#Sega Saturn

1 messages · Page 89 of 1

wise brook
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1, connect it via bluetooth with and map the controller buttons on the main menu.

2, fire up the saturn core, map the dpad buttons, then i recommend A for the trigger and start on the a button

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use the home button to skip all other buttons

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4, set the input to virtual gun and play

winter phoenix
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How do you hook up the sensor bar, though?…

wise brook
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you’ll need the wii sensor bar on of course, like leave the wii on for now

winter phoenix
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Ah I see

wise brook
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you can get usb powered ones and battery powered ones for a more permanent setup

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with a usb powered one you can usually just plug it into the tv for power

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or the back port on the usb hub on your mister would work well too

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(it only delivers voltage anyway)

winter phoenix
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Yeah that makes sense

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Thanks Jae

wise brook
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deleted part 3 as it’s not needed for the wiimote

quick sorrel
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You can also put out two ikea LED candles in lieu of a sensor bar. IKEA hacks 👍

tulip urchin
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in latest Saturn build i have Green cursor in middle of the screen, is that a bug or i can turn it off?

wise brook
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yes

tulip urchin
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Yes?

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yes as you can turn it off? If yes how?

wise brook
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turn off the cursor it’s just below the option for the virtual lightgun

wise brook
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just cycle the option from small>medium>large>off

rich violet
dusty shale
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Right now, the only way to get analogue trigger support on the Saturn core is to use an actual Saturn 3D Pad through SNAC.

tribal needle
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I can confirm that many of the games are now at least able to get to the attract mode. Even Decathlete is running, although completely without textures / sprites.

novel carbon
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I've got a real 3D controller so that's not a problem.

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Still very new to the MiSTer ecosyetm. Have not dived into anything SNAC related yet.

dusty shale
# novel carbon I'll have to get the SNAC adapter!

A word of advice: you may find mention of needing a 'level shifter board' when connecting a SNAC adapter to the MiSTer.

That's true for some systems (e.g. Mega Drive), but the Saturn SNAC adapter doesn't need this.

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Here's my Saturn SNAC adapter. The only thing between it and the MiSTer is an extension lead with a right angled connector.

vague nymph
tribal needle
marble laurel
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Puyo Puyo Sun,Soukyugurentai and Baku Baku animals work, Astra SuperStars have graphical issues

tall radish
dusty shale
winter phoenix
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I was told in here last week that I needed the level shifter between my MiSTer and my Saturn SNAC…

visual grove
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Your Saturn SNAC doesn’t have level shifting built in?

winter phoenix
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I have no idea. Jae just told me that I should be using it so I'm using it #1046941029296779344 message

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(I was using it already actually under the assumption that I needed to)

upper dust
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yeah - saturn is a 5v and needs to go down to the MiSTer's 3.3v

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I think PSX and N64 are the only controllers that are 3.3v

mortal mist
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I will try to update the ST-V list at some point today, unfortunately my son got sick , he has a high fever. I have a little less time.

river wing
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I found out that, apparently, the dropout doesn't trigger if I set the RetroBit Saturn controller to the default DInput mode instead of XInput mode... I can't get a rational explanation but it seems to prevent them consistently

dusty shale
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This is the Saturn SNAC adapter I use. This one does not require a level shifter.

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It may be worth compiling a list of which SNAC adapters do and don't have level shifting built in.

shrewd crescent
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Does Porkchop's SNACv3/64/whatever-its-called support saturn? I have one but ive never actually tested saturn on it

mortal mist
shrewd crescent
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And stunner works as of Oct 2024, but only for snac64s bought after that time

winter phoenix
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OK, I finally wrote a story about the Saturn MiSTer core's latest updates. Here it is: https://www.segasaturnshiro.com/2025/02/14/saturn-mister-core-adds-titan-emulation-additional-light-gun-support/

As the Saturn core of the MiSTer FPGA draws closer to perfect emulation of Sega’s fifth-generation console, its developers have turned their attention to adding extra features — most recently…

wise brook
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great article, couldn’t get those images to load on iphone

muted cradle
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Link?

dusty shale
thorn pagoda
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weird i only got the right-hand one

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big improvement with composite blending on:

winter phoenix
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Try reloading the page?

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These are the images

winter phoenix
reef estuary
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Are people just straight up using composite blending by itself or should I be using some shadow masks with it?

winter phoenix
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I didn't use any shadowmask with my comparison, just turned on composite blending

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Those images in my story are pretty big, so maybe I should replace them with ones that are a little bit downsized...

dusty shale
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If I may ask: what is composite blend?

winter phoenix
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It's a filter to simulate how pixels blend together a bit over a composite cable on a CRT

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OK, I replaced those two photos with downsized ones that are 75% smaller files. Give it another try and see if they load for you: https://www.segasaturnshiro.com/2025/02/14/saturn-mister-core-adds-titan-emulation-additional-light-gun-support/

As the Saturn core of the MiSTer FPGA draws closer to perfect emulation of Sega’s fifth-generation console, its developers have turned their attention to adding extra features — most recently…

wise brook
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loaded first time

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oh! i just thought, you might really like the MiSTer remote script

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it can take screenshots on mister with a single button and it’s really easy to access them

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there’s a free companion app

rich violet
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Although I think it would be better to show the difference on a screenshot showing mesh transparency!

winter phoenix
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not a bad idea

hollow pier
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Has a boarder been added for the sinden gun to work ?

wise brook
visual grove
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Sinden people do that

lofty spire
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so there was a video to get a wii remote working on a modern tv as a light gun?

hollow pier
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I might add it and give it a go, its only a sys add, I used to use wii remote as a gun on mister

wise brook
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it’s above

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or just search youtube for mister wiimote

tender axle
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Golden Axe The Duel now works ❤️

lofty spire
burnt matrix
river wing
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@celest lake Do you happen to have RetroCastle I/O board too? If not, what's the I/O board you use? I'm still investigating those nasty micro-disconnections

celest lake
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I talked to ivory on alichat about it and their response was basically that their USB ports are not compatible with some devices

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and in my case, it’s everything but 8bitdo controller dongles

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and (thankfully) usb hubs

river wing
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I'm starting to believe his I/O boards are flawed. How can it be that most hardware doesn't work with them?? I had the 2022 version and everything worked. Problems started when I moved to the DualRAM versions...

hollow pier
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ill have to give it a try tomorrow with my sinden gun

celest lake
river wing
celest lake
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I don’t think there is any malice, but I just think those boards must be wired weird. Work with controllers fine, but none of my wireless or bluetooth dongles worked. Same with keyboard dongles. Someone here told me use a USB hub and that’s worked so far. I also haven’t heard it from enough people to think it’s an epidemic…I assume that more than 4 folks here have bought them. maybe we just got unlucky

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it just sucks that there isn’t a fix

visual grove
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There are a fairly steady stream of issues on #help the past 2-3yrs with retrocastle. Nothing too crazy just more than other vendors. I always just assume people reach out and get hooked up

river wing
river wing
visual grove
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Same for misteraddons new IO boards, better to reach him on email or his discord because they aren’t the mister project design

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Full disclosure I then often help on his discord because I’m on there and use his stuff 😜

river wing
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Just to be sure, what's the parts store/manufacturer with less problems?

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I may have to change my setup-...AGAIN

visual grove
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Well there was an issue with mistercadeV2 paired with a specific arcade monitor with ringing but he issued instructions how to fix it and offered to do it for me so tough to beat the service.

river wing
visual grove
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Ah no alas. I think Ricardo is your best bet?

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They usually mention two euro vendors

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Slipping my mind sorry

river wing
visual grove
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But you could email or ask on his discord to be sure

river wing
visual grove
hollow pier
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i just built a core with the boarder but not tried it yet

unkempt thistle
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Vf remix seems flawless on the stv.

Despite having a bitcrunched soundtrack, I'm very happy to finally have an arcade VF running on the mister... even if it's a 30fps remake that was already playable on the saturn core

drowsy hull
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but the vf1 arcade release was already just 30fps...

unkempt thistle
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Ah, getting it confused with virtua racing

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Good point 🤣

river wing
unkempt thistle
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The astro speakers are kinda crummy anyway, you can tell the audio is compressed but... losing those loading times makes it worth it

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🤣🤣🤣 holy moly i need a nap, my memory is completely shot with this cold. Thanks for the correction

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All that being said, it's nice to have an arcade VF running on the mister, finally brings a game I've really wanted to enjoy on my cab

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Could've sworn virtua racing was 60, so I guess that memory was of the sega ages switch port

visual grove
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Yeah all model 1 was. Solid 30 so it felt fluid especially compared with contemporary polygon based experiences

ancient surge
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Technically Virtua Racing runs at 60FPS, it's just the polygons update at half the frame rate. It's most obvious with the sky box, which updates at a faster refresh rate compared to everything else.

burnt matrix
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I respect games that do a full 60hz input response time even if the game visuals can’t hit that.

pearl harbor
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Robby out here settling for only 60hz. Ha! face

tribal burrow
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Re: reliable vendor chat, I’m in Japan and RetroCastle really seemed like the best bet for years so that’s unfortunate the dual ram builds have some issues.
I have a triple stack from mister fpga UK from back in the day that’s still working fine but I wanted to get the IO board and case from ivory and just carry over my Nano.
The price to do a dual ram build with Ivory would cost me about 30000 yen though which is the same it would cost me to just get a Taki triple stack with dual ram.

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Ricardo’s prices aren’t too bad to ship to Japan but Mister Addons / anything from the USA in general is just way out of my price range atm.

celest lake
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definitely a bummer about the dual ram boards, especially given that ivory is usually very accommodating and eager to make things right. Seems like they are kind of stuck there.

tribal burrow
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Maybe there will be a 2025 version that irons out some of the bugs

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If the Taki build doesn’t have any problems though it’s hard to justify anything else

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Too bad the superstation doesn’t seem to have a dual ram option (afaik)

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My analog set up is at my office so an hdmi dual ram set up for home would be nice

burnt matrix
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Baku Baku Animal STV works

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Columns 97 (JP Bios) STV works

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Ok spoke too soon lol, it loads but you can’t play it

dense sundial
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I also really love Utena, it's one of my favorite anime series

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And I keep meaning to get to the Saturn game

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It's cute

burnt matrix
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Sounds like an bacterial infection in in your blood

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“Bro, the doctor said I got infected with utena after winning in the river”

neon python
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I try not to win in rivers for just that reason!

visual grove
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Well now I want to see the cake option

dense sundial
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It's also an AU where you, the player character girl, can just win against Utena and take Anthy

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That's a bit wild to me

burnt matrix
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What’s an AU

lofty spire
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alternate universe 🙂

burnt matrix
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OH

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Winter Heat STV works

sacred goblet
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stva mras is required to make stv working?

pearl harbor
sacred goblet
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I'm searching correct stv-bios

pearl harbor
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Oh wait, thought you meant the mras.

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For the bios, you need a later one that includes a couple extra files.

sacred goblet
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For the mras it's ok. but i don't find the correct bios with all files needed 🙂

celest lake
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I believe in you

sacred goblet
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found it

wise brook
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all hail kuba!

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ah, looks like the button doesn’t work right now

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at least on the dual build

rich violet
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Which button?

wise brook
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the button, that has been added in this new build

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horizontal crop

rich violet
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Oh the menu option

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👍

sacred goblet
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What corresponding horizontal crop exactly according to this schema (SNES Example)?

warped saddle
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@mortal mist ignoring scanlines and obvious space constraints, was the scandoubler broken over analog or was it enabling scandoubler -> scaler that was messed up?

mortal mist
dusty shale
mortal mist
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@floral saddle Super job on finding errors, well done! Thank you

mortal mist
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It's hard to play some games now without it

proven spade
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benefits of RGB with composite

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would love to see this on the psx core as well, but definitely not have the same impact

dusty shale
sinful reef
stiff patrol
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N64 already has a raft of graphic options#

sinful reef
ancient fractal
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On PSX you can disable dithering and use 24-bit rendering if you don’t like dithering patterns

mortal mist
burnt matrix
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Please let me know if me forwarding new builds here is annoying or not. Want to serve the fine people in this chat, not be a burden.

stiff patrol
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I hate it and think you are a ninny !

floral saddle
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@mortal mist Just a thougt, as the 320x224 aspect option works on all resolutions should it not be named something more like pixel aspect ratio instead as that is what it's doing?

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It makes sense to call it that on the megadrive core as 320x224 is the only resolution that is "corrected" but on Saturn everything is.

mortal mist
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I did not choose this name 😛 but you are right

floral saddle
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Worth a github request?

mortal mist
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you can always ask

floral saddle
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Will do, think it doesn't make sense as it is now.

mortal mist
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I don't know if this option is really needed now that there is wider hv-integer

marble laurel
floral saddle
warped saddle
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I think srg is pretty aware of what's missing for ST-V, almost any bug you are going to find is probably something he knows needs implementation

mortal mist
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don't know if it wouldn't be better if st-v had a separate repo

hallow fossil
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Anyone who is in discussions with him know if he plans to try keep S-TV support as part of the core or spin it out to a bespoke sister core for S-TV?

ripe valley
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Not discussed at the moment.

mortal mist
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how are you doing @ripe valley ?

prime hare
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I would like to contribute testing to the Google ST-V sheet. Can someone grant me access?

mortal mist
mortal mist
prime hare
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thanks. will go through all of them tomorrow on a stream.

vocal oar
ripe valley
burnt matrix
burnt matrix
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Ok got the whole town built but still solving puzzles

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You can tell they gave no shits about people with color vision deficiency with the rainbow puzzles lmao

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It’s still tough to suss out even with no issues with cvd

serene thunder
lofty spire
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man... something about seeing Princess Crown in English just... you ever just wait for the longest time to be able to play a game and then you're finally allowed to?

sharp dove
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Wonder where @latent wigeon is

proven spade
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I'm some really bad audio corruption when selecting a character/save in "Nights into dream". It goes away as soon as im loaded into a level. im using single ram cores (tried latest unstable and stable).

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anyone else have this issue or just me problem

celest lake
proven spade
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analog

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via the 3.5mm jack

celest lake
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which analog board?

proven spade
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MiSTer A/V Pro v9.2

celest lake
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so there are some known issues with the analog audio on that board. I don't have a 9.2 board handy, but let me try on the 6.1 board

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I also remember someone (bacon maybe) saying he heard issues in the character select screen, but we couldn't reproduce it

proven spade
celest lake
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are you on a CHD or bin/cue? Do you have another version you can check?

proven spade
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its bin/cue

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i'll try to find a chd format

celest lake
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mine is bin/cue redump USA/Brazil

proven spade
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ah, tried a USA/Brazil dump and works fine

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appears to be a dump im using

wise brook
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very good to know

proven spade
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i'll try it on an emu for a bit of fun to see if it persiets there

wise brook
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i was going to ask if you were on the latest unstable main

proven spade
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issue does not appear when using yaba sanshiro

celest lake
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do you know what dump it is? there are two redump dumps

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Let me get you the SHA1 of the bin for the first one there

proven spade
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i was using the (DW0453) dump

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SHA1: 6059dcb3bc1ab9c889749cc38bc72508aa7dfa64

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for the broken one

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is also a USA dump

celest lake
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ehh, the problem is that the (RE) one is split into multiple bins

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oh wait, that's CHRISTMAS Nights into Dreams

serene thunder
wise brook
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my best time, used an 8bitdo arcade stick of all things. just the right way to play manual

mortal mist
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Dayytooonnaaa

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let's go away ! 🙂

river wing
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I am not doing bad at Daytona on the Saturn either 😄

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Awesome game, no matter what they say, it's fun as hell

ripe valley
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FYI - DW (Dark Water) dumps are known to be incomplete and/or bad.
Done years before the creation of Redump.

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As I've seen Damo mentioning one of these files.

proven spade
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ah makes sense, will keep an eye out for them

warped saddle
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waiting for someone to show up with one of those bin/cue/mp3 dumps

mortal mist
latent wigeon
wet hull
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Can the composite blend option be achieved with video filters option?

radiant karma
burnt matrix
tacit viper
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Disregard, took 5 min to read via search.

burnt matrix
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NO TOO LATE I ALREADY TYOED A REAPONSE

thorn pagoda
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does elevator action 2 count as obscure?

burnt matrix
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😤

tacit viper
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Thx Freddo. Will this ever get merged into the main?

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I think I use a special Mister file cd-i core but cant remember if that is still a thing.

celest lake
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it’s not. as long as Freddo’s it built on top of the unstable main, you are good

celest lake
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although I guess all mains built from github are based on the unstable branch so you should be good

tacit viper
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Robby / TheJesusFish - Do you have to calibrate the gun in the main mister menu or no?

wise brook
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all you gotta do is map buttons on menu, save f10 for the core imo

tacit viper
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hmm, i can only get 2 buttons to work on the light gun in the mister mapping menu, not detecting any movement. Trying my old retroshooter guns first before I try the Reapers, has anyone tested these?

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ah just saw from BigBlue the old ones don't work apparently, shame.

radiant karma
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Wasn't unstable Linux Kernel also needed for the old RS guns?

tacit viper
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@wise brook Disregard, found answer.

thorn pagoda
tacit viper
sharp dove
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Though I guess I wonder if it's more on chroma-luma crosstalk side of things

hollow pier
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Sinden works great on the Saturn core

prime hare
tacit viper
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@hollow pier - How did you get the sinden boarder on the Saturn core? Are you using a retrotink or another scaler?

lofty spire
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i'm gonna try and get a sensor bar and use a Wii Remote as a light gun and see how that works

burnt matrix
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It’s how Benjamin Franklin played Wii

lofty spire
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problem with candles is i don't want open flames near my monitor lmao

burnt matrix
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Get some candle wax action on your screen

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It’s just how they played Mario in the Victorian era

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Soon we’ll be asking for wax drip options in our cores

pearl harbor
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Just place a second sun in the sky. Boom, done.

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Yes it does indeed detect the sun as one of the sensors!

prime hare
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The ST-V core is looking pretty good. A lot more games now booting. Mapping the start button will fix half of the games from Bootable to Playable.

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Setting the cabinet to 1P in the bios fixes most of the SYSTEM ASSIGNMENTS errors

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I updated the google sheet.

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22 Playable, 27 bootable, 6 non booting, 26 untested as I was missing MRAs or was a photobooth.

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thanks for access @mortal mist

clear condor
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looks pretty straightforward except for the ADSP-2181, which is pretty not straightforward

wise brook
prime hare
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I mean... I would use the photobooth

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there is hello kitty, disney, etc ❤️

wise brook
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i wonder if dreamcast would have had a sanrio photo program? it already had a collaboration, and there’s a webcam…

mortal mist
mortal mist
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I'm going away for a week, unfortunately I won't be able to test anything. It will be hard for me without Mister 😅

acoustic sable
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But MiSTer is so portable!

velvet vault
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I realize that it's not a priority, but would NetLink emulation be possible on the core? Considering selling my Saturn to clear up some space and that's the last feature I'd need now that gun support is here

celest lake
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pretty sure there isn't enough room in the core

median tartan
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I remember reading at some points in light gun development that the builds were out of space. I think unless some optimization can be done, we've seen the end of features.

celest lake
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Yeah, I think kuba posted a screenshot where there were like 200 LUs left?

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#1046941029296779344 message

median tartan
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Still very impressive to have what we do. The Saturn has 8 processors running at the same time. Emulation can't keep up due to the nature of threading. FPGA is the only way to go. Saturn and n64 are the best examples of things Mister can do that RetroPie stumbles with.

velvet vault
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Ah, that's a shame. Might have to move to software emulation for Net Link play then

median tartan
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Every single Saturn emulator I have ever tried runs like ass.

mortal mist
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I have been working on 180-degree image rotation and unfortunately the compilation often failed due to lack of space

wise brook
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-# what about just 90-degrees!

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-# that’s only half as many

rich violet
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I think I will wait for v1.0, but it's very nice to see them making progress in the open like this

severe whale
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Eadmaster is on roll!

high bramble
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"I think I will wait for v1.0..."
10+ years from now, v0.99 is released. 😏

burnt matrix
burnt matrix
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Other cores like ao486 do have networked implementation but console cores might require far more support.

thorn pagoda
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are there people still somehow playing saturn netlink games online like they do with dreamcast?

wise brook
thorn pagoda
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thats awesome

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its an actual dialup modem though right? can't imagine that'd be trivial

wise brook
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it’s been solved

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they got netlink support added to dreampi

thorn pagoda
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that project is so neat

wise brook
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current tournament they got going

thorn pagoda
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but i mean adding a dialup modem to the core - almost no chance it'll fit they're independent complex chips all of their own

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other cores with networking do it via much simpler network adapter styles (usually PPP i think)

winter phoenix
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We have more than 100 people on the SHIRO! Discord with confirmed setups for playing their Saturns online

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It’s also possible to play online with one of the emulators … Yabause, I think?

winter phoenix
high bramble
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Great Scott!

tawdry lion
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Great Scottern!

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You know I kind of wonder if the idea Great Scott came from holy shit.

I mean the way he says it sounds very similar to Great Scat

ancient fractal
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It seems unlikely that anyone would implement the actual Net Link modem on FPGA, even if disregarding the fact that there's not enough space on the current MiSTer board or pins for the modem I/O. A more feasible solution would be to implement what the DreamPi does in Mister main, and then you probably could get away with implementing a fairly simple serial interface in the core..

wise brook
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a next-gen fpga platform, in my opinion, ought to be made with online multiplayer as a desired/intended goal.

psp and Dreamcast seem to be within the scope of reality for that class of hardware, and they have incredible online libraries (ps2 would also be amazing but i’ve never heard a developer claim it to be on the cards)

pearl harbor
median tartan
burnt matrix
median tartan
burnt matrix
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Damn

celest lake
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it’s a bad port :/

river wing
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Unlike Daytona USA, which is said to be a bad port but it's awesome to play and tons of fun

celest lake
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Symphony of the Night is bad like AVP:Requiem. Daytona is bad like The Core

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thanks for coming to my ted talk

green pebble
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^ AVP:Requiem???? Shut your mouth! That's harsh...

hearty marten
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Game over, yeah!

haughty dove
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I was just trying out Symphony of the Saturn yesterday on Mister. Performance sucked, because the game sucks.

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I’m just gonna stick to the PS1 version. Saturn games have worse visual quality for me anyways, since all I have is composite and that introduces issues with the SEGA consoles and arcade cores.

burnt matrix
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Oh the basic version lol yeah it’s not great

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There’s a patch that really improves it

haughty dove
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The patch is what I played. Didn’t like the big bars on the side of the screen, though I know why they are necessary. And there was still slowdown.

burnt matrix
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Damn

haughty dove
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I really need a CRT with component/s-video. The diagonal lines look so gross on Saturn.

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Forgot what that one person called the issue.

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I think it was CRAM or something.

upper dust
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Saturn looks really good on composite. Are you using svideo in the ini or cvbs? It should be svideo.

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Also, does your yc.txt file have the saturn values?

haughty dove
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Hmm, I will have to check into that

gloomy hedge
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symphony of the evening

haughty dove
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I’m also wondering if it could be my saturn video cable.

haughty dove
#

it's set to svideo and I have the standard yc.txt file

#

not sure why I'm still getting dot crawl.

upper dust
#

Also, there is a new composite blend option that should be off if you're using a CRT with composite.

haughty dove
#

You mean the setting in the core itself? Yeah, that's off. Just makes it super blurry if it is on.

upper dust
#

Ok just making sure

haughty dove
#

replaced my yc file with the one you just linked. gonna test now.

#

Nope. Dot crawl is still there.

#

Gonna send my ini file so you can see if i got anything messed up.

#

I'm using IO Direct Board currently but had the same issue with Analog Pro board.

upper dust
#

Yeah try the .ini I posted. You can backup your old one

haughty dove
#

will do. I did see at least one thing that was different there.

#

hmm. that ini doesn't work at all. scrambled screen.

upper dust
#

Oh right you're using direct video. Are using an active YC adapter?

haughty dove
#

it's whatever is built into the IO Direct board.

#

if it isn't an ini problem, unless there's a switch on the board itself for me to push, I think I might just have a bad video cable.

upper dust
#

One I posted earlier is for analog IO

haughty dove
#

Tried it. No changes from my old one now.

#

Still have the dot crawl. Oddly enough it is most pronounced in arcade ports on the saturn.

upper dust
#

OK lame - could be the cable then. Check the connection on the TV too. Composite port could be loose or needs a clean.

wise brook
#

that would introduce dot crawl?

#

@haughty dove have you asked @unkempt kelp if he is familiar with your issue?

upper dust
#

Yeah - I had a TV I needed to resolder the composite port on because it was barely making a connection and the signal was very noisy unless I held the cable and port in a specific way.

burnt matrix
#

Do you have another TV to test it on?

haughty dove
#

i do have another small crt i can test on, but unfortunately i need to go to bed for tonight.

#

I very much doubt it is the board's fault, no matter what.

#

i'll check my other tv and also the saturn cable that a friend of mine has.

#

but either my tv or my cable is just faulty i think.

#

dot crawl is inevitable on crt, it's just particularly noticeable for me on Saturn, Genesis, and Arcade. Not unplayable though.

#

The only perfect solution will be to get a new CRT that actually has s-video input.

unkempt kelp
tacit viper
#

Anyone using Sindens with the Saturn core? Trying to figure out why my trigger does nothing but all the other buttons do.

trim nimbus
#

Use something like zimodem to simulate the network

prime hare
#

VOD of ST-V Stream. Most of the games are already playable or booting with only minor tweaks needed. https://youtu.be/JmM4c6aNxc0?si=CDwsVlywIdzDpx10

Join us as we explore the newly added ST-V (Sega Titan Video) support coming to the MiSTer FPGA Saturn core! Sega's ST-V arcade hardware is nearly identical to the Sega Saturn, with the main difference being how they load games—ST-V used ROM cartridges, while the Saturn used CDs.

Many ST-V games are already playable or booting with only minor t...

▶ Play video
thorn pagoda
#

there is always some dot-crawl but these are closer to a real saturn

tall radish
#

Is there a known working region free saturn bios that should launch all (or most) games with differing regions?

#

Asking to conclude if I'm doing work that is futile. Got frustrated with constanty changing the bios depending on the game so I tried with a alleged region free byte swapped bios but cannot get games to run with that.

mortal mist
#

Why not use auto region?

#

In option

tall radish
#

to be frank I don't understand how the bios per core naming convention work if I would have multiple per core

#

as in I don't understand which region bios i should name to bios0/bios1 etc or does it even matter

#

i'm just brute forcing variable here cause I don't quite understand how this all works

mortal mist
#

You can use one bios and use the auto region option , works in most cases

rich violet
rich violet
river river
rich violet
#

There are RF and non-RF variants of it

haughty dove
tall radish
#

Ok, well I just placed the region specific bios files to the directory and named them boot, boot1, boot2 and toggled on auto region and all the games I tried seem to work so I am okay with this. Thank you @mortal mist

mortal mist
mortal mist
#

It doesn't work like that for psx

tall radish
#

What does 'auto' then do technically if you only have the US saturn bios for example when trying to run a JP release?

mortal mist
#

Yes it works

tall radish
#

It just runs the japanese release with the us bios?

#

or, using the us bios

#

Starts to seem I've just complicated this whole thing for myself (which isn't anything new lol).

mortal mist
#

If you use only one bios, e.g. usa, and set auto region the game from the Japanese region will run

#

Auto region means you don't have to manually change the region in osd

tall radish
#

that didn't seem logical to my smooth brain so I thought that would not even be a possibility

#

the more you know, thanks a bunch!

mortal mist
#

I'm sorry, I have trouble explaining things , especially translating thoughts from another language

thorn pagoda
ancient fractal
ripe valley
#

I'm closing the Time Gal / Ninja Hayate issue ticket.

#

For the technical explanation.

#

So you need to install these games on the SD card, not on an external drive.
And only in BIN/CUE format, because playback read speed for both games is essential.
Adding a bit of decompression and accessing an external drive might prevent these games from loading the data needed.

#

(I am staying with my family for 24 hours, and I wanted to follow/close the last issue tickets I opened before leaving for more time. I don't like to leave unfinished work.)

wise brook
tacit viper
#

I got the trigger working after remapping the controls but the cursor is stuck on horizontal access now 😆

#

One step forward..

warped saddle
#

there's a sinden saturn core?

wise brook
#

something happened in main too

warped saddle
#

it's just setting the lightgun quirk for the gun

#

still requires a custom core + kernel

#

ah, I see someone made a build, but it's not in their github

wise brook
tacit viper
#

F10 in core or in Mister menu?

#

I'll check it when I get home in a few

marble laurel
wise brook
#

had a dumb thought about analog triggers.

is it not just the second analog stick with its x and y mapped separately?

#

there’s nothing on MiSTer that would require 2x analog sticks and triggers right?
even the namco controllers don’t use that many axis iirc

#

obvs this is just an example of “user thinks something should be easy to develop, with no idea about what it would actually entail”

wise brook
thorn pagoda
#

i think its 5 to be specific

marble laurel
#

Cotton 2 🥳

wise brook
#

cheap ass sega wannabes

tacit viper
thorn pagoda
#

also, you might think you could just map the triggers to say, up/down on the right stick

#

but triggers can be pressed at the same time

warped saddle
#

you map them to x and y

thorn pagoda
#

i think it works on saturn actually

#

(in theory)

warped saddle
#

there's just no mechanism in main to remap analog axes per-core

#

and you'd probably have to do a bit of input.cpp gymnastics to stop it from generating fake digital buttons from triggers

#

and then deal with the fact dualsense controllers do that for you

thorn pagoda
#

i dont think its impossible by any means yeah

#

i half expect sorg forgot he said he'd do it like 3.5 years ago or whenever 😄

warped saddle
#

I had a hacked up main that I put a analog remap menu in so I could play gran turismo 1 with trigger acceleration

#

I'm sure I broke some other stuff tho, I only ever used it for that one thing

wise brook
# tacit viper Never knew this ty

you’re welcome, if like me you often transfer files to the sdcard, when you sort by date, the config file folder will be near the top and they’ll often be a file for the in-core calibration

warped saddle
#

you could probably reasonable fake this with a core specific gamecontrollerdb entry. just change what rightx/righty map to

#

the core doesn't do anything with the other analog stick that I can see

#

so still wouldn't be helpful

tacit viper
wise brook
#

s’all good

wise brook
#

prolly not a good idea to do it when the core is doing some heavy loading tho

#

so the bios screen is a perfect place to go for it

tacit viper
#

yeah that is where i am hitting f10 doesnt seem to do anything, hmm

#

does it pop up anything or just automatically create a new file?

wise brook
#

oh it should offer the screen with point measurements

#

is this some forked core thing?

#

does f10 work on any other cores

tacit viper
#

Ah it is, sinden fork of Saturn core

#

Let me check another core

#

f10 not doing anything, could it be the Mister kernel I am using?

wise brook
#

maybe if it’s also a forked thing

#

hopefully tho you can just use the new one in nightly

tacit viper
#

it is a special one to use for the sinden guns i believe

#

i'll see if i can figure out how to config the gun, it works 95% i just cant get the cursor to move on the vertical access

warped saddle
#

the kernel shouldn't be messing with that. are you using the new unstable main or the sinden one?

tacit viper
#

I am using the Sinden one

wise brook
#

might be worth asking mister sinden too

ripe valley
#

Cotton 2 & Cotton Boomerang ST-V work on the new core.

#

Radiant Silvergun works!

#

😉

tacit viper
#

saweeeet

#

Will the sinden functionality make its way into the main core or no?

#

rather than using a fork?

warped saddle
#

very unlikely

wise brook
#

it’s proprietary and drains the arm resources so probably best it’s off in its own forked core for when it’s explicitly needed

celest lake
#

This dude is going to fit STV into the core, isn't he?

wise brook
#

“the fpga canne handle it cap’in”
srg320 sweating profusely
“just… one… more… feature”

#

the chip:

sudden tusk
#

SO …. do I need the unstable
Main for some STV goodness ?

warped saddle
#

no, just the unstable core

burnt matrix
eternal mantle
#

Some graphical glitches on today's unstable via Hdmi.

wise brook
#

i will test too asap

ripe valley
#

I will test later too.

#

Can't reproduce on my side for VF Remix on the single RAM core.
Neither on the Dual RAM now, USB stick.

wise brook
#

might as well narrow down variables

eternal mantle
# mortal mist All games?

Yes, all games and bios too, both Saturn and Stv. Testes on Vsync mode 0 and mode 2, same glitches. Analog video looks fine.

mortal mist
#

Ok it's depends on compilation and de10 nano

eternal mantle
mortal mist
#

I encountered something like this when compiling the core for psx, @ripe valley will remember

mortal mist
#

It's smth else

#

Unfortunately I am not able to compile the core , I am not back until next week

warped saddle
#

#9 2723.3 Critical Warning (332148): Timing requirements not met

mortal mist
#

Yeah

ripe valley
#

Outch.

warped saddle
#

the unstable builds of this might need the ao486 treatment where it builds a few with different seeds to try to get a good compile

#

actually I guess even that's not picking one that met timing, weird

ripe valley
#

Same for the GBA.

#

I will test with the seed 10, generally I have good results with.

naive whale
#

any new STV games working as of the update or is just this a backend deal? (insert jokes here)

ancient surge
warped saddle
#

a number of games that didn't react to the start button do now I think

naive whale
#

ooh nice

#

if anyone finds any more lmk

ripe valley
#

I could give you some names now.

naive whale
ripe valley
#

Cotton 2, Cotton Boomerang, Guardian Force, Columns '97, Danchi de Hanafuda: Okusan Yoneya Desu yo!, Suiko Enbu - Outlaws of the Lost Dynasty, Othello Shiyouyo and... Radiant Silvergun.

#

At least.

warped saddle
#

RS won't work

#

unless he snuck a protection chip in somehow

naive whale
#

well if someone tests and RS works lmk

ripe valley
#

I can go in-game and play for 4-5 mins for RS.
(I'm checking 2-3 things as it works on my dual RAM system earlier, but not on my single RAM one at the moment).

#

That's why I've done the announcement earlier but left a remark on the compatibility list, t check the whole game, maybe a protection later.

#

No changes on Virtua Fighter Kids (can't start, but could coin-up).

naive whale
ripe valley
#

One day.

pearl harbor
warped saddle
#

mame lies

#

or the protection isn't actually 'start protection'

eternal mantle
ripe valley
#

I will check my two systems, as I'm just reinstalling them.

naive whale
#

does someone have the MRA github link handy? cannot remember where thats hanging out

ripe valley
#

I forgot to add today's build on the arcade cores with the single RAM system...

#

Radiant Silvergun works on my two systems, and VF Kids works now too.

onyx gulch
#

OMG OMG OMG! Just leaving work and seeing this! I need to run to test the new ST-V core! 🥰🥰🥰

naive whale
old pasture
# burnt matrix

Does this still run with MRA files? Or can we launch STV through the normal core?

ripe valley
#

MRA files.

old pasture
#

Is there a new MRA pack?

Or shall I use the same?

ripe valley
ripe valley
#

I try to finish or help at maximum before that right now & will leave later tonight.

old pasture
#

I'm late 40s now, and I feel it.

naive whale
#

capture time. Lets see how it goes

#

hey cotton 2 works

#

whats the job @ripe valley

ripe valley
#

Data center administration.

naive whale
#

Nice

#

I was interviewing for some big boy job a few weeks back. Made it to the last round. I think I overasked salary wise. Oh well

celest lake
#

I am so glad you’re landing back on your feet, Zet.

#

that’s a relief I’m sure ❤️

naive whale
#

Interviewing is never fun

#

finding one is even harder

celest lake
#

yeah, especially now (in the US at least) so that’s great news. I’m sorry it required a move, though

naive whale
#

I am overqualified for 95/100 jobs and for the 5 I am qualified for the competition outweighs the jobs

ripe valley
#

Same in Europe, situation is not great, but no politics from me here.

naive whale
#

my resume confuses people too. I never am a "good fit"

old pasture
#

Yep, I'm pretty sure things are pretty suck worldwide.

naive whale
#

job was VP of Media Development. So I have all the skills but my resume starts with "Media Director: Sports" and "Olympic Coach" where the next persons is just straight up NORMAL experience with companies

celest lake
#

I just put “Good Dude 2010-2025” on my resume

#

hasn’t worked yet

#

but I will keep trying

wise brook
#

just get used to living an unfulfilling life, where your career is meaningless and everything decays and crumbles around you 😇

naive whale
#

my resume is all top level shit but in weird ways

burnt matrix
naive whale
#

more like VP of flicking your moms bait

celest lake
#

no politics here please

naive whale
old pasture
#

Who's talking politics?

celest lake
#

Well now it’s not nearly as funny as it was because I have to say it was a joke

#

Thanks.

old pasture
celest lake
#

Time doesn’t exist across the pond

old pasture
#

You are definitely behind the times 😂

naive whale
celest lake
naive whale
#

STV captured...onto editing. Funny I had a saturn vid for 4 anyway. Time to swap em out

old pasture
#

I may stream shortly

celest lake
wise brook
celest lake
#

I live amongst the corn. We still tell time by the sun

naive whale
#

I tell time by the sounds of bullets at the hour

old pasture
old pasture
wise brook
#

chicago white noise.mp3

celest lake
#

Chiraq

old pasture
wise brook
#

baby happened,
was fired from job,
complete change of lifestyle/routine

old pasture
#

Congratulations on baby. Sorry to hear about the job.

#

I hope things work out.

wise brook
#

they say what doesn’t break you makes you stronger.
these people are idiots.

celest lake
#

the same people will tell you money can’t buy happiness

wise brook
#

whoever made the voodoo doll of me can safely remove the needles, i’m already cooked fr

old pasture
#

Money can definitely buy happiness

#

There are plenty of jobs in London. It depends on your field though.

high bramble
#

I hope 'Arcade Karen' approves of this most recent build. 🤣

old pasture
high bramble
somber jacinth
wise brook
#

hot new magazine scans dropping

old pasture
wise brook
#

oh my message was deleted, guess no links to the archive

#

but yeah, hi quality “tech saturn” magazine scans are coming in

old pasture
#

We like to keep things above board around here

wise brook
#

ah, what could have been

naive whale
naive whale
old pasture
naive whale
#

that wont be confusing AF or anything

old pasture
#

☹️

#

😂😂😂

#

I'll make my own dangit

#

Ready to rock

#

😂

ripe valley
#

Missing some beans.

old pasture
#

in here

naive whale
#

🤣

#

And remember only one of us is allowed unlimited firearms

old pasture
#

PCN would lie to recall the thumbnail message

naive whale
#

1776 all over again baby!

wise brook
#

good year, the first commercial steam locomotive went into operation

#

and the publishing of wealth of nations

naive whale
winter phoenix
#

Time to write a story what do you guys think about my banner? weow

naive whale
#

🤣

old pasture
#

is there an MRA fo VF Kids?

old pasture
#

I wanna make a VGE folder on my MiSTer

naive whale
#

@old pasture just put that in the folder. All Euro games will then work

old pasture
#

Thanks @naive whale new PC, did not have 7zip installed, built in windows one was giving me issues.

tacit viper
muted cradle
celest lake
#

every day we stray further from God’s light

sacred goblet
#

Does remain issues opened with saturn games (no STV)?

wise brook
#

issue #317

ancient surge
#

Core is fucked; scrap the entire thing.

wise brook
#

every other issue relating to game performance is out of date

sacred goblet
wise brook
#

Advanced V.G. (Japan) - Audio issues and game crash #356

#

there’s one more

#

OSD input issue, Wheel, Mission Stick & Dual Mission Stick broken #353

#

this one is a pet peeve of mine

floral saddle
wise brook
#

oh good good

ripe valley
#

All good now except Dezaemon.

wise brook
#

soon as you can use a dualshock/xbox controller analog triggers. and dual analog as a dual mission stick i’ll be happy

sacred goblet
#

This is really awesome. What a work from srg320. I'm really curious about "behind the scene" from the core development. A video about how srg decap chip and develop core would be amazing.

wise brook
#

or how he did his work under literal foreign occupation

#

in a violent war zone

#

that my dudes is frankly astounding

floral saddle
#

I guess the only thing not reported is the Radiant Silvergun crash in an early boss but it's so infrequent that it can't really be looked into.

floral saddle
wise brook
#

they are being probed tho

#

he’s got a saturn hooked up with so many wire probes it looks like it’s on virtual life support

nova marsh
#

Is there a separate STV core? Using the saturn unstable and no games will run

ripe valley
#

Same core.

floral saddle
#

Yeah I saw the picture of his setup, very impressive stuff.

ripe valley
#

Are you using the last MRAs version too ?

sacred goblet
wise brook
#

isn’t it a cutdown 68k

#

the “e” model

ripe valley
#

No chips were harmed during the development of that core.

nova marsh
#

yes latest mras which I added to the arcade folder

ripe valley
#

Did you added the STV bios ?

#

Changed the cartridge type to STV too ?

#

Let's search the simple things first.

floral saddle
nova marsh
#

both those things. the games seem to load but I will get either a black screen or error on cartridge message. Even on games like VF kids which I have seen working

wise brook
sacred goblet
wise brook
#

Seymour: “fpga programming”

floral saddle
#

I isedto post this pic when morons would try telling me he was just copying software emulation, soon shut them up lol!

prime hare
#

Here we go again.

pearl harbor
wise brook
pearl harbor
#

Yes!

wise brook
#

can i see it?

#

heh

pearl harbor
wise brook
#

srgmour

ripe valley
#

Test build (single RAM) for some people having troubles with the current core, I've tried to compile it with a different seed and done a more aggressive Fitter setting.

wise brook
#

Anticipating an absolute wall of text

nova marsh
#

Sorry I figured it out. I put the unstable saturn core in 'console' instead of 'arcade'. Thanks for the help.

somber jacinth
# tacit viper Getting closer, got the f10 menu working and trigger is working along with full ...

I find the whole sinden thing very clunky on mister.
Are you using the mister update and core I mentioned?
Have you set up sinden and used before? With the PS1 core for example?

I loaded default sinden driver then in game bring up core menu. Set input to virtual gun and Saturn control mapping A trigger, and whatever for the side buttons. It did work.
But thinking about what you say sounds like a problem I had a few months back when I updated mister and the sinden would not track left or right. I had to download the old mister file from sinden to get working. But now the mister file from Terminator is the one I'm using. And works fine.

soft quarry
#

can someone be kind enough to point me to a Sega STV setup guide.

mortal mist
soft quarry
inner kayak
#

Sometimes a job would present itself where they wanted something very tactical out of me (eg rewrite out Windows app), and I took the job and found a way to get strategic things done with that initial uninteresting framing as a leaping off point

#

something about the homelessness never left me, I always thought as each job ended that it was the last and my time was up

naive whale
#

and thats the kiss of death 🤣

#

last job I interviewed for where I was on the last round...I looked up the dude who got it. He had been an exec at NBC. It doesn't matter if I have been a coach at the Olympics or a Director of Media for big multinational names...they don't hold the sway of "the big boy companies"

#

or when they asked my salary requirements my response was "the top of the top end" lol

tawdry lion
# wise brook a next-gen fpga platform, in my opinion, ought to be made with online multiplaye...

I would hope that if any fpga project involves that Gen (or later), network connectivity is included in the plans. A heavier amount of games from that generation on utilized network features, while previous generations had very few permeate the library, and even fewer actually hit mainstream on levels like Halo, Star Wars Battlegrounds, Final Fantasy XI, and Phantasy Star Online.

My guess is it's because most people by the late 90's still only had dial up. The 00's were when DSL availability really ramped up broadly. Dial-up wasn't feasible for network play on those kinds of games with their bandwidth needed I think.

naive whale
#

thats the problem; I have a 22 year resume and my areas of expertise are high level athlete and sports management / media for sports / business for sports / college professor / director of media production for sports adjacent / professional YouTube monkey 🤣

#

so in Chicago that leaves me with the Bulls / Bears / Cubs / Blackhawks / whatever we call the soccer team...and those are INSANELY coveted jobs

wise brook
old pasture
#

@naive whale missed you during the stream.

naive whale
#

Ive gone last round and next to last round with the Cubs and the Bulls in the interview process but didnt get the offer. The people per LinkedIn that got the job were relocation people that came from other professional teams in diff markets

naive whale
ripe valley
#

Sneaky, sneaky. 😏

old pasture
#

His alt account is "DrNoBrazil"

naive whale
#

lol my wife's account

#

or the YT account tied to the gmail account I made for her forever ago

naive whale
#

and I cant drop 200k plus on "let's try something new"

floral saddle
#

Are we reporting bugs on traslation patched ganes too? Just found one on asuka 120% limit over...

naive whale
#

gotta confirm the bug is in the game and not the rom hack

floral saddle
#

The problemmis that limit over is a balance patch for the game released by the devs a year after they went bust, then theres and english patch on top of that. I guess I should check the original retail version that did come out.

wise brook
#

check against original hardware

#

maybe ask the Shiro! discord if they’re familiar with any known bugs

naive whale
wise brook
#

lots of institutional knowledge thrre

floral saddle
#

Footage of og hardware on youtube doesn't show the bug.

naive whale
wise brook
#

and eliminate any variables, chd. modified bin/cue sdcard or usb storage etc etc

floral saddle
naive whale
ripe valley
#

I saw the same error when working on some GBA cores some months ago.

#

And same fix, using another seed and some Fitter changes when compiling.

wise brook
#

might this be related to @floral saddle

#

core seed

ripe valley
#

Please restest with my version of the core, just to be sure.

#

#1046941029296779344 message

wise brook
#

looking back i don’t think you’ve mentioned what the bug is btw

floral saddle
wise brook
#

is it audio/video

floral saddle
wise brook
floral saddle
#

Yeah I will get up to date and take a proper look tomorrow, thanks all!

wise brook
#

cool cool

ancient surge
#

Asuka 120% Limited Burning Fest LimitOver technically isn't even an official release, so I'm just wondering if it's a quirk with original hardware, or if it impacts Fest. Limited in the same way.

eternal mantle
tacit viper
floral saddle
wise brook
#

this has been a productive night on the discord

#

feeling not completely terrible for a change

celest hearth
#

Even gave my nephew my N64 last year…before Conker worked!

floral saddle
#

Ok, got off my ass to check now. The original game, limited- burning fest doesn't show the bug on either the unstable i was using or on the latest one @ripe valley just linked to. The patched version limitover shows the bug on both.

ripe valley
#

I need to check Cotton 2 on ST-V and Saturn versions now.

#

I've seen glitches on second stage with @naive whale video from today, on the backgrounds.

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Left part of the image.

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3:02 on the video.

naive whale
wise brook
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that ol’ chestnut

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was that fixed once already

ripe valley
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Normally.

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I could reproduce it during my playthrough on ST-V.

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Checking the Saturn version right now.

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Visible also on the Saturn version.

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Okay, time for a new issue ticket.

slate karma
pearl harbor
naive whale
naive whale
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I add way more visual gags into the thumbnails than anyone ever realizes though

unkempt thistle
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Very good work, theres no limit to the talent (and hard work) of the folks working on this

ripe valley
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I could miss a skybox line on PDS, but not a stripe on Cotton 2 with my eyes. 😅

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Seems to be related to some Vertical cell scroll data fetch on the VDP2, I leave a note to srg320 for Cotton 2.

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4th time that we need to fix it...

inner kayak
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I will say that for Roblox, they wanted me to do something very tactical and I said “you can find someone cheaper who actually wants to code most days. I want to build the machine that builds the machine so we all write less code to delight users , and that’s how I earn my salary “

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It worked

naive whale
ripe valley
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I can reproduce the issue and could not see it on an original system so far (but I've checked on a tiny 9" PVM).

prime hare
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Going live in 20 updating the google doc again

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using your new compile @ripe valley

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you biscuits keep on updating the sheet 😛

ripe valley
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I've left the tests beginning after "Maru-chan de Goo!" and just tested Radiant Silvergun after that part (as everyone wants it).

prime hare
inner kayak
tacit viper
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@somber jacinth - Deleted all the configs and have it working 95% of the way there. Aim is still off to the left, I tried using the sinden adjust feature to compensate but no luck. I tried the F10 thing again and I cant figure out how to calibrate this thing using the Menu, nothing even remotely helps. I tried watching some youtube videos and I am doing it exactly as Lu and others are so no idea why this isn't working.

tacit viper
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Well I fixed it and if I could kick myself in the face I would. I was sitting too close to the tv and the lights in my office were making the Sinden go nuts. Moved back and tried it in the dark, problem solved. Sigh

wise brook
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i’m so happy that i went gun4ir

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i love what the sinden tries to do in concept

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no need for led’s, just use the screen boarder, etc

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it just seems to require a lot of recalibration

prime hare
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Bunch of more games moved from Bootable to Playable on the sheet

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nice work team!

naive whale
tacit viper
# wise brook i love what the sinden tries to do in concept

Funny thing is I have Gun4IR, Sinden, old Retroshooter and new Reapers and decided to focus my energy on Sinden because I never use them. I have my Retroshooter LEDs out and don't want to deal with my Gun4IR ones but I did buy a set of the wireless ones so I might break them out and switch over to it.

lofty spire
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i got a USB sensor bar. gonna see how good a Wii Remote can be as a light gun 🙂

wise brook
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neat

lofty spire
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cheaper than a Sinden at least lol. hoping this isn't reflective of the quality tho lmao

wise brook
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it’s “play by cursor” so not quite the authentic light gun experience but good enough to deliver much of the vibe

lofty spire
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that's how it is on this b of an e ykwim?

sudden tusk
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I don’t care about stv support .. I just want the Saturn core to be perfect so I can make the software emu nerds feel inferior !

lofty spire
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Mister Saturn core seems pretty good to me. probably not on par with actual hardware but might be better than software emu now yeah?

slate karma
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Very sad to report that this game isn't the sort of game I thought it would be.

lofty spire
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excellent name though

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Outlaws of the Nasty

forest heart
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i have a weird issue im hoping someone can help me with

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i keep starting all these games playing for 2 minutes and then turning it off and playing another

wise brook
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it’s called test-itus

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zet got it real bad

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not me though, i really play stuff to completion

celest lake
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Zet may be patient zero

wise brook
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not MiSTer related but i did just beat Jak & Daxter. very good game

somber jacinth
# wise brook no need for led’s, just use the screen boarder, etc

Yeh I often wonder about gun IR. Admittedly I don't use it loads but In my experience with the sinden is that when I do I spend more time getting it to work than actually playing games. It's clunky as hell in the mister. Yet others using it on Batocera say it's amazing and literally plug n play. So I'm sure if the dev let it go open source it would be so much better.
When it works it's great fun. Really enjoyed Saturn compatibility.

wise brook
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hell yeah

somber jacinth
mortal mist
supple vine
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Is there a pinned message somewhere with the st-v mra files?

burnt matrix
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#1046941029296779344 message

supple vine
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Thanks!

tribal needle
tribal needle
mortal mist
tribal needle
mortal mist
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Many thanks!

ripe valley
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Must be a SCU condition to add...

mortal mist
haughty dove
wet hull
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just play arcade version on cps2 core 😛

ripe valley
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I tried to fix the core on Cotton 2 and SFA3 but "not enough LABs".

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So I will need to see with srg320 later when we are available.

old pasture
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I may do a tutorial video for STV.

Am I missing anything.

  1. Get the bios and roms place in MAME folder (all zipped)

  2. Grab @warped saddle MRA files and add in arcade folder.

  3. Add latest Saturn core from nightlies, and add to arcade>cores folder

  4. Rename .rbf to match what's in the MRA files.

Enjoy and play 😀

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Off the top of my head, I think that's it.

Please let me know if I'm missing something

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?

ripe valley
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Don't forget to let the cartridge type as STV on the core.

old pasture
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I may get one out tonight/tomorrow.

Unless my wife has plans.

sudden tusk
burnt matrix
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Which in this case is “saturnstv”

celest lake
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I was going to ask if renaming was necessary. I thought I remembered seeing that it wasn’t

burnt matrix
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The rbf should not be renamed, it’s detrimental.

celest lake
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Thanks, PCN. That will be helpful for folks. I feel like when you and bacon do a video around the STV, we get 4 or 5 people wandering in here looking for guidance. Will be nice to link them to github and the video

mortal mist
analog totem
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Other than Time Gal & Ninja Hayate, have there been any other titles identified as only running properly if stored on the SD card specifically?

burnt matrix
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Cotton 2 is supposed to have offset pixels on the left-hand side?

ripe valley
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Partially reverted the SCU changes and added a condition on the Vertical Scroll on the VDP2.
I haven't kept the files. @mortal mist

burnt matrix
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That’s the bug?

celest lake
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yeah,

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they found it yesterday

burnt matrix
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I don’t see it lol

warped saddle
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the instructions specifically say to copy that core to _Arcade/cores/Saturn.rbf

warped saddle
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you don't have to, but you're at the mercy of the arcade rbf finder not choking when it sees two cores there when someone inevitably copies a new unstable into that directory

burnt matrix
warped saddle
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it should work but you know

celest lake
burnt matrix
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@warped saddle I am cool guy number one and I made a symlink, much better than your “copy” instructions lawl

celest lake
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this guy linuxes

burnt matrix
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Imagine copying a core when you could symlink instead, couldn’t be me!

warped saddle
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imagine having to reset the symlink every time

burnt matrix
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< LINUX KING 👑

burnt matrix
ripe valley
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I'm playing my games too, between all those tests.

warped saddle
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if you're trying to track down bugs involving video glitches, I would highly recommend trying to build a core that meets timing

ripe valley
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"We will need a bigger FPGA!"

celest lake
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SRG will find a way

old pasture
warped saddle
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just copy it to that directory as Saturn.rbf

ripe valley
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Using an Aggressive Fitter and Seed 10 yesterday, I didn't had the message for the 'timings not met'.

celest lake
burnt matrix
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LOL

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I LOVE THIS IDEA

warped saddle
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I'm just saying both the cores from unstable failed timing, so you're probably going to get some reports of weird behavior

burnt matrix
celest lake
burnt matrix
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If it’s called “Saturn_20250218.rbf” you don’t even need to rename it. MiSTer automatically ignores the timestamp info at the end of the file name.

ripe valley
burnt matrix
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Does critter crusher boot? Because it did for me. After leaving it on the “error on cartridge” screen for a few minutes.

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Trying again to confirm if leaving it on for a while does eventually boot into the game.

warped saddle
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(it ignores it in a way that is 'use the first one in the call to readdir() that comes up')

burnt matrix
celest lake
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@old pasture Another thing: can you mention in your video to check the pins in the channel (if you weren’t already planning to do that)

warped saddle
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I guess the loop does try to compare them with strcmp, so in theory it finds the 'latest' one but that's gonna get fun if one day you copy two cores with the same datecode

drifting topaz
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I am getting vertical line artifacts that werent there with previous builds on the latest 20250218 rbf on single sdram, anyone else?

celest lake
celest lake
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@burnt matrix Might be worth pinning #1046941029296779344 message

burnt matrix
ripe valley
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Gimme 10 mins for a Dual RAM build with the same Fitter conditions.

celest lake
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i'll test it right now. cotton is the easiest way?

ripe valley
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The bug in Cotton 2 is present on that build.

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People had troubles with VF Kids on ST-V with the unstable ones.

ancient surge
ripe valley
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The backgrounds are different on that stage.

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So we cannot see any bug (or the bug is covered by something else all along).

nova marsh
old pasture
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Mine did not. Lots of games work though. Unless there is something else preventing me from starting some games.

nova marsh
warped saddle
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make sure you don't have multiple Saturn rbfs in _Arcade/cores

ripe valley
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That's why I've done the remark yesterday on your live stream, I thought you forgot to to update the core on the Arcade side and/or check if you have multiple versions.

nova marsh
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with a wireless m30 controller some arcade buttons won't map

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I made the mistake Zakk said. Copied the new cores into wrong place

ripe valley
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I'm using some 2.4GHz M30 controllers for the ST-V tests.

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And the two Cotton games worked.

old pasture
nova marsh
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I have two M30s and i have a knockoff USB saturn controller that only works with arcade cores

old pasture
nova marsh
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other controllers are perfect. I have a hori arcade usb controller. but my m30s do not function correctly

old pasture
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Leaving work now, gotta an errand to run and then I'll start experimenting.

old pasture
nova marsh
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me too and with mega drive/cd

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I use snac with them too

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something about arcade the wireless m30 does not map every button for me

burnt matrix
pearl harbor
warped saddle
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💀

prime hare
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For ST-V, I noticed you have to add credits for start to work once the game is launched, even if you already have credits in the core.

pearl harbor
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That's probably more a property of how the games function.

prime hare
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Also, some games have the credit button mapped, and in other games you have to use the test button to add a credit.

nova marsh
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yes. and how then to control the test menu?

somber jacinth
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I can't see any stv games despite me copying the full set into mame folder. I think 🤔 fudged the installation somehow.