just was confirming if this was one of them
Yeah it seems its working fine on CHD/2x. I suppose thats better than 1x but was hoping for 4x because of those loadin times lol.
although the core doesnt seem to remember my settings. Every time I boot the Neo core I have to set the auto save as well as the speed.
Does anyone know what the sole UniBIOS cheat menu for SSRPG does? It just says "Enable Omake Mode."
I think there is a third scenario, maybe that's it? Not sure though, I don't want to risk messing with my save file at this point to risk it!
same, Im only about 5 mins into the game, so I literally havent done anything in it lol.
So I've been able to get the just defends to work, but I can not get the counterattacks to work. Has anyone else gotten them to work?
Today is the day! The Samurai Shodown RPG English translation has finally been released by The Price of Reason and you can go and enjoy this retro gaming rpg hidden gem today! I am playing it on the MiSTer FPGA Neo Geo core but you can enjoy it on real Neo Geo hardware or via Neo Geo emulation. Retro games excitement is huge today!
SUPPORT THE ...
I helped…a bit
So cool that you were involved in this one.
Thanks. Very tangentially but yes
Lighting the motivation fire back in him to dive back into the project is still important!
Yeah I just kind of chatted along the process, checked in now and again…told him ignore the shit talkers. Just played support team!
Samurai Showdown RPG for Neo Geo CD English translation on my BeoVision MX5500
Hi, perhaps this has been answered before, but everytime i try to load a neocd iso i just get a back screen after a really quick progress bar. Bios files seem to be correct (they are from update_all script) and so does the iso, and the cart roms work correctly. Am i missing something? thnx!
Prety sure you want either bin/cue or CHD, not an ISO.
ah sorry, used iso as a generic name, it's a bin/cue
easy to use CHD one file per game
Tested the bios and games in fbneo and they worked fine... weird
Works ok in another setup (mistercade), so i'm sure it's my fault, thnx anyways!
Yep, it was a folder management mistake on my side 🙂
we gaming
This with the 8bitdo NGCD pad is chefs kiss
What are the settings required to make SSRPG to work?
Setting to CD mode and 4x is really slow. been on black screen after starting new game.
CDZ 1x and 4x hasn't booted at all. Stays at CD screen
I use 2x with unibios and its fine
1x CD speed also works. But that's masochist mode.
During the loading times I like to try and find inner peace through meditation 🧘♂️ 😌 🙏 ✨️
Don’t use 4X
I’ve talked to numerous people in comments. All their issues were solved by using 2x or slower
@haughty veldt ‘a problem is he’s from Wisconsin. There’s no speed to fix that
🤣
Maybe 0.5x speed would fix me. 
Wisconsinites are slow after all
Slow and steady wins the race!
I used 2x till I get to the character select screen, then back to 4x and it seemed to work for me
For me NeoGeo CD stopped to work. I can select the cd images, but then nothing happens, just a black screen.
Are there any log files I can check ?
It seems it doesn't load the BIOS files even.
Normal NeoGeo works, but NeoGeo-CD does not.
I tried replacing the BIOS files, but still nothing.
When a CHD is selected, I only see a quick loading of "000-lo.lo" and then the screen goes black.
CHD loading in PSX and Saturn works fine.
Loading CUE/BIN presents the same problem.
You are missing correct bios
Have you enabled Bios getter in the update all?
Remove the neo geo bios files from your as card and rerun update all
Yes, I enabled the Bios getter
ok, I will give that a try
No dice
update_all did redownload the 3 bios files: uni-bioscd.rom, top-sp1.bin, neocd.bin
I did that manually about an hour ago also, but for some reason they are not loaded
ok, I found the problem
I think
in /media/fat/games, some folders I've made into links
I did that for the large libraries, such as Saturn, PSX, NeoGeo-CD etc.
so for instance, /media/fat/games/NeoGeo-CD points to "/media/fat/cifs/games-lan/NeoGeo-CD"
this has stopped working for NeoGeo-CD for some reason.
If I remove the link and use a normal folder, it works
It seems the last build of the NeoGeo core got broken somehow with this.
I got a work around now too, in "/media/fat/games/NeoGeo-CD" I've made a link "CHD" which points to "/media/fat/cifs/games-lan/NeoGeo-CD" and this loads the CHD's again.
Anyone have info on patching Sam Sho RPG on a Mac?
You DM batty
I just used an online xreal patcher on my phone; just patch the .xreal file to the track 1.cue and make sure to rename it to replace the standard game track 1
Anyone having problems loading your saved game in SSRPG ?
No issues here; auto save on and open osd every time I save
Is that a Laser Bear screen???
It is yeah.
Looks great!!!
I really like it, makes for a nice little desktop setup for my downtime at work.
Has anyone beat SSRPG yet?
Does anyone know how I can get past that exemption error on samurai showdown rpg?
Ok cd speed 2x seems to work better
Yeah, SamSho RPG requires 2x speed or lower to run. A shame since it could really benefit from the faster CD speeds.
It's been around like 30 years I'm sure someone has
if you load the game 2x
then change it to 4x when title screen is shown
then you can play it 4x
How to patch the game as CHD on a mac?
brew install rom-tools -> chdman createcd -i input.cue -o output.chd
ah no. on macos
That's a macOS terminal command.
sorry, i should have been more "verbose"
This creates a CHD? That's not what i mean. I already have the CHF files. How do i patch dem on Macos?
ah, sorry. misunderstood. If you're referring to patching an image then I think you'd need to decompress the chd first, apply the patch, then recreate the chd
Yeah the patch applies to track one of the bin/cue then you can test if it works then repackage back to chd
I wonder how furrteks sdloader works
I try
I still didnt upgrade it. I'll try to test it later... since I have MiSTer I feel lazy about connecting real things.
Ok then it could be that 4x issues on mister is a core bug
Could be optimized
I don't think it is a bug. The game didn't work before the firmware uodate of Furrtek.
This game has something inside.
Does anyone know how to save the region setting in the unibios for neo Geo cd. It defaults to eu here and most games don’t run then
Make sure the memory card is enabled and autosave is on, you have to save your region on a per game basis.
Per game config, as the Save Ram is per game
Oh ok. Is see. Thanks.
Hi.
I keep getting a white screen when I load a game. they are in .zip format and i have unibios in the games folder. what am i doing wrong?
Looks like the games in chd file run all. The cue bin format not really all. Is this normal. Is there any downside having the games in chd format? Like worse sound quality?
There is no difference in quality with CHD.
Got the white screen figured out...but now what the heck
Using unibios and mister pack add on Neo geo
Maybe try .neo format? Or even just unzipped?
I've never tried Neo Geo games in .zip format.
Good ideas. The .Neo format of the pack I got fixed the white screen but now I'm getting that garbled screen with every game I try
So I suppose I'll try the Darksoft set next
got it figured out = ). needed the additional files like sfix sp-s2, etc
Now just need to figure out how to change the region in the bios
It's set to EUR, But Neo Bomberman is in Spanish
unibios works this way
when NEOGEO UNIBIOS LOGO SHOWS press ABC buttons on the pad
then you enter the configuration screen of the Unibios
you can change the parameters of the System and Region.
you exit by pressing button C
Do NeoGeo-CD games need to be in individual folders same as the other CD cores? Just wondering since there are no multi cd games that I know of for the system.
Need? I am not sure but I recommend it in general.
If cue/bin, then yes. If chd then no.
What about saves?
Just always keep your CD games in their own folders. No reason not to.
Keep your penis in your own pants and your cd games in there own folders. Got it.
keep your cd games in your pants
Getting weird in here!
Thanks guys
I just checked #general-banter and this is a lie
Hello all. I've added "network" folders with mount -t cifs to each core's content path. Everything works, but NeoGeo won't browse the network folder, citing "No neogeo folder." I'm just trying to add a share for NGCD.
The folder name should be NEOGEO
Its case sensitive
I like this a lot
Jyotei Senki
Yep!
It's an abomination
No u
No Emil Blonsky is an Abomination.
that joystick on the lower left looks uncomfortable to use but still pretty badass
Dendy Soviet Bear Advantage
Please rise for this channel’s anthem
Help me continue making videos https://www.patreon.com/NathanBarnatt?ty=h
Nathan's IG @NathanBarnatt https://www.instagram.com/NathanBarnatt
Twitter - @NathanBarnatt
Official Talking Classics Site http://talkingclassics.webs.com
We really pushed the cabinet around to the locations. It took 2 days and we went a total of 8 miles. My brother Josh ...
😭
love this guy, he has a bunch of fun videos
My Patreon, help me eat https://www.patreon.com/NathanBarnatt?ty=h
My instagram @NathanBarnatt
Twitter - @NathanBarnatt
Keith's instagram @KeithApicary http://instagram.com/keithapicary
Directed by Aaron Umetani
Written & starring: Nathan Barnatt
Produced by Jason Serrato
Featuring: Rocco Botte, Derrick Acosta, Shawn Chatfield from Mega64:
ht...
If you want your roms to load faster use thir
It loads kof2003 in 10 seconds or so
I think it used to be more
I thought ddr loading was available for the Neo geo core
It is
No, DDR by Konami is on PS1
DDR Loading was oddly faster on the N64 (afaik, please correct me if kof2003 did load in 10 seconds before)
Nevermind, it was 10 seconds and I misremembered haha
It only affects the N64 loading times.
It affects GBA
The new unstable only speeds up N64. GBA and Geo Geo have had fast loading in for a few years now
Nope.
What? The new unstable was createe on purpose for the N64 so that it loads games faster. Nothing more.
The 151223 version
I meant the MiSTer build I posted here
this speeds up loading?
[Sorgelig 2023-12-16 b1a9048] user_io: don't waste time for crc32 if cheats aren't used.
Yeah, but the GBA uses cheats
The build here doesn't check and doesn't crc32 anyway
Slowdowns in metal slug, is that expected (i.e. Does it happen on hardware as well?)
Yes
especially in the second game
Yeah, all the Metal Slug games are dripping in slowdown. Ooooozing in it if you will!
Hah tbh I kinda like it
It helps when there are many bullets/projectiles etc!
For sure
Gotta love those slowdowns!
if you've got a forum account, the person who made them posted it there, might be able to ping him
ok awesome, I don't or I'd help, haha
yeah I just found the post
he's probably not here
It won't be added to the main repository because it causes instability - https://github.com/MiSTer-devel/NeoGeo_MiSTer/pull/179
But maybe that Cryril guy can take a look at updating it?
yeah my pleasure, hopefully he responds!
Very few games actually benefit from turbo mode. Afaik, the Metal Slug games and Shock Troopers 2. Anything else?
Btw, would this boost the speeds on NGCD version of Metal Slug 1 & 2?
I thought the turbo core only worked on a couple of games and broke everything else
It's a shame too
And me
I'm trbocode
If you want an updated build of my version I can compile it real quick
Wait what's updated
Someone asked for an updated turbo core
I'm interested, what's different if I may ask?
What's different in the turbo core, or what's different in the neo geo core?
Cause I can tell you one of them
Turbo core compared to previous versions of the turbo core
Its based on the newest neo geo core
@indigo radish
Untested, but don't think anything should break from last ver
oh okay I get it
Woah awesome, thank you @coral granite !
Does this include all the latest changes from the main core and what’s the cpu clocked at?
2 clicks I can’t do so it’s still appreciated!
Last time I tested it it was a bit glitchy
I just tested it on MS2. It was a bit glitchy. Corrupted sprites.
Yeah so no change from last version I built
My method only works for 24 unfourtenatly
SNK translations were insane back in the 90s. Some truly meme worthy content.
Samsho was also pretty terrible with translations, 2's intro is pretty infamous lol
I miss these janky translations. what made them better is they were unintentional (as far as we know at least)
Yeah, honestly that stuff adds character. I remember that image I posted but if it were straight forward, it’d be forgettable.
(this was for this thread haha)
PC Engine has some pearls
sometimes it feels they got their cousin who "knows" English to translate
Not to mention "Victoly" in 4
oh yeah I was playing that the other day, can't believe that one slipped by lol
also fan favorite "Lali Ho!" was just a butchering of the catch phrase from Hanna Barbara's Impossibles, which had a cult following in Japan.
"Rally Ho!"
It also featured three super heroes with "Man" at the end of their names that bear a slight resemblence to robot masters in the Mega Man series.
Matt McMuscles did an amazing video about a month or two ago about SNK's 90s localizations. So good.
and Aero Fighters 2 has a "Frying" dolphin
have all the issues in Neo Geo core have they been fix
spanish translations on SNK games were hilarious
absolutely extreme...
in AOF 3 there is a bug when you use the Spanish language that some texts are in spanish, others in portuguese, randomly... For spanish speakers, the written portuguese is fully understandable, but the translation is awful anyway... But they have an special charm in it.
an extreme case was the Ultimate 11 spanish voices... They are performed by a person that doesn't know how to speak spanish trying to speaking spanish and portuguese ( both voices by the same person ).
in terms of accuracy is furrtek core better or worst then mame neogeo core
https://github.com/MiSTer-devel/NeoGeo_MiSTer/issues
It seems to be, at least, 3 bugs remaining.
But I think Furtek will not work on it anymore.
PaulNB and Sorg did a serious run of updates and bug fixes recently on the core, it's in an excellent state now and also fully supports NGCD
Those three things in there look like they may not actually be issues. Although if we get some more MDF recordings of real hardware then there would be enough information for someone to tweak the audio to improve accuracy there, but these improvements may be barely audible and even academic. The core sounds decent already.
this is the best neo geo emulator ive ever used
better than on your
???
what is
we can't see you
Speak for yourself. 
The MiSTer Neo geo core!
Lemme see
m
samsho 3 but i couldn't reproduce
and aerofighters 2 i never had a problem
I said to test it with the original bios and not the unibios
Kof 2001 is acting funky. AES mode with unibios has glitched sprites on the controller config screen. Original bios main select screen looks off, clicking on option shows no text at all, but you can still hear and control the game. Using a .neo set, can someone take a look and see if you get the same result? Thanks!
Yes, happens to me as well
Core bug perhaps.
Please report on github
Thanks Toya, github issue raised....
Thanks for doing that! 🍻
ummm it happens when using the MVS set in AES system
it happens in real hardware too
same with rage of the dragons MVS set used in AES. There are debug options that can beaccessed
the kof 2001 is not a bug
My dumb understanding was that the MVS ROMs contained everything necessary to play it without issue in AES mode, it's just a switch of bios that determines what runs. Didn't know dedicated AES ROMs were a thing, live and learn. Thanks everyone for checking , sorry for wasting your time, have closed the issue on github.
Accurate bugs, I love it
is the nuke version of the sound chip YM2610 going to end up replacing whats in the neogeo now
There are specific sets in the late times of NG.
There are different sets for the games in NG. The NGH are for AES. Big amount of games have only one version shared with AES and MVS systems.
The NGH versions of early games usually have differences with the MVS sets, like limited credits and difficulty selection menu. At these times, any of the versions could be set in an AES cartridge. I had AES cartrigdes of Burning Fight, Blue's Journey or Magician Lord with different MVS or AES sets. It was a lottery.
An exemple of MVS vs AES ser difference could be in Magician Lord. The AES set has intro. more life gauge and and when losing a life going back to the start of the stage. The MVS version has no intro, less life bar and has respawn in the same place you lost the life.
Burning Fight AES has 4 credits per player and difficulty selection, MVS set has infinite credits and no difficulty selection.
The late games like KOF 2001 doesn't show the fix layer correctly in the menu options, and Rage of The Dragons shows debug options that doesn't appear in the home version.
The older early games have these things of the credits and selection menu things.
Finally tried to launch something from the HBMame Alt folder in my Neo Geo pack and realized they don't launch in the core. Are those roms supposed to be used for the Neo Geo arcade core where you launch using MRAs?
New update
Where is this alt folder?
Does the hbmame alt folder contain Neo geo roms?
Since they are neither darksoft or .neo
I guess they're just included for posterity?
crazy that they're included in the add-on pack if they don't even work then...they account for more than half the file size of the pack (over 4GB)
Are they being downloaded automatically by everyone?
the hbmame roms come from the htgdb add-on pack
So everyone who has the pack enakes gets 2gig worth of Neo Geo ROMs that aren't playable?
4GB*
it could be? I was asking because I didn’t know if there was a way to use them
wasn’t sure if maybe they’re meant to be used with this version of the core? https://github.com/blackwine/NeoGeo_MiSTer
Hmm, maybe if you have that core and the .mra files then it downloads all those ROMs? But everyone who runs update all with hbmane turned on should not get 4gig of ROMs that can't be played, and if that is happened then we need to get it fixed to not do that
sorry if I explained incorrectly, but update_all is not pulling these in
the hbmame roms are included in an htgdb pack labeled as a MiSTer ready add-on pack
Ah OK, got you
but yeah, if the roms aren't usable, it seems they shouldn't be included in a "MiSTer ready" pack. I wouldn't be surprised if they are there in case people want to make them work with Blackwine's version of the core. They might be alternative roms that don't get pulled in by update_all or something
they're zipped?
@still gorge helped me figure it out! It's because I had the parent folder for all the HBMame roms zipped. I did that for all my .neo roms so I just blindly followed suit with this folder too, but these aren't .neo roms so that won't work 
the HBMAME folder is over 10GB unzipped
yeah that was educational lol
Update all should just grab everything you can use, if you have OK connection I would just let it download and handle those roms
If there are ones that can run on the core but not in the XML file the surely the solution is to get those added. Sorg and Paul did work a few months ago that added support for all the unlicensed ones and hacks that were in the Darksoft pack that didn't work
yeah that would work I imagine
Is there a list of any missing ones?
I'm not sure
I mean, if none of the ones in that HTGDB pack work, that's a start haha
Is there a Zed Blade for NG CD floating around?
"Zed Blade is the only game created by NMK for Neo Geo and was initially only launched for the arcades by SNK on September 13, 1994.[1][2][7][8] Its soundtrack was done by composer Manabu Namiki.[8] A Neo Geo AES version was announced and completed[3] but never released. A Neo Geo CD version was also announced and even showcased for playing to the attendees at SNK's booth during the Winter Consumer Electronics Show in 1995 but like the AES version, it was never released.[4] The game has since received a re-release in 2017 on various digital distribution platforms such as the Nintendo eShop, PlayStation Network and Xbox Live Arcade as part of the ACA Neo Geo series by Hamster, its current rights owner."
Sounds like they did at least some of the work to show it off at CES 95
The MVS soundtrack is pretty cool, it reminds of Streets of Rage 2.... But really frantic.
I actually just played Zed Blade last night. Very fun shmup.
zed's dead, baby.
The developers hid a little mini game inside of Last Blade. It's hard to get to, this video shows how to get there and some easier alternatives.
abeaof's original video on the game:
https://www.youtube.com/watch?v=Fx1nRm0cR_I
Romhacking.net's page for the hack
https://www.romhacking.net/hacks/8466/
The GitHub repo of the hack and the Lua scr...
Is there a way we can run a 4-Slot MVS on the mister core
No, why would you do that? Mister Neo geo core can only run one game at a time
Same as a 4 slot 🙂
but would like it to able to go from game to game like on a 4-Slot iam guessing not enough ram to do this
I think your misconception is that it is an arcade core and not console.
Accepting that diminishes the want for features.
how much ram will mister need to be able to do a 4slot mvs
I don't know that it's a RAM issue you'd have to talk to a Neo Geo dev, but I bet there's not much interest in doing something that's basically what a MiSTer does anyway
i ask Mike J about this he told me if somebody wants to do a 4slot mvs there is enough bandwith and ram to do this on the replay2
Serious question, what does 4 slot enable you to do? Is it like a quick swap button between games?
yes pretty much it can also cycle games on its own too i think in mame you can do up to 8 slots
So would you bind a key to game change?
What's a reply2
on a real arcade neogeo cab you press select button to change on the fly . the replay2 is a new bigger fpga then the de10 looks like it will be on sale this year
If you really care that much you can put in a feature request in GitHub. Just be aware it’s very unlikely that change will be added in because this is a Console core and that functionality provides no end-user benefit over manually loading games yourself.
i will ask sorg about it but the answer will be no lol
If you can make a compelling case he might. What I posted is likely what will go through his mind so having answers to those two arguments would be a great start.
Yeah, the best use case for mimicking the four slot is someone who wants to use the core on a real cab and have it feel seamless to OG hardware
I'm gonna tell you a little secret
If you can find someone who knows how to code and will add it to the core you'll have a much bigger chance too
as the saying goes if you want something done you have to do it your self thinking about learning how to do this fpga stuff going to be looking at Allen guides
that would be even better!
the multislot mvs change the game with the controller Select button.
once you have inserted one coin in the system, it allows you to change the game. The atract mode changes de game when NEOGEO logo appears.
This won’t work on the mister
Rom is loaded to the sdram
And it gets filled up just by one rom
Fitting 4 Roms in the sdram won’t work as there is no space
If you think about it the Neo Geo core is basically the ultimate multi slot. Once you insert a coin just go to the load game menu and select what you want to play.
so we need bigger SDRAM specifically for the Neo Geo core, got it
I wonder if you could do a 2-slot by utilizing dual ram?
dammit that's an interesting question
or just load a game, play it , then load another game
That takes SECONDS longer!
and enduring two separate loading bars?
has sombody already tried to do this?
no
there is no benefit
its so much easier to just load a new rom, than rewrite the core to use different ram chips
have you ever played on 4 slot neoego cab befor?
yes many times there was one at the cinema
and it offered nothing. I never sat there going oh joy I can switch game
I played one game then I played another
and the core does that now
I also had the original HW at hom,e
and never used it
To rewrite the core is an effort that is wasted
its not the same experience its not a waste of effort the goal of the
mister project is preservation
unless that has change i can see why you think that
Yeah but there is no space to load 4 roms
Current Neo geo core is already pushing the de 10 nano
4 slot no maybe a 2 slot but the point would be to do it and have it ready for the bigger fpga coming out
Inshallah
not useing mame
yes but if you want 4 slot you can use Mame
wouldn’t there be a way to recreate that feature without actually needing to pre-load 4 games into ram? A toggleable option in the OSD that just lets you put four roms into slots and then assign some key to a shortcut that loads the game in the next slot? Of course, I guess you’d still get at least a black screen or loading bar when switching games that way…
so it wouldn’t be perfect
yeah the loading time is what kills it
What actual benefit would there be adding in 4 slots?
none
recreation of a real life phenomenon
Only thing I can think of is someone wanting to run a bootleg arcade machine with a hacked version Main removing load screens
It's neat in theory, but unless someone wants to rewrite the core and try to make it happen, I don't think it'll happen.
Yeah basically, haha.
What is the reason the core needs XML files for zipped roms?
Because it tells the core where the rom sets are located and how to load them
Why is this needed in the core but not in a software emulator I guess is my question
Which emulator?
Mame or FBN neo don't need xml sheets for neo Geo zips do they?
MAME has a similar thing
They specify
ROM_START( svcplus )
I don't think it's necessary to implement multislot function in NEOGEO core.
change the game is fast just loading other game you want to play
I had one of these big 6 slot mvs... I remember how problematic it was.
Just checking it's nothing weird with my setup... Anyone else struggling to get the New Super Mario Bros demo working on the core? I end up getting corrupted graphics in the bios - the game seems to load fine, but then none of my inputs are working.
It might be that the game doesn't work on real hardware, since it's homebrew, but I wonder if this is a known issue
(To be honest, I don't actually care about playing it, but since it didn't work, I'm curious!)
@fading cape I’ll check if I have that demo and try it to confirm if no one beats me to it
i’ll try to check tonight…hopefully
@fading cape Ok, I snagged a second and was able to try….I also get corrupted BIOS graphics, but my inputs work fine and I am able to play. I am seeing some slight gtaphical corruption during gameplay, but thanks for mentioning this! It’s really neat and impressive
you may just need to try deleting your controller config files for the neogeo core, redefine your controller in the core and then relaunch the demo
My controller seems to work in other games within the core, so I don’t think it’s the controller config, but I can try it
Just in case it's helpful, here are the md5sums of each of the files for the game:
134157ab304f50f02421e08bf0941f2c crom0
d3d9446802a44259755d38e6d163e820 fpga
3c0c08e96234c4a19b179b7840b43078 m1rom
8fb6daf0eb17c8c3d1793be179ae6bc2 prom
9b4b1c224a9e24dad11ed95f80194afa srom
96f9e4a7e74105027f2404745eb6bfb0 vroma0
Yep - tried that and still no change. 😦
If I try pressing select and start at the same time, I get an in-game menu come up (so inputs are being registered), but I can't read any of the commands because they're all corrupted (green/white).
Also tried resetting the settings more generally inside the core and still no difference.
Well I've at least verified that my files match the Darksoft set from the first hit that I could find on Google.
what about other games on the core? Do controls work there?
Is there a way to verify NEO file type games, like how you can verify mame roms with various utilities
Everything else is absolutely perfect, which is why this one is frustrating me. Haha
Not that I’m aware of
can't you run the check in the unibios?
Say whaaaa
unibios knows noithing of the neo format
But if the check says it is ok shouldn't the neo file also be ok?
Frustratingly my files aren’t in .neo format, they come from the darksoft pack 😦
then you need the xml files too
I have the xml files, and the rom is listed in there 🙂
It’s literally just this one. It doesn’t matter. I’m not too bothered. I was just curious if another person had tried this particular version
@fading cape maybe try a .neo version? I downloaded that version from the dev’s itch.io page
actually, maybe point us to the version that you are currently using if you can…as far as I can tell it’s a freely released demo so I think you can post the link
I’ll try the Neo version from itch to rule that out. Didn’t think of that one - thanks! As for the darksoft version, it’s collected with some other things, which makes it trickier to link to. Maybe it’s just a bad version 
could be
i’ll check the official itch.io page and see if there’s a darksoft version there…that said, I am not sure if that would include the needed xml
It’s already in the gamelist.xml distributed with the Neo Geo core 🙂
What if I told you that you can convert the darksoft pack to neo
No there is a rom bank check
I keep most of my ROMs in the ROM bank
funny
This feels relevant to us Neo Geo peeps:
https://youtu.be/ydRUmigKzJM?si=Seo2qTM64UBqCdTz
Fan favorites and fresh faces square off in the arena!
©SNK CORPORATION ALL RIGHTS RESERVED.
#FatalFury #餓狼伝説 #CotW
"I'm gonna take you for a ride." Wait a minute....
PLEASE WATCH IN FULL 1440p/60 QUALITY. English translation v1.1 by Deuce: https://www.romhacking.net/translations/7113/ Finally getting a chance to play Samurai Spirits RPG thanks to the recently released patch! This patch has been in the making for over a decade now and its great to see it finally reach a completed state. I'm using the ...
Finally playing Samurai Spirits/Shodown RPG. The english patch is great! Neo Geo CD core handles it perfectly also, as long as you keep CD speed at 2x or less.
how much longer will the neogeo pocket core come out?
I see one is being developed.
Analogue pocket has a core but needs a cart. openos core i think will be the same.
I just play it on higan for now.
NEOGEO is my top retro console for sure. I have always emulated it, no other choice, where to find a aes anyways plus if i did rumer said it was 1 grand or something. then the nintendo's consoles of cource.
I’m looking forward to the finished NGPC core too. Jotego has the beta version out, but it’s kinda finicky and I haven’t messed with it much
really hoping we see a drop for that core on Pocket too…I’m sure we will, the question is just how long it will take
to pick up a gamedrive flashcart for the pocket or wait for the core? A yes or no question..
I barley care about it. most games are Japanese to buy real carts. There are a bunch of English tittles. flash cart will let me play translations atleast. i have a real cart thou. so i know it works.
Now if it was able to play actual NEOGEO AES or MVS i wouldn't hesitate.
I would keep waiting, I'm saying this as someone who literally just bought one and a flash cart lol it's a very neat handheld but it's a pretty slim library, some great games but there's so much to play on MiSTer already, there's plenty to go through while you wait
From the limited run games page.
It kind of looked like there was a NEOGEO POCKET COLOR SELECTION Vol. 1 cart. those are the games im looking for anyways. selection 2.
Looking it up for a hour, it's for the modern consoles, steam, switch and so on. whatever really.
To bad i would of got the cart.
Retro game fans rejoice! NEOGEO POCKET COLOR SELECTION VOL.1 Steam Edition is SNK's legendary handheld console dream collection, containing 10 handheld defining classics, is coming to Steam!
$39.99
NEOGEO POCKET COLOR SELECTION Vol.2The second wave of the dream collection is here!Ten new NEOGEO POCKET COLOR masterpieces are included!■This collection contains ten titles in total, including four that are currently sold separately—meaning six new titles have been added!■Play through a varied lineup of genres from sports, puzzles, table games,...
$39.99
SNK vs. Capcom: Card Fighters Clash looks like pokemon trading card game for gameboy color.
we probably grab the gamedrive for neogeo in the new year.
Maybe the neogeo pocket core will be released by then.
Pretend it doesn’t exist until it does. Its current release is just the original black and white with zero support for color and it has lots of issues remaining
it’s taken a year to get to that state too.
maybe grab the analogue neogeo pocket core and make it work on open os or mister.
IDK
I don't even know how to code. i just found this stuff on the internet.
You can't take a closed source core from Analogue and use it in anything else
If you have a pocket I would expect at some point soon it will be available in their open OS thing like all the other analogue cores though, so may want to hold off getting an expensive NGPC flash card and adaptor if you want to run ROMs
That’s what I’m doing! Waiting patiently until there’s a core for the MiSTer,
🙂
(and also playing it on the Switch lol)
It's a fantastic game! Card Fighters Clash had me absolutely hooked a few years back.
selection 1 is good to get. has the top games almost.
selection 2 says enlgish and japanese for SNK VS. CAPCOM CARD FIGHTERS' CLASH
Wait for a sale on the selections since their emulator isn't the greatest, but it does come with the roms. Also, Match of the Millennium is only available by itself on steam and Crush Roller is only in the v. 1 of the Steam collection. 2nd collection has some untranslated games, which is especially bad for the board game (King of Fighters Battle de Paradise) included. One game in v. 2 plays a different game when played in Neo Geo Pocket mode (Battle de Paradise IIRC), which, unlike the main game, is a simple arcade style game that doesn't require any reading. I ended up buying a flash cart, but I already had games for the other two adapters and plan to eventually get a NGPC.
Card Fighters Clash is definitely the highlight of collection 2, though I wish they at least included Samurai Showdown! 1 since it's different from the second game and is the odd b/w game that has a special color palette in the system itself. KoF R-1 is very good, but is more similar to R-2 than you would think despite being based on KoF '97 and R-2 being based on 98. R-2 actually has most of the same characters and an extra mode.
and I couldn't trick the emulator into playing the fan translation of Rockman Battle and Fighters.
This new Vegeance Hunters for Neo, looks the bollocks. I hope more follow after this.
I just hope they sell a rom eventually. I want to give them money, but 1) not 400 bucks and 2) not for a cart I can't use/rip. I say that knowing nothing about whether or not they have any special mojo in the cart (which might make a rom hard). But their business model of physical only seems to work for them.
I want to support 'em though. :/
Going physical only for a Neo Geo game especially is absolutely bonkers. The number of people who can actually use a physical Neo Geo cart is so small it's ridiculous.
Yeah, it's like a guaranteed sales base though. So 400-600 bucks with a limited run that you know will sell out? The conversion scene is absolutely thriving right now, too. I'm guessing they will sell out no problem. But... they could make a lot more by going with rom sales after that. And my hope is they do that. Get the collectors taken care of, then drop the rom for $30 or something.
In 2024, though, it's like 'release a ROM or someone will for you' basically. So if it's not part of a marketing strategy, they're definitely being short sighted.
they have said they won’t release a generic rom, that if you want to play it you will need to get “a modern release”. They may go back and release a rom for the neosd rom cart because they can supposedly lock the rom to that
Or adding an ASIC/FPGA chip for copy protection, like on Kraut Buster.
but, look at neo dev team, they were releasing some of their games to modern platforms, but they stopped even that
neofid has already come out and said they aren’t going to release a rom for their demons of asteborg neogeo remake
but on the plus side, that is one less indiegogo I have to support 😄
yeah, it's always annoying when buying the rom directly isn't an option. I do my best to support new homebrew games but with neo geo stuff, it's just so crazy expensive
i got the translation of part 2.
Should be in the everdrive pack.
Neo Geo has such wonderful 2D art. Here are some screenshots I took recently from Samurai Shodown RPG:
The game is insanely good looking. I loved my play through of the first scenario. The second scenario did start to feel like a bit of a slog though, so I never ended up finishing that one.
Would’ve been better as polygons
lololol
I see that Dark Robby has returned to us.
You need to be re-indoctrinated into the 2D fold. Go play some Magic Knight Rayearth on the Saturn and absorb its 2D fat-baby splendor!
It’s no contest, just look at this:
you talking shit about hng64?
…maybe? 
@haughty veldt told me to do it!!! 
if he told you to burn your pis, would you do it?
Shall we test out that theory? 

you know that the resident bacon probably has a hng64 backpack in his closet, so if you don't behave he'll strap it on and bust the shit out of you
Or Samurai Shodown! 2 on the Neo Geo Pocket Color, a 2D fat-baby version of the second Hyper Neo Geo 64 game!
I thank furtech getting neogeo arcade on there first. best console if i am looking for quick games to play. I never seen the AES. i hear it was $1000 then, didn't even have income then.
well the other consoles do the rest like rpg's i suppose.
A list of neogeo pocket games. meh
https://www.youtube.com/watch?v=bJv5rlyZ8Ss
https://www.youtube.com/watch?v=m6Phb_dghq8
Check out all 10 NeoGeo Pocket (NGP) games in one video.
The Neo Geo Pocket is a monochrome handheld game console released by SNK. It was the company's first handheld system and is part of the Neo Geo family.
▶BECOME A PATRON → https://www.patreon.com/virtualgaminglibrary
▶The NeoGeo Pocket Project Playlist - http://bit.ly/TheNeoGeoPocketProj...
Check out all 74 NeoGeo Pocket Color games in one video.
The Neo Geo Pocket Color (also stylized as NEOGEOPOCKET COLOR, often abbreviated NGPC), is a 16-bit color handheld video game console manufactured by SNK. It is a successor to SNK's monochrome Neo Geo Pocket handheld which debuted in 1998 in Japan, with the Color being fully backward comp...
hey guys had a question about Neo Geo CD, vs Neo Geo
is there any real difference here?
CD audio for some games. Some exclusives like the Samurai Shodown RPG. Some games have some extra modes or options.
Some fighting games have less frames due to the CD format.
Unlike wonderswan and GB, most NGP games have very similar color counterparts. SS2 is different from the first one and the only NGPC game based on a Hyper Neo Geo 64 game. KoF R-1 is similar to R-2, but both have about the same amount of characters with R-2 actually getting a character who wasn't originally in '98, Kasumi Todoh.
R-1 has Orochi, Kim Kaphwan, and Chizuru, while R-2 has Omega Rugal, Kasumi, and Kyo's Daddy.
Now? Some games have differences, relatively minor though. But back then the real benefit was being able to buy games way cheaper.
yeah. I went the cheaper games and flash cart for the more expensive ones route.
and mainly becuase I had the adapter for the pocket, but now that I have games for the NGPC, might as well get the actual system too.
Oh I was answering his NGCD question. But yeah the NGPC is ace. I have a system a decent library of carts.
oh yeah, I realized that after I posted. lol. I like how MiSTer has CD support now.
and disc speed increase!
I'll try to stick to the non cd versions of fighters then. Thanks alot for the insight guys. Enjoying the hell out of this core.
The 4x disc speed increase is awesome
Crazy how long those load tines can be.
Just be aware that some games can't run with the 3x and 4x speed options. You need to keep it at 2x for those games (like the SamSho RPG). Or 1x if you're a masochist.
needs more testing, but it seemed in samurai shodown RPG you might be able to get away with just booting the game in 2x speed and then switching it to 3x or even 4x after the game starts. I only had issues above 2x when trying to boot it up
be sure to save often if you try this though, definitely dont want you to lose progress!
does samsho v perfect run on the core without any tweaking?
I’m not an expert, but I’d be incredibly surprised if it didn’t
I assume it might need some kinda database additions?
If it’s not already in your romset.xml, or in .neo format, I suspect so
Looking at the default romset.xml, it seems to be in there: https://github.com/MiSTer-devel/NeoGeo_MiSTer/blob/master/releases/romsets.xml
There’s a comment about some games being made for a specific board, but I think that’s just the actual commented lines themselves, rather than a block of lines.
Yeah it works perfectly last I tried- I remember adding both that and Xeno Crisis to the xml some years back after testing them
It does work fine.
Hey there, what's the difference between the different speed neo geo cores and why is there 2 extra clock speeds?
Which cores are you referring to? Usually with Neo Geo there are turbo cores to reduce stutter or improve frame rate and there are also 60Hz cores for better sync with modern displays since the original spec gives some displays trouble.
Those two higher clock speed cores might help with some games but in reality causes major bugs with most. They are unofficial and not supported at all. I think Metal Slug 2 works ok with them.
The turbo cores are buggy and they don't include the latest synchonized rework of the core
I'd love to see compatibility increased and the turbo merged as an option in the regular core
What doesn’t work? I was under the impression that the Neo Geo core was basically perfect, because it was based on decaps etc. Obviously barring a few bugs etc
I believe they are referring to the turbo core
Ahh, gotcha
As the regular core is good
Presumably the comparability problems are just due to the fact that the games weren’t designed to run with faster hardware, rather than issues with the turbo cores themselves
Things breaking when cores run things faster is pretty much par for the course
Yes turbo core
I see, just confused why it had 2 clock speeds when usually you just see one turbo edition. If the hardeare wasn't designed to run faster, how come metal slug 2 seems to work well? I'm not being funny, just curious.
I forgot why the two clock speeds but if I were to hazard a guess, the lower of the two turbo cores is probably more compatible with a wider array of games
the 24Mhz one was pretty problematic with everything I threw at it though
Honestly, it's for the best. If you really want to play Neo Geo games with increased clockspeeds and are willing to fuss around with compatibility issues then software emulation is a better path for that.
Embrace the lag! It’s cycle accurate lag 😎
I have no problem with the originals believe me, but I do like improvements when it comes to frame rate. Thanks for explaining, appreciated.
Metal slug 2 with turbo is a whole different experience though.
Isn’t there a romhack that basically fixes the slowdown?
So is there a need for the turbo core is this rom hack fixes the slowdown? Does it work on the mister?
Played some Neo Turf Masters with my buddy who's a ginger, at the MGC, then he liked it enough we played more at the hotel room last night on MiSTer lol
So you are telling us you picked up a man at a gaming convention and took him for some games in your hotel room ?
Correct
Turf Masters and chill
The hack certainly helps. I've been using them both together and it's a solid 60fps smooth game. Feels great.
I'll add that to my collection, nice one.
Which one is you?
The handsome one
Noice
On the right lol
Noice
The one on the left has the forced grin of I only came to play a game please send help !!
You're noice.
You too
the only thing this cone needs is the sound balances
Yeah? Is the sound off or is it left right mixing?
mdfourier neo geo would be great. theres many different systems to sample from likely with different levels though
https://github.com/MiSTer-devel/NeoGeo_MiSTer/issues/211
Some mdfourier MVS work has been done…
I don't exactly know if this is a issue but I'll report it. it seems that the volume balance of Mai's BGM is weird. mister fpga (neogeo core) some sound is little loud. https://youtu.be...
Wonder if in the future we'll have sound options in the core to match any differences between AES and MVS
That would be great
very nice looking. looks like a slot mask on the left and aperture grille on the right?
Pretty much. Imaging science and technology on the left. RGB slot mask thin on the right. Or something like that. 30/70 on the scanlines and 55 sharpness.
1440 on a c1
its very bright for the image science and technology mask, especially with 30/70 adaptives... which variant of the mask are you using?
and is the "rgb slot mask thin" one in the main distribution or is it custom? dont recall seeing that
It's the "bright" version from the BGR folder for IST
Yeah I probably got the name wrong. I think it's RGB stripe [thin]
any idea what folder its in?
thanks! you use hdr on your cx with that? still seems brighter than i ever recall seeing those variants
Yes. HDR and BFI
Shadow_Masks/Complex (Multichromatic)/Other/Stripe/Subpixel BGR (Common)/RGB Stripe [Thin] [BGR].txt
Appreciate it! sorry for all the questions but I'm always looking for mask recommendations. The massive amounts of folders and variations makes it pretty daunting, especially considering some only work well at/below/above certain resolutions..
No problem at all. Glad to share.
I was playing mister this weekend and once again my neo geo games took forever to load. Like minutes for Neo Turf Masters
Bad disk?
Nothing else takes that long 🤷♂️
Might still be worth doing a quick Mr. Fusion on another sd and just dropping a few NG roms on there. Just to eliminate.
Yeah maybe
Got these because I found them.
Just grabbed the ones they had in front.
I didn't know of neogeo pocket. I only knew neogeo mvs arcade. Neogeo avs long after. i never seen it at stores and herd it was 1 grand, i didn't have that then. I never seen a avs in person.
AES
Wow.. for a “just grabbed” you got some killer titles to boot! NGP was awesome because it was quirky, had decent software and lasted forever on batteries compared to other devices at the time.
sorry thought this was analogue pocket discord. I am all over the place
Got the adapters in. for neogeo pocket, turbo graphics cards and lynx>
Wonder if you people can grabe the core from analogue pocket. still FPGA, Still think cyclone 5.
Whatever someone is working on it. Give it a year i suppose. Almost don't care. I grabbed a couple of games to see how well they run almost
TO NEOGEO MVS AND AES
don't give Analogue any funny ideas...
or next thing you know we'll have a wood grain "no emulation" clone console
NG MES
There is the RetroUSB AVS, but that's a FPGA NES clone.
yeah that was what I was riffing off, haha
I find it interesting that the NGPC Metal Slugs were from Skyblazer SNES devs, Turf Masters was Saurus, and Sonic, while credited to Dimps, was mostly Nazca staff (most of the staff that went to Dimps was production staff). Neo Geo Cup '98 also had some Nazca staff.
@ocean phoenix From the PSX channel - what NGCD games do I need to get?
Neo Turf Masters
Samurai Spirits RPG (EN translated)
Crossed Swords 2, Ironclad
This is what I recommend for exclusives that are cool to play:
- Crossed Swords II
- Ironclad - Tesshou Rusha
- Samurai Shodown - Tales of the Bushido (Translated)
- Zintrick
These are games that have fun extras, not just improved audio or art galleries:
- Metal Slug 1 & 2 - training mode called combat school
- Neo Turf Masters - new Scotland course to unlock
- Windjammers - rebalanced point scoring
- Real Bout Fatal Fury Special - a music video using in-game assets and spritework
The following games have awesome CD soundtracks that are worth playing over their cart originals:
- King of Fighters '96 NeoGeo Collection, The
- Street Hoop
- Viewpoint
Here's a french website that has more details on the additions that the NGCD version of games feature:
I could be wrong but I think the reduced animation frames might be a Sega Saturn or PS1 port issue. All the NGCD ports should be identical to the original games except for atrocious load times and extras.
@ocean phoenix Should be better like that (current updated website with auto English translation) - https://www-neogeocdworld-info.translate.goog/?_x_tr_sl=auto&_x_tr_tl=en&_x_tr_hl=fr
Aymeric is very knowledgeable on the system.
Thank you! I was trying to find it but clearly I failed, haha
Thank you! ❤️
Worthy of a pin. Thanks.
Agreed
thanks for sharing your list! only had turf masters and SSRPG so far. looking forward to checking out some of the other ones here 🙂
Crossed Swords II and Ironclad did receive unofficial AES ports but they made obvious cuts. Like CS2 didn’t have the game’s original cd soundtrack and repurposed CS1.
I don’t like pinning my recommendations lol. It’s all subjective anyways.
Just do it
Sittin’ on the Blacktop Pickin’ our teams…. 😂
Yeah, Robby’s favorite neogeo game is Legend of Success Joe.
Why does one of the worst games on Neo Geo have to have an awesome Engrish title?
Ironclad is actually a proto. I'm not sure if it's missing content, but I wouldn't be surprised since it's a prototype.
i tried running some neogeo games as .neo recently and so far everything i tried appears are broken / missing graphics
anyone familiar with what i might be doing wrong?
Is their a new neo geo core core which has the increase CPU and bug fixes? I've seen this for the analogue pocket, but wondered if this is mister bound also?
It's being touched up, but it's coming soon.
Oh, yeah so someone else will have to backport the changes to MiSTer. But it's not even officially out yet on Pocket. A few folks have preview builds, but it should be soon. The dev has laid out the changes so they should be implementable on MiSTer, but in his post about it, it sounded like he wasn't personally going to do MiSTer currently.
But that's been his policy for a while on the Overdrive core.
I don’t think the Neo geo port to pocket is based on the synchronous code that was implemented last year
It's all based on Furrtek's implementation AFAIK.
which bugs there are in the actual neogeo core ?
I feel it perfect ( except the sound balances )
I just heard that the dev of this overdrive core was working on bugs that occur using a higher cpu. From what I understand its wip nearly ready for release. From review it looks very smooth in its current state.
ahh ok
overclock the neogeo
not very interested in it, but at the same time interesting thing.
There was one posted in here or on the misterfpga forums a while back, it was a manual install though. Try searching for 18mhz or 24mhz in this thread.


